I'm considering moving from stock Ubuntu to Ubuntu Studio. My only concern is the low latency kernel. I've looked into what exactly it is, and know it will be great for my audio work, but I am wondering if it has any downsides?  Does it cause compatibility issues? Does it reduce the lifespan of my hardware?  Basically I am aware of the pros of the low latency kernel, I just want to know what the cons are so I can make an informed decision.  Thanks in advance :)
After installing Ubuntu Studio 12.04, I have found that it uses a low latency kernel.   I searched for an explanation and how to change back it to a real-time or generic one. However, it looks like this part of Linux hasn't been covered to explain the details.   Q: Why choose a low latency kernel over a generic or real-time one?  PS: I have already read the answers from  question and  post.
I would like to take control of my app on an iOS device (mostly an iPhone) from my MacBook Pro or Windows, doesn't matter which one.  I know that it can be accomplished via Veency, and that's exactly what I need - but I do NOT want to jailbreak my iPhone.  Is there a similar legal alternative?  If not - is it something I could develop perhaps, or will I run into some SDK limitations for such a thing? .gitignore for Visual Studio Projects and Solutions Is there a way to recover deleted data from a SSD / USB Flash drive?  All I could find were recovery for damaged drives, but I want to recover deleted data.  So how do I do this? How to Micro Manage Manipulator Storing the original document class page layout with geometry Is it possible, using the geometry package, to store (and restore) the original layout specified by the document class (in my case, the class is report)?    Here is some context.  I have been editing a long document in the default page layout for the report document class.  Now I found out that I need a title page.  There is a particular title page layout, and in fact, it works perfectly if I just load the geometry package with its default and change just two settings.  But then I want the rest of the document back in the original page layout!  I can't do something like \restoregeometry, since I think geometry just overrides the class options... i.e. there doesn't seem to be anything to restore.  Similarly, it seems I can't use \savegeometry or \loadgeometry.  So how can I get back to my original layout for the rest of the document without painstakingly hard-coding in all of the specific page layout variables?    Here is a minimum working example:   \documentclass[a4paper,10pt]{report}  \RequirePackage[a4paper,dvips]{geometry} % g1 \geometry{top=2.5cm,bottom=2.3cm}        % g2  \begin{document}  \input{the_title_page}  \SomeGeometryCommandsHere  % g3  \input{the_rest}  \end{document}   If I run the above code with the lines labeled "g" commented out, then the title page does not have the correct page layout, but the rest of the document is formatted perfectly.    If I leave lines g1 and g2 uncommented, then the title page has exactly the correct layout, but no matter what I put for g3 (e.g. \loadgeometry, \restoregeometry, etc.) I can't recover the original layout that I had when g1 and g2 were commented.  Of course, I could completely specify the original layout exhaustively in line g3, and this should in principle work.  However, I spent almost one hour on this last night and when I still couldn't get it formated correctly I decided I really needed a smarter solution. SQL MAX of multiple columns? Expectation of truncated normal When studying systems of linear equations, it's nice to remind people that the last column of the coefficient matrix holds the constants.  This is often done in books by putting a vertical line between the last column and the next to last column.  What is a good way to do this in LaTex? It seems the .NET Regex.Replace method automatically replaces all matching occurrences.  I could provide a MatchEvaluator delegate that returns the matched string after the first replacement, rendering no change, but that sounds very inefficient to me.  What is the most efficient way to stop after the first replacement? Do the topologies with the same convergent sequences coincide? Do the same sequential convergence in two topologies the result are the same topologies? Let $X$ be topological  space with topologies $\tau$, $\tau'$. Let $(x_{n})\in X$ and $x\in X$ and $(x_{n})\rightarrow x$ with $\tau$ if and only if $(x_{n})\rightarrow x$ with $\tau'$. Do the two topologies on $X$ coincide? String processing in windows batch files: How to pad value with leading zeros? How to get Saudi Arabian transit visa for road travel? Integral change that I don't understand If $f(t)$ is a Probability density function of a positive RV.  $\int_0^\infty\int_x^{\infty}f(t)dtdx$ Using fubini theorem should become $\int_0^\infty\int_0^{t}f(t)dxdt$  But why? Surely the answer is very simple but I don't see it. Fubini theorem allows the change of the order of integration. So it should become $\int_0^\infty\int_x^{\infty}f(t)dxdt$  but then I don't understand what meaning could have $\int_x^{\infty}dx$ $\displaystyle\int_{0}^{2\pi}\frac{1}{a+ \cos\theta}\,d\theta$ Prove $kf(x)+f'(x)=0 $ when conditions of Rolle's theorem are satisfied . Code coverage for wrapper class is 0% When using the web interface, there is a favorite tags section where you can select a list of tags that you view most frequently.  This has become a cornerstone of my normal  on stack overflow, but it doesn't look like this is possible in the Android app.  There should be a mechanism by which you can add some favorite tags to the nav bar. Clicking these tags will take you to a list of similarly tagged questions.  Perhaps also the feed should include a section for each favorite tag.  These would be presented on their own, much like how "hot new questions" and "new unanswered questions" appear in the feed.  Perhaps something like this: Good review audit has "possible spam" warning? I was looking through someone's edit history and I was looking at :    Why does it give this notice, while at the same time saying that it's a high-quality post? When should I load assets for optimal performance? I'm writing a game using LWJGL and Java, and was wondering if there were best practices for when to load resources.  I have seen examples that load all resources when initializing the game (XNA), ones that load the new resources needed for each level while referencing the already loaded assets again. I have been assigned this problem for homework:     Show that, if $a &lt; b + \epsilon$ for every  $\epsilon \gt 0$, then $a\le b$.   I have tried to go about this using Induction, but I don't know what the base case would be. It is obvious to me in my mind, but I don't know how to put it into mathematical terms on paper. any hints?