TEXT:  
   
  GP
  Starting GP
  Lifestyle 
  � None 
  � Standard (12 gp x TU)  
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
  GP
  FINAL GP TOTAL
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  1  or  2   TU
  TU Cost 
  - 
  TU 
  Added TU Costs 
   TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 4-10 
  � 
  Bag of Holding - Type II (Adventure; DMG)** 
  � 
  Beetle elixir (Meta-regional; 1,350 gp; MIC)* 
  � 
  Bottle of Air (Adventure; DMG)** 
  � 
  Electric Eel Elixir (Meta-regional; 400 gp; MIC)* 
  � 
  Elixir of flaming fists (Meta-regional; 300 gp; MIC)* 
  � 
  Porcupine elixir (Meta-regional; 800 gp; MIC)* 
  � 
  Rhino elixir (Meta-regional; 1,600 gp; MIC)* 
   
  Adventure Record# 
  597 CY 
   A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 4 
  max 675 xp; 650 gp 
   
  APL 6 
  max 900 xp; 900 gp 
   
  APL 8 
  max 1,125 xp; 1,300 gp 
   
  APL 10 
  max 1,350 xp; 2,300 gp 
   
  Fast Track Promotion? The Nasranite Watch is without a leader!
  Can you fill the shoes of Captain Belva? Email Triad at
  sampohaarlaa@gmail.com with details of your PC. Announcement
  is made at the end of 2008 when Living Greyhawk ends. 
   
  Favor of Damar Rocharion/Favor Church of Heironous:
  [Scratch what is not applicable.] You may use this favor to gain
  one-time access to one of the following: axiomatic or bane (human)
  weapon enchantment upgrade, spell resistance or twilight (MIC)
  armor enchantment upgrade or a lesser clasp of energy protection (fire)
  (MIC), a gauntlets of the blazing arc (MIC) or a medal of gallantry
  (MIC). You also gain meta-regional access to the items marked with
  ** 
   
  Members of the Nasranite Watch & Brute Squads may
  use this favor twice if it is the favor with Damar. 
   
  Fiendish Aura: This aura grants you a +2 circumstance bonus to
  all charisma based checks with evil outsiders but also makes you
  detect as evil. This AR entry lasts until the end of 2008. 
   
  Favor of Naerie Authorities:  You helped Nasranites with their
  little problem. This enables you to a one time re-roll when rolling
  "Wanted In Ahlissa" result.  
   
  Favor of Hextor:  For next three adventurers, you gain the smite
  ability from the Destruction domain, except that you can only use
  it 1/adventure, the damage equals the APL of this adventure and it
  can also be applied to a single target of a ranged attack or spell as
  long as the attack deals damage and requires a to hit roll. 
   
  High Risk: The PC is considered risky to hire, and will not be
  hired again by the Iron League until the PC has spent a favor with
  the Iron League to better his reputation. 
   
  Favor of Jarak Merrow: Unless you also gained the High Risk
  item on this AR, this counts as a regular favor with the Jade Mask
  (and it can be spent to remove High Risk disfavor from another
  AR). In addition you gain access to the items marked with an *. 
   
  Event: _________________________________ Date: __________ 
  DM: _____________________________________________________ 
   
  Signature 
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  This Record Certifies that 
  __________________________________________________ 
  Character Name 
  Classes and Levels 
  __________________________________________________ 
  Player Name 
  RPGA # 
  Has Completed 
  ESA7-05 – And All the Prince’s Men 
  A Metaregional Adventure 
  Set in the principality of Naerie 
  _________________________________________
  _________________________________________ 
  Home Region________________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Meta-Region The Splintered Suns/597/Normal Scenarios/ESA7-05 - And All the Princes Men (APL 4-10)/ESA7-05 - And All the Princes Men AR.pdf