title: Good 2D Collision Response References
body: <p>Hey, I'm currently looking for various methods of implementing collision response in 2D video games, something similar to this tutorial Metanet has: <a href="http://www.metanetsoftware.com/technique/tutorialA.html" rel="noreferrer">N Tutorial</a> I'm looking to implement something in XNA, but any language would be fine. I'm more interested in <strong>implementing programmatically</strong>  than actual theory. I'd prefer more beginner friendly material, but I do welcome more advance topics.</p>
  <p>So could someone suggest some good 2D collision response articles/books?</p>
  <p>(PS: I'm more interested in response than detection)</p>