When i spawn in an object in 2.82.7 with a plugin/script or while clicking the button the object is invisible here is an example of a spawned in sphere while its selected   There is no need for lights because im in &quot;solid mode&quot; When unselected the object is completely invisible (there is no outline)  Now the only way i found to fix this is i switch from &quot;object mode&quot; into &quot;edit mode&quot; and the moment i do that this happens  This also works if i press this button  If i switch back to &quot;object mode&quot; or disable the icon above it returns back to being invisible and the only way i found to make it visible is if im in &quot;edit mode&quot; (or the icon from above is activated) and then i deselect the object (by left clicking on empty space) and after that going in &quot;object mode&quot; Here are all the steps in picture form Deselect  object mode after deselecting  and now the object is visible and the &quot;icon&quot; from above is not active now here is an example  if i select something that isnt an object or camera and go to &quot;edit mode&quot; and do all of the steps it doesnt work also if i go back to &quot;edit mode&quot; and select a face and go to &quot;object mode&quot; without unselecting it it turns invisible example   btw if i go up to a higher version of blender for example 2.9 then blender doesnt start for me but crashes on the &quot;start screen&quot; the like &quot;command window&quot; with all of the &quot;words&quot; before it would launch I have an AMD processor and an AMD graphics card
I don't know why but now, when i go in material preview or rendered (in solid mode it works fine), my object is entirely gray, or invisible idk, because it has the same color of the background. I've been working for days on this project without having this issue, it suddenly showed up. I tried opening other old projects and suddenly they all do the same so i guess it is some blender program setting that applies for all the projects, but idk how it happened cuz i didn't change anything :/, anyone got any tips?
Linux command line. Move all files and directories in directory, except some files and directories Tweak showlabels/showkeys - wrap the label Nonlinear function continuous but not bounded I would like an example of a map $f:H\rightarrow R$, where $H$ is a (infinite dimensional) Hilbert space, and $R$ is the real numbers, such that $f$ is continuous, but $f$ is not bounded on the close unit ball $\{ x\in H : \|x\| \leq 1\}$.  Actually, $H$ could be replaced by any Banach space (but not just a normed space-- that's too easy).  My motivation is that if $f$ is linear, this is impossible; but I have next to no intuition about non-linear functions.  Edit: Here's an example for $c_0$ which is even differentiable (disclaimer: I found it here: ).  Define $f:c_0\rightarrow F$ (where F is your field, real or complex) by $$ f(x) = \sum_{n=1}^\infty x_n^n \qquad (x=(x_n)). $$  You can estimate the sum by a geometric progression, so it does converge.  A bit of checking shows that f is Frechet differentible (so certainly continuous).  But $f(1,1,\cdots,1,0,\cdots)=n$ (if there are $n$ ones) so $f$ is not bounded on the closed unit ball.  What I don't immediately see is how to adapt this to $\ell^2$, say. Is there any way I can specify a standard or custom numeric format string to always output the sign, be it +ve or -ve (although what it should do for zero, I'm not sure!) Find $ P(Z>X+Y)$ where $X,Y,Z \sim U(0,1)$ independently I'm trying to follow a line in a derivation for $P(Z&gt;X+Y)$ where $X,Y,Z$ are independent continuous random variables distributed uniformly on $(0,1)$.  I've already derived the pdf of $X+Y$ using the convolution theorem, but there's a line in the answer that says:  $P(Z&gt;X+Y) = \mathbb{E}[\ P(Z&gt;X+Y\ |\  X+Y )\  ]$ where $\mathbb{E}$ is the expectation.  I'm not familiar with this result. Could anyone give a pointer to a similar result if one exists?  Thanks. Since asking for tutorials, videos, resources, links to other content or downloads is considered off topic here, this is a specifically created Community Wiki which gathers resources for Blender and it has been approved by the .  Just write in the appropriate answer/section. If you have concerns, questions, post a  question, so we don't clutter the comments, but you can link your meta question from the comments.  Questions regarding such resources are not allowed anymore, except for very specific and on topic requests (ask on  if you're unsure about your question). Follow the instructions made in the question about how to post, what can be posted, etc.  Learning             Assets    (also see: )   Reference Images/Blueprints (also see: )    Tools    (also see: )      Other   Special Interest ()     Also see the . How to make child collide Compare classifiers based on AUROC or accuracy? 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