title: how much vertices in SceneKit can apple devices handle
body: <p>I am designing a 3D game for ipad and iphone using SceneKit. I noticed that the ipad 3 cant handle the game, although I only use less than 3k vertices and 2 lights. Pretty strange. Could someone give approximate numbers of how how much vertices counted by sceneKit statistics can various Aplle devices handle? </p>
  
  <p>EDIT: I'm down on 500 vertices. It STILL cant handle it :O</p>
  
  <p><a href="https://i.stack.imgur.com/bo2Cu.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/bo2Cu.png" alt="enter image description here"></a></p>