I made a glass and have some fluid falling into it.  I applied the fluid, smoothed it out, re sized the glass, added some ice cubes....   The glass renders and so do the ice cubes... just not the fluid!  Here are some screenshots.  Preview Render:   And a sample of the final render (also taken at low quality):
I have a model which you can see here (camera perspective).    In the second image, you can see how the render turned out.    I'm at my wit's end trying to figure our why it's not showing up in the render. If anyone needs more information, just ask and I'll get it to you. I've already checked the normals and they're not the cause.
How do I use large bitmaps in .NET? I'm trying to write a light-weight image viewing application. However, there are system memory limitations with .NET.  When trying to load large bitmaps (9000 x 9000 px or larger, 24-bit), I get a System.OutOfMemoryException. This is on a Windows 2000 PC with 2GB of RAM (of which 1.3GB is used up). It also takes a lot of time to attempt loading the files.  The following code generates this error:  Image image = new Bitmap(filename); using (Graphics gfx = this.CreateGraphics()) {     gfx.DrawImage(image, new Point(0, 0)); }   As does this code:  Stream stream = (Stream)File.OpenRead(filename); Image image = Image.FromStream(stream, false, false); using (Graphics gfx = this.CreateGraphics()) {     gfx.DrawImage(image, new Rectangle(0, 0, 100, 100), 4000, 4000, 100, 100, GraphicsUnit.Pixel); }   Also, it is enough to do just this:  Bitmap bitmap = new Bitmap(filename); IntPtr handle = bitmap.GetHbitmap();   The latter code was intended for use with GDI. While researching this, I found out that this is in fact a memory issue where .NET tries to allocate twice as much as is needed in a single contigous block of memory.    I know from other applications (Internet Explorer, MS Paint etc.) that it IS possible to open large images, and rather quickly. My question is, how do I use large bitmaps with .NET?  Is there anyway to stream them, or non-memory load them? When moving around the sites on Stack Exchange using Safari on my iPad (not the Stack Exchange App), I am fine when moving to any site other than SuperUser.  When logged in, I can switch sites and stay logged in, but when I switch to Super User I need to log in again. If I choose not to log in and switch to another site, I am logged in there. Is there a problem with the login handling for Super User? If it helps, I log in with a Stack Exchange account, not through Facebook or Google. Update After getting fed up with the problem, I took the advice given in the answer below which was to use Chrome, and the problem still exists. The same goes for Firefox. Have I missed something?  As you can see from the screenshots below, there are no cookie settings to be found. Chrome for iOS settings page  Privacy settings page  Content settings page  Google app settings page Compared to, for example, completing 5 bounties in each of 5 different games. If I want to add more RAM to my computer, how can I buy something compatible? What kinds are there? How do I determine which kind my computer will accept and how much I can add? "Heard me [infinitive]" vs. "heard me [present participle]" "Heard me [infinitive]" vs. "heard me [present participle]"             At that time, you wouldn't have heard me talk about it.   At that time, you wouldn't have heard me talking about it.         At that time, you wouldn't have heard me condemn it.   At that time, you wouldn't have heard me condemning it.         Which one of the above sentences are incorrect and why? There are many examples of this, and I'd like to give a few:   A person who puts a lot of effort to help the community and earns reputation points. But that reputation is the motivation behind helping the community, not because they really want to. A student approaches a professor, and helps them in their teaching and doing research in order to have a good LOR (letter of recommendation). To a SEO, the content of the website must be good (well, this one is a little tricky, but you get the spirit.)   I'm not saying that the reputation/LOR/high-ranked is not deserved. It is. I just want to focus more on the selfish reason(s) behind that.  Any kind of answer can be accepted: single word, phrase, proverb or idiom. addSMA not drawn on graph when called from function Cut one side of a rectangle node in TikZ I would like to draw two consecutive rectangle nodes (one is next to the other with an intersected edge). How to cut one side of a rectangle node in TikZ so that the intersected side looks like others?   Consider the example below, I don't want the "duplicated" edge between node 1 and 2.   \begin{tikzpicture}    \node [style={draw, inner sep=0pt, minimum size=0.5cm}]           (1) at (0, 0)  { $1$ };   \node [style={draw, inner sep=0pt, minimum size=0.5cm}]           (2) at (0.5, 0)  { $2$ };  \end{tikzpicture} Cross-reference packages: which to use, which conflict? Inspired by my earlier question , here is another similar question.  There are many different packages for making cross references. Among them , , , , … The  package defines its own cross-referencing command for theorems…  Which collection of packages provides which kind of functionality, and which packages cause conflicts with each other? Did this character even qualify for being Azor Ahai or The One Who Was Promised? In the books and to some degree in the show as well there is a prophesy about the legendary figure Azor Ahai. But in the latest Game of Thrones episode (S08E03) we see Arya      killing the Night King.   However in a  we discussed​ all possible candidates but nobody thought about Arya. Does she even fulfill the prophecy? If she does, how? Evaluating logistic regression and interpretation of Hosmer-Lemeshow Goodness of Fit What's the difference between term_id and term_taxonomy_id Prove: if $a,b\in G$ commute with probability $>5/8$, then $G$ is abelian Suppose that $G$ is a finite group. If $P( ab=ba ) &gt;5/8$, prove $G$ is abelian. How can I re-write the conditionals for this button I've been trying out React for a couple of days and I tried to build a button component with some conditionals. Everything works but I feel like I am not doing it the right way. Could anyone review my code and give me some advice and tell me what I am doing wrong or what i could do better. I think I am using too many return statements. I use Typescript for type checking. Would appreciate any help! import { Link } from &quot;gatsby&quot;;  interface Props {   content: string,   color: string,   path?: string,   type?: string }  export default function Button(props: Props): JSX.Element {   let elementType;    const checkProps = () =&gt; {     const availableColors = ['blue', 'grey', 'dark-grey', 'white'];     const borderColors = [''];     let buttonStyle;      // Check if props.color exists in availableColors     if(!availableColors.includes(props.color)) {       console.error(`&quot;${props.color} color key not available for button style`);       return;     }          buttonStyle = buttonStyles[`button--${props.color}`];      // Check if props.content is valid     if(!props.content) {       console.error(`&quot;${props.content} is not valid as content`);       return;     }      // Check if props.type exists     if(!props.type) {       elementType = &lt;button className={ buttonStyle }&gt;{ props.content }&lt;/button&gt;       return;     }      if(props.type !== 'link') {       console.error(`&quot;${props.type} is not a valid type, use 'link' instead or use nothing for default button`);       return;     } else {         elementType = &lt;Link to={ props.path } className={ buttonStyle }&gt;{ props.content }&lt;/Link&gt;     }   }    checkProps();    return (     &lt;React.Fragment&gt;       { elementType }     &lt;/React.Fragment&gt;   ); }``` I know that if we solve the Maxwell equation, we will end up with the phase velocity of light being related to the permeability and the permittivity of the material. But this is not what I'm interested in - I want to go deeper than that. We know that the real speed of light is actually not changing, the decrease in speed is just apparent. Material is mostly empty, the light will still travel with $c$ in the spacing. The rare atoms will disturb the light in some way. So I am interested in how the atoms affect the light. Photon absorption-emission theory Some textbooks that I read explain it in a way kind of like this: In a material the photons are absorbed by atom and then re-emitted a short time later, then they travel a short distance to the next atom and get absorbed&amp;emitted again and so on. How quickly the atoms in a material can absorb and re-emit the photon and how dense the atoms decides the apparent speed of light in that material. So the light appears slower because it has a smaller “drift speed”. Interference theory But recently I realize an alternative explanation: Atoms respond to the light by radiating electromagnetic wave. This “new light” interferes with the “old light” in some way that results in delayed light (advanced in phase), this can easily be shown by using simple phasor diagram. Consequently effectively the light covers a smaller phase each second, which gives the impression of a lower phase velocity. However the group velocity is changing in a complicated way. I think that the first explanation does not explain the change in phase velocity of light. if we consider light travelling into a slab of negative refractive index non-dispersive material, let’s say the light is directed perpendicular to the slab. The phase velocity’s direction will be flipped, but group velocity’s direction in the material will not change. Only the second explanation can explain the flipped phase velocity direction. I guess that the velocity that we get in the first explanation is actually belongs to the group velocity. It makes sense to me that the front most of the photon stream determines the first information that the light delivers. So the question is What really cause the phase velocity of light to be decreased?  &quot;drift velocity&quot; of photons (they aren't the same photons, they are re-emitted all the time) phase difference between absorbed and emitted light something else  And also, I still don't really understand detailed explanation of the absorption-emission process for small light's wavelength (for large lambda compare to the atoms spacing, the photons will be absorbed by the phonons). The dispersion relation that we know is continuous and also some material is non-dispersive, therefore the absorption process must occur in all frequency for a certain range. So definitely it doesn't involve the atomic transition, otherwise it will be quantized. My guess is that the relevant absorption process gets smooth out by the dipole moment. What makes the spectrum continuous? EDIT: link for dispersion relation: How to Remove URLs from Google Search Engine I have used so many things like url removal request and deleted the pages etc., but still the errors are shown in my webmaster tools.  How can I remove the urls completely from Google? Books on cosmology I have finished Carroll's general relativity book, Spacetime and Geometry. I am specifically interested in cosmology, so is there any book which goes more in depth into cosmology? I prefer a mathematically rigorous book, which goes beyond the cosmology chapter in Carroll's book. The Big Bang and inflation theory should be dealt with in depth. Which one should should I use? For some reason I have always used "towards", but I see some people saying "toward", like :     A great deal of his work in economic   theory has been directed toward   strengthening the foundations of our   understanding of central banking and   social insurance--indeed, one of my   most advanced macroeconomic classes   was nothing but a set of changes rung   upon a particular model that Peter   Diamond had advanced at...   Is there a difference between the two? When should they be used? Re-install Ubuntu without losing data in home folder Is a match forfeited if a player refuses to leave after being sent off?