TEXT: MAP2: CONDITION OF MAP
  Blemishes/Imperfections/Deterioration 
  of being usable
  none 
  30
  light overal ﬂocking (mold) 
  29
  medium overal ﬂocking (mold) 
  28
  1d3 minor spots (mold) 
  27
  1d3 minor spots (mold) + light overall ﬂocking 
  26
  1d3 minor spots (mold) + medium overall ﬂocking 
  25
  1d3 minor spots (mold) + heavy overall ﬂocking 
  24
  1d3 minor holes + 1d3 minor spots (mold)  
  23
  1d3 minor holes + 1d3 minor spots (mold) + light overall ﬂocking 
  22
  1d3 minor holes + 1d3 minor spots (mold) + medium overall ﬂocking 21
  1d3 minor holes + 1d3 minor spots (mold) + heavy overall ﬂocking 
  20
  1d3 major spots 
  19
  1d3 major spots + light overall ﬂocking 
  18
  1d3 major spots + medium overall ﬂocking 
  17
  1d3 major spots + heavy overall ﬂocking 
  16
  1d3 major spots  + 1d3 minor holes + light overall ﬂocking  
  15
  1d3 major spots  + 1d3 minor holes + medium overall ﬂocking  
  14
  1d3 major spots  + 1d3 minor holes + heavy overall ﬂocking  
  13
  1d3 major holes 
  12
  1d3 major holes + light overall ﬂocking 
  11
  1d3 major holes + medium overall ﬂocking 
  10
  1d3 major holes + heavy overall ﬂocking 
  9
  1d3 major holes + 1d3 minor spots 
  8
  1d3 major holes + 1d3 minor spots + light overall ﬂocking 
  7
  1d3 major holes + 1d3 minor spots + medium overall ﬂocking 
  6
  1d3 major holes + 1d3 minor spots + heavy overall ﬂocking 
  5
  1d3 major holes + 1d3 major spots 
  4
  1d3 major holes + 1d3 major spots + light overall ﬂocking 
  3
  1d3 major holes + 1d3 major spots + medium overall ﬂocking 
  2
  1d3 major holes + 1d3 major spots + heavy overall ﬂocking 
  1
   Roll    
  1
  2
  3
  4
  5
  6
  7
  8
  9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  MAP3: MAP CONTENTS
  Details
  C
  C, G
  C, Gg
  C, G, S
  C, Gg, S
  C, Gg, Ss
  C, Gg, Ss, M
  D
  D, G
  D, Gg
  D, G, S
  D, Gg, S
  D, Gg, Ss
  D, Gg, Ss, M
  H
  H, G
  H, Gg
  H, G, S
  H, Gg, S
  H, Gg, Ss
  H, Gg, Ss, M
  A
  A, G
  A, Gg
  A, G, S
  A, Gg, S
  A, Gg, Ss
  A, Gg, Ss, M
  scrambled*†
  invisible**† 
   Roll    
  1
  2
  3
  4
  5
  6
  7
  8
  9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  MAP1: SIZE OF MAP & MATERIAL USED
  KEY TO MAP3: DETAILS SHOWN
  * S=1d3 sq. ft.; M=3+1d3 sq. ft.; L=1d3+6 sq. ft.
  Roll on d30
   
   
  1 
  2 
  3 
  4 
  5
   
  6 
  7 
  8 
  9 
  10
   
  11 
  12 
  13 
  14 
  15
   
  16 
  17 
  18 
  19 
  20
   
  21 
  22 
  23 
  24 
  25
   
  26 
  27 
  28 
  29 
  30
  papyrus, 1d3 sq. ft.
  papyrus, 1d3+3 sq. ft.
  parchment, 1d3 sq. ft.
  parchment, 1d3+3 sq. ft.
  parchemt, 1d3+6 sq. ft.
  paper; roll 1d3 [1=S; 2=M; 3=L]*
  Substrate Type/Size
  Quality of Cartography
  Chance-in-30
  Crude
  Rough
  Competent
  Expert
  Masterful
  C = written in common
  D = written in demi-human language
  H = written in humanoid language
  A = written in arcane language or symbolic code
  G = shows/notes major geographic locations
  Gg = shows/notes major & minor geographic locations
  S = shows/notes major settlements
  Ss = shows/notes major & minor settlements
  M = shows/notes location of major monster lairs
  * writing on map is “scrambled” (out of place from actuality); 
  re-roll for details of map, ignoring this result hereafter
  ** writing on map is invisible/hidden (details for revealing 
  contents at DM’s discretion); re-roll on this table for contents 
  of hidden map, ignoring this result hereafter
  † map details may be both invisible and scrambled; 
  conditions for appearance of either/both at DM’s discretion
  “d30 Treasure Map Generator”: © 2014, New Big Dragon Games Unlimited
  d30 Treasure Map Generator
  
SOURCE: textdata/thevault/System neutral/Tables & Charts/Curious Details/AtoZ-d30-TreasureMaps.pdf