Scenario:   Open a program that is starting slowly Not wait for it to open, and switch to other window/task. For e.g. selecting some files in a directory to delete While I am working focused on other task (selecting files) that program, after a few seconds, opens and covers everything   The desired behavior:  Do not open on top of all windows and distract me while I am working on other task, instead display a notification in side panel so I will open that window when I'll want (when I'll finish my current task)     What happens instead:  That program doesn't care what I am doing at the moment, it just opens rude in my face and covers everything.    This looks like a very minor problem, but it happens to me almost every day and already started to annoy me.
Here is a quesion that has been bugging me. You know how you can set up a program to run on start up right?  Well, how can i tell it to start minimized, like you would do in windows?   TeamViewer starts open, but I need it minimized, and Tray-it just doesn't seem as elegant of a way to do it.
Regression with only categorical variables Is it possible to conduct a regression if all dependent and independent variables are categorical variables? What kind of power management circuit do I need to embedded a rechargeable battery in my electronics project? I am doing a project where my electronics runs on 5V which I wanted to power from a 7.2v lipo regulated down to that voltage. I'd really like to include the opportunity to charge the lipo without removing it from the project. What kind of circuit/components do I need to do it properly?  Say, would putting a battery charging ic at the battery's terminals in parallel to my system be enough to achieve what I need? It is often stated, particularly in popular physics articles and videos, that if one measures a particle A that is entangled with some other particle B, then this measurement will immediately affect the state of the entangled partner.  For example, if Alice and Bob share an entangled pair of electrons and Alice measures her spin in the $x$ direction, then Bob's spin will also end up spinning in that direction, and similarly if she measures in the $z$ direction. Moreover, the effect will be instantaneous, regardless of the spatial distance between the two particles, which seems at odds with special relativity.  Can I use a scheme like this to communicate faster than light? Book series with a double planet system and poisonous bubbles that float around Find the exact value of the infinite sum $\sum_{n=1}^\infty \big\{\mathrm{e}-\big(1+\frac1n\big)^{n}\big\}$ How can we find the exact value of the infinite sum  $$ \displaystyle\sum_{n=1}^\infty \left\{\mathrm{e}-\Big(1+\frac1n\Big)^n\right\}? $$  This problem appears in:  , p.114. Find the limit: $\lim_\limits{x\to 0}{\frac{\left(1+x\right)^{1/x}-e}{x}}$ Find the limit: $$\lim_\limits{x\to 0}{\frac{\left(1+x\right)^{1/x}-e}{x}}$$   I have no idea what to do, but I thought that this is the limit of the derivative of $f(x)=\left(1+x\right)^{1/x}$, as $x$ tends to 0. Any help? What are the various units (ex, em, in, pt, bp, dd, pc) expressed in mm? How can one determine the length of the different units (measured 1ex, 1em, 1in, 1pt, 1bp, 1dd, 1pc) in mm? Math mode in tabular without having to use $...$ everywhere Sci-fi series: humans are immune to telepathy, become soldiers for an alien group fighting against invertebrate telepaths The series involves two groups of aliens who have been fighting an interstellar war for many years before the first book.  The war is started by a race of jellyfish-like telepaths who have used their powers to control several species which they use as soldiers.  The jellyfish aliens have declared a holy war against all sapient vertebrates.  The only species on their side that aren't being actively controlled through their telepathy are invertebrate species who have joined the holy war.  In this series, humans are immune to telepathy--what's more, a completely unconscious reflex tends to destroy the mind of anything even attempting to affect their minds.  One of the central themes of the series is how well suited humanity is to warfare, and all the sacrifices forced on humanity as they become nothing but soldiers fighting against the jellyfish, losing almost all culture not in some way related to being soldiers, as the other races in their alliance take over the other roles.  Other species I recall include a bird race that is gifted at linguistics but can be sent into shock by even seeing a low quality recording of a human walking around a room.  They just cannot handle the hide or flee reflexes triggered by seeing such an obvious predator.  Another race is a crab like group that is so antisocial they all keep suicide buttons at hand when working with other races, and only work to help the human alliance's side because the jellyfish won't leave them alone.  There is a race that bears a faint resemblance to large rats who were previously the best soldiers on their side, and another renowned for their intellect. So the question is really hard I think. I tried using a simple way by calculating the probability of each combination that makes a sum divisible by six, but it would take forever. Does anyone have any ideas?  Suppose that we roll a six-sided die ten times. What is the probability that the total of all ten rolls is divisible by six? Tikz /.style with two parameters How do I pass two parameters to a tikz style?  I would like to do something like this:  \begin{tikzpicture}[     transformer/.style={draw, cylinder, gray!80, rotate=90, minimum height=#1, minimum width=#2},   And then, I want to use this style in a node:  \node [transformer{2.3cm}{1cm}] () at (0,0.6) {}; Package dbus is not configured yet Where should collision detection logic be placed? I am developing a small 2D game engine. The characters have a paint method which currently does the following:   Calculate the new position of the character as per its speed, etc. Update the collision grid cell ** Draw the character at the new position   ** I have created a collision grid to reduce the number of intersection checks  Now the basic algorithm which I have thought for detecting collision is:   For Each Character     Check intersection with characters in surrounding 8 cells   I can simply place this code in the paint method. But here is the problem I anticipate.  Suppose two characters A and B lie in adjacent cells in the collision grid. Now as per the above algorithm in the iteration of character A it will detect that it has collided with B. In the iteration for character B it will detect that it has collided with A.  But I have an idea that when A detects that it has collided with B, it should inform B that it has collided with A. This would save lot of comparisons when there are more than 2 actors colliding. But I am not sure how to handle this. I think instead of every character checking for its collision, I should check for the collision inside the game loop.   Would this approach be correct? How have you handled this kind of problem? I thought of the collision grid thing myself. Are there any alternatives to collision grid logic? Relationship between $R^2$ and correlation coefficient How do I install Ubuntu alongside a pre-installed Windows with UEFI? I'm absolutely new to Linux. I would like to know how to install Ubuntu alongside the pre-installed Windows 8+ OS.  Should I do it with Wubi, or through the Live USB/DVD?  What steps do I need to take to correctly install Ubuntu? What is the current state of apple device (iPhone, iPod, etc.) support? I am in the last year of MSc. and would like to read string theory. I have the Zwiebach Book, but along with it what other advanced book can be followed, which can be a complimentary to Zwiebach. I would like a more mathematically rigorous book or lecture notes along with Zwiebach.   Specifically, mention whether the book discusses string theory   Rigorously? Intuitively?   What's the scope of the book? Does it cover the advanced materials, e.g. Matrix string theory, F-theory, string field theory, etc. Maybe even String Phenomenology? Load your bag or Load your bike? Probably, another debatable question from my side.  When carrying items while riding, like water bottle, repair kits, pumps, or other stuffs that you might need, What is the best option.... to carry them?   On your cycle at saddle bag, handlebar bags, or pannier bags or etc.  or, On backpacks, like hydrant pack, or simple travel pack.   While loading on cycle, it will increase the weight of the bike, thus affect a lot of things, like speed, traction, more reactive on corners. Like while using pannier bags.. it will increase rear weight, making it difficult on uphill.   Also while loading on backpack, it will tire you down fast if its a big load, decreases your flexibility, agility &amp; etc.  So what is right way to do it?  Update:  The type of ride I generally, go to are commuting, mountain biking, &amp; trailing. And the items I generally carry are   Commuting: Water bottle(x2), Laptop (17"), books, copies, repair kits, hand pump, few other accessories. Mountain Biking &amp; Trailing: Water bottle(x2), repair kits, extra tubes, hand pumps, candybars &amp; few other accessories ASP.NET MVC controller actions that return JSON or partial html Is fractional scaling ( ) available in 18.04 LTS yet? I am waiting until this is available before I install.