TEXT: 1
  Treasure CR 1–4
  
  2
  INSTRUCTIONS
  Reward your players with loot by rolling a d100 to select a table 
  and rolling a d12 to determine the treasure they find. It is up to the 
  GM whether players roll for themselves or the GM rolls for them; 
  magical items are marked by italic text in the parentheses, and 
  players may require an appropriate check (such as Arcana, History, 
  or Religion) to determine their nature, at the GM’s discretion.
  Depending on the situation or setting, roll the d100 once or several  
  times (for example, looting a particularly tough goblin might yield 
  one treasure result, but finding the goblins’ treasury might result in 
  one result per player). To build a hoard, keep rolling until the d12 
  result is a 12. 
  When a roll results in a spell scroll, it is up to the GM to pick the 
  spell. Roll a d8 to determine the spell’s class: 1: Bard, 2: Cleric, 3: 
  Druid, 4: Paladin, 5: Ranger, 6: Sorcerer, 7: Warlock, 8: Wizard. 
  When a result lists possible variations, it is up to the GM to decide 
  the specifics; it is recommended the needs or limitations of the 
  party are taken into consideration. 
  d100
  Table
  1–2
  Table 1
  3–4
  Table 2
  5–6
  Table 3
  7–8
  Table 4
  9–10
  Table 5
  11–12
  Table 6
  13–14
  Table 7
  15–16
  Table 8
  17–18
  Table 9
  19–20
  Table 10
  21–22
  Table 11
  23–24
  Table 12
  25–26
  Table 13
  27–28
  Table 14
  29–30
  Table 15
  31–32
  Table 16
  33–34
  Table 17
  35–36
  Table 18
  37–38
  Table 19
  39–40
  Table 20
  41–42
  Table 21
  43–44
  Table 22
  45–46
  Table 23
  47–48
  Table 24
  49–50
  Table 25
  51–52
  Table 26
  53–54
  Table 27
  55–56
  Table 28
  57–58
  Table 29
  59–60
  Table 30
  61–62
  Table 31
  63–64
  Table 32
  65–66
  Table 33
  67–68
  Table 34
  69–70
  Table 35
  71–72
  Table 36
  73–74
  Table 37
  75–76
  Table 38
  77–78
  Table 39
  79–80
  Table 40
  81–82
  Table 41
  83–84
  Table 42
  85–86
  Table 43
  87–88
  Table 44
  89–90
  Table 45
  91–92
  Table 46
  93–94
  Table 47
  95–96
  Table 48
  97–98
  Table 49
  99–100
  Table 50
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  3
  TABLE 1
  d12
  Item(s)
  1–6
  3 gp and 50 cp stamped with the image of a 
  grand warship
  7–9
  A glass bottle and a small wand of yew wood 
  (druidic focus) 
  10–11
  A shortbow, a quiver with 20 arrows, 50 ft. of silk 
  rope, 2 sp, and 30 cp
  12
  A finely crafted lute, a coin purse with 1 gp, 15 sp, 
  and 50 cp and a well-worn song book concealing 
  a folded paper penned in golden ink (bard cantrip 
  spell scroll)
  TABLE 2
  d12
  Item(s)
  1–6
  A sack holding 10 sp and 300 cp
  7–9
  A perfume vial and a large quartz crystal on a 
  tether (arcane focus) 
  10–11
  A set of leather armor with the symbol of a wolf 
  worked into the chest piece, a glaive with a red 
  tassel hanging from the handle, and a chest 
  containing 250 cp
  12
  A copper holy symbol in the shape of an eagle 
  on a matching chain, five days worth of rations, a 
  burnished flask of holy water, and a faintly glowing 
  prayer wheel inscribed with instructional runes 
  (cleric cantrip spell scroll)  
  TABLE 3
  d12
  Item(s)
  1–6
  4 gp, 5 sp stamped with local motifs
  7–9
  20 crossbow bolts, a bolt case engraved with a 
  falcon, and 30 ft. of chain
  10–11
  A set of ring mail, a war pick, and a dagger 
  with a scabbard decorated with the symbol of a 
  crescent moon
  12
  A gnarled quarterstaff made from a young sapling, 
  a piece of birch bark inscribed with druidic 
  symbols, and a hollowed gourd full of red nectar 
  (druid cantrip spell scroll, potion of healing)
  TABLE 4
  d12
  Item(s)
  1–6
  5 gp, 2 sp and 4 cp stamped with a forest clearing 
  hiding various small animals
  7–9
  A miner's pick, 50 ft. of rope, a steel mirror, and a 
  bullseye lantern, carefully piled
  10–11
  A coin purse containing 30 gp, and two 
  matching daggers
  12
  An oath inscribed on a string of ivory beads, 
  draped around the neck of a bottle of ruby liquid 
  stoppered with a praying figure (1st level paladin 
  spell scroll, potion of healing)
  TABLE 5
  d12
  Item(s)
  1–6
  A pair of silver rings, worth 27 sp each
  7–9
  50 ft. of silk rope, a two person tent, a hooded 
  lantern, and a sun-shaped amulet (holy symbol)
  10–11
  A well-crafted greatsword with a leather scabbard, 
  designed to be worn on the back
  12
  A shortbow, a quiver with 30 arrows, a sack with 25 
  days worth of rations, and a tightly rolled piece of 
  hide, covered in neat script in a crushed-beetle ink 
  (1st level ranger spell scroll)
  TABLE 6
  d12
  Item(s)
  1–6
  5 gp, 6 sp and 9 cp cast in the shape of crescents
  7–9
  A burglar's pack, a shovel, and a grappling hook
  10–11
  A set of padded armor, and a greataxe decorated 
  with the relief of two rams butting heads on 
  the blades 
  12
  A satchel containing a leather-bound book filled 
  with research notes and drawings of overland 
  maps, a bedroll, 19 days worth of rations, and a 
  scroll tied with a leather cord and scribed with 
  blood (sorcerer cantrip spell scroll)
  TABLE 7
  d12
  Item(s)
  1–6
  5 gp, 9 sp and 1 cp
  7–9
  A set of fine clothes, some sealing wax, and a 
  signet ring
  10–11
  A heavy crossbow, and a quiver with 10 bolts
  12
  A small backpack containing a sack of four arcane 
  focus crystals, each of them a different hue, and 
  a gossamer-thin silk embroidered with a spell 
  (warlock cantrip spell scroll)
  TABLE 8
  d12
  Item(s)
  1–6
  61 sp and 4 cp
  7–9
  A simple drum and a pan flute, both painted with 
  green leaves and grapes
  10–11
  A vial of acid and a set of thieves’ tools in a 
  leather roll
  12
  A belt pouch containing a vial of acid, a finely 
  crafted lock and key, and a minute scroll in an 
  almost imperceptibly tiny script (wizard cantrip 
  spell scroll)
  
  4
  TABLE 9
  d12
  Item(s)
  1–6
  6 gp, 3 sp and 7 cp stamped with a leafless tree
  7–9
  An old but well-kept glaive, depicting a dragon 
  on the haft
  10–11
  A vial of white liquid (antitoxin)
  12
  A backpack containing a lyre, a small drum, a coin 
  purse with 15 sp, and an extravagantly decorated 
  piece of metered verse on vellum (1st level bard 
  spell scroll)
  TABLE 10
  d12
  Item(s)
  1–6
  60 sp and 59 cp
  7–9
  An unstrung, but otherwise operating, 
  light crossbow
  10–11
  A small leather-bound book written in a unique 
  cipher—a ledger of assassination contracts—and a 
  disguise kit
  12
  A small prayer book with metal clasps, and an 
  earthenware bottle carved with the phrase 'be well', 
  containing a dark red liquid smelling of sweet wine 
  (1st level cleric spell scroll, potion of healing)
  TABLE 11
  d12
  Item(s)
  1–6
  A jeweled bracelet, worth 6 gp, 8 sp and 2 cp
  7–9
  A shattered locker containing block and tackle, 50 
  ft. of rope, mason’s tools, and a 10 ft. chain and lock 
  (with key)
  10–11
  A finely crafted dulcimer and a pan flute
  12
  A set of hide armor made from wolf and bear pelts, 
  50 ft. of silk rope, a hooded lantern, an explorer's 
  pack, a coin purse with 2 gp and 5 sp, and a large 
  curled leaf, into which words have been sewn with 
  spider silk (1st level druid spell scroll)
  TABLE 12
  d12
  Item(s)
  1–6
  7 gp and 4 cp
  7–9
  An iron pot, cook’s utensils, a bottle of fine 
  wine decorated with a silk ribbon, and a 
  dungeoneer's pack
  10–11
  A small bottle filled with pink and red liquid 
  (potion of healing)
  12
  A roll of parchment sealed with golden wax 
  stamped with a shield, and a gold-plated flask 
  containing blood-red liquid (1st level paladin spell 
  scroll, potion of healing)
  TABLE 13
  d12
  Item(s)
  1–6
  Six smooth stones hung on a silver chain worth 1 
  gp each, and 12 sp for the chain
  7–9
  A bloodstained dungeoneer’s pack, and a 
  bullseye lantern
  10–11
  A set of jeweler’s tools and a sack containing a 
  dozen loose gems, each worth 5 gp
  12
  A book roughly bound in wood and leather 
  filled with detailed maps of the surrounding area 
  complete with landmarks and distance references, 
  and a roll of thick parchment rolled up in a 
  wooden case (1st level ranger spell scroll)
  TABLE 14
  d12
  Item(s)
  1–6
  A velvet purse containing 3 gp and 42 sp
  7–9
  Seashell motif leather armor, and a shield
  10–11
  A sturdy lock and key, 10 ft. of rusty chain, a bear 
  trap, a tent, and a hooded lantern, contained in a 
  weathered pack (explorer’s pack)
  12
  A collection of seven silver goblets with a noble 
  family’s crest worth 5 gp each, and a singed 
  parchment bound with a scarlet ribbon (1st level 
  sorcerer spell scroll)
  TABLE 15
  d12
  Item(s)
  1–6
  A small moss agate gem, worth 7 gp and 3 sp
  7–9
  A matching battleaxe and warhammer, inscribed 
  with the names ‘Harlu’ and ‘Jakril’
  10–11
  A backpack full of parchment and writing tools 
  (scholar's pack)
  12
  A cast iron bowl filled with roughly 30 gp of 
  solidified gold which appears to have been melted 
  down at some point, and then cooled in place, 
  and a patchwork parchment, each word of which 
  comes from a different source (1st level warlock 
  spell scroll)
  TABLE 16
  d12
  Item(s)
  1–6
  A copper chalice inlaid with silver, worth 7 
  gp and 31 sp
  7–9
  A rapier with a scalloped handguard in the shape 
  of a lotus blossom
  10–11
  An extravagant backpack (entertainer's pack)
  12
  A scrawled parchment, with multiple corrections 
  in a more elegant hand, and an iron flask bearing 
  the image of a severed hand holding a candle, and 
  the phrase 'snuff it, or snuff it' (1st level wizard spell 
  scroll, flask of alchemist fire)
  
  5
  TABLE 17
  d12
  Item(s)
  1–6
  70 sp and 33 cp
  7–9
  A steel mirror, and 10 ft. of chain in a utility 
  backpack (dungeoneer’s pack)
  10–11
  An elegant pack decorated with purple beads, and 
  a gold bottle half full of a clear liquid (priest’s pack, 
  holy water)
  12
  An adjustable leather strap carrying two skins of 
  a grayish liquid smelling of damp stone (2 potions 
  of climbing)
  TABLE 18
  d12
  Item(s)
  1–6
  An azurite gem, worth 7 gp and 3 sp
  7–9
  A fine haversack filled with accouterments 
  of worship, and a reliquary (priests pack, 
  holy symbol)
  10–11
  A set of thieves’ tools in a black and gray leather 
  backpack (burglar's pack)
  12
  Two clay jars of scarlet fluid which smells of 
  cherries (2 potions of healing)
  TABLE 19
  d12
  Item(s)
  1–6
  A bone figurine with a tiny gem in the belly, worth 
  7 gp and 4 sp
  7–9
  A pristine set of thieves’ tools, 50 ft. of rope, and a 
  tattered map of a local town’s mansion
  10–11
  A 1 lb. gold ingot stamped with the crest of a local 
  noble family
  12
  Two parchments in the same neat hand, one lightly 
  perfumed, the other dotted with fallen tears (two 
  bard cantrip spell scrolls)
  TABLE 20
  d12
  Item(s)
  1–6
  73 sp and 11 cp
  7–9
  A simple glass vial with an unmistakable skull and 
  crossbones label glued to it (vial of acid)
  10–11
  A map case with several large maps detailing the 
  local area
  12
  Two rolls of smooth vellum contained in a gold-
  leafed tube capped with a sun and moon (two 
  cleric cantrip spell scrolls)
  TABLE 21
  d12
  Item(s)
  1–6
  A single, large coin, worth 7 gp and 4 sp
  7–9
  A rotted and frayed length of broken rope bundled 
  inside a scuffed pack (climber’s kit)
  10–11
  A light crossbow, a quiver of 10 bolts (each 
  inscribed with ‘Ouch!’, ‘Catch this!’, ‘Vanri struck 
  you’, and similar messages), and 50 ft. of silk rope
  12
  A pair of antlers, each carved with a different set of 
  runes (two druid cantrip spell scrolls)
  TABLE 22
  d12
  Item(s)
  1–6
  A pair of bone dice with flecks of gem for the pips, 
  worth 7 gp and 4 sp
  7–9
  An embroidered pouch bearing the name 
  ‘Glorbriel—Indomitable Wizard Supreme’ 
  (component pouch)
  10–11
  A shortbow with a fur-lined grip, a quiver of 10 
  gray-fletched arrows, and a set of leather armor 
  with bone fastenings
  12
  Leather unwound from a sword hilt and a shield 
  strap, seared with symbols (two 1st level paladin 
  spell scrolls)
  TABLE 23
  d12
  Item(s)
  1–6
  A backpack loaded down with 747 cp
  7–9
  A torrid romance novel, with woodblock prints of 
  maidens and lords walking together, talking,  
  and—most shockingly—holding hands; without 
  a chaperone
  10–11
  A set of studded leather armor with panels added 
  where the previous owner started gaining weight
  12
  Two shards of pottery into which writing has 
  been carved with a stone tool (2 1st level ranger 
  spell scrolls)
  TABLE 24
  d12
  Item(s)
  1–6
  7 gp and 5 sp
  7–9
  An hourglass with nearly as much dust on it as 
  sand in it, and a lamp without oil
  10–11
  A set of ring mail stitched into a long, lushly 
  patterned surcoat, and a shortsword in a finely-
  tooled scabbard
  12
  Two rolls of parchment, each sealed with wax 
  and marked with a perfect, bloody palm print (2 
  sorcerer cantrip spell scrolls)
  
  6
  TABLE 25
  d12
  Item(s)
  1–6
  A folded cloth containing 10 gold leaf sheets, worth 
  7 sp and 5 cp each
  7–9
  A crate containing a sledgehammer, crowbar, 100 
  nails, miner’s pick, block and tackle, 50 ft. of rope, 
  and mason's tools
  10–11
  A small bottle filled with pink and red liquid 
  (potion of healing)
  12
  Two tattered scraps of vellum covered in an 
  indecipherable scrawl of nonsense, each the perfect 
  mirror of the other (2 warlock cantrip spell scrolls)
  TABLE 26
  d12
  Item(s)
  1–6
  A square cut malachite gem, worth 8 gp
  7–9
  A fine set of jeweler's tools, stamped with gnomish 
  characters
  10–11
  Two matching longswords with a horse motif 
  worked into their leather scabbards and handles, 
  and a set of leather armor
  12
  Two scrolls of parchment; one lavishly penned, the 
  other hastily scribbled by the same hand (2 wizard 
  cantrip spell scrolls)
  TABLE 27
  d12
  Item(s)
  1–6
  A receipt of purchase from a local tavern for an as-
  of-yet uncollected bottle of fine wine, worth 8 gp
  7–9
  A coarse, burlap bag containing navigator's tools 
  and an empty tankard with a whale painted on it
  10–11
  Two matching glaives, likely used by city guards at 
  some point
  12
  An ale-stained roll of paper containing a beautiful 
  sonnet, and a re-corked wine bottle containing a 
  viscous red liquid (1st level bard spell scroll, potion 
  of healing)
  TABLE 28
  d12
  Item(s)
  1–6
  A strikingly spotless silk handkerchief threaded 
  with gold, worth 7 gp and 5 sp
  7–9
  A small charm that, when rubbed, becomes a 
  passive, illusory mouse for 5 minutes, once per day
  10–11
  A set of old, rusty chainmail
  12
  A page from a lavishly illustrated holy manuscript, 
  with the scribe’s ruminations penned in the 
  margins, rolled around a bottle of sweetly incensed 
  liquid the color of sunset (1st level cleric spell scroll, 
  potion of healing)
  TABLE 29
  d12
  Item(s)
  1–6
  An eight-sided crystal polyhedron, carved with 
  several stars, eyes and curving arrows, worth 7 
  gp and 6 sp
  7–9
  A lucky pocket stone which heals the carrier for 2 
  hp at the first light of each day
  10–11
  A thick, wooden box filled with alchemist's supplies
  12
  A stone sickle carved with glyphs, and a skin 
  of slightly lumpy red liquid, which smells of 
  honeysuckle (1st level druid spell scroll, potion 
  of healing)
  TABLE 30
  d12
  Item(s)
  1–6
  A small platinum coin, worth 7 gp and 5 sp
  7–9
  A fair sized wooden box etched with a map of 
  the known world, filled with adventuring gear 
  (explorer’s pack, cartographer's tools)
  10–11
  A small wooden box containing many vials, 
  chemicals, and various stands and burners 
  (poisoner's kit)
  12
  A sheet of unblemished golden parchment held 
  together with a steel band, and a metal hip flask of 
  perfumed, pale pink liquid (1st level paladin spell 
  scroll, potion of healing)
  TABLE 31
  d12
  Item(s)
  1–6
  5 gp and 27 sp
  7–9
  A common-looking quill that magically writes 
  in an unwanted language when used, worth 27 
  gp and 8 sp
  10–11
  A small pouch containing four crystals of varying 
  sizes and hues (arcane focus)
  12
  A thin piece of deer skin, marked in charcoal, and 
  a leather flask containing sweet-smelling water 
  the color of clay (1st level ranger spell scroll, potion 
  of healing)
  TABLE 32
  d12
  Item(s)
  1–6
  A statue of a monkey, carved from black wood with 
  gold beads for eyes, worth 7 gp and 7 sp
  7–9
  A lucky rabbit’s foot that allows the wearer to jump 
  an extra 5 ft. once per day, worth 28 gp
  10–11
  A flask of thick liquid marbled red and orange 
  (alchemist's fire)
  12
  A piece of canvas spattered with ink which takes 
  on the appearance of lettering, and a stained bottle 
  emitting heady, pale pink fumes (1st level sorcerer 
  spell scroll, potion of healing)
  
  7
  TABLE 33
  d12
  Item(s)
  1–6
  A pestle hewn from quartz, worth 7 gp and 7 sp
  7–9
  An unassuming-looking pipe that, once a week, 
  provides the smoker a +2 bonus to a single 
  Wisdom (Perception) check, worth 29 gp
  10–11
  A crudely fashioned doll resembling a local lord 
  with a noble family's crest on its chest and a single 
  pin protruding from its stomach
  12
  A spell written on the shed skin of a snake, a 
  different word on each scale, and a sweet-smelling 
  potion in a dark glass vial (1st level warlock spell 
  scroll, potion of healing)
  TABLE 34
  d12
  Item(s)
  1–6
  4 gp, 30 sp and 70 cp
  7–9
  A cord bracelet that allows the wearer to lift an 
  additional 50 lbs for five minutes, once per day, 
  worth 28 gp and 5 sp
  10–11
  A black leather-bound book written in a unique 
  cipher; a list of compromising information about 
  locals such as black market deals by merchants, 
  lists of a nobleman's mistresses, the location of 
  hidden wealth, and similar
  12
  An extravagantly penned scroll tied with a red 
  leather ribbon, and a gold-plated bottle of crimson 
  liquid with an owl-shaped stopper (1st level wizard 
  spell scroll, potion of healing)
  TABLE 35
  d12
  Item(s)
  1–6
  57 sp and 202 cp
  7–9
  A writ of toll passage for a local toll house or 
  bridge, worth 28 gp and 8 sp
  10–11
  A greataxe, and two handaxes with matching, acid-
  etched geometric designs
  12
  A scandalously illustrated sheet of poetry, 
  concealed in a small gold-leafed book (bard cantrip 
  spell scroll, cleric cantrip spell scroll)
  TABLE 36
  d12
  Item(s)
  1–6
  7 gp, 9 sp and 5 cp
  7–9
  A pack bearing many administrative trappings, in 
  good condition save for a single arrow protruding 
  from it (diplomat’s pack)
  10–11
  A densely compressed cube of fine tealeaves, 
  worth 30 gp
  12
  A finely penned piece of religious text, curled 
  inside a hollow holly branch carved with symbols 
  (cleric cantrip spell scroll, druid cantrip spell scroll)
  TABLE 37
  d12
  Item(s)
  1–6
  60 sp and 207 cp
  7–9
  A dried bird’s claw charm on a leather cord, which 
  allows the wearer to ignore the first 5 ft. of a fall, 
  once per week, worth 30 gp
  10–11
  A small bottle filled with pink and red liquid 
  (potion of healing)
  12
  A tablet of dry, compacted dirt traced with symbols 
  by burrowing insects, and a clumsily-penned 
  parchment, discolored by bright light (druid 
  cantrip spell scroll, 1st level paladin spell scroll)
  TABLE 38
  d12
  Item(s)
  1–6
  8 gp and 4 sp
  7–9
  A silver necklace chain providing the wearer with 
  a +2 bonus to Strength (Athletics) checks once a 
  week, worth 29 gp and 8 sp
  10–11
  A dark glass orb, containing a slowly churning 
  mass of storm clouds (spellcasting focus)
  12
  Two rolls of vellum; one held closed with a string of 
  ivory beads, and one with a long strip of hide (1st 
  level paladin spell scroll, 1st level ranger spell scroll)
  TABLE 39
  d12
  Item(s)
  1–6
  8 gp, 6 sp and 3 cp
  7–9
  A never-before-used set of bagpipes, each drone 
  plugged with a cork
  10–11
  A felt satchel with a woven strap, containing a 
  multitude of interior pockets and pouches, stuffed 
  with dried ingredients (component pouch)
  12
  A scrap of hairy hide and a thin piece of reddish 
  leather, each of which have been tattooed with 
  symbols (1st level ranger spell scroll, sorcerer 
  cantrip spell scroll)
  TABLE 40
  d12
  Item(s)
  1–6
  A small pouch of gems, worth 8 gp,  
  8 sp and 5 cp
  7–9
  A new explorer’s pack, stained with a dried 
  blood handprint, including an ink bottle and 
  calligrapher's supplies
  10–11
  A scimitar with a talon motif inscribed into the 
  crossguard and hilt, and a shield resembling a pair 
  of folded wings
  12
  A roll of parchment which exudes a faintly acrid 
  steam, and a deep purple parchment, written with 
  silver ink (sorcerer cantrip spell scroll, warlock 
  cantrip spell scroll)
  
  8
  TABLE 41
  d12
  Item(s)
  1–6
  9 gp and 8 cp
  7–9
  A charmed velvet ‘kerchief which will completely 
  null any voice it covers, for 30 seconds, once per 
  week, worth 30 gp and 5 sp
  10–11
  A hopelessly rent, mustard-yellow surcoat, with a 
  salvageable chain shirt beneath
  12
  A bone into which script has been burned, and 
  a tight roll of parchment, tied with black satin 
  (warlock cantrip spell scroll, wizard cantrip 
  spell scroll)
  TABLE 42
  d12
  Item(s)
  1–6
  Three gold buttons, worth 3 gp and 1 sp each
  7–9
  A charmed 1 gp coin, which will shriek loudly 
  when it changes owners,  worth 30 gp and 9 sp
  10–11
  A morningstar, the head of which is carved into a 
  grotesque, grinning face, a spare length of chain, 
  and 10 iron spikes
  12
  A small wooden box which plays a slow, haunting 
  melody when opened, containing two papers 
  folded into tiny squares (wizard cantrip spell scroll, 
  bard cantrip spell scroll)
  TABLE 43
  d12
  Item(s)
  1–6
  9 gp, 5 sp and 3 cp
  7–9
  A tarnished suit of ringmail armor, in an 
  eastern fashion
  10–11
  A brightly quilted saddle with a high, padded 
  cantle, and a gaudily decorated lance
  12
  A beautiful piece of music over two pages, which 
  becomes more overtly religious in the second half 
  (1st level bard spell scroll, 1st level cleric spell scroll)
  TABLE 44
  d12
  Item(s)
  1–6
  9 gp, 7 sp and 6 cp
  7–9
  A sturdy music case containing a lustrous viol, and 
  a worn but fine drum
  10–11
  An ivory locket containing a beautifully painted 
  portrait of a spectacularly ugly man, worth 30 gp
  12
  Two immaculate scrolls in a lacquered wooden 
  tube capped by a granite warrior at one end, and 
  a marble priest at the other (1st level cleric spell 
  scroll, 1st level paladin spell scroll)
  TABLE 45
  d12
  Item(s)
  1–6
  10 gp
  7–9
  A hastily abandoned camp, including a 
  bedroll blanket, a plain lute, and a scattered 
  dragonchess set
  10–11
  A weathered leather pouch containing 16 uneven, 
  lopsided coins stamped with a tortoise, each 
  worth 2 gp
  12
  Two scrolls; one sealed with beeswax, and one tied 
  with a piece of plaited leather (1st level druid spell 
  scroll, 1st level sorcerer spell scroll)
  TABLE 46
  d12
  Item(s)
  1–6
  A lustrous signet ring, worth 11 gp
  7–9
  A brightly colored, patchwork backpack, bearing 
  the logo of a local traveling acting troupe 
  (entertainer’s pack)
  10–11
  A long, oddly heavy coat, with 40 gp stitched 
  throughout the lining
  12
  A scroll case crafted from the skin of a polecat, 
  containing two tightly-bound rolls of paper (1st 
  level druid spell scroll, 1st level ranger spell scroll)
  TABLE 47
  d12
  Item(s)
  1–6
  120 sp
  7–9
  A broken dagger and a scholar's pack containing a 
  second ink bottle lie near a mysterious scorch mark 
  on the ground
  10–11
  An ink-stained canvas bag containing writing 
  equipment and a pocket book of easy-to-remember 
  educational rhymes about commonly-encountered 
  creatures 
  12
  Two scrolls with a faint green glow, rolled together 
  in a finely-tooled sheet of leather (1st level ranger 
  spell scroll, 1st level sorcerer spell scroll)
  TABLE 48
  d12
  Item(s)
  1–6
  13 gp
  7–9
  A black-lacquered suit of scale mail armor
  10–11
  A opulent, courtly gown of deep orange velvet, cut 
  to fit a tall, slightly portly woman, studded with 
  glass beads painted to look like pearls
  12
  A scroll extolling virtue and dogma over 
  wantonness, attached to which is an ashen 
  parchment scrawled with wicked symbols as an 
  example (1st level paladin spell scroll, 1st level 
  warlock spell scroll)
  
  9
  TABLE 49
  d12
  Item(s)
  1–6
  An ornate stylus, worth 14 gp
  7–9
  A half worm-eaten book examining poisonous 
  plants, and a corked glass tube of faintly green 
  liquid (antitoxin vial)
  10–11
  An obsidian bangle, made to fit around a large 
  horn, inscribed with an angular flame motif, 
  worth 35 gp
  12
  A thick parchment resembling a signed legal 
  document, and a curled, yellowing paper which 
  gently drips ink from one corner (1st level warlock 
  spell scroll, 1st level wizard spell scroll)
  TABLE 50
  d12
  Item(s)
  1–6
  15 gp printed in the likeness of a pious martyr 
  7–9
  A lightweight, black porcelain orb, stoppered with 
  a cork sealed with wax, and bearing a label reading 
  ‘flame’ (alchemist’s fire)
  10–11
  A set of white cotton vestments, with a cloth-
  of-gold stole, and a conical incense burner, 
  worth 20 gp
  12
  A long, woolen bag which once held a musical 
  instrument, containing a pair of scribbled notes on 
  glossy parchment (1st level wizard spell scroll, 1st 
  level bard spell scroll)
  
  10
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  Treasure Trove: Treasure CR 1-4, Copyright 2019, Chris Haskins, Nord 
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SOURCE: textdata/thevault/Dungeons & Dragons [multi]/5th Edition (5e)/3rd Party/Nord Games/Treasure Trove - Treasure CR 1-4.pdf