TEXT: 5
  Semita Errabunda
  Characteristics: Int +1, Per 0, Pre –1, Com –1, Str
  –1, Sta 0, Dex +3, Qik +2 
  Size: –1
  Age: 20
  Decrepitude: 0
  Warping: 0 (0)
  Virtues and Flaws: Light Touch, Perfect Balance,
  Social Contacts (amongst thieves); Small Frame,
  Tainted with Evil, Weakness: Money
  Personality Traits: Vain +3, Avaricious +2,
  Principled –3 
  Reputations: none
  Combat: Dagger: Init +5, Attack +8, Defense +5,
  Damage +2
  Fist: Init +3, Attack +5, Damage +4, Damage –1
  Soak: +1
  Fatigue Levels: OK, –1, –3, –5, Unconscious
  Wound Penalties: –1 (1–4), –3 (5–8), –5 (9–12),
  Incapacitated (13–16)
  Abilities: Area Lore 2 (alleys), Athletics 4 (climbing
  walls), Awareness 3 (authority figures), Bargain 1 (ill-
  gotten gains), Brawl 2 (dagger), Guile 3 (professing
  innocence), Intrigue 2 (townsfolk), Legerdemain 4
  (slitting purses), Local Language 5 (vulgar speech),
  Profession: Mummer 1 (disguises), Stealth 4 (urban
  areas)
  Equipment: Half quilted armor, 3 daggers, rope. 
  Encumbrance: 1 (1)
  Appearance: Credo is a small, wiry man, who is
  often mistaken for a teenager because of his small
  size. He takes a great deal of care in his image,
  despite being of low birth. He always keeps up with
  the latest fashions amongst the gentlefolk in clothing
  and hairstyle - most of the money he steals goes on
  his appearance. He has pinched features and beady
  eyes, and has both a broken nose and broken teeth,
  due to mistreatment by a merchant who caught him
  stealing.
  Credo gets his unusual name from his mother,
  who heard it at Mass and thought it would be a
  nice name for her unborn child. It is perhaps the
  most inappropriate name (meaning "I believe"),
  because Credo is the most underhand, distrusting
  and sneaky employee of the covenant. The key
  word here is "employee" - he can be trusted as
  long as the covenant pay him, and currently, they
  are the richest people he knows. Credo is useful
  for those tasks that cannot be given to most
  grogs; either because they require stealth, intelli-
  gence, or loose morals. The magi have not found
  a single task that Credo was unwilling to attempt,
  for the right price. Credo does not work well
  with others, but he can be relied upon to act
  independently, without supervision, and return at
  the end of his job for his pay. Despite the reli-
  gious origins of his name, Credo was never bap-
  tized, and so does not have even the basic defens-
  es against temptation and vice, and God-fearing
  folk are uncomfortable in his presence.
  Despite being especially fond of fine quality
  ostentatious jewelry, he never wears any of it in
  public; instead hiding it away in a secret place,
  putting it on when he thinks no-one is looking.
  He earns money as a mummer on holy days, but
  this is mainly a front while he and his cronies to
  fleece the onlookers.
  Credo
  by Mark Shirley
  
SOURCE: textdata/thevault/Ars Magica [multi]/Semita Errabunda/Grogs/Credo - The Paid Ne'er-do-well.pdf