TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 10 (all of APL 2-8 plus the following) 
  � Iron League Bracelet (Adventure; see above) 
  � +1 Gal-Ralan (Meta-Regional; See Above; 625 gp)
  � Elixir of Fire Breath (Meta-Regional; Cl 11
  th; 
  DMG) 
  � Bracers of Armour +2 (Meta-Regional; CL 7
  th; 
  DMG) 
  � Pearl of Power (1st) (Meta-Regional; CL 19
  th; 
  DMG) 
   
  APL 12 (all of APL 1-10 plus the following) 
  � Lesser Metamagic Rod of Extend Spell (Meta-
  Regional; CL 17
  th; DMG) 
  � Staff of Healing (4 charges) (Meta-Regional; 
  DMG; CL 8
  th; 2,200 gp) 
  � Goggles of Minute Seeing (Meta-Regional;  CL 
  3
  rd; DMG) 
  � Bag of Tricks (Gray) (Meta-Regional; CL 10
  th; 
  DMG) 
  � Slaying Arrow (Humanoid: Human) (Meta-
  Regional;  CL 13
  th; DMG) 
  � Bead of Force (Meta-Regional; CL 10
  th; DMG) 
  � * Oil of Corrupt Weapon (Meta-Regional; DMG)
  � * Staff of Evocation (4 charges) (Meta-Regional;  
  CL 13
  th; DMG; 5,200 gp) 
  Adventure Record# 
  594 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 10 
  max 1,350 XP; 2,300 gp 
  (max 2,025 XP; 3,450 gp)
   
   
  APL 12 
  max 1,575 XP; 3,300 gp 
  max 2,362 XP;  5175 gp)
   
  (Use bracketed figures if 
  the optional encounter 
  is played). 
   
   
   
   
   
   
   
  Note: If playing APL 10 
  or 12, staple this AR to 
  the APL 2-8 version. 
  � Favor of Karralak: For your part in protecting his caravan from 
  the myriad of forces that sought to take it, Karralak has chosen to 
  offer you free passage on his caravan at some point in the future, 
  providing free Adventurer’s Standard upkeep in any one future 
  Splintered Suns Meta-Regional module. There may be additional 
  uses for this favor at a future date. 
   
  � Respect of the Scarlet Brotherhood: For standing by and not 
  getting involved with their agent, you have earned their respect. 
  This grants you the one time ability to be released from a Scarlet 
  Brotherhood jail immediately if you are incarcerated at some point 
  after this date. When used, this reduces the TU cost for 
  imprisonment by the Scarlet Brotherhood to 1 TU. Note, 
  possession of this favour my have regional repercussions. 
   
  � Iron League Bracelet: A finely crafted bracelet made up of five 
  iron links. This represents the five allies of the Iron League, and is 
  a symbol adopted by the Idee Volunteers to represent their 
  aspirations for “occupied Idee”. Anyone wearing such a bracelet 
  who encounters a member of the Idee Volunteers will be treated as 
  having the “Favour of the Idee Volunteers”. 
   
  � Gal-Ralan: When this cold-forged iron armband is donned 
  (taking up the spot where a bracer would be worn), it pierces the 
  wearer’s forearm with long needles of the same metal. The device 
  fixes its wearer’s soul to her body, but also causes never-ending 
  pain. As long as a character wears a gal-ralan, she takes 1 point of 
  Constitution damage that cannot be healed until after the gal-ralan 
  is removed. 
  A gal-ralan provides its wearer with a +1 to +5 resistance 
  bonus on her saving throws. This bonus increases by an additional 
  +2 against death effects, energy drain, and effects that affect the 
  wearer’s soul (such as the shadow curse).  
  Caster Level: 5th; Prerequisites: Craft Wondrous Item, 
  resistance, caster level must be three times that of the gal-ralan’s 
  bonus; Market Price: 625 gp (+1), 2,500 gp (+2), 5,600 gp (+3), 
  10,000 gp (+4), 15,600 gp (+5). Weight: —. Fiend Folio. 
   
  � Royal Guild of Merchants of Aerdy: This PC is a member of the 
  Royal Guild of Merchants of Aerdy. As such they have made a 
  particular friend out of Karralak. In future adventures this 
  friendship may pay great dividends to the PC. 
  This Record Certifies that 
  _______________________________________________ 
   
  played by______________________________________ 
   
  Player  
   
   
  RPGA # 
  Has Completed 
  TSS4-02 Blood Money 
  A Meta Regional Adventure Set in the  
  Iron Hills and the United Kingdom of Ahlissa 
   
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained _____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________ 
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Meta-Region The Splintered Suns/594/Normal Scenarios/TSS4-02 - Blood Money (APL 2-12)/TSS4-02 - Blood Money APL 10-12 AR.pdf