 And the whole idea is we're able to rapidly make these updates versus in the past where it may take a really long time to make an update. We want to update very often. And it's really going to be based on sort of feedback. It's going to be based on whatever theater we might be operating in. And each unit is a little bit different as far as what assets they have. So there's going to be some tailoring to that unit. So we want to be able to make sure that we're keeping up with