Every time I go into Minecraft to change my skin there is no button to change my skin. How can I change my skin?
I have already bought the PC version on minecraft for my account. However, when attempting to change my skin, the game simply states:"You have to buy the PC edition of Minecraft."   Which is odd because I already have.  Why is this happening? How can I fix it?
I don't have a minecraft folder. I've looked through forums and videos, followed all the steps. I just don't have one. I have windows 7, and I have "view hidden files" turned on. I have look in the roaming folder of my app data folder, with hidden files turned on. I want to find my folder so I can install a mod, could someone please tell me why my folder isn't showing up? Is it possible for moderators to review more than the daily limited count? SQLite - UPSERT *not* INSERT or REPLACE Is there some clever way to do this in SQLite that I have not thought of? Basically I want to update three out of four columns if the record exists, If it does not exists I want to INSERT the record with the default (NUL) value for the fourth column. The ID is a primary key so there will only ever be one record to UPSERT. (I am trying to avoid the overhead of SELECT in order to determine if I need to UPDATE or INSERT obviously) Suggestions?  I cannot confirm that Syntax on the SQLite site for TABLE CREATE. I have not built a demo to test it, but it doesn't seem to be supported. If it was, I have three columns so it would actually look like: CREATE TABLE table1(      id INTEGER PRIMARY KEY ON CONFLICT REPLACE,      Blob1 BLOB ON CONFLICT REPLACE,      Blob2 BLOB ON CONFLICT REPLACE,      Blob3 BLOB  );  but the first two blobs will not cause a conflict, only the ID would So I assume Blob1 and Blob2 would not be replaced (as desired)  UPDATEs in SQLite when binding data are a complete transaction, meaning Each sent row to be updated requires:  Prepare/Bind/Step/Finalize statements unlike the INSERT which allows the use of the reset function The life of a statement object goes something like this:  Create the object using sqlite3_prepare_v2() Bind values to host parameters using sqlite3_bind_ interfaces. Run the SQL by calling sqlite3_step() Reset the statement using sqlite3_reset() then go back to step 2 and repeat. Destroy the statement object using sqlite3_finalize().  UPDATE I am guessing is slow compared to INSERT, but how does it compare to SELECT using the Primary key? Perhaps I should use the select to read the 4th column (Blob3) and then use REPLACE to write a new record blending the original 4th Column with the new data for the first 3 columns? Do two beams of light attract each other in general theory of relativity? In general relativity, light is subject to gravitational pull.  Does light generate gravitational pull, and do two beams of light attract each other? Constraints of relativistic point particle in Hamiltonian mechanics I try to understand constructing of Hamiltonian mechanics with constraints. I decided to start with the simple case: free relativistic particle. I've constructed hamiltonian with constraint:  $$S=-m\int d\tau \sqrt{\dot x_{\nu}\dot x^{\nu}}.$$  Here $\phi=p_{\mu}p^{\mu}-m^2=0$  $-$ .  Then $$H=H_{0}+\lambda \phi=\lambda \phi.$$   So, I want to show that I can obtain from this Hamiltonian the same equation of motion, as obtained from Lagrangian.  But the problem is that I'm not sure what to do with $\lambda=\lambda(q,p)$. I tried the following thing:  $$\dot x_{\mu}=\{x_{\mu},\lambda \phi\}=\{x_{\mu},\lambda p^2\}-m^2\{x_{\mu},\lambda\}=\lambda\{x_{\mu},p^2\}+p^2\{x_{\mu},\lambda\}-m^2\{x_{\mu},\lambda\}$$$$=2\lambda \eta_{\mu b} p^b+p^2\{x_{\mu},\lambda\}-m^2\{x_{\mu},\lambda\}=2\lambda \eta_{\mu b} p^b+p^2\frac{\partial \lambda}{\partial p^{\mu}}-m^2\frac{\partial \lambda}{\partial p^{\mu}},$$  $$\dot \lambda=\{\lambda, \lambda \phi \}=\{\lambda,\lambda p^2\}-m^2\{\lambda,\lambda\}=\lambda\{\lambda,p^2\}+p^2\{\lambda,p^2\}=2\lambda\eta_{ak}p^{a}\frac{\partial \lambda}{\partial x^{k}},$$  $$\dot p_{\mu}=\{p_{\mu},\lambda p^{2}-m^2\lambda \}=p^{2}\{p_{\mu},\lambda\}-m^2\{p_{\mu},\lambda\}=-p^{2}\frac{\partial \lambda}{\partial x^{\mu}}+m^2\frac{\partial \lambda}{\partial x^{\mu}}.$$  If we recall that $p^2-m^2=0$, then we get from the third equation: $\dot p=0$, and from the first: $$\dot x_{\mu}=2\lambda\eta_{ak}p^{a}.$$  So we have    $\dot x_{\mu}=2\lambda\eta_{\mu b}p^{b}.$ $\dot \lambda=2\lambda\eta_{ak}p^{a}\frac{\partial \lambda}{\partial x^{k}}.$ $\dot p=0.$   But I don't know what to do next. Can you help me? using gb4e keeping interlinear glosses together on the same page I am using gb4e for several hundred interlinear glosses in my dissertation. Several of the examples span more than one page, that is, the vernacular and gloss will be on one page, while the free translation appears at the top of the next page.   How can I keep all three elements together on the same page? I often have subexamples (a, b, c) that don't need to stay together. That is, 1a can be on one page, and 1b on the next, as long as vernacular-gloss-free translation for each subpart stay together.  In the MWE below, the free translation is at the top of page 2, while the vernacular and gloss are at the bottom of page 1.  \documentclass[11pt,letterpaper]{article} \usepackage{lipsum} \usepackage{gb4e} \noautomath \begin{document} \lipsum[1-4] \begin{exe}     \ex \gll wuz x̃ũch it-ak xohish-em\\              1\textsc{sg.prn} bread eat-\textsc{inf} want.\textsc{prs}-1\textsc{sg}\\         \glt `I want to eat bread.'  \end{exe} \end{document}   A solution was proposed to a similar question (), but it requires me to manually look for what could be dozens of orphans throughout my dissertation (and doesn't work when applied to my example, since it still strands the FT). I would prefer a more elegant solution that takes care of the problem automatically. Welcome back message suggests to upvote questions and answers even when questions are locked I just opened a URL to a question on programmers.SE and got the message:     But the question was locked, so I couldn't do what it asked me to do.  I consider this to be a very minor edge case bug and it's likely not worth investing developer time into it. But since this  I guess it's worth reporting even if it's just for making you aware of it. How can I combine two or more querysets in a Django view? I am trying to build the search for a Django site I am building, and in that search, I am searching in three different models. And to get pagination on the search result list, I would like to use a generic object_list view to display the results. But to do that, I have to merge three querysets into one. How can I do that? I've tried this: result_list = [] page_list = Page.objects.filter(     Q(title__icontains=cleaned_search_term) |     Q(body__icontains=cleaned_search_term)) article_list = Article.objects.filter(     Q(title__icontains=cleaned_search_term) |     Q(body__icontains=cleaned_search_term) |     Q(tags__icontains=cleaned_search_term)) post_list = Post.objects.filter(     Q(title__icontains=cleaned_search_term) |     Q(body__icontains=cleaned_search_term) |     Q(tags__icontains=cleaned_search_term))  for x in page_list:     result_list.append(x) for x in article_list:     result_list.append(x) for x in post_list:     result_list.append(x)  return object_list(     request,     queryset=result_list,     template_object_name='result',     paginate_by=10,     extra_context={         'search_term': search_term},     template_name=&quot;search/result_list.html&quot;)  But this doesn't work. I get an error when I try to use that list in the generic view. The list is missing the clone attribute. How can I merge the three lists, page_list, article_list and post_list? There are several spells that require the target to be "humanoid" such as , , etc.  However, if the target is Polymorphed after that spell has been successful, then what happens?  Does the change in form to Beast end the spell effects? Does it suppress the spell until the correct form returns? Does it do something else? Linear transformation $T:\mathbb{R}^{n}\rightarrow\mathbb{R}^{n}$ such that $T^{2}=\lambda T.$ Let $T$ be a linear transformation $T:\mathbb{R}^{n}\rightarrow\mathbb{R}^{n}$ such that $T^{2}=\lambda T$ for some $\lambda\in\mathbb{R}.$ Then which of the following is/are true?  $1.\|T(x)\|=|\lambda|\|x\|$ for all $x\in\mathbb{R}^n.$  $2.$ If $\|T(x)\|=\|x\|$ for some non-zero $x\in\mathbb{R}^{n}$, then $\lambda=\pm 1.$  $3.T=\lambda I$ where $I$ is the identity transformation on $\mathbb{R}^{n}.$  $4.$ If $\|T(x)\|&gt;\|x\|$ for a nonzero vector $x\in\mathbb{R}^{n},$ then $T$ is singular.  According to me since $T^{2}=\lambda T$ we have $T$ satisfies the polynomial $x^{2}-\lambda x.$ So choices for its minimal polynomial are $x,x-\lambda,x(x-\lambda).$ So $3$rd option is clearly incorrect and $4$th option is not satisfied if $T=I$ and hence correct one. I am confused in first two options . Please help me. Thanks in advance. Artinian affine $K$-algebra How to install Ubuntu on a laptop with Windows 10 I want to install Ubuntu and remove Windows 10 , but when you restart the PC does not read the Ubuntu installer that is on a bootable USB. RAII and smart pointers in C++ In practice with C++, what is , what are , how are these implemented in a program and what are the benefits of using RAII with smart pointers? I hear so many terms involving the word "linear". Linear function, linear equation, linear system, linear operator, linear transformation, linear mapping, linear space, linear algebra, linear electrical circuits, linear filters, linear electrical elements, linear approximation, linear optimization.  I'm getting crazy trying to understand the application of the "linear concept" to all this aspects (function, equation, mapping, system, operator, transformation, algebra, etc.) and I wish to know the one essence that is to be linear. What something has to be to be linear? If I say something is linear, what do I know for sure about that something (no matter what the something is)?       I heard a definition of linearity is by homogeinity (scaling the input results in a scaled output) and addition (summing the inputs results in summing the outputs). Can I apply this simple definition to all the branches (operator, mapping, system, transformation, algebra, ...) I mentioned ? Do they all behave like a line ?  y = ax + b, for example, is a line but doesn't behave like a line because y is not linear. I'm going through MSIL and noticing there are a lot of  instructions in the MSIL.  The MSDN article says they take no action and are used to fill space if the opcode is patched. They're used a lot more in debug builds than release builds.  I know that these kinds of statements are used in assembly languages to align later instructions, but why are MSIL nops needed in MSIL?  (Editor's note: the accepted answer is about machine-code NOPs, not MSIL/CIL NOPs which the question originally asked about.) Combine the output of two commands in bash Is it possible to combine output from these two commands?  node ~/projects/trunk/index.js  python ~/projects/trunk/run.py run   Neither command exits so I'm not sure how to do this. How add 14 days on end date I have End Date column and I want to add 14 Days on it auto when created, can I do it by workflow? Can I do it via jQuery. If yes how? if no how I can do it? Paucity of words for relationships Please refer the following questions asked elsewhere on this site:       I am a native Hindi speaker; Hindi has a plethora of terms referring to relationships. To take a trivial example, the term uncle may refer to father's elder brother, father's younger brother, mother's brothers, father's sister's husband, mother's sister's husband, all of which have specific addresses in Hindi.  I discussed the same with one of my teachers. She had the opinion that the development of language mirrors the cultural moorings of the society that uses the language. Now, since all of the above relationships have distinct status and reverence in the Hindi speaking society, that calls for different addresses. That may well not be the case in English speaking societies.  Is that correct? What other linguistic reasons may account for such a dearth of vocabulary in English in this area? I am new to Game Development, All I have developed is some 2d Games, using Game Maker by . There game development is much more easy, just as simple as Drag and Drop. But, Now I wish to evolve in Game Development, and wanna try some hands with the common programming languages like, Java, C++ or C. In order to achieve this, I came around the first topic, Game Engine. So, What is Game Engine.? That is a broad question, with various answers. I came out with some conclusion after reading various links,  Wikipedia: A game engine is a system designed for the creation and development of video games. The core functionality typically provided by a game engine includes a rendering engine for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, and a scene graph.  It exists to abstract the (sometime platform-dependent) details of doing common game-related tasks, like rendering, physics, and input, so that developers (artists, designers, scripters and, yes, even other programmers) can focus on the details that make their games unique. Engines offer reusable components that can be manipulated to bring a game to life. Loading, displaying, and animating models, collision detection between objects, physics, input, graphical user interfaces, and even portions of a game's artificial intelligence can all be components that make up the engine.  Now what I understand is, Game Engine takes care of all the common work, like physics, loading etc... As far my question is concerned, what is a Game Engine (Programmatically)? Is it a Library? With pre-defined functions and classes, which can be inherited? Or what so ever, what is it? How can I make things link url references, my index, table of contents, and cross references clickable links in documents produced by LaTeX? I generally use pdflatex to produce my documents.