i have just finished modelling a Newton's Cradle, but I noticed the bars are too thick, I did not use a solidify modifier. I have tried scaling it in the x and y axis but is just makes it look flat. I wanna reduce the thickness, how would I do that?    I know the question seems a bit vague, but it is way too thick and i really don't wanna have to re-model them. Is their a way?
Is there a simple way to change the thickness of a curved tube without scaling its overall size? E.g. scaling the minor radius of an already created torus without affecting its major radius or change the bevel width of a curve that has already been converted to a mesh.
Many To Many Relationships I am working on a conceptual model for a database. I have the following entities:  Student (id, name, date of birth, department)  Subject (id, name)   This is a many-to-many relationship, one student may be enrolled in many courses, each course has many students. From what I understand, as I should break this many-to-many relationship by introducing a new into a entity, say 'registered' which allows a one-to-one relationship or one-to-many relationship?  Is this correct design decision? What is the Stack Exchange (Staff) process of launching a site? Show that the set of all $x$ such that $x \in P$ and $x \notin Q$ exists I have to show that set of all $x$ such that $x \in P$ and $x \notin Q$ exists. So, I think I have to assume that sets $P$ and $Q$ already exist. So, with that, I can use  . This axiom is $$ \forall w_1,\cdots, w_n \, \forall A \,\exists B \,\forall x \left( x \in B \Longleftrightarrow [ x \in A \wedge \varphi(x,w_1, \cdots , w_n, A)] \right) $$ So, I will let $\varphi(x, Q, P) = x \in P \text{ and } x \notin Q $. Also, I will let $A = P$ and  $w_1 = Q $. So using universal instantiation, I get the following $$ \exists B \,\forall x \left( x \in B \Longleftrightarrow [ x \in P \wedge \varphi(x, Q, P)] \right) $$ And using, existential instantiation, there exists a set $B$ such that $$ \forall x \left( x \in B \Longleftrightarrow [ x \in P \wedge \varphi(x, Q, P)] \right) $$ Using the definition of $\varphi(x, Q, P)$, this can be simplified as following $$ \forall x \left( x \in B \Longleftrightarrow [ x \in P \wedge x \in P \wedge x \notin Q] \right) $$ $$ \forall x \left( x \in B \Longleftrightarrow [ x \in P \wedge x \notin Q] \right)$$ $$ \forall x \left( x \in B \Longleftrightarrow x \in \{ x \,| x \in P \text{ and } x \notin Q \} \right)$$ Now, using , it will follow that $$ B = \{ x \,| x \in P \text{ and } x \notin Q \}  $$ And, since $B$ exists, this means that $\{ x \,| x \in P \text{ and } x \notin Q \} $ also exists. Is the proof good ? Is there an algorithm to decide if a symlink loops? Unix systems usually just error out if they are confronted with a path that contains a symlink loop or just too many symlinks, because they have a limit to the number of symlinks they will traverse in one path lookup. But is there a way to actually decide if a given path resolves to something or contains a loop, even if it contains more links than a unix is willing to follow? Or is this a formally undecidable problem? And if it can be decided, can it be decided in a reasonable amount of time/memory (e.g. without having to visit all files on a filesystem)?  Some examples:  a/b/c/d where a/b is a symlink to ../e and e is a symlink to f and f is a symlink to a/b  a/b/c/d where a/b/c is a symlink to ../c  a/b/c/d where a/b/c is a symlink to ../c/d  a/b/c/d where a/b/c is a symlink to /a/b/e where a/b/e is a symlink to /a/b/f where a/b/f is a symlink to /a/b/g   Edit:  To clarify, I am not asking about finding loops in the file system, I am asking about a decision algorithm that decides of a given path whether it resolves to a definite file/directory or whether it does not resolve at all. For example in the following system, there is a loop, but the given path still resolves fine:  / -- a -- b where b is a symlink to /a   This directory tree clearly has a cycle, but the path a/b/b/b/b/b still resolves fine to /a. $\mathbb Q[x]/(x^2+1)$ is not isomorphic to $\mathbb Q[x]/(x^2+2)$ What's the reason I can't create generic array types in Java? To find all $n$ such that $(n-1)!+1$ is a perfect power of $n$ Setting a background image on a JFrame using Swing I had some NEF files in a folder that I didn't do anything with. When importing them in Lightroom, no previews and a "file unsupported or damaged message" So I tried with Nikons ViewNX, nothing. Even not in DxO or PhotoMechanic.  I had a look with EXIFTool and the corrupt file prints me only this:  ExifTool Version Number         : 8.39 File Name                       : _DSC5559.NEF Directory                       : /Users/tunafish/Desktop File Size                       : 12 MB File Modification Date/Time     : 2010:11:29 12:46:56+01:00 File Permissions                : rwxrwxrwx Error                           : File format error   I saw another question on photo.stack  and tried to copy over the makernotes from a good file (_DSC5556.NEF) with  exiftool -tagsfromfile _DSC5556.NEF -makernotes _DSC5559.NEF   but EXIFTool gives me this error  Error: Not a valid TIFF - _DSC5559.NEF 0 image files updated 1 files weren't updated due to errors   I have uploaded 2 NEF's, with _DSC5559.NEF being the corrupt one here: I know that there is no vector space having precisely $6$ elements. Does every set have a group structure? Multiple entry visa to UK (sponsored visitor) Setting CSS pseudo-class rules from JavaScript I'm looking for a way to change the CSS rules for pseudo-class selectors (such as :link, :hover, etc.) from JavaScript.  So an analogue of the CSS code: a:hover { color: red } in JS.  I couldn't find the answer anywhere else; if anyone knows that this is something browsers do not support, that would be a helpful result as well. I am rebuilding an old server.  Only one of the five old sites need to go live and all five of the old sites point to the same IP address.  Unfortunately any time a request is made for one of the old sites via their own unique domain names they are passed the pages from the one site that I'm trying to make live.  I would just like the old sites to display a 404 instead of the one site that I'm actually trying to make live.  As an example:   Site 1 (192.168.0.1) [www.first.com] Site 2 (192.168.0.1) [www.second.com] Site 3 (192.168.0.1) [www.third.com]   I want to move site 1 live again.  So I turned on apache on the machine with the IP address of 192.168.0.1, with all of site 1's files in the /var/www directory.  When I browse to 192.168.0.1 or www.first.com I correctly see site 1. When I browse to www.second.com and www.third.com I also receive site 1 which is the problem.  Is there a way I can 404 any request which comes in without www.first.com?  Here is my sites-available:  NameVirtualHost *:80  LogFormat "%h %l %u %t \"%r\" %&gt;s %b" common  &lt;Files ~ "^\.ht"&gt;     Order allow,deny     Deny from all     Satisfy All &lt;/Files&gt;  &lt;Directory /&gt;   Order Deny,Allow   Deny from all   Options None   AllowOverride None   Options None &lt;/Directory&gt;  &lt;Directory /var/www&gt;   Order Allow,Deny   Allow from all &lt;/Directory&gt;  &lt;VirtualHost *:80&gt;         ServerName first.com         ServerAlias www.first.com         DocumentRoot /var/www         ErrorLog /var/log/first.com.err         CustomLog /var/log/first.com.log common &lt;/VirtualHost&gt;  &lt;VirtualHost _default_:*&gt;         ServerName unknown         DocumentRoot /var/www_404 &lt;/VirtualHost&gt; Add different materials to different parts of a mesh? How do you add more than one material to a mesh?   I have tried adding two materials to the object, and then assigning one of the materials to a vertex-group, but I could not find a place to assign it.  I am making a striped bouncy ball that I want to deform, so adding a different material by separating the mesh into different objects would not be ideal. How is the electostatic field propagated by the vacuum? How does a charge feel the presence of another charge when there is NOTHING between them? Is the word "vacuum" equal to "nothing"? Imagine two charges of opposite sign, far from one another in vacuum, and moving with constant velocity - s.t. none radiates energy, none emits photons. At some time though, the course of their movement brings them closer. They begin to accelerate toward one another. How do they feel the presence of one another? During their constant movement no photons are emitted, no "information" spreads in the universe about their presence. "The following" vs. "Following" I wrote      "Following examples show ..."   and my colleague revised it as      "The following examples show ..."   Why do we need "the" here even though the examples have not been mentioned before? I have a model which you can see here (camera perspective).    In the second image, you can see how the render turned out.    I'm at my wit's end trying to figure our why it's not showing up in the render. If anyone needs more information, just ask and I'll get it to you. I've already checked the normals and they're not the cause. Origin of electric charge Baryons have charges that are the result of a polynomial calculation of their building blocks (quarks)'s fractional charges. But what gives these quarks electric charges? What interactions do they have with photons? And what about leptons, like muons and electrons? How do they get their -1 charge? And then, how do positrons and anti-muons get +1 charge? Same goes for quarks: how does up-antiquarks get -2/3 charge? Or I may want to formulate my question this way:  How does any elementary particle interact with the EM-Force to get an electric charge? New rule preventing multiple @notifies causing Convert to Comment to fail Apparently, an image is not worth a thousand words, as without at least a few words this won't meet quality standards. So,  Each of my polygons is a separate object. Their default normals point like this:   But their orientation or local axes are like so:   How can I make their local axes to be like so, but automatically?   I guess particles might be one solution for this exact case (if you emit new objects on top of the existing ones) but let's say the original objects are triangles and I wouldn't want to change their shape and pointing direction at all, only their local orientation axes, would that be possible?  Cheers!