I'm thinking of a way to implement a large 2d map which can be easy to handle a certain area of the map to update. I've seen many 2d map using double array like int[][] gameMap = { {#,#,#,#,#}, {#,o,o,o,#}, {#,o,o,o,#}, {#,#,#,#,#} };  However editing (fixing) the map by hand would be troublesome when it gets for example 1000*1000.  so what would be a good way to do so? I heard FF14 has a map uses grid to organize each small area.
I apologize for the subjective "best" keyword.  My friend and I have started creation of a 2D adventure game. It will be top-down in the style of pokemon or zelda (just the perspective). We have been discussing methods of creating a large world-map that the player can traverse without straining the memory capabilities of our machine.  Our first impulse was to create a large map and a circle around the player in which content will be loaded. We figured this won't hold for long and decided to partition the map into sections. First we had four large sections, but realized we could simply break it down into many tiny sections.  I played some Zelda from the SNES and saw that, during the shift of a map, the content could be loaded just then. What I mean is, instead of just checking a rectangular area for data to load, we simply section the map into many tiny chunks that load and de-load data as we move from map-portion to map-portion.  Today, he told me he wanted to create a simply 2D array map[WIDTH][HEIGHT] that contains data about every grid in the game and is a constant save-to-disk operation for data that we don't need.  I'm not sure about these ideas and thought that I might as it here. Any links, resources or tutorials on the subject would be greatly appreciated as well as direct answers to our question on how to do it efficiently.
Windows Smart Screen can't be reached in Windows 10? Add a transparent image on top of a material Windows Spotlight Source and Save locations? Where are the images from  coming from?  Where are they being saved on my system?  Is there any way for me to point this at my own source of images? Slovak (and Czech) babel gives problems with cmidrule and cline I tried to use the Slovak language with the booktabs package.    Let's see a couple of cases.   slovak is included in the options to babel     \usepackage[english,slovak]{babel}   or    \usepackage[slovak,english]{babel}   or    \usepackage[slovak]{babel}`  "slovak" is NOT included in the options to babel  \usepackage[english]{babel}    Similarly two cases for \cmidrule  A. \cmidrule{2-3} is included in the table    B. \cmidrule{2-3} is NOT included in the table    If both (slovak+\cmidrule) are included (case 1A), then following error occurrs  Paragraph ended before \@@@cmidrule was complete   (and a lot of other errors)  In the other cases (1B, 2A and 2B) (NO slovak or NO \cmidrule), then pdflatex is succesful  Does anybody know why 1A is wrong?    And how to use slovak and \cmidrule together (case 1A)?  \documentclass[10pt]{book} \usepackage[english,slovak]{babel} \usepackage{booktabs}  \begin{document}  \begin{tabular}{ccc} A &amp; B &amp; C \\ %\cmidrule{2-3} A &amp; B &amp; C \\ \end{tabular}  \end{document}   I have Win7, TeXstudio 2.5.2 How to hook into the CPT's title placeholder? I want to change the default placeholder text in my Custom Post Type title field. This isn't possible while registering a new post type.  The following screenshot describes it. biblatex: \parencite in note field prints spurious ; with authoryear-icomp style When I slam my hand onto my keyboard, only a maximum of 6 keys will be registered, I've tested this for the past few minutes and was unable to get more than 6. Is this the same on all keyboards? If not, what would be the distinguishing factor, If yes: why 6 specifically?  For clarification: I do not have a usecase for this, I am simply curious Background: This question relates to versions of Delphi below 2009 (ie without Unicode support built in). I have a specification that requires me to transmit a Unicode encoded string over a TCP connection but I do not have Delphi 2009.   Question Is there a single function or very small library (I don't need too much bulk) that I can use to encode a single string into UTF-8 immediately prior sending over the wire? As a second part of my question: if there are UTF-8 encoded strings being sent back as a response, I guess I would then need another function to get it back into a Delphi string format. I understand the limitations of such Unicode support in this way. Why can't photons have a mass? Why can't photons have a mass? Could you explain this to me in a short and mathematical way? Rewrite code to make it faster Why is Jupiter so sharply defined? In photographs of Jupiter, . Being a gas giant, my naive self thinks that the atmosphere should have a more gradual cut off, creating a hazy effect similar to that on Titan. I am aware of Jupiter's immense size, so each pixel in the linked photograph is likely tens or hundreds of kilometers. Even so, wouldn't there be some small smudge? Does perhaps Jupiter's terrific gravity have any effect on the apparent edge of its atmosphere? I'm trying to align a legend inside a table caption, so that the colons are vertically aligned. I can do it with the align ambient outside of the caption, but if I use the same code inside the caption the pdf won't compile (I use LuaTeX to compile). I'm using the package caption.  EDIT: i want something like this:    for which i've written this code:  \begin{align} \begin{split} a : {} &amp; the~first~letter~of~the~alphabet \\ b : {} &amp; the~second~one \\ and : {} &amp; so~on \end{split} \end{align}   There might be a more elegant way... but i don't know it.  Anyway, I can't do it inside the caption, that's why i'm stuck. How can I make sure that my on-screen colors are consistent? I designed a mockup on my LG monitor. When I view the same design on another monitor that I own, the colors seem drastically different. I reset both of the monitors to their factory defaults, but still the issue persists. I'm wondering if some of my clients might dislike my designs because of this. What should I do?  How can I make sure that what I design is what my client sees?  Even worse still, I've realized that my laptop is showing different colors too. Give an example of a relation R on $A^2$ which is reflexive, symmetric, and not transitive In this MWE, I want to obtain bold letter for the letter "H" (compare the two "H") :  \documentclass[10 pt]{beamer} \usetheme{default} \usepackage{lmodern} % load a font with all the characters \usepackage{fontspec} \usepackage{cmbright} \SetSymbolFont{largesymbols}{normal}{OMX}{iwona}{m}{n} \usepackage{amsmath}%loads amsmath that should go before unicode-math \usefonttheme{professionalfonts} \defaultfontfeatures{Mapping=tex-text}  % This seems to be important for mapping glyphs properly  \begin{document} \begin{frame} \[ \mbox{First bold H : }\|x\|_{\mathbf{H}},\; \mbox{Second bold H : }\mathbf{H}  \] \end{frame} \end{document}   but I don't know how doing it. THe "H" produced by this MWE is tiny but no bold effect. If I use      \SetSymbolFont{largesymbols}{normal}{OMX}{iwona}{m}{n}   I obtain bold tiny "H" but the font used still not the same. Do reactions interrupt their triggers or not? In the Player's Handbook, it is pretty clear that reactions normally interrupt the thing that they are reacting to.    Xanathar's Guide to Everything, however, has explicitly changed all reactions to occurring after their triggers have finished resolving unless the ability specifies otherwise, and is reliant on that implicit assumption for several reaction abilities already.  This leads to contradictory interpretations of reactions that take implicit timing. How should this be resolved?   I'm particularly interested in how to resolve this in Adventurers League games, where players show up with perfectly legal characters reasonably expecting their abilities to work either way on account of owning or not owning XGE. In SQL Server, how do I "floor" a DATETIME to the second/minute/hour/day/year?  Let's say that I have a date of 2008-09-17 12:56:53.430, then the output of flooring should be:   Year:  2008-01-01 00:00:00.000 Month: 2008-09-01 00:00:00.000 Day: 2008-09-17 00:00:00.000 Hour: 2008-09-17 12:00:00.000 Minute: 2008-09-17 12:56:00.000 Second: 2008-09-17 12:56:53.000 Showing that ${\rm E}[X]=\sum_{k=0}^\infty P(X>k)$ for a discrete random variable Let $X$ be a discrete random variable whose range is $0,1,2,3,\ldots$. Prove that $$ {\rm E}[X]=\sum_{k=0}^\infty P(X&gt;k). $$  How to prove this? I tried a bit but unable to post due to formatting issue. Can anyone help? Many browsers and Internet companies have recently claimed that SSL Certificates with a signature algorithm of SHA1 will imminently no longer be considered secure.  Most notably, .  Yet I've read that since the SSL/TLS negotiation and Cipher Suite don't make use of plain SHA1 (or even MD5), and instead use SHA1 within an ; that using a Cipher Suite with SHA1 is still an acceptable security practice.  Is this the case?    While we're on it, is it also the case of using MD5 in a cipher suite? What do the subscripts in expectations mean in loss function Can someone explain me what this equation means? I read it from page 152 on .