If I'm playing Modern Format, can I use an Eighth Edition Air Elemental?
I haven't played Magic: the Gathering since the days of Onslaught and Mirrodin, and I would like to try to catch back up. Since all my cards are quite dated now, I may be more interested in formats other than the most up-to-date one.  Rather than ask what is currently legal in various formats (since that is likely too localized), I would rather pose the question of how can I tell which sets/cards are legal in each format.
JavaScript open in a new window, not tab I have a select box that calls window.open(url) when an item is selected.  Firefox will open the page in a new tab by default.  However, I would like the page to open in a new window, not a new tab.    How can I accomplish this? Wrong user when logging into Data Explorer I think I'm having the same issue as reported in this question:    When I log into SEDE with the same OpenID account I use for SE, a different user comes up ("James Wiseman" on Stack Exchange and "adsense" in Data Explorer).  Is there anything I can do personally to rectify this, or must I rely on the admins? Preventing applications from stealing focus Perfect set without rationals Vertically centered horizontal rule filling the rest of a line? I'd like to have a horizontal line extending from the end of the text on a line to the right margin. So far I've found \hrulefill and \leaders\hrule\hfill, but these draw a line that's flush with the baseline of my text — how can I get it to be vertically centered? Prove that $A+I$ is invertible if $A$ is nilpotent Possible Duplicate:          Given $A^{2012}=0$ prove that $A+I$ is invertible and find an expression for $(A+I)^{-1}$ in terms of $A$. ($I$ is the identity matrix). Book about mages who can harvest magical energy from the environment I have a vague recollection of a book I devoured while in college; it was from the late 80's or early 90's. I remember that there were two 'classes' of mages, the ones who could harvest magical energy from the environment and supply that power to the other 'class' of mages.  The main character learned that he could reverse the flow and sap the other mage of his/her power. I also seem to remember that there was a lot of technological warfare and travel to the planets moon(s)? How do you find the directory of a command? After I read that companions don't drain the fusion core of a Power Armor when wearing it, I decided to try giving my armor to Nick so I'll always have it close by if I need it.  But I was wondering if there are any other drawbacks to that. For example, does the Armor get damaged or destroyed when the companion is under fire? Shouldn't the association bonus acquired via serial upvoting be reversed? When a user's rep gets bloated because of serial upvoting, and as result the user is given the association bonus, shouldn't that association bonus also be reversed in case of serial upvoting reversal? What is the minimum wait before I may re-enter the USA after a 90 day visit on the Visa Waiver Program? I entered the USA on a three month visa waiver program from Australia. I am about to return to  Australia and would like to come back again to the USA. How long do I have to wait until I can re-enter the USA for another 3 months? Model won't follow its armature in pose mode I've set up a rig and built it around my model, and I've linked it to my model but when I rotate the bones in pose mode, the character doesn't move with them.   My rig is the human meta rig that comes with rigify. I've seen tons of videos of it working. Why isn't it working on mine?  My character was made by creating different body parts and joining them together into the same object, then a texture was added by unwrapping them in texture mode. How do I create a link? Say I am extending The blockBase class to create a custom block, and I am implementing the blockBuild method to create some markup for my block. Something like this:   class YourModuleBlock extends BlockBase {     /**      * Implements \Drupal\block\BlockBase::blockBuild().      */      public function build() {       return array(         '#markup' =&gt; 'This is a block!',       );      }    }   If I wanted to provide a link in this markup, in D7 I would have used the l function, but this is no longer available (). So, I need to make available the new D8 method for generating links. I could just use an &lt;a&gt; tag, but this was never best practice in D7.  So, what is the right method to use for creating links and how do I make it available to my function? How were hobbits created? How were hobbits created? I can't find any reference in The Silmarillion about this. Are they just men who have shrunken over generations or what? Can I mill my opponent into defeat with Mindcrank and Duskmantle Guildmage? Okay the scenario I'm thinking of is as follows:   I control a ,  and 3 untapped lands (2 swamps, 1 Island to be perdantic). In my opponents turn he casts a burn spell to kill my duskmantle.   I activate his first ability in response.   The way I am hoping the following interactions will go is:   Duskmantles ability will hit the stack at the top and resolve The burn spell resolves dealing its damage to Duskmantle The burn spell card hits the graveyard and triggers the infinite loop for duskmantle and mindcrank killing my opponent Duskmantle perishes   Is this the way that the stack would pan out? Do I win in this situation regardless of the stack being correct or not above? (I am not fully familiar with how the stack really works in magic) You can see the cards from my deck . I'm using 3d to speed up production of 2d graphics of machines and structures (which have a lot of straight lines, objects and little details repeated all over the place).  The goal is to have an isometric background image that repeats seamless. I set the camera with orthographic projection and 45° of rotation.    And manually cut the vertical borders in an image editor in the position where it repeats. Then I can do something like this:    Instead of cutting it manually every time I do a test, I would like to set the camera view position and height from Blender. Then I can render an already seamless repeated image.  Those two Empty objects in the boundaries are where the camera borders should be. However I have no clue how to accurately set up the camera in this case. How can I do this? What is the most efficient way given to raise an integer to the power of another integer in C?  // 2^3 pow(2,3) == 8  // 5^5 pow(5,5) == 3125 I have a list of tuples like this:  [ ('a', 1), ('a', 2), ('a', 3), ('b', 1), ('b', 2), ('c', 1), ]   I want to iterate through this keying by the first item, so, for example, I could print something like this:  a 1 2 3 b 1 2 c 1   How would I go about doing this without keeping an item to track whether the first item is the same as I loop around the tuples? This feels rather messy (plus I have to sort the list to start with)... Prove $f $ is identically zero if $f(0)=0$ and $|f'(x)|\le|f(x)|$ Problem:  Let $A_{n.n}$ be square complex matrix. Prove the following: $$\left \| A \right \|=\left \| A \right \|_{HS}\Leftrightarrow  rank(A)\leqslant 1$$. Where $\left \| . \right \|_{HS} $ is the Hilbert Schmidt Norm.  Please read my solution and tell me whether it is correct. If not, let me know where the mistake is.  Proof of the implication $\Leftarrow $:   If $rank(A)=0$, then in this case $A=0$. It follows that $\left \| A \right \|=\left \| A \right \|_{HS}=0$ If $rank(A)=1$, than: $ A=\begin{pmatrix} A_{1}\\  \alpha _{2}A_{1}\\  ...\\  \alpha _{n}A_{1} \end{pmatrix}$ where $A_{1}$ is the first row of $A$   and in this case: $\left \| A \right \|=\left \| A \right \|_{HS}=\left \| A_{1} \right \|\sqrt{1+\alpha _{1}^{2}+...+\alpha _{n}^{2}}$  Proof of the implication $\Rightarrow $   We know that $\left \| A \right \|=max_{\left \| x \right \|=1}\left \| Ax \right \|$  On the other hand: $ A=\begin{pmatrix} A_{1}\\  A_{2}\\  ... \\ A_{n}  \end{pmatrix}$. So, $$\left \| Ax \right \|=\left \| \begin{pmatrix} \left \langle A_{1},x \right \rangle\\  \left \langle A_{2},x \right \rangle\\  ...\\   \left \langle A_{n},x \right \rangle\end{pmatrix} \right \|=\sqrt{\left \langle A_{1},x \right \rangle^{2}+\left \langle A_{2},x \right \rangle^{2}+...+\left \langle A_{n},x \right \rangle^{2}} $$  Where $ \left \langle A_{i},x \right \rangle$ is the inner product of $A_{i}$ and $x$  Using the Cauchy-Schwarz inequality: $\left \langle A_{i},x \right \rangle^{2}\leq \left \| A_{i} \right \|^{2}\left \| x \right \|^{2}$, we get: $\left \| A \right \|=max_{\left \| x \right \|=1}\left \| Ax \right \|\leq max_{\left \| x \right \|=1}\left \| x \right \|\left \| A \right \|_{HS}=\left \| A \right \|_{HS}$. In order to have the equality: $\left \| A \right \|=\left \| A \right \|_{HS}$, we should have: $\left \langle A_{i},x \right \rangle^{2}=\left \| A_{i} \right \|^{2}\left \| x \right \|^{2} $ which occurs only if $A_{i}=\lambda _{i} x$. So, the rows of A are dependent, which implies that $rank(A)=1$. Note that the case $rank(A)=0$ happens when $A=0$  Please let me know if my solution makes sense.