TEXT: 1
  7 Bard Feats
  #1 With a  
  Bullet Point
  One Idea. One Page. One Dollar
   
  Sometimes rules supplements read like the 
  world-setting bible of frustrated novelists. While 
  solid world-building is a useful skill, you don’t 
  always need four paragraphs of flavor text to tell 
  you swords are cool, magic is power, shadows 
  are scary, and orcs are savage. Sometimes a 
  GM doesn’t have time to slog through a page 
  of history for every magic weapon. Sometimes 
  all that’s needed are a few cool ideas, with just 
  enough information to use them in a game. 
  Sometimes, all you need are bullet points.
   
  #1 With A Bullet Point is a line of very 
  short, cheap PDFs each of which gives the bare 
  bones of a set of related options. It may be five 
  spells, six feats, eight magic weapon special 
  abilities, or any other short set of related rules 
  we can cram into about a page. Short and 
  simple, these PDFs are for GMs and players 
  who know how to integrate new ideas into 
  their campaigns without any hand-holding, 
  and just need fresh ideas and the rules to 
  support them. No in-character fiction setting 
  the game world. No charts and tables. No 
  sidebars of explanations and optional rules. 
  Just one sentence of explanation for the High 
  Concept of the PDF, then bullet points.
  
  2
  The high ConCepT: Seven feats designed 
  to give bards more options for their class 
  features, similar to the options available to 
  classes that focus on weapons or spellcasting.
  ArCAne Bridge
  You can smoothly transition from one 
  performance to another.
  Prerequisites: Wis 13, bardic performance 
  class feature, Perform (any 3) 1 rank.
  Benefit: When you are maintaining a 
  bardic performance you began in a previous 
  turn, you may change it to a new type of 
  performance as a free action at the beginning 
  of your turn. This must be the first action you 
  take in your turn.
  ArCAne CAdenzA
  You can use the mystic energy of your spells 
  to fuel an improvised bardic performance.
  Prerequisites: Int 13, bardic performance 
  class feature, Perform (any) 5 ranks.
  Benefit: As a standard action you can expend 
  a bardic spell slot to power a bardic performance 
  you already have running. The performance 
  continues for a number of rounds equal to the 
  spell slot expended, without counting against 
  your maximum rounds of bardic performance 
  per day, and without requiring any action 
  on your part to maintain. At the end of this 
  duration the bardic performance ends, and you 
  cannot begin a performance of the same type 
  until 1 full round has passed. You are free to 
  begin a different type of bardic performance in 
  the round after using Arcane Cadenza, using 
  the normal bardic performance rules.
  eldriTCh ArrAngemenT
  You can use your mystic bardic performance 
  to rearrange the elements of a spell, to 
  generate an altered result.
  Prerequisites: Cha 15, any 1 metamagic 
  feat, bardic performance class feature.
  Benefit: You can make a Perform check to 
  improve one attribute of a bardic spell you 
  cast. This expends a number of rounds of 
  bardic performance equal to 1+ the level of 
  the spell you affect. You must make a Perform 
  check with a DC of 15 + double the spell’s 
  level. If the check fails, the spell is lost.
  If the check succeeds, you may make one 
  of the following changes to the spell: increase 
  its area by 50% (as if the spell was affected by 
  Widen Spell, but with a reduced effect), increase 
  its duration by 50% (as if the spell was affected 
  by Extend Spell, but with a reduced effect), 
  increase its range by 50% (as if the spell was 
  affected by Enlarge Spell, but with a reduced 
  effect), or increase all variable, numeric effects 
  by 25% (as if the spell was affected by Empower 
  Spell, but with a reduced effect).These benefits 
  function as the associated metamagic feat 
  except as described above. You may not use 
  Eldritch Arrangement to increase an attribute 
  if the associated metamgic feat has also been 
  applied to the spell.
  Special: If you also have the Extemporize 
  feat, you may use it to prevent the casting time 
  of a spell you cast with Eldritch Arrangement 
  from being increased. However, you must make 
  a separate check to use Extemporize, and must 
  use a different Perform skill for the second check.
  exTemporize
  You can use your artistic talents to quickly 
  change how you cast a spell.
  Prerequisites: Cha 17, any 1 metamagic 
  feat, bardic performance class feature.
  
  3
  3
  Benefit: When you add a metamagic feat 
  to a bardic spell you are casting, you may 
  make a Perform check to not increase the 
  spell’s casting time. The DC of this check is 
  15 + double the effective level of the spell + 
  all metamagic feats added to it. On a failed 
  check, you lose the spell.
  performAnCe foCus
  You have strived to master a specific kind of 
  bardic performance.
  Prerequisites: 
  Cha 
  15, 
  Skill 
  Focus 
  (Perform), bardic performance class feature.
  Benefit: 
  Select 
  one 
  form 
  of 
  bardic 
  performance you can use. Treat your bard 
  level as being 4 higher when determining the 
  effect of this performance. This has no impact 
  on what type of action you require to begin 
  the performance, or how many rounds of 
  bardic performance you receive per day, only 
  on the effects of the selected performance.
  Special: You may select this feat more than 
  once. Its effects do not stack. Each time you 
  select it, it applies to a different type of bardic 
  performance.
  TrAnsCendenT musiC
  You can use your artistic ability to focus 
  through pain and distractions.
  Prerequisites: 
  Cha 
  15, 
  versatile 
  performance as a class feature.
  Benefit: When casting bard spells, you 
  may make Perform checks in place of any 
  associated concentration checks.
  VirTuoso
  You are capable of acts of performance 
  beyond the reach of lesser performers
  Prerequisites: 
  Cha 
  17, 
  Skill 
  Focus 
  (Perform), bardic performance class feature.
  Benefit: You gain a number of virtuoso 
  points each day equal to 1 + 1/3 your bard 
  level, which represent your ability to 
  accomplish extraordinary levels of artistic 
  performance. You may use these points in the 
  following ways:
  *Gain a +5 bonus on a single Perform check. 
  This may not be used in cases where you use 
  the Perform skill for something other than to 
  give a performance (such as with the versatile 
  performance class feature), but may add to 
  Perform checks with magic power (such as 
  the Perform check made in conjunction with 
  a single round of the countersong bardic 
  performance). This is a free action, and you 
  must make this decision before you make 
  your Perform check.
  *Begin a single bardic performance as 
  a move action. (If you are a 7th level bard 
  you can start a bardic performance as a 
  swift action instead of a move action. If you 
  are a 13th level bard you can start a bardic 
  performance as a free or immediate action 
  instead of a swift action.)
  *Ignore the chance to fail for using a bardic 
  performance with visual components when 
  blind, and to fail when using a performance 
  with audible components when deaf. This 
  effect lasts for a number of rounds equal to 
  your Charisma bonus (minim 1 round).
  
  4
  We err on the Side of AWeSome!
  Illustration:
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  Mongoose Publishing
  Produced By:
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  Contents ©2012 Owen K.C. Stephens
  Used with permission.
  Designer:
  Owen K.C. Stephens
  Creative Director:
  Stan!
  Graphic Design and Typesetting:
  R. Hyrum Savage and Lj Stephens
   
  Published Under the SRD, OGL, and d20 (v 3) License ©2000, Wizards of the Coast, Inc.
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  System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson. 
  Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. 
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  #1 With a Bullet Point: 7 Bard Feats. © 2012, Super Genius Games. Author: Owen K.C. Stephens
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