I have read some boost::thread code and found a lot of overloads of operator() in a struct. For instance, in boost/thread/thread_functors.hpp, you can see something like this:    struct detach   {     void operator()(thread&amp; t)     {       t.detach();     }   };   I don't understand what the benefits are. Why not use functions like   void detach(thread&amp; t) {...}   instead?
In the  library, they are overloading the () operator.  Is this a convention in C++? For callbacks, etc.?  I have seen this in code of a co-worker (who happens to be a big Boost fan). Of all the Boost goodness out there, this has only led to confusion for me.  Any insight as to the reason for this overload?
Evaluating $\int_0^{\large\frac{\pi}{4}} \log\left( \cos x\right) \, \mathrm{d}x $ my email limit is exceeded after sending 10-12 emails..what could be the problem..as i have seen the limit is 1000 emails/day.i am not able to find out what could be the problem..Can some give me some suggestions. As i also know we can send 10 emails in a single transaction.I am sending emails in a batch class.  I am calling this batch class on button click and filling emailList with emailsId's.                      String query='Select id from Lead';//No use of this query                     Batch_send_emails bse=new Batch_send_emails();                     bse.query=query;                                                         bse.resendEmails=emailList;                     database.executebatch(bse);           **Batch Class**           if(!resendEmails.isEmpty())           {               for(String s:resendEmails)                {                   emailsLeads.add(s);                }           }           Messaging.SingleEmailMessage mail = new Messaging.SingleEmailMessage();         mail.setToAddresses(emailsLeads);        // mail.setCcAddresses(ccAddresses);         String subject='GoToMeeting Invitation Details for '+subject;         String body='test';          mail.setHtmlBody(body);          mail.setSubject(subject);         Messaging.sendEmail(new Messaging.SingleEmailMessage[] { mail });          } How to fade one material into the other? Hello blender community.  Could someone please let me know how to fix this issue? I have one material for the whole face and a different one for the lips.  there's a noticeable edge that I want to get rid of. I just want it to have an ease fade instead of a sharp edge.   what's the best way to go about this?  Thank you in advance!    Finished Update  I wanted to give an update on how it was fixed with @hexbob6 and @Lemon 's help.    I needed two textures. One is the actual colored version and the 2nd is the black and white masked version. Hexbob6 described very well on the process here:   A: The node process on how to do it.    The B/W masked texture is going to be connected to the Fac of the mixed shader along with its UV coordinates. Make sure the image is on clip instead of repeat. the 1st shader is going to be the black part of the B/W masked texture. An important thing to note is if you have a texture already for the object, be sure to connect the other UV coordinates! the 2nd shader will be the white part of the B/W masked texture.   B: This section is the UV layout called "mainUV" where all the color goes.  C: This section is the B/W masked texture to focus on the lips.  D: Just the render view  E: Best way to texture something is to be able to see it in 3D view and texture paint.  F: Just showing that there are two textures to keep track of. One is the main UV and the 2nd is to focus on the lip.   That was it. Once again thanks to those who replied and helped me figure this problem. In the process I learned other things that I didn't know about blender even though I've been using it for years. Change the title size in scrartcl I'd like to use a smaller title. I'm using the scrartcl documentclass from the . I can change it's color font but not it's size.  \setkomafont{title}{\normalfont\bfseries\small}   Everything works exept the size. Equivalent of "former" and "latter" for more than 2 items Former and latter are valid only when there are two choices.  If I have a list of more than two items, is there an elegant way to say the first one or the last one? If it is given that component of acceleration perpendicular to the velocity of a body has a constant, non-zero magnitude, how can we mathematically prove that the trajectory of the body will be circular?   I have basic knowledge of calculus, vectors and co-ordinate geometry. I can prove that the trajectory of a body in projectile motion is parabolic. I tried to follow a similar method to get an equation of circle but couldn't succeed. I tried forming parametric equations of x and y in terms of time t (the way we proceed when proving the parabolic path of a projectile) but could not reach the conclusion.  Edit: I have edited the question in order to improve it. However I still can not share my work on this question as I had asked the question almost 6 months ago and now I can not find where I tried solving it. Sincerely sorry for that. Why does the new review page sometimes shows questions to vote to close without anybody having voted to close it? So, when someone is red-green colorblind, the colors appear the same to them, like this:   And if you're totally colorblind, then things presumably just appear like they would in a black-and-white movie.  However, this isn't how ultraviolet patterns seem to work. Compare how we see this flower to the version where ultraviolet is visible:   The UV pattern is completely invisible here. However, unlike with the red and green, this isn't because yellow and UV are colors that appear identical when you can't see UV. Look at these flowers:     This time the flowers are purple, but the UV pattern is still invisible. Why is that? Shouldn't the UV pattern still be apparent on at least one of the flowers, just in a different color? And on some other flowers, the UV does appear as a different color. So:    Why is the UV invisible only sometimes?  Does it have to do with the flower using iridescent structures to produce color, instead of a pigment? Can this happen with red and green, as well? Prove that $\frac{(n-2)s^2}{\sigma^2}\sim \chi^{2}_{n-2}$ Is infinity a real number?  If not, why not?  I want some very good arguments.   Thanks.  $$\rightarrow\leftarrow\Huge\Huge\Huge\boldsymbol\infty$$ datetime.parse and making it work with a specific format existence of sequence of polynomial Is there a sequence of polynomials $P_n$ such that   $\displaystyle\lim_{n \to \infty} P_n(z) = \begin{cases} 1, &amp; \text{Im } z &gt; 0\\ 0, &amp; z \text{ is real,} \\ -1, &amp; \text{Im } z &lt; 0 \end{cases}$  I have no clue where to start from. Please provide some hints. Thanks in advance. The units of $\mathbb Z[\sqrt{2}]$ Prove that for sufficiently large $x$, $(\log x)^p<x$ where $p$ is a positive integer. A finite sum involving the binomial coefficients and the harmonic numbers Wikipedia has a proof of the identity $$ H_{n} =\sum_{k=1}^{n} (-1)^{k-1} \binom{n}{k} \frac{1}{k}$$    Curiously, there is also the identity  $$ \frac{1}{n} = \sum_{k=1}^{n} (-1)^{k-1} \binom{n}{k} H_{k} $$  Can the second identity be derived from the first one? How do we delete subscribers (emails) from Auto suppression list using SSJS. Also, Auto suppression list maintain at SF end or application level. What's the most efficient way to get experience? Now that experience does something besides render regions of a server uninhabitable due to  orb lag, what's the most efficient and safe way to get those excellent enchants?  A mob farmer may rank highly, but what about without tons of setup? Show that $\frac{(2n)!!}{(2n+1)!!}$ converges. I have a USB drive that I can see/access/modify/etc in Linux/Ubuntu but it doesn't show up on my Mac OSX.  I did sudo fdisk /dev/sdb (where my USB is) and then g to create a new GPT partition table, n to make a new partition, used all default settings, then w to save and exit.  Then I did sudo mkfs.fat -F32 /dev/sdb1 to format the partition with a FAT32 filesystem.  I ejected the USB and put it in my Mac and it doesn't show up / get detected.  What did I miss? Proving $\frac{\sin x}{x} =\left(1-\frac{x^2}{\pi^2}\right)\left(1-\frac{x^2}{2^2\pi^2}\right) \left(1-\frac{x^2}{3^2\pi^2}\right)\cdots$