Professional interests continue to expand, Virgo, and you're managing to keep very busy. Your income is rising, and you could be achieving a certain prominence in your field. Nonetheless, you could be looking for new opportunities. The field you're in now may not be one that you want to continue for the next 20 years. This is therefore a good day to put out a few feelers and test the waters. You might be surprised at the opportunities out there.    I think it should be "are continuing to expand."
Please tell me is there any fundamental difference between the two sentences:   Even today, people continue to use cheques.  Even today, people are continuing to use cheques.    I mean is there a difference as in time period (i.e when the action starts and when it ends). Or are the two sentence just the same and interchangeable?
Joda Time: How to get dates of weekdays on some date interval? This problem is bugging me for some time.     $f:(X,\mathcal{T}) \to (Y,\mathcal{T}')$ is a continuous bijection where $(X,\mathcal{T})$ is compact and $(Y,\mathcal{T}')$ is $T_2$ (i.e. Hausdorff and $T_1$). Then show that $f$ must be a homeomorphism.   So far I have failed to understand any relation between the compactness of domain and $T_2$-ness of the range. I tried in vain to prove that $f(U)$ is open in $(Y,\mathcal{T}')$ whenever $U$ is so in $(X,\mathcal{T})$. I know $f$ makes $X$ and $Y$ respectively $T_2$ and compact and hence makes both of them $T_4$ spaces. But that is not coming to any use. I would be glad if someone helps me with a solution. Thank you. I am working on a game and would like to include a few jump scares. So here is a rather simple question — What makes a good jump scare and when and how should they happen? If two ends were a certain "length" apart were they therefore at rest (or at least rigid) to each other? No CUDA and GPU option I have a polygon layer in QGIS, and would like to represent the polygons like in the below image:    I have tried two different approaches, none of which are satisfactory.    Using a line pattern fill, the entire polygon is filled with the line pattern. I need a blank area in the middle which is not filled in.    Using a marker line fill, I am able to keep a blank area in the middle, but the markers are rotated to align with the edges of the polygon. I need the markers to preserve the same rotation along all edges, like in the example above.  Any ideas? Story is in a medievalish setting and starts with a woman who has been falsely accused of being a witch being taken by 2 men to be sacrificed to a dragon.  She ends up befriending the (male) dragon, who is able to transform into various forms, including human, and can speak only the language of whatever form he is in. e.g. can speak English in human form, but can't in dragon form.  He needs to return to his dragon form every day at sunrise or he dies.  Contact with iron or steel causes him pain and prevents him from transforming.  Near the end of the book, he's been put in handcuffs by one of the two men from the start and the woman has to get the assistance of the other one (village blacksmith?) to remove them before sunrise, which they manage to do just in time.  I think I read it maybe 10 years ago.    I also remember it was a very short book, probably only about 100 pages. How do we remove an ex-girlfriend from a car loan? I have fish density data that I am trying to compare between several different collection techniques, the data has lots of zeros, and the histogram looks vaugley appropriate for a poisson distribution except that, as densities, it is not integer data. I am relatively new to GLMs and have spent the last several days looking online for how to tell which distribution to use but have failed utterly in finding any resources that help make this decision. A sample histogram of the data looks like the following:   I have no idea how to go about deciding on the appropriate family to use for the GLM. If anyone has any advice or could give me a resource I should check out, that would be fantastic. The value of $\lim_{n \to \infty}\int_{0}^{1}nx^ne^{x^2}dx$ is _____ I tried by taking the odd $n$ values as in that case, the integral I suppose was easier to calculate. So, denote $I_n=n\int_{0}^{1}e^{x^2}x^ndx$, then we have : $I_1=\frac{e-1}{2},\\I_3=\frac{3}{2},\\I_5=5(\frac{e}{2}-1),\\I_7=7(3-e)$ Then I tried calculating (random) values using calculator as integration was getting cumbersome. $I_{31}=2.488$, $I_{51}=2.57$. I do not see any kind of recurrence so that I can find a general term for odd $n$. I also tried the method given . The idea was that since integral doesn't depend on $n$ considering $I(n)=\int_{0}^{1}e^{x^2}x^ndx$, then $I'(n)=\int_{0}^{1}x^n\ln(x)e^{x^2}dx$, but this also doesn't lead me to any conclusion as well. I believe I couldn't get to a proper approach to tackle this question. Can someone please help with the idea that involves in solving these type of questions? Facebook: Ways to preserve image quality of uploaded images? I have seen many folks doing this  concluding that shadow from point A on the Moon can travel to point B on the Moon faster than light.  What I fail to understand here (and I am sure I am wrong), is nothing can travel faster than light. I also read about Relativity where Einstein stated that every event happening for you depends on how fast the light gets from where the event is happening to you.  This is my particular problem with this Moon shadow experiment. You cannot make a shadow travel faster than light, because in order for the "disappearance" of light to get to the Moon, it has to travel at light speed.  Here is one way to understand my point. Consider we shine a flashlight on Moon, like the guy in the linked video did, we move the finger across the face of the flashlight, before we moved the finger it was casting the shadow at Point A on Moon, after we finish moving our finger, the shadow is at Point B on the Moon.  When the finger reaches the end of it's moving length, the light waves that have left the flashlight before the finger reached there will have to hit Point B and it will take them a second and a half to get there, and another second and half for us to see that shadow on point B, which makes it 3 seconds + finger moving time for us to actually see the shadow at point B. That means shadow traveled (say) across the diameter of the Moon in 3 seconds.   So. about 3000 Km in ~3 seconds make it 1000 Km per seconds which is very tiny compared to the speed of light. How can these experiments conclude that Shadow could be made to travel faster than light? What is the obvious clue that I am missing here? When & how did Yoda come to know about the Rule of Two? Xorg: High CPU Usage (94%) on Moving Mouse (Ubuntu 18.04) whenever I move my mouse enough it causes high cpu usage. Screenshot provided is on a fresh X session.    This also causes some frequent freeze ups if I'm running some other programs e.g gaming.  [1075299.085] (II) event4  - Corsair Corsair Vengeance M90 Mouse: SYN_DROPPED event - some input events have been lost. [1077813.434] (II) event4  - Corsair Corsair Vengeance M90 Mouse: SYN_DROPPED event - some input events have been lost. [1077814.079] (II) event4  - Corsair Corsair Vengeance M90 Mouse: SYN_DROPPED event - some input events have been lost. [1077814.246] (II) event4  - Corsair Corsair Vengeance M90 Mouse: SYN_DROPPED event - some input events have been lost. [1077814.682] (II) event4  - Corsair Corsair Vengeance M90 Mouse: SYN_DROPPED event - some input events have been lost. [1077831.975] (EE) client bug: timer event4 debounce: offset negative (-18ms) [1077831.975] (II) event4  - Corsair Corsair Vengeance M90 Mouse: SYN_DROPPED event - some input events have been lost. [1077831.975] (II) event4  - Corsair Corsair Vengeance M90 Mouse: WARNING: log rate limit exceeded (5 msgs per 30000ms). Discarding future messages. [1120008.128] (II) event4  - Corsair Corsair Vengeance M90 Mouse: SYN_DROPPED event - some input events have been lost.   Is there any way for the CPU usage not to be this high?  EDIT:  I tried with other mice. The CPU usage appears to increase with the Mouse DPI or to be exact, a generic mouse will cause a CPU usage spike, but not as much as a gaming mouse.  I also checked if I have hardware acceleration enabled.  $ glxinfo | grep "direct rendering" direct rendering: Yes   EDIT 2:  CPU is an AMD FX-6350  GPU is AMD RX Vega 56 I created a bunch of filters in Gmail for a "master account" that receives forwarded mail from all of my accounts.  The filter list and web of labels/folders has grown to be rather long, and therefore a bit burdensome to manage. I would like to edit / delete / consolidate a lot of these filter rules (and folders) but it seems the only way I can interface with them is through the laundry list at Setting/Filters. It'd be cool there was an option to "View/Edit Filter" on an individual email's page, but I'm not sure if something like that currently exists.  What's the best way to view a filter rule currently being applied to an email (in Gmail)? Since the equation of mechanics are of second order in time, we know that for $N$ degrees of freedom we have to specify $2N$ initial conditions. One of them is the initial time $t_0$ and the rest of them, $2N-1$ are initial positions and velocity. Any function of these initial condition is a constant of motion, by definition. Also, there should be exactly $2N-1$ algebraically independent constants of motion.  On the other hand, Noether's procedure gives us integrals of motion as a result of variational symmetries of the action. These integrals of motion are also conserved but they are not always $2N-1$ in number. In consequence, we classify the system by their integrability.  So, what is the difference between the  and ? Why do non- have less integrals of motion when they should always have $2N-1$ constants of motion? Is it possible to get the data off of the hard drive of a PlayStation 3 that has crashed? I have already voided the warranty so I am not worried about that and I have access to quite a few tools.   I have a new PlayStation and a few saves that were not backed up. I am not worried about them but if it is possible I would love to get it moved over.   The old PlayStation will not turn on at all and I think I am going to have to pull the drive. My main concern is if I am able to transfer the files without running into any issues. I have heard that some of the stuff is specific to each PlayStation, is that true? In comics does Batman have a rule against killing? Inspired by  question, I have to admit I don't know a lot about the Comic Book Batman, but I know a fair amount about his other incarnations.   I know for example, that the 1989 movie had him kill the Joker. He vehemently wanted the Joker dead and had no compunctions about taking a life. I also know that he had a rule against killing in The Animated Series that he never broke, and that he very nearly broke it in Batman Beyond.  But as far as the comic books go, when did Batman develop a rule against killing his foes? Does he ever kill them rather than deliver them to the proper authorities? how to get line spacing greater than one and half spacing and less than double space Does anyone know how to get line spacing in a paragraph to be greater than one and half spacing and less than double spacing? I tried \renewcommand{\baselinestretch}{value} but it did not work. What are the technical differences between using a DSLR viewfinder and live view? The earlier question  asks for practical advantages of optical viewfinders. But what's the technical difference, and why does a camera behave differently in each mode?  For example, on my Nikon D5100:   Slower auto-focus — I saw this explained in the related issue, but just partially: "The other major drawback of live view is that because it requires the mirror to be locked up, it means that the auto focusing mechanism is unavailable."  option not available. No . The manual says that it's dangerous to shoot direct light, when it's on live-view. There's no range finder available.   Why are all these things different?  Live view also has some advantages, like:   automatic scene selection grid lines on the screen other smaller things, like possibly easier operation on a tripod where the viewfinder might be inconvenient to look through   Some of these things, like the tripod operation, are natural. But are there technical reasons the others can't be done with an optical finder? Are there other advantages enabled by live view for technical reasons?