TEXT:  
  Bard Colleges 
  The way of a bard is gregarious. Bards seek each other out 
  to swap songs and stories, boast of their accomplishments, 
  and share their knowledge. Bards form loose associations, 
  which they call colleges, to facilitate their gatherings and 
  preserve their traditions. 
  College of Whiskers 
  Originally founded by a dwarven lady, outraged by a recent 
  trend towards clean shaving, the College of Whiskers 
  serves as a home for bards who treasure facial hair in all its 
  forms. Just like other bards, they travel far and wide, 
  proudly displaying their beards and mustaches, while 
  seeking to catalogue the many varieties of pogonological 
  styles across the world, their cultural heritages, symbolic 
  meanings, and most famous bearers. 
       Not all bards from this college grow their own hair, of 
  course: some use wigs, make-up or even illusions to create 
  the ultimate facial style. 
  Facial Hair Style 
  When you join this college at 3rd level, you groom your 
  facial hair into a particular style, gaining special benefits. 
  Choose one of the styles listed below. You can change your 
  style whenever you finish a long rest. 
       Chinstrap. This minimalistic style carries a professional 
  air. While wearing this beard, you are proficient with all 
  types of artisan’s tools. 
       Designer Stubble. This extra short style adds shadows 
  to your face. You gain a +2 bonus to Dexterity (Stealth) 
  checks made to hide in dim light or darkness. 
       Full Beard. This classic style creates a solid, 
  dependable look. When you finish a short or long rest, you 
  gain temporary hit points equal to your Charisma modifier, 
  which last until you take a short or long rest, or until you 
  change this style. 
       Fu Manchu. This complex style is difficult to grow but 
  gives an impression of great wisdom. You can re-roll any 
  natural 1s you roll on Wisdom checks or saving throws 
  (you must keep the new result). 
       Goatee. This caprine style is popular with tieflings. You 
  have advantage on saving throws against spells and effects 
  created by fiends. 
       Horseshoe Mustache. This rugged style is often seen on 
  outlanders. While wearing this mustache, you feel more 
  confident when exploring the wilderness. Your movement 
  is not affected by nonmagical difficult terrain. 
   
   
   
       Imperial. This formal style is suitable for royal courts 
  and palaces. You gain a +2 bonus to Charisma (Persuasion) 
  checks. 
       Mutton Chops. This unusual style is incredibly striking. 
  You gain a +2 bonus to Charisma (Intimidation) checks 
  against any creature that can see your face. 
       Pencil Mustache. This refined style is often worn by 
  entertainers. By tapping into the legacy of past bards, you 
  can be even more inspiring than normal: the total number 
  of times you can use your Bardic Inspiration ability is 
  increased by 1. This extra use persists until you take a short 
  or long rest, or until you change this style. 
       Soul Patch. This edgy style is associated with soulful 
  music. You gain a +2 bonus to Charisma (Performance) 
  checks you make. 
       Walrus. This wild style is suited to rough-and-tumble 
  action. Once per turn, you can gain a +1 bonus to the 
  damage you deal with a melee weapon attack. 
  Chin Stroke 
  Starting at 3rd level, you can take a moment to think deeply 
  about your current situation. As an action, you can expend 
  one use of your Bardic Inspiration gain advantage on all 
  Intelligence (Investigation) and Wisdom (Insight) checks 
  you make until the end of your next turn. 
  Hair-Trigger 
  Starting at 6th level, you can change your Facial Hair Style 
  as an action. 
  Beard-Jeweled 
  Starting at 6th level, you can decorate your facial hair with 
  gold and jewels. Unless you are wearing a pencil mustache 
  or designer stubble, you can affix magic rings to your facial 
  hair instead of putting them onto your fingers. If you do so, 
  you can ignore the attunement requirements for up to one 
  of the rings. 
  Magnificent Beard 
  When you reach 14th level, you can use an action to target 
  a humanoid within 30 feet that can see your face, 
  attempting to entrance them with your facial hair. They 
  must make a Wisdom saving throw against you bard spell 
  DC or be charmed by you for 10 minutes, regarding you as 
  a hero to be idolized and/or lusted after. If they succeed on 
  the save, they are instead disgusted by your beard, gaining 
  advantage on attack rolls against you for the next minute. 
       Once you use this ability, you can’t use it again until 
  you finish a short or long rest. 
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/5th Edition (5e)/3rd Party/Mage Hand Press/College of Whiskers.pdf