TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  1 or 2 TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
  APL 2 
  � catstink (Adventure; Complete Adventurer) 
  � hat of disguise (Adventure; DMG) 
  � Laki Wargfruend’s spellbook (see above; Adventure) 
   
  APL 4 (all of APL 2 plus the following) 
  � Slippers of spider climbing (Adventure; DMG) 
   
  APL 6 (all of APLs 2-4 plus the following) 
  � lesser metamagic rod of silence (Adventure; DMG) 
  � Laki Wargfruend’s spellbook(see above; Adventure) 
   
  APL 8 (all of APLs 2-6 plus the following) 
  � pearl of power, 1st-level spells (Adventure; DMG) 
  � Laki Wargfruend’s spellbook(see above; Adventure) 
   
  APL 10 (all of APLs 2-8 plus the following) 
  � vest of escape (Adventure, DMG) 
   
  APL 12 (all of APLs 2-10 plus the following) 
  � ring of counterspells (Adventure; DMG) 
  � +1 keen battleaxe (Adventure; DMG) 
   
  Adventure Record# 
  597 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450xp; 450gp 
   
  APL 4 
  max 675xp; 650gp 
   
  APL 6 
  max 900xp; 900gp 
   
  APL 8 
  max 1,125xp; 1,300gp 
   
  APL 10 
  max 1,350xp; 2,300gp 
   
  APL 12 
  max 1,575xp; 3,300gp 
   
  Invitation of House Navoy: You have recovered all of the 
  intelligence the goblins have regarding Turrosh Mak's 
  involvement in the region.  Lord Navoy gives you access to the 
  Protégé of House Navoy. 
   
  Invitation of House Dagby: You have saved the life of Wilfed 
  Straighttree, who is well connected to House Dagby.  Lord Dagby 
  gives you access to the Protégé of House Dagby. 
   
  Invitation of House Darkleaf: You have saved the life of Yonni 
  Darkleaf, who is a member of House Darkleaf.  Lord Darkleaf gives 
  you access to the Protégé of House Darkleaf. 
   
  The Halfling Way: For your efforts in aiding Bainbridge, you gain 
  access to the Halfling Racial Substitution levels: Halfling Druid, 
  Halfling Monk, Halfling Rogue. 
   
  Laki Wargfruend’s Spellbook: The spellbook contains the 
  following spells. 
  APL 2: greater mage armor, 300 gp.  
  APL 6: As above plus: defenestrating sphere, dispelling 
  screen, 1,100 gp. 
  APL 8: As above plus: prismatic ray, 1,600 gp. 
  Welcome to town: For your efforts in aiding the town, the 
  citizens of Banebridge aid you in the building of a residence in 
  their town (per the Dyvers Town and City Project). This aid results 
  in a 10% reduction in cost to your new building or upgrade. 
   
  Dagby Dog:  For aiding the village of Banebridge, you are 
  rewarded by the famous Dagby house kennels. You may purchase a 
  single dog from the kennels. Members of the IHS gain Access: 
  Regional to the kennels. (see regional document Dagby House 
  Riding Dogs) 
   
  Banebridge Local Hero: For coming to the aid of your fellow 
  citizens in their time of need, you may upgrade your existing 
  house in Banebridge to a grand house at a 25% discount.  This only 
  applies to PCs who were members of the Banebridge Town Project 
  at the beginning of this module. 
   
   “We’ve got that”: For coming to the aid of your fellow citizens of 
  Banebridge in their time of need, they make sure you have access 
  to equipment you may need. Any item listed on this AR as Access: 
  Adventure is instead considered Access: Regional. This only 
  applies to PCs who were members of the Banebridge Town Project 
  at the beginning of this module. 
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  Dyv7-01 Vanguard 
  A Regional Adventure 
  Set in the Dyvers Region 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained 
  ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Dyvers/597/Normal Scenarios/DYV7-01 - Vanguard (APL 2-12)/DYV7-01 - Vanguard AR.pdf