TEXT: ¤ and “ designate trademarks of Wizards of the Coast, Inc.  ' 2000 Wizards of the Coast, Inc. This certificate
  is the property of Wizards of the Coast and has $0 actual cash value.
  has acquired the following in the scenario
  VOID
  This is an invalid place-holder certificate. Do not give it
  out.
  VVVVOOOOIIIIDDDD    VVVVOOOOIIIIDDDD    VVVVOOOOIIIIDDDD
  GP Value:              0
  Weight:
  Use Restriction: N/A
  Tradeable:             NO
  Total Bonus:
  ¤ and “ designate trademarks of Wizards of the Coast, Inc.  ' 2000 Wizards of the Coast, Inc. This certificate
  is the property of Wizards of the Coast and has $0 actual cash value.
  has acquired the following in the scenario
  VOID
  This is an invalid place-holder certificate. Do not give it
  out.
  VVVVOOOOIIIIDDDD    VVVVOOOOIIIIDDDD    VVVVOOOOIIIIDDDD
  GP Value:                0
  Weight:
  Use Restriction:  N/A
  Tradeable:              NO
  Total Bonus:
  ¤ and “ designate trademarks of Wizards of the Coast, Inc.  ' 2000 Wizards of the Coast, Inc. This certificate
  is the property of Wizards of the Coast and has $0 actual cash value.
  has acquired the following in the scenario
  Gift of the Fey, Round 1
  There are two ways to gain this item. The first is if a
  character returns to Sesonya the Nymph and spends one
  month (4 Time Units—marked on the Character’s Log),
  talking and laughing and having a great time. At the end of
  such time, she weaves the scarf for that character out of
  several locks of her own hair just before she sends that PC
  back to the mortal realm. The second is if a character holds
  Sesonya the Nymph’s brush hostage, the nymph will give
  them several locks of her hair which are magical and
  woven by a skilled weaver (10 or more ranks) will be
  enough to make a scarf. The PC given the locks of hair must
  find someone capable of weaving the delicate fibers (spend
  two time unit and 100 gp—mark on the Character’s Log), in
  order for the scarf to be made. If a scarf is worn, it grants
  the wearer a +1 enhancement bonus to Charisma when
  worn. The PC must wear the scarf for a full day for the
  bonus to be applied, and the PC loses the bonus as soon as
  he or she takes off the scarf. The scarf is very fragile, and
  when worn into battle there is a 25% chance that it will be
  destroyed each time the PC wearing it suffers a critical hit.
  SSSSccccaaaarrrrffff    ooooffff    SSSSeeeessssoooonnnnyyyyaaaa’’’’ssss    HHHHaaaaiiiirrrr
  GP Value:                800 gp
  Weight:                   *
  Use Restriction:  Unusual
  Tradeable:              YES
  Total Bonus:          +1
  If this certificate is traded, a full record of the transaction must appear on the back. The record
  must include the player name, character name, and RPGA number of both the person traded
  from and the person traded to. Trade information must be legible. A questionable or illegible
  trade record is grounds for the certificate’s immediate disqualification from play.
  If this certificate is traded, a full record of the transaction must appear on the back. The record
  must include the player name, character name, and RPGA number of both the person traded
  from and the person traded to. Trade information must be legible. A questionable or illegible
  trade record is grounds for the certificate’s immediate disqualification from play.
  If this certificate is traded, a full record of the transaction must appear on the back. The record
  must include the player name, character name, and RPGA number of both the person traded
  from and the person traded to. Trade information must be legible. A questionable or illegible
  trade record is grounds for the certificate’s immediate disqualification from play.
  Judge Signature
  RPGA #                                     Date
  Convention
  Judge Signature
  RPGA #                                     Date
  Convention
  Judge Signature
  RPGA #                                     Date
  Convention
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Geoff/591/Normal Scenarios/GEO1-03 - Gifts of the Fey (APL 2-6)/GEO1-03a - Gifts of the Fey Certs.pdf