TEXT: HIT POINTS: ___________
  PREVIOUS HIT POINT ROLL: ________
  POINTS
  DAYS TO HEAL
  POINTS
  DAYS TO HEAL
  Wound #1
  Wound #6
  Wound #2
  Wound #7
  Wound #3
  Wound #8
  Wound #4
  Wound #9
  Wound #5
  Wound #10
  Character:  __________________________________________ Class:  ____________________ Level:  _____ Alignment:  _____
  Race:  ___________ Sex:  _____ Age:  ______ Height:  _______ Weight:  ________ Hair:  ____________ Eyes:  __________
  Patron God(s):  _______________________________ (Anointed? Y KN K)   Handedness:  _________
  STR
  INT
  WIS
  DEX
  CON
  LKS
  CHA
  /
  %
  /
  %
  /
  %
  /
  %
  /
  %
  /
  %
  /
  %
  ABILITIES
  DMG.
  FEAT
  LIFT
  CARRY
  DRAG
  MOD.
  OF STR. 
  (LBS)
  (LBS)
  (LBS)
  ATTACK
  MOD.
  INIT
  DEFENSE
  MENTAL SAVING
  MOD.
  MOD.
  THROW BONUS
  INIT
  ATTACK
  DEFENSE
  DODGE SAVING
  FEAT OF
  MOD.
  MOD.
  MOD.
  THROW BONUS
  AGILITY
  PHYSICAL SAVING
  THROW BONUS
  TURNING MOD.
  MORALE MOD.
  HON
  HON PENALTY
  WINDOW
  WINDOW
  HONOR BONUSES OR PENALTIES:
  CATEGORY OF FAME:
  Character Record
  Honor
  Armor Worn
  Body:  ______________
  (damage reduction = ___ )
  Shield:  _____________ (+ ___ defense, absorbs ___ hp)
  DAMAGE TRACKER KKKKK KKKKK -1 KKKKK KKKKK
  -2 KKKKK KKKKK -3 KKKKK KKKKK
  EXPERIENCE
  FOR NEXT LEVEL:
  2ND = 400
  3RD = 1200
  4TH = 2200
  5TH = 3400
  6TH = 4850
  7TH = 6600
  8TH = 8700
  9TH = 11200
  10TH = 14150
  ACCUMULATED
  BUILDING POINTS
  SPELLS*
  LEVEL
  SPELL(S)         Base BP  Range   Area   Speed   Duration   Damage
  APPRENTICE
  H
  ____________________________________________________________
  JOURNEYMAN
  H
  ____________________________________________________________
  1
  H
  ____________________________________________________________
  2
  H
  ____________________________________________________________
  3
  H
  ____________________________________________________________
  4
  H
  ____________________________________________________________
  5
  H
  ____________________________________________________________
  6
  H
  ____________________________________________________________
  7
  H
  ____________________________________________________________
  8
  H
  ____________________________________________________________
  9
  H
  ____________________________________________________________
  10
  H
  ____________________________________________________________
  TOTAL SPELL POINTS
  ________________
  SPELL POINT TRACKER
  HUNDREDS K K K K K   K K K K K   K
  TENS H H H H H   H H H H H   H H H H H   H H H H H   H H H H H
  H H H H H   H H H H H   H H H H H   H H H H H   H H H H H
  SINGLES K K K K K   K K K K
  *Clerics do not have Apprentice or Journeyman level spells nor do they employ Spell Points. Deal with it.
  Specialization cost varies by class. Replace ‘x’ with these values based on your character’s
  class.
  Luck Points
  Threshold of Pain
  COMBAT PROFILE WITH MELEE WEAPON: _______________________
  TOTAL
  Attack Bonus
  Speed
  Initiative
  Defense
  Damage
  Base Weapon Speed: __________
  Base Weapon Damage: _____________ Reach: __________
  Specialization
  +1
  +2
  +3
  +4
  +5
  Attack
  H (x BP)
  H (2x BP)
  H (3x BP)
  H (4x BP)
  H (5x BP)
  Speed
  H (x BP)
  H (2x BP)
  H (3x BP)
  H (4x BP)
  H (5x BP)
  Defense
  H (x BP)
  H (2x BP)
  H (3x BP)
  H (4x BP)
  H (5x BP)
  Damage
  H (x BP)
  H (2x BP)
  H (3x BP)
  H (4x BP)
  H (5x BP)
  Notes: ______________________________________________________________________________________
  LEVEL
  ABILITIES
  SPECIALIZATION
  TALENTS
  RACIAL BONUS
  ARMOR
  SHIELD
  MAGIC
  Fame
  MEMORIZED?
  Morale: HHero  HFearless  HBrave  HSteady  HNervous  HCowardly
  Fatigue Factor
  COMBAT PROFILE WITH MISSILE WEAPON: _______________________
  TOTAL
  Attack Bonus
  Speed
  Initiative
  Defense
  Damage
  Base Weapon Speed: __________
  Base Weapon Damage: _____________ Reach: __________
  Specialization
  +1
  +2
  +3
  +4
  +5
  Attack
  H (x BP)
  H (2x BP)
  H (3x BP)
  H (4x BP)
  H (5x BP)
  Speed
  H (x BP)
  H (2x BP)
  H (3x BP)
  H (4x BP)
  H (5x BP)
  Defense
  H (x BP)
  H (2x BP)
  H (3x BP)
  H (4x BP)
  H (5x BP)
  Damage
  H (x BP)
  H (2x BP)
  H (3x BP)
  H (4x BP)
  H (5x BP)
  Notes: ______________________________________________________________________________________
  LEVEL
  ABILITIES
  SPECIALIZATION
  TALENTS
  RACIAL BONUS
  ARMOR
  SHIELD
  MAGIC
  Distance (ft)
  Attack Die
  5 - 
  d20p
  d20p-4
  d20p-6
  d20p-8
  Missile Weapon Ranges
  
  TREASURE STOWED (in packs, bags, etc.)
  TRADE COINS
  CP
  SP
  GP
  LOCATION
  GEMS:
  JEWELRY:
  OTHER VALUABLES: 
  Magic Items or Spell Component(s)
  Effects/Notes
  ____________________________________________________
  ____________________________________________________
  ____________________________________________________
  ____________________________________________________
  ____________________________________________________
  ____________________________________________________
  ____________________________________________________
  ____________________________________________________
  ____________________________________________________
  ____________________________________________________
  ____________________________________________________
  Mundane Item             Location              Enc.      Mundane Item             Location             Enc.
  ____________________________________       ____________________________________
  ____________________________________       ____________________________________
  ____________________________________       ____________________________________
  ____________________________________       ____________________________________
  ____________________________________       ____________________________________
  ____________________________________       ____________________________________
  ____________________________________       ____________________________________
  ____________________________________       ____________________________________
  ____________________________________       ____________________________________
  ____________________________________       ____________________________________
  ____________________________________       ____________________________________
  ____________________________________       ____________________________________
  ____________________________________       ____________________________________
  Universal Skills
  Mastery†
  Acting (Lks, Cha)
  _______%
  Animal Husbandry (Wis)
  _______%
  Animal Mimicry (Wis)
  _______%
  Boating (Wis)
  _______%
  Cartography* (Int)
  _______%
  Climbing/Rappelling (Str, Dex)
  _______%
  Current Affairs (Wis)
  _______%
  Diplomacy (Cha)
  _______%
  Disguise (Int, Cha)
  _______%
  Distraction (Cha)
  _______%
  Escape Artist (Int, Dex)
  _______%
  Fire-Building (Wis)
  _______%
  Glean Info. (Int, Wis, Cha)
  _______%
  Hiding (Int, Dex)
  _______%
  Interrogation (Wis, Cha)
  _______%
  Intimidation (Str, Cha)
  _______%
  Jumping (Str)
  _______%
  Law (Int)
  _______%
  Listening (Wis)
  _______%
  Observation (Wis)
  _______%
  Oration (Cha)
  _______%
  Persuasion (Cha)
  _______%
  Pick Pocket (Dex)
  _______%
  Reading Lips (Int)
  _______%
  Recruiting (Cha)
  _______%
  Resist Persuasion (Wis)
  _______%
  Rope Use (Dex)
  _______%
  Salesmanship (Int, Wis, Cha)
  _______%
  Scrutiny (Wis)
  _______%
  Seduction, Art of (Cha, Lks)
  _______%
  Skilled Liar (Cha)
  _______%
  Sneaking (Dex)
  _______%
  Survival (Wis, Con)
  _______%
  Torture (Int)
  _______%
  Tracking (Wis)
  _______%
  Other Skills
  Mastery
  _______________________
  ______%
  _______________________
  ______%
  _______________________
  ______%
  _______________________
  ______%
  _______________________
  ______%
  _______________________
  ______%
  _______________________
  ______%
  _______________________
  ______%
  _______________________
  ______%
  _______________________
  ______%
  _______________________
  ______%
  _______________________
  ______%
  _______________________
  ______%
  S
  K
  I
  L
  L
  S
  * Cartography is Universal for those with the Literacy skill
  † Mastery is equal to lowest relevant ability unless additional BP spent
  QUIRKS & FLAWS
  ________________________    ________________________    ________________________
  ________________________    ________________________    ________________________
  TALENTS & RACIAL ABILTIES
  BENEFITS:
  _____________________________
  _________________________________________
  _____________________________
  _________________________________________
  _____________________________
  _________________________________________
  _____________________________
  _________________________________________
  _____________________________
  _________________________________________
  _____________________________
  _________________________________________
  _____________________________
  _________________________________________
  _____________________________
  _________________________________________
  PROFICIENCIES
  ________________________________________________________
  ________________________________________________________
  ________________________________________________________
  LANGUAGES
  MASTERY LEVEL
  LITERACY MASTERY
  _________________
  ____________
  ____________
  _________________
  ____________
  ____________
  _________________
  ____________
  ____________
  _________________
  ____________
  ____________
  _________________
  ____________
  ____________
  
SOURCE: textdata/thevault/Hackmaster/5th Edition/Record Sheets/Standard HackMaster Record Sheet.pdf