TEXT:  
   
   
  ____________________________________________________ 
   
  has met the requirements and has acquired this Meta-Campaign Certificate 
   from the Dyvers Triad confirming residency in the town of 
  City of Dyvers 
  _________________________________________________________________________________________________________ 
   
  REQUIREMENTS TO BECOME A CITIZEN: 
  • 
  Must be a Dyvers resident 
  • 
  Must purchase a residence 
   Apartment: 600 gp 
   Simple House: 2000 gp (select 1000 gp worth of residential components) 
  To own a Cottage or Grand House, you must have campaign documentation. 
  • 
  All characters begin living in the City of Dyvers; there is no TU cost to move to town 
   
  BENEFITS: 
  • 
  Living at Home: Free Standard Lifestyle in all adventures set in the City of Dyvers 
  • 
  Regional Lore: A citizen of Dyvers may learn the lore of the town by spending 750 gp or 1 TU conversing with 
  the various residents. Recorded on AR # ____. DM’s initials ____. The citizen receives a +2 insight bonus to 
  Perform checks when publicly recounting the lore of the town. Resident members of the Bardic Hegemony 
  and the Dweomercrafters Guild also earn a +2 insight bonus to Bardic Lore or Loremaster checks in regard to 
  the town. 
  • 
  Training in Town: A resident of Dyvers may train at any of the available Utility Structures (as per the training 
  rules in the Dyvers Town & City Project). Training costs 250, 500, and 750 gp for classrooms, schools, and 
  colleges respectively and 1 TU per year per skill. 
  o 
  Alliance Cover (+3 bonus): Disable Device, Open Locks, Sleight of Hand 
  o 
  Classrooms (+1 bonus): All skills listed on Table 3 in the DTCP sourcebook are represented in Dyvers 
  o 
  Colleges (+3 bonus): Craft (shipwright), Knowledge (arcana), Knowledge (geography), Knowledge 
  (local: Velverdyva, Tuflik, Fals Trade Route), Knowledge (religion) 
  o 
  Dyvers Anti-Slavery League Cover (+3 bonus): Open Locks, Survival 
  o 
  Schools (+2 bonus): Appraise, Profession (accountant), Profession (sailor) 
  • 
  Current Districts: Arcane District, Dock District, Military District, Temple District, University District 
  • 
  Current Religious Structures: All current meta-orgs represent the City of Dyvers 
   
  OBLIGATIONS: 
  • 
  Her Excellency Larissa Hunter, Magister of Dyvers is the governing authority of the city 
  • 
  There is no mayoral position for the Free and Independent City of Dyvers 
  • 
  All bonuses gained by residence in Dyvers apply during adventures not set in another town 
   
   
   
   
  Signature 
  RPGA # 
  Date 
  AR # 
  . 
  This document may be signed by any table judge. All yearly expenditures must be made during the first event of the 
  calendar year the character participates in. Failure to meet the requirements above invalidates this certificate. 
  For more information on the Dyvers Town & City Project, visit http://www.living-dyvers.net. 
  
SOURCE: textdata/thevault/Living Greyhawk/Metaorg Material/Dyvers/Maps/City of Dyvers Residency (cert).pdf