 no matter how far you'd get in the lead, there was always going to be somebody right there with you trying to take that spot. And more so in this, I think, like Burnout has it, these kind of arcade racers have that aspect, but the reason that I believe they have that aspect is because their whole core is centered around the competitive play of it. In other words, if you spend your time in the lead on games like these, Split Second, Burnout, you're not...