TEXT:  
   
   
   
   
   
   
   
   
   
   
   
   
  
  Wicked Witch of the West 
  You are Pyrena, Dominatrix of the Winkies and Avatar of Fire, also known as the 
  Wicked Witch of the West. A wary peace existed in Oz before the arrival of Dorothy 
  Gale, the murderer of your weird sister, the Wicked Witch of the East. Up until that 
  time the Wizard had left you in peace, leaving you to rule the Winkie Country as 
  you saw fit, while you left him to get on with the various experiments he was 
  conducting – into vivisection, cybernetics and robotics, in his palace in the Emerald 
  City – in peace. But when the girl appeared on the scene, the Wizard saw a chance 
  to be rid of you once and for all, the coward, and sent the child and her friends to 
  assassinate you.  
  Although your physical form was destroyed, your magical essence – your soul, if 
  you like – was preserved within your crystal ball, trapped, waiting for an 
  opportunity to present itself when you might have your revenge – upon all of them! 
   
   
  Whenever you see a lightning bolt beneath a section number, rather than read that 
  section, subtract 30 from the number, turn to this new section immediately, and read 
  that one instead. 
  AGILITY 
   
  9 
  COMBAT 
   
  7 
  ENDURANCE  
  18 
  Special Abilities 
  Brains, Crow Master, Fearsome 
  Fear 
  The Wicked Witch of the West fears no-one and no-
  thing, apart from water. 
  Start your adventure reading from section 666. 
   
                     Text copyright © Jonathan Green, 2017. Illustrations copyright © Kev Crossley, 2017. 
  
  Wizard 
  You are Oscar Zoroaster Phadrig Isaac Norman Henkle Emmanuel Ambroise Diggs, a scientist and 
  an expert in the fields of surgery, vivisection, cybernetics, robotics, and artificial intelligence. To 
  some your esoteric arts make you a magician, to others you are known simply as the Wizard of Oz.  
  Originally from Omaha, Nebraska, one day your hot air balloon sailed into the Land of Oz, and 
  you found himself worshipped as a great sorcerer. As Oz had no leader at the time, you became 
  Supreme Ruler of the kingdom, and did your best to sustain the myth, whilst trying to create an 
  artificial intelligence that could rule the people in your stead, believing yourself to be the only man 
  capable of solving their problems.  
  However, you became distracted in your studies and ended up creating the Winged Monkeys and 
  the Tin Woodman, along with many other marvellous creations. The trouble was, too often your 
  experiments were motivated by the postulation “I wonder if I could” rather than “I wonder if I 
  should”.  
  You were eventually shaken out of your complacency by the arrival of Dorothy Gale, which came 
  at a time when your investigations into artificial intelligence were beginning to bear fruit. Having 
  engineered the demise of the one individual who might have stood in the way of your plans for 
  the people of Oz – the Wicked Witch of the West – you brought the giant AI online before departing 
  for home once more by hot air balloon. Your only regret is that you were forced to leave the child, 
  Dorothy, behind. 
   
   
  Whenever you see a skull icon beneath a section number, rather than read that section, add 30 to 
  the number, turn to this new section immediately, and read that one instead.  
  AGILITY  
   
  8  
  COMBAT  
   
  9  
  ENDURANCE  
   
  20  
  Special Abilities  
  Beast Master, Brains, Over the Rainbow, The Pen is Mightier  
  Fear 
  The only fears that trouble the Supreme Rule of Oz are the fear of 
  failure, and that one day his crimes against nature might find him 
  out. 
  Start your adventure reading from paragraph 314. 
  
   
  
SOURCE: textdata/thevault/The Wicked Wizard of Oz/Ace Gamebooks 02 - The Wicked Wizard of Oz and Witch Character Sheets.pdf