TEXT: Circle of the Land (Arctic) Druid - Complete Spell List 
  Spell Save DC           (8 + Wisdom + Proficiency) 
  Spell Attack Bonus          (Wisdom + Proficiency)  
  Wild Shape Used                                           Maximum Spells Prepared 
        (Level + Wisdom)  
  Cantrips Known 
  Druidcraft                 Control Flames 
  Guidance©               Create Bonfire© 
  Mending                   Frostbite 
  Poison Spray             Gust 
  Produce Flame          Infestation 
  Resistance©              Magic Stone 
  Shillelagh                  Mold Earth 
  Thorn Whip             Primal Savagery 
  Shape Water            Thunderclap 
   
   
  1st  Slots         Used 
  o 
  Animal Friendship 
  o 
  Absorb Elements 
  o 
  Beast Bond© 
  o 
  Earth Tremor 
  o 
  Ice Knife 
  o 
  Charm Person 
  o 
  Create or Destroy Water 
  o 
  Cure Wounds 
  o 
  Detect Magic©® 
  o 
  Detect Poison or Disease© 
  o 
  Entangle© 
  o 
  Faerie Fire© 
  o 
  Fog Cloud© 
  o 
  Goodberry 
  o 
  Healing Word 
  o 
  Jump 
  o 
  Longstrider 
  o 
  Purify Food and Drink® 
  o 
  Wild Cunning® 
  o 
  Speak with Animals® 
  o 
  Sense Emotion© 
  o 
  Snare 
  o 
  Thunderwave 
   
  2nd  Slots         Used 
  Hold Person©, Spike Growth© 
  o 
  Animal Messenger® 
  o 
  Barkskin© 
  o 
  Beast Sense©® 
  o 
  Darkvision 
  o 
  Dust Devil© 
  o 
  Earthbind© 
  o 
  Enhance Ability© 
  o 
  Find Traps 
  o 
  Flame Blade© 
  o 
  Flaming Sphere© 
  o 
  Gust of Wind© 
  o 
  Heat Metal© 
  o 
  Healing Spirit© 
  o 
  Lesser Restoration 
  o 
  Locate Animals or Plants® 
  o 
  Locate Object© 
  o 
  Moonbeam© 
  o 
  Pass without Trace© 
  o 
  Protection from Poison 
  o 
  Skywrite©® 
  o 
  Warding Wind© 
  3rd  Slots         Used 
  Sleet Storm©, Slow© 
  o 
  Conjure Animals© 
  o 
  Daylight 
  o 
  Dispel Magic 
  o 
  Erupting Earth 
  o 
  Feign Death® 
  o 
  Flame Arrows© 
  o 
  Meld into Stone® 
  o 
  Plant Growth 
  o 
  Protection from Energy© 
  o 
  Speak with Plants 
  o 
  Tidal Wave 
  o 
  Water Breathing® 
  o 
  Water Walk©® 
  o 
  Wall of Water 
  o 
  Wind Wall© 
   
  4th  Slots         Used 
  Ice Storm, Freedom of Movement 
  o 
  Blight 
  o 
  Confusion© 
  o 
  Conjure Minor Elementals© 
  o 
  Conjure Woodland Beings© 
  o 
  Control Water© 
  o 
  Charm Monster 
  o 
  Dominate Beast© 
  o 
  Elemental Bane© 
  o 
  Freedom of Movement 
  o 
  Giant Insect© 
  o 
  Guardian of Nature© 
  o 
  Grasping Vine© 
  o 
  Hallucinatory Terrain 
  o 
  Locate Creature© 
  o 
  Polymorph© 
  o 
  Stone Shape 
  o 
  Stoneskin© 
  o 
  Wall of Fire© 
  o 
  Watery Sphere© 
   
  5th  Slots         Used 
  Cone of Cold  
  Commune with Nature® 
  o 
  Antilife Shell© 
  o 
  Awaken 
  o 
  Conjure Elemental© 
  o 
  Contagion 
  o 
  Control Winds© 
  o 
  Geas 
  o 
  Greater Restoration 
  o 
  Insect Plague© 
  o 
  Mass Cure Wounds 
  o 
  Maelstrom© 
  o 
  Planar Binding 
  o 
  Reincarnate 
  o 
  Scrying© 
  o 
  Tree Stride© 
  o 
  Wall of Stone© 
  o 
  Wrath of Nature© 
   
  6th  Slots         Used 
  o 
  Bones of the Earth 
  o 
  Conjure Fey© 
  o 
  Druid Grove 
  o 
  Find the Path© 
  o 
  Heal 
  o 
  Heroes’ Feast 
  o 
  Investiture of Ice© 
  o 
  Investiture of Wind© 
  o 
  Investiture of Flame© 
  o 
  Investiture of Stone© 
  o 
  Move Earth© 
  o 
  Primordial Ward© 
  o 
  Sunbeam© 
  o 
  Transport via Plants 
  o 
  Wall of Thorns© 
  o 
  Wind Walk 
   
  7th  Slots         Used 
  o 
  Fire Storm 
  o 
  Mirage Arcane 
  o 
  Plane Shift 
  o 
  Regenerate 
  o 
  Whirlwind© 
  o 
  Reverse Gravity© 
   
  8th  Slots         Used 
  o 
  Animal Shapes© 
  o 
  Antipathy / Sympathy 
  o 
  Control Weather© 
  o 
  Earthquake© 
  o 
  Feeblemind 
  o 
  Sunburst 
  o 
  Tsunami© 
   
  9th  Slots         Used 
  o 
  Foresight 
  o 
  Shapechange© 
  o 
  Storm of Vengeance© 
  o 
  True Resurrection 
   
   
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/5th Edition (5e)/3rd Party/Pisacarbon We/Druid - Arctic Complete Spell List.pdf