TEXT: 1
  WARHAMMER 40,000 – CODEX: SPACE MARINES
  WARHAMMER 40,000 
  CODEX: SPACE MARINES
  Official Update Version 1.1
  Although we strive to ensure that our rules are perfect, 
  sometimes mistakes do creep in, or the intent of a rule 
  isn’t as clear as it might be. These documents collect 
  amendments to the rules and present our responses to 
  players’ frequently asked questions. As they’re updated 
  regularly, each has a version number; when changes 
  are made, the version number will be updated, and any 
  changes from the previous version will be highlighted 
  in magenta. Where a version number has a letter, 
  e.g. 1.1a, this means it has had a local update, only in 
  that language, to clarify a translation issue or other 
  minor correction.
  ERRATA
  Page 131 – Sergeant Equipment
  Add ‘Combi-grav’.
  Page 137 – Chaplain Grimaldus, Unmatched Zeal
  Change the first sentence of this ability to read:
  ‘If you roll a hit roll of 6+in the Fight phase for a model 
  in a friendly Black Templars unit that is within 6" of 
  Chaplain Grimaldus, that model can immediately make 
  another close combat attack using the same weapon.’
  Pages 139 and 190 – Wrist-mounted grenade launcher
  Change the AP value to read ‘-1’.
  Page 141 – Primaris Captain, Wargear Options
  Change the second bullet point to read:
  ‘This model may take a power sword, or replace its 
  master-crafted auto bolt rifle and bolt pistol with a 
  power fist and a plasma pistol.’
  Page 148 – Tactical Squad, Wargear Options
  Add a new bullet point as follows:
  ‘The Space Marine Sergeant may take melta bombs.’
  Page 148 – Intercessor Squad, Wargear Options
  Change the third bullet point to read:
  ‘The Intercessor Sergeant may either replace their 
  bolt rifle with a power sword, or take a power sword in 
  addition to their other weapons.’
  Page 149 – Scout Squad, Concealed Positions
  Change this ability to read:
  ‘Concealed Positions: When you set up this unit during 
  deployment, it can be set up anywhere on the battlefield 
  that is more than 9" from the enemy deployment zone 
  and any enemy models.’
  Page 154 – Company Champion
  Change the unit description to read:
  ‘A Company Champion is a single model armed with a 
  bolt pistol, master-crafted power sword, frag grenades, 
  krak grenades and combat shield.’
  Page 154 – Company Veterans, Wargear Options
  Change the second bullet point to read:
  ‘Any model may replace their bolt pistol with a storm 
  shield or an item from the Melee Weapons or Pistols lists.’
  Page 156 – Reiver Squad
  Replace the first bullet point with the following:
  ‘•  All Reivers in the unit may replace their bolt carbine 
  with a combat knife.
  •  The Reiver Sergeant may replace either his bolt 
  carbine or heavy bolt pistol with a combat knife.’
  Pages 160, 161 and 188 – Grenade harness
  Change the AP value to read ‘-1’.
  Pages 162, 169 and 189 – Melta bomb
  Change the Abilities text to read:
  ‘You can re-roll failed wound rolls for this weapon if the 
  target is a Vehicle.’
  Page 166 – Redemptor Dreadnought
  Change the description to read:
  ‘A Redemptor Dreadnought is a single model equipped 
  with a heavy onslaught gatling cannon, heavy flamer, 
  two fragstorm grenade launchers and a Redemptor fist.’
  Page 166 – Redemptor Dreadnought, Wargear Options
  Add a new bullet point as follows:
  ‘This model may take an Icarus rocket pod.’
  Page 175 – Stalker, Damage chart
  Change the third value under ‘Remaining W’ to 
  read ‘1-2’.
  Page 196 – Relics of the Chapter
  Add the following sentence:
  ‘You can only use this Stratagem once per battle.’
  Page 196 – Born in the Saddle
  Add the following sentence:
  ‘In addition, that unit does not suffer the penalty to hit 
  rolls for Advancing and firing Assault weapons.’
  
  2
  WARHAMMER 40,000 – CODEX: SPACE MARINES
  Page 197 – Bolter Drill
  Change the first two sentences to read:
  ‘Use this Stratagem just before an Imperial Fists 
  Infantry unit attacks in the Shooting phase. Until the 
  end of the phase, each time you make a hit roll of 6+ for 
  a model from that unit firing a bolt weapon, that model 
  can immediately make another hit roll using the same 
  weapon at the same target (these bonus attacks cannot 
  themselves generate any further attacks).’
  Page 197 – Flamecraft
  Change the first two sentences to read:
  ‘Use this Stratagem just before a Salamanders unit 
  attacks in the Shooting phase. Until the end of the 
  phase, add 1 to the wound rolls made for all of that 
  unit’s flame weapons.’
  Page 201 – The Sanctic Halo
  Change the first sentence to read:
  ‘Ultramarines Captain or Chapter Master only.’
  Page 202 – Librarius Discipline, Might of Heroes
  Change the third sentence to read:
  ‘Until the start of your next Psychic phase, add 1 
  to that model’s Strength, Toughness and Attacks 
  characteristics (if an attack hits a unit that has more 
  than one Toughness characteristic, use the unit’s lowest 
  Toughness characteristic when making the resultant 
  wound roll).’
  Page 208 – Space Marine Points Values, Other Wargear
  Add the following lines:
  ‘ Auxiliary grenade launcher  |  1
  Centurion assault launchers  |  3
  Ironclad assault launchers  |  5’
  FAQs
  Q: If the vehicle Sergeant Chronus is commanding is destroyed 
  and he survives, can he assume command of another vehicle?
  A: No.
  Q: When a Thunderfire Cannon is fired, are the shots resolved 
  with the Thunderfire Cannon’s Ballistic Skill or the Techmarine 
  Gunner’s Ballistic Skill?
  A: The Thunderfire Cannon’s Ballistic Skill.
  Q: Can a Techmarine Gunner make ranged attacks in the same 
  phase in which it operates a Thunderfire Cannon?
  A: Yes.
  Q: Can successor Chapters use the Warlord Traits of their 
  founding Chapter?
  A: No.
  
SOURCE: textdata/thevault/Warhammer/40k/1st-8th Editions (Prior)/8th Edition (2017)/5) FAQs/2017 FAQs/40K_8th_ed_Update_Codex_Space_Marines_ver_1.1.pdf