For example: The BAB for a level 15 fighter would be +15/+10/+5 and I dont know why there are more than one. I am using the core rule book btw.
I'm not quite sure how the total attack bonus interacts with BAB.   Can you make more attacks than shown by your BAB (e.g. +11/+6/+1 BAB allows you to make 3 attacks) by having a high enough DEX, STR or other attack bonus modifiers? Assuming I have +11/+6/+1 BAB, and a spell gives me +6 attack bonus, would that make me able to attack as if I had +17/+12/+7/+2 BAB, giving me an extra attack?)   Can you make multiple attacks even if you have one of your stats drained, making your attack bonus negative, or less than 5?      It says in the SRD that the formula for attack bonus in melee is this:       Base attack bonus + Strength modifier + size modifier   I've also been told that you can make multiple attacks in one turn, but each attack gains a -5 penalty to attack bonus.
Word to describe using sarcasm or a similar approach to lead someone to recognise their own mistake Irreducibility of an infinite sequence of polynomials Scorched3d will not launch Scorched3d worked then stopped. Unistalled and reinstalled did not help. Running Ubuntu 16.04.04LTS. I think it was after installing new release.  I think the problem is the Ubuntu 16.04.4LTS. The newer version has no Scorched3d in the Ubuntu Software Center. I have 3 systems. After updating to new version. Scorched3D will not install and work after updating.  ron@RonsComputer:~$ sudo objdump -p $(type -p scorched3d) | grep NEEDED  NEEDED libwx_gtk2u_adv-3.0.so.0  NEEDED libwx_gtk2u_core-3.0.so.0 NEEDED libwx_baseu-3.0.so.0 NEEDED libfreetype.so.6 NEEDED libz.so.1 NEEDED libSDL-1.2.so.0 NEEDED libSDL_net-1.2.so.0 NEEDED libexpat.so.1  NEEDED libstdc++.so.6 NEEDED libm.so.6 NEEDED libgcc_s.so.1 NEEDED libpthread.so.0 NEEDED libc.so.6   ron@ron-desktop ~ $ objdump -p $(type -p scorched3d) | grep NEEDED | awk '{print $2}' | xargs -n 1 dpkg -S  libwxgtk3.0-0v5:amd64: /usr/lib/x86_64-linux-gnu/libwx_gtk2u_adv-3.0.so.0.2.0 libwxgtk3.0-0v5:amd64: /usr/lib/x86_64-linux-gnu/libwx_gtk2u_adv-3.0.so.0 libwxgtk3.0-0v5:amd64: /usr/lib/x86_64-linux-gnu/libwx_gtk2u_core-3.0.so.0.2.0 libwxgtk3.0-0v5:amd64: /usr/lib/x86_64-linux-gnu/libwx_gtk2u_core-3.0.so.0 libwxbase3.0-0v5:amd64: /usr/lib/x86_64-linux-gnu/libwx_baseu-3.0.so.0.2.0 libwxbase3.0-0v5:amd64: /usr/lib/x86_64-linux-gnu/libwx_baseu-3.0.so.0 libfreetype6:amd64: /usr/lib/x86_64-linux-gnu/libfreetype.so.6.12.1 libfreetype6:i386: /usr/lib/i386-linux-gnu/libfreetype.so.6 libfreetype6:amd64: /usr/lib/x86_64-linux-gnu/libfreetype.so.6 libfreetype6:i386: /usr/lib/i386-linux-gnu/libfreetype.so.6.12.1 zlib1g:i386: /lib/i386-linux-gnu/libz.so.1.2.8 zlib1g:amd64: /lib/x86_64-linux-gnu/libz.so.1 zlib1g:i386: /lib/i386-linux-gnu/libz.so.1 zlib1g:amd64: /lib/x86_64-linux-gnu/libz.so.1.2.8 libsdl1.2debian:amd64: /usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0.11.4 libsdl1.2debian:i386: /usr/lib/i386-linux-gnu/libSDL-1.2.so.0 libsdl1.2debian:i386: /usr/lib/i386-linux-gnu/libSDL-1.2.so.0.11.4 libsdl1.2debian:amd64: /usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0 libsdl-net1.2:amd64: /usr/lib/x86_64-linux-gnu/libSDL_net-1.2.so.0 libsdl-net1.2:i386: /usr/lib/i386-linux-gnu/libSDL_net-1.2.so.0 libsdl-net1.2:amd64: /usr/lib/x86_64-linux-gnu/libSDL_net-1.2.so.0.8.0 libsdl-net1.2:i386: /usr/lib/i386-linux-gnu/libSDL_net-1.2.so.0.8.0 libexpat1:i386: /lib/i386-linux-gnu/libexpat.so.1.6.0 libexpat1:amd64: /lib/x86_64-linux-gnu/libexpat.so.1 libexpat1:amd64: /lib/x86_64-linux-gnu/libexpat.so.1.6.0 libexpat1:i386: /lib/i386-linux-gnu/libexpat.so.1 libstdc++6:amd64: /usr/share/gdb/auto-load/usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.21-gdb.py libstdc++6:i386: /usr/lib/i386-linux-gnu/libstdc++.so.6 libstdc++6:amd64: /usr/lib/x86_64-linux-gnu/libstdc++.so.6 libstdc++6:amd64: /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.21 libstdc++6:i386: /usr/lib/i386-linux-gnu/libstdc++.so.6.0.21 libstdc++6:i386: /usr/share/gdb/auto-load/usr/lib/i386-linux-gnu/libstdc++.so.6.0.21-gdb.py libc6:amd64: /lib/x86_64-linux-gnu/libm.so.6 libc6:i386: /lib/i386-linux-gnu/libm.so.6 libgcc1:amd64: /lib/x86_64-linux-gnu/libgcc_s.so.1 libgcc1:i386: /lib/i386-linux-gnu/libgcc_s.so.1 libc6:i386: /lib/i386-linux-gnu/libpthread.so.0 libc6:amd64: /lib/x86_64-linux-gnu/libpthread.so.0 libc6:i386: /lib/i386-linux-gnu/libc.so.6 libc6:amd64: /lib/x86_64-linux-gnu/libc.so.6 ron@ron-desktop ~ $ pyPdf for IndirectObject extraction Following this example, I can list all elements into a pdf file  import pyPdf pdf = pyPdf.PdfFileReader(open("pdffile.pdf")) list(pdf.pages) # Process all the objects. print pdf.resolvedObjects   now, I need to extract a non-standard object from the pdf file.   My object is the one named MYOBJECT and it is a string.  The piece printed by the python script that concernes me is:  {'/MYOBJECT': IndirectObject(584, 0)}   The pdf file is this:  558 0 obj &lt;&lt;/Contents 583 0 R/CropBox[0 0 595.22 842]/MediaBox[0 0 595.22 842]/Parent 29 0 R/Resources   &lt;&lt;/ColorSpace &lt;&lt;/CS0 563 0 R&gt;&gt;     /ExtGState &lt;&lt;/GS0 568 0 R&gt;&gt;     /Font&lt;&lt;/TT0 559 0 R/TT1 560 0 R/TT2 561 0 R/TT3 562 0 R&gt;&gt;     /ProcSet[/PDF/Text/ImageC]     /Properties&lt;&lt;/MC0&lt;&lt;/MYOBJECT 584 0 R&gt;&gt;/MC1&lt;&lt;/SubKey 582 0 R&gt;&gt; &gt;&gt;     /XObject&lt;&lt;/Im0 578 0 R&gt;&gt;&gt;&gt;   /Rotate 0/StructParents 0/Type/Page&gt;&gt; endobj ... ... ... 584 0 obj &lt;&lt;/Length 8&gt;&gt;stream  1_22_4_1     ---&gt;&gt;&gt;&gt;  this is the string I need to extract from the object  endstream endobj   How can I follow the 584 value in order to refer to my string (under pyPdf of course)?? best practices for organizing digital and physical articles As a thirsty graduate student, I've amassed a burgeoning collection of research articles in both paper and digital formats. Right now I manage pdfs and references with Zotero, but I'm still searching for an organization logic for paper documents that allows rapid access and prevents redundant printing and storage.  have suggested organizing by topic, while another approach is to sort by author name. Topical organization has not worked well for me in the past because my research is highly interdisciplinary, confounding my categorization efforts. For a coupled digital-physical organization system I'm considering the following:   Digital documents and references stored and tagged in Zotero Indicator in Zotero whether or not I've printed in the file Physical documents stored in manila file folders labelled alphabetically   What is the most effective way that you've found to maintain both paper and digital document repositories? Shutdown button only logs out ubuntu 15.04 My question is related to my previous asked one:   I have about 300 shapekeys and want to set the random value for all of them . How to do it using scripting? Let $F$ be a field. $(x-c)|(p(x)-p(c))$.   So if $x-c|p(x)=q(x)-\frac{r}{x-c}$ so for $x-c|p(x)-p(c)=s(x-c)-\frac{r}{x-c}$. Is that correct? Or is there a different way to go about proving this? I have proved that $x-c|p(x)$ has a remainder of $p(c)$ so It wuld make sense that $p(x)-p(c)$ would be $x-c$. "How big of a problem" vs. "how big a problem" Quite a few phrases in English are constructed like so:     How [adjective] a [noun]...?   This is the question form of the construction, which is often answered with the negative:     Not that [adjective] a [noun].   or the positive:     Quite [adjective] a [noun].   However, from time to time I'll hear the word 'of' inserted before the 'a', e.g.:     Not that [adjective] of a [noun].   This usually sounds wrong to me, with the exception of the case where the adjective 'much' is used.  So, this sounds fine to my ear:     Not that much of a problem.   whereas this doesn't:     Not that loud of a noise.   Why is it that 'much' should be used with 'of', and other adjectives not?  Is it because 'much' is seen as measuring a quantity (of something), whereas other adjectives that may be used in this construction are seen as measuring the quality of a whole thing? Why is $1^{\infty}$ considered to be an indeterminate form From : In calculus and other branches of mathematical analysis, an indeterminate form is an algebraic expression obtained in the context of limits. Limits involving algebraic operations are often performed by replacing subexpressions by their limits; if the expression obtained after this substitution does not give enough information to determine the original limit, it is known as an indeterminate form.    The indeterminate forms include $0^{0},\frac{0}{0},(\infty - \infty),1^{\infty}, \ \text{etc}\cdots$   My question is can anyone give me a nice explanation of why $1^{\infty}$ is considered to be an indeterminate form? Because, i don't see any justification of this fact. I am still perplexed. One-dimensional [Noetherian] UFD is a PID Cannot authenticate without a password Is there any decent speech recognition software for Linux? The short version of the question: I am looking for a speech recognition software that runs on Linux and has decent accuracy and usability. Any license and price is fine. It should not be restricted to voice commands, as I want to be able to dictate text.  More details: I have unsatisfyingly tried the following:       (e.g., )  (used to run  on Linux but was discontinued years ago)      (built on the Kaldi speech recognition toolkit)    +  +  +   : only accepts voice commands  All the above-mentioned native Linux solutions have both poor accuracy and usability (or some don't allow free-text dictation but only voice commands). By poor accuracy, I mean an accuracy significantly below the one the speech recognition software I mentioned below for other platforms have. As for Wine + Dragon NaturallySpeaking, in my experience it keeps crashing, and I don't seem to be the only one to have such issues unfortunately. On Microsoft Windows I use Dragon NaturallySpeaking, on Apple Mac OS X I use Apple Dictation and DragonDictate, on Android I use Google speech recognition, and on iOS I use the built-in Apple speech recognition. Baidu Research released  the  for its speech recognition library using  implemented with Torch. Benchmarks from  are encouraging as shown in the table below, but I am not aware of any good wrapper around to make it usable without quite some coding (and a large training data set):      System Clean (94) Noisy (82) Combined (176)     Apple Dictation 14.24 43.76 26.73   Bing Speech 11.73 36.12 22.05   Google API 6.64 30.47 16.72   wit.ai 7.94 35.06 19.41   Deep Speech 6.56 19.06 11.85     Table 4: Results (%WER) for 3 systems evaluated on the original audio. All systems are scored only on the utterances with predictions given by all systems. The number in the parentheses next to each dataset, e.g. Clean (94), is the number of utterances scored.  There exist some very alpha open-source projects:   (part of Mozilla's Vaani project:   ())  Vox, a system to control a Linux system using Dragon NaturallySpeaking:  +     (to be released by Google, mentioned at Interspeech 2018)  I am also aware of this  as well as this .  I am aware of  , which allows speech recognition via Dragonfly on one computer to send events to another, but it has some latency cost:  I am also aware of these two talks exploring Linux option for speech recognition:   (David Williams-King)  (Tavis Rudd) Review counts in top-bar and /review don't match So far, I thought that the number shown in the orange box in the top-bar was the number of items available for review. However, when I acually visit /review, the numbers don't match:    Note that top-bar shows 15 items (?) but the queues only add up to 8.  Since I can't think of a reason for this being by design (which, as experience shows, is not a good indicator for "this is not an SE feature) I'm tentatively labelling this a (UI) bug. How can I get textures on edge of walls like in Super Metroid and Aquaria? Games like Super Metroid and Aquaria present the terrain with the other facing parts having rocks and stuff while deeper behind them (i.e. underground) there's different detail or just black.      I would like to do something similar using polygons. Terrain is created in my current level as a set of overlapping square boxes. I'm not sure if this rendering method will work such a system for creating terrain but if anyone has ideas I'd love to hear them. Otherwise I'd like to know how I should re-write the terrain rendering system so it actually works to draw terrain in this manner... Topological/Geometrical justification for $\text{CFT}_2$ being special Use Data From Class Without A New Init ContourPlot of implicit function doesn't work when I square the equation Getting CalloutException when testing Batchable class with Callouts and HttpCalloutMock What is the difference between 'can', 'could', 'may' and 'might'?