title: C Communication between process
body: <p>My university professor has asked me to develop a project in C for Unix machines.
  I should do a soccer championship emulator, in which there is a parent, and there are some child(every match between two teams).
  The parent must create the matches, and the matches must tell the end result to the parent.</p>
  
  <p>I think the best thing to do is to use fork() syscall and unnamed pipes.</p>
  
  <p>What do you think about?</p>
  
  <p>Thanks</p>