TEXT: LOST PATROL:
  SURVIVAL OF THE FITTEST
  These rules allow you to play several multi-player games of Lost Patrol. In each game, the players 
  score points; they can score points both whilst playing on the Scout side or on the Genestealer Side. 
  All the points scored are cumulative – keep a running tally as you play through your games of Lost 
  Patrol. Whoever has the highest at the end of the event is the winner of Lost Patrol: Survival of the 
  Fittest. The player who scored the most points in a single game is also crowned Most Lethal Player.
  “Emperor’s teeth, they were everywhere. So fast, just claws and death. We didn’t stand a chance. They took 
  Raziel first, then Sergeant Gideon. Theonid and Raphael I didn’t see die, just screams in the jungle. 
  I can’t believe I made it out...”
  - Neophyte  Brother Nuriel, Blood Angels 10th Company
  A Game for 2 - 6 players
  USE THE LOST PATROL GAME RULES WITH 
  THE FOLLOWING MODIFIER:
  Survival of the Fittest 
  •	 The Scout side can consist of up to 5 
  players - divide the Scout models up as evenly 
  as possible between the players. The Scouts 
  should work as a team to locate the Dropship 
  and escape.
  •	 The Genestealer side starts with only a 
  single player. If all of the Scouts that a player 
  is controlling are killed, they can, at the start 
  of the next turn, join the Genestealer side - the 
  Genestealer players should then decide who 
  controls which Genestealer models (divide 
  the Genestealers on the board, and any that 
  subsequently turn up, as evenly as possible 
  between the  players), and work as a team to 
  eliminate the remaining Scouts.
  •	 A maximum of one Genestealer can ever be 
  on the Dropship tile.
  HOW TO SCORE POINTS:
  Scout Side:
  •	 Move Out: Score 1 point if all the Scouts 
  under your control leave the clearing.
  •	 Xenos Hunter: Score 1 point for each 
  Genestealer killed by a Scout under your 
  control during the game
  •	 Jungle Reconnaisance: If the jungle tile 
  deck is ever down to 10 tiles, each remaining 
  Scout player scores 2 point
  •	 Dropship Located: If the Dropship tile is 
  revealed, each remaining Scout players scores 
  3 points.
  •	 Mission Accomplished: Score 5 points if a 
  Scout under your control gets to the Dropship 
  and you win a game of Lost Patrol!
  Genestealer Side:
  •	 Hunter, Prey: Score 1 point for each Scout 
  killed by a Genestealer under your control 
  during the game
  •	 First Blood:	Score	2	extra	points	the	first	
  time a Scout model is killed – only the starting 
  Genestealer player can score this.
  •	 Cut off the Head: Score 1 extra point each 
  time a Genestealer under your control kills 
  either the Scout Sergeant or the Scout with 
  the	Heavy	Bolter	(these	models	are	effectively	
  worth 2 points each to the player that kills 
  them).
  •	 Infested Jungle: If all the Scouts are slain 
  before the jungle tile deck is down to 10 tiles, 
  each Genestealer player scores 2 points.
  •	 Dropship Lost: If all the Scouts are slain 
  before the Dropship tile is revealed, each 
  Genestealer player scores 2 points.
  
SOURCE: textdata/thevault/Warhammer/40k/Lost Patrol/Lost Patrol - Survival of the Fittest.pdf