title: How to use GVR pools and PoolManager
body: <p>I want to use several <a href="https://github.com/googlevr/gvr-unity-sdk/blob/27666a66e54427758c8a6aaa6701084ffd456cff/Assets/GoogleVR/Demos/Scripts/ScrollingUIDemo/Pooling/GameObjectPool.cs" rel="nofollow noreferrer">GameObject pools</a> so I need the pool <a href="https://github.com/googlevr/gvr-unity-sdk/blob/27666a66e54427758c8a6aaa6701084ffd456cff/Assets/GoogleVR/Demos/Scripts/ScrollingUIDemo/Pooling/ObjectPoolManager.cs" rel="nofollow noreferrer">manager</a> but I don't understand how to use it and I couldn't find any docs.</p>
  
  <p>How am I supposed to define a new pool that uses a GameObject called "enemy" for example?</p>
  
  <p>Am I supposed to inherit a new concrete class from GameObjectPool? </p>