title: Disabling mouse Input to a GameObject
body: <p>Is there a way in Unity to disable mouse inputs to a GameObject without removing/disabling the collision box?</p>
  
  <p>I want to write a script that would ignore the mouse input of the object after it was pressed once. It's not hard to do so within the scope of the script, but I want other scripts on that objects to ignore mouse input without modifying all the other scripts.</p>