TEXT:  
   
  GP
  Starting GP
  Lifestyle 
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  -
  GP
  GP Spent
   
  GP
  Subtotal 
  +
  GP
  GP Gained
   
  GP
  Subtotal 
  + 
  GP
  GP Gained
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  2  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 6  
  � Staff of the magi (Adventure; DMG) 
  � Gem of seeing (Core; DMG) 
  � Pale green ioun stone (Core; DMG) 
  � Ring of mind shielding stone destrier (Core; DMG) 
  � Heward’s handy haversack (Core; DMG) 
  � Ring of wizardry IV (Core; DMG) 
  � +1 dagger of spell storing (Core; DMG) 
   
  APL 8 (all of APL6 plus the following) 
   
  APL 10 (all of APLs 6-8 plus the following) 
  � Anklet of translocation (Core; MIC) 
  � Devastation gauntlets (Adventure; MIC) 
  � Ring of counterspells (Any; DMG) 
   
  APL 12 (all of APLs 6-10 plus the following) 
  � Torc of displacement (Core; MIC) 
  � Lesser metamgic rod of maximize (Core; DMG) 
   
  APL 14 (all of APLs 6-12 plus the following) 
  � +1 human bane falchion (Core; DMG) 
  � Beholder crown (Adventure; MIC) 
   
  Adventure Record#
  598 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 6 
  max 900 XP; 900 gp 
   
  APL 8 
  max 1,125 XP; 1,300 gp 
   
  APL 10 
  max 1,350 XP; 2,300 gp 
   
  APL 12 
  max 1,575 XP; 3,300 gp 
    
  APL 14 
  max 1,800 XP; 6,600 gp 
   
  �Slayer of the Traitor: You have killed one of the most powerful 
  wizards to have walked the Flanaess since the fall of the Suel 
  Imperium. Such personages do not usually permanently die at the 
  first attempt and no doubt he has marked you for revenge.  
   
  �Blood of Vathris:  You were present when the god Vathris 
  died. Such an act on his part is an example of self-sacrifice and 
  nobility seldom seen in the Flanaess. Consequently, you may once,
  as an immediate action, cast shield other (CL 20) on a companion 
  within range. Additionally, as a special condition of using this 
  favour when you cast the spell, you can choose to take 50%, 75%, or 
  100% of such damage. Once you have made this choice, you cannot 
  change the amount of damage you accept. 
   
  �Honored of the Empire: Rary acknowledges your wisdom and 
  perspicacity for aiding him in unmaking the Scorpion Crown. He 
  names you “Honored of the Empire” and provides you with a 
  sumptuous dwelling close to his tower. He pronounces you his 
  great friends and may ask you in the future to undertake tasks he 
  can only trust to those beyond suspicion and reproach. Finally, this 
  AR item may unlock you a final AR. 
   
  �Boon Companion of Tenser: Tenser’s joy at your deeds knows 
  no bounds. In recognition of your incredible feat, he opens the 
  Fortress of Unknown Depths and the village of Magepoint to you. 
  He assigns you quarters within the castle and provides you access 
  to his considerable resources. Additionally, he invites you to join 
  his fledgling organisation – the Citadel of Light –, which is 
  dedicated to fighting evil throughout the Flanaess. Entry to this 
  august body is by invitation only and is truly a great honor. Finally, 
  this AR item may unlock you a final AR. 
   
  This Record Certifies that 
  __________________________________________________ 
  Character Name 
  Classes and Levels 
  __________________________________________________ 
  Player Name 
  RPGA # 
  Has Completed 
  COR8-11 Restoration and Empire 
  A Core Adventure 
  Set in the Empire of the Bright Lands 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  ___________________________________________________
  _______________________________ 
  Home Region______________________ 
   
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Core/598/COR8-11 Restoration and Empire (APL 10-14)/COR8-11 Restoration and Empire AR.pdf