I have a slideshow in my website and I wanted to use the cool looking content built-in with CSS. I am pretty sure my code is right, but for some reason, the arrows show up as boxes. I don't know what is happening. Here is my code:    .slider .nav-next:before, .slider .nav-previous:before {   -moz-osx-font-smoothing: grayscale;   -webkit-font-smoothing: antialiased;   font-family: FontAwesome;   font-style: normal;   font-weight: normal;   text-transform: none !important; }  .slider .nav-next:before, .slider .nav-previous:before {   position: relative; }  .slider .nav-next {   right: 0; }  .slider .nav-next:before {   content: '\f105';   right: -0.05em; }  .slider .nav-previous {   left: 0; }  .slider .nav-previous:before {   content: '\f104';   left: -0.05em; } &lt;span class="nav-previous"&gt;&lt;/span&gt; &lt;div class="viewer"&gt;   &lt;div class="reel"&gt;     &lt;div class="slide"&gt;       &lt;img src="images/gameplanImage.png" class="image fit" alt="" /&gt;     &lt;/div&gt;     &lt;div class="slide"&gt;       &lt;img src="images/iri.jpg" alt="" /&gt;     &lt;/div&gt;     &lt;div class="slide"&gt;       &lt;img src="images/slide03.jpg" alt="" /&gt;     &lt;/div&gt;   &lt;/div&gt; &lt;/div&gt; &lt;span class="nav-next"&gt;&lt;/span&gt;
How do you use the CSS content property to add HTML entities?  Using something like this just prints &amp;nbsp; to the screen instead of the non-breaking space:  .breadcrumbs a:before {     content: '&amp;nbsp;'; }
I'm writing an article on  and some people pointed out that this is completely useless.  My idea is to amend my article with some theories that seemed useless when they are created but found use after some time.  I came with some ideas like the Turing machine but I think I'm not grasping the right examples.  Can someone point me some theories that seemed like the Lychrel numbers and then become 'useful'? I'd like to do the equivalent of the following in LINQ, but I can't figure out how:  IEnumerable&lt;Item&gt; items = GetItems(); items.ForEach(i =&gt; i.DoStuff());   What is the real syntax? How to validate an email address in JavaScript How to make a bib entry appear also in the main document i have a huuuuge problem.  Created a snapshot and image from my instance...instance has 1000GB of disk.  Now i need to reduce it but everytime i try to create an image or a snapshot from that, i get the same error "Disk need to be at least 1000GB".  There is a way to reduce disk size directly on instance? Some workaround? Is "performance" singular or also plural? "invalid EFI file path" while booting Windows I just got my new working notebook with Windows 8 pre-installed. After installing Ubuntu 12.10 the grub menu says that there is an "invalid EFI file path" and it won't boot Windows. Ubuntu works fine...  Is there anything I can do about this? How to run Windows 10 from an external hard drive? I am currently able to boot from an external drive or multiboot USB. Taking this concept one step further, I have 3 questions:   1) Is it possible to install and run Windows 10 on a portable external hard drive or USB card with the same functionality of being installed on the internal drive?   2) Is it considered legal to do so or will it affect Windows updates in any way?   3) What are the steps to do that? (please outline steps I can follow so I don't lose a drive in the process). :)  EDIT: My question deals specifically with Windows 10, the legality and method of making it a standalone OS running from an external device and what effect if any it has on Windows Update; questions not dealt with in the other question. I have read , but it was asked in the context of servers not desktops or notebooks.  If a good amount of RAM is installed on a notebook, say 8 GB, do we still need a swap space? How to fix TikZ corners in 3D Am trying to draw a simple rectangle and there seems to be minor issue with two of the endpoints (f and d in the following). I tried line cap=rect as suggested by  but that did not seem to work.  The resulting image:    \documentclass{standalone} \setlength\PreviewBorder{5pt}%  \usepackage{tikz}  \newcommand*{\Width}{2.0} \newcommand*{\Height}{3.0} \newcommand*{\Depth}{1.0}  \begin{document} \begin{tikzpicture}%     \coordinate (A) at ( 0,       0,     \Depth);%     \coordinate (B) at (\Height,  0,     \Depth);%     \coordinate (C) at (\Height,  0,      0);%     \coordinate (D) at (\Height, \Width,  0);%     \coordinate (E) at ( 0,      \Width,  0);%     \coordinate (F) at ( 0,      \Width, \Depth);%     \coordinate (G) at (\Height, \Width, \Depth);%     \coordinate (H) at ( 0,       0,      0);%     %     \draw [blue, ultra thick,line cap=rect]%         (A) -- (B) -- (C) -- (D) -- (E) -- (F) -- cycle;%     \draw [blue, ultra thick,line cap=rect]%         (B) -- (G) -- (F) -- (E) -- (D) -- (G) -- cycle;%      \path (D)  [right] node {$d$};% Problem Point 1     \path (F)  [left ] node {$f$};% Problem Point 2 \end{tikzpicture}% \end{document}   This problem about  seems related, but I do not understand how to adapt that to my problem. If $f:E\rightarrow S$ is an elliptic curve over a scheme $S$ (so $f$ is proper and smooth of relative dimension one with geometrically connected fibers of genus one, equipped with a section $0:S\rightarrow E$), then is the sheaf $\underline{\omega}_{E/S}:=f_*\Omega_{E/S}^1$ actually free of rank one? According to the statement of Grothendieck-Serre duality in Hida's book Geometric Modular Forms and Elliptic Curves, there should be a canonical isomorphism $\underline{\omega}_{E/S}\cong\mathcal{Hom}_{\mathscr{O}_S}(R^1f_*\mathscr{O}_E,\mathscr{O}_S)$, and the first result on elliptic curves in this book is that $R^1f_*\mathscr{O}_E\cong\mathscr{O}_S$. It's also not clear to me whether $S$ is being assumed (locally) Noetherian, but if that's necessary for Grothendieck-Serre duality to hold, then I'm fine with assuming it. I can't find another reference with a statement of Grothendieck-Serre duality in this generality which does not use the language of derived categories (which I unfortunately don't understand).  The reason I'm kind of skeptical about this is that in Hida's book, as well as in Katz-Mazur, it is said that $\underline{\omega}_{E/S}$ is invertible, so that an $\mathscr{O}_S$-basis $\omega$ for $\underline{\omega}_{E/S}$ can be found locally on $S$. If the invertible sheaf in question were really trivial then one would be able to choose a global $\mathscr{O}_S$-basis for $\underline{\omega}_{E/S}$, and there would be no reason to talk about doing so locally. Hida goes on to say that, choosing an $\mathscr{O}_S$-basis $\omega$ locally on $S$ allows one to regard $(\Omega_{E/S}^1,\omega)$ as a relative effective Cartier divisor in $E/S$, which also doesn't make complete sense to me because if we can only find $\omega$ locally, how are we getting a global section $\omega\in H^0(E,\Omega_{E/S}^1)=H^0(S,\underline{\omega}_{E/S})$ (unless $\underline{\omega}_{E/S}$ really is trivial)? Numbering equations If I am writing a LaTeX document on TexMaker and I want to number my equation but most probably I will be adding details later on and I do not want to fall into retyping it all over again. So if for example I have an equation and currently called equation (1.2) that I want to refer later as in the following sentence "As you can see in (1.2)" but then I had to edit my document in a way that it becomes (1.3) now instead of (1.2) what should I do in order to avoid editing large number of equations and my reference to them? I find it very strange that $$ e^x \geq x^e \, \quad \forall x \in \mathbb{R}^+.$$   I have scratched my head for a long time, but could not find any logical reason. Can anybody explain what is the reason behind the above inequality? I know this is math community, but I'd appreciate a more intuitive explanation than a technical one. Mesh imported to Unity is inside out I'm importing a mesh i made into unity before exporting I always rotate it by -90 degrees in the X axis, then set the orientation to Y forward and Z up so when the object is imported to unity the object's orientation will fit into unity's native orientation, However whenever I do this after being importing to Unity the mesh is inside out or transparent but When I don't do the rotation of -90 on the X axis the mesh loads correctly aside from the orientation of the mesh being incorrect and it doesn't match unity's native orientation, i really can't figure it out this is the first time I'm having this problem My setup usually works in the meshes i import to unity but this time i got this problem. My document should be letterpaper and my attachments should be a4paper. I had high hopes for the \newgeometry command from the geometry package, but the documentation says      \newgeometry is almost similar to   \geometry except that \newgeometry   disables all the options specified in   the preamble and skips the   papersize-related options: landscape,   portrait and paper size options (such   as papersize, paper=a4paper and so   forth).   Any help is appreciated! I have a valid B1/B2 US visa expiring about a year from now. The passport it's in expired a few years ago, and I recently got a new one.   The passport number does not match, but the national ID number, mentioned in both, does (it used to be the same as your national ID, but not anymore)  Can I travel to the US carrying both passports? Or is it asking for trouble? (I read a few years ago that it was possible, but that might have changed)  Should I just get a new visa to avoid potential complications? Putting char into a java string for each N characters I have a java string, which has a variable length.   I need to put the piece "&lt;br&gt;" into the string, say each 10 characters.   For example this is my string:  `this is my string which I need to modify...I love stackoverlow:)`   How can I obtain this string?:  `this is my&lt;br&gt; string wh&lt;br&gt;ich I nee&lt;br&gt;d to modif&lt;br&gt;y...I love&lt;br&gt; stackover&lt;br&gt;flow:)`   Thanks Show that $2730\mid n^{13}-n,\;\;\forall n\in\mathbb{N}$   I tried, $2730=13\cdot5\cdot7\cdot3\cdot2$  We have $13\mid n^{13}-n$, by Fermat's Little Theorem.  We have $2\mid n^{13}-n$, by if $n$ even then $n^{13}-n$ too is even; if $n$ is odd $n^{13}-n$ is odd.  And the numbers $5$ and $7$, how to proceed? How do I give a villager trades with custom NBT tags Wire transfer to an intermediary bank account I sent money from a bank that doesn't have a space for intermediary bank, so I put the intermediary bank statement information where the beneficiary bank information is supposed to be.  I  don't know what will happen now.