title: The D Programming Language for Game Development
body: <p>Recently I've been bothered because I reached a point in which C++ (even 0x) felt very limited, so I started looking for alternatives.</p>
  
  <p>Forget Java, C#, Python or Ruby. I still like the low-level nature of C++ and I'm not fond of virtual machines. Further, I'm a game engine developer, so I have to develop core routines which must be really fast, and lately I've been hungry for code expressiveness. C++ is an <em>almost-there</em> language for me, but there are many exceptions on how to use templates, and GCC isn't optimizing stuff as well as I'd hoped it would.</p>
  
  <p>So I'm considering to start learning D.</p>
  
  <p>Do you think it will suffice my needs as a game developer? I'm wary because I've never heard of D being used for that.</p>
  
  <p>Thanks!</p>