TEXT:  
  GP
  Starting GP
  Lifestyle 
  � None 
  � Standard (12 gp x TU)  
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent
  GP
  Subtotal 
  + 
  GP
  GP Gained
  GP
  Subtotal 
  + 
  GP
  GP Gained
  GP
  Subtotal 
  - 
  GP
  GP Spent
   
   
  GP
  FINAL GP TOTAL 
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE
  Cross off all items NOT found 
   
  APL 6 and 8: 
  � 
  Hat of Disguise (Adventure; DMG; 1,800 gp) 
  � 
  Cloak of Charisma +4 (Adventure; DMG; 16,000 gp) 
  � 
  Amulet of Health +4 (Adventure; DMG; 16,000 gp) 
  � 
  Dust of Disappearance (Adventure; DMG; 3,500 gp) 
  � 
  Rod of Lesser Extend Spell (Adventure; DMG; 3,000 
  gp) 
  � 
  Rod of Lesser Silent Spell (Adventure; DMG; 3,000 gp)
  � 
  Wand of Haste (Adventure; DMG; 2,475) 
  � 
  Pearl of Power (2nd level) (Adventure; DMG; 4,000 
  gp) 
  � 
  Vials of Coldfire (Adventure or Regional, as above; 
  Frostburn; 50 gp/ounce) 
   
  APL 10 (all of APL6-8 plus the following) 
  � 
  Amulet of Health +6 (Adventure; DMG; 36,000 gp) 
  � 
  Heward’s Handy Haversack (Adventure; DMG; 2,000 
  gp) 
  Adventure Record#
  595 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
   
  APL 6 
  max 900xp; 900gp 
   
   
   
  APL 8 
  max 1,125xp; 1,300gp 
   
   
   
  APL 10 
  max 1,350xp; 2,300gp 
  � New Dawn Camp -- This PC loses 4 TUs for stealing
  the possessions of Zambaric III. This penalty is reduced to
  1 TU if they brought the murderer to face Palish justice. 
   
  � Disfavor of the Pale -- This character allowed a
  fomenter of chaos and a possible threat to the Pale to go
  free. The government of the Pale and the Church of the
  One True Path now view them in a bad light. All meta-orgs
  which require favors for promotion, cost twice as many
  favors. All Diplomacy, Intimidate, and Gather Information
  checks against any authorities of the Pale are at -5
  circumstance penalty. This effect lasts for one year from the
  date on this AR or until 4 Favors of the Pale have been used
  to prove the character’s commitment to the Pale. 
   
  � Friends in Cold Places -- Clerics have access to cast 1
  of the following spells from Frostburn: frostburn, lesser
  frostburn, or mass frostburn. Druids may learn two of the
  following spells: snowdrift, snowsight, snow walk or thin
  air, OR gain access to the feat Beckon the Frozen. Paladins
  gain access to the feat Winter’s Mount, but it can only be 
  used with a caribou mount for Medium PCs, or a Frigdrasil 
  war hound for Small PCs. 
   
  � Vials of Coldfire (50 gp/ounce). Access: Adventure, if 
  Slag was captured or slain. Access: Regional, if Slag was left 
  to go free. 
   
  � Scrolls from Zambaric III – Ice web (Sor/Wiz4), 
  suppress flame (Sor/Wiz5), wall of coldfire (Sor/Wiz4), 
  waves of cold (Sor/Wiz6). All are detailed in Frostburn. 
   
  � Gnome Vale Green Gemstone – A gnome calling 
  himself Clegin presented you with a well-cut, human’s 
  palm-sized gemstone colored green. Upon the face is 
  etched a symbol of arcane magic signifying the school of 
  transmutation; there is also a lingering aura of this magic 
  upon the gemstone. If sold, it will fetch 50 gold pieces. You 
  do not have to pay for this item. You may only possess one 
  Gnome Vale green gemstone.
  This Record Certifies that 
   
  _______________________________________________________
  Played by 
  _______________________________________________________
                   Player 
  RPGA # 
  Has Completed 
  PAL5-04 – Seeds of Winter 
  A Regional Adventure 
  Set in the Theocracy of the Pale
  Event: _________________________________ Date: ____________ 
   
  DM:________________________________________________________ 
  Signature
  RPGA #
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  _________________________________________ 
   
  Home Region _______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Theocracy of the Pale/595/Normal Scenarios/PAL5-04 - Seeds of Winter (APL 6-10)/PAL5-04 Seeds Of Winter AR.pdf