title: use actionscript 3.0 to detect class of symbol that is clicked
body: <p>I am trying to create a simple drag and drop Flash program where a user can drag xmas ornaments onto a tree. Instead of being able to drag the ornament once, I want a function so that every time an ornament is clicked on, it adds a new ornament of the same class to the stage where the ornament is clicked. Currently I have this working but there is one problem. It is not dynamic. Looking in the "drag" function, I have chosen the class "Symbol31" as the default ornament that gets added. Instead, I want the ActionScript to read the class of the ornament that was clicked on and to add that class, not "Symbol31" everytime.</p>
  
  <p>Please see my code below.</p>
  
  <p>Thanks</p>
  
  <pre><code>public class DragDrop extends MovieClip
  {
      private var originalX:Number;
      private var originalY:Number;
  
      public function DragDrop()
      {
          originalX = this.x;
          originalY = this.y;
          this.addEventListener(MouseEvent.MOUSE_DOWN, drag);
      }
  
      private function drag(event:MouseEvent):void
      {
          if(event.target.x&gt;Number(600))
          {
              var newOrnament:Symbol31 = new Symbol31();
              newOrnament.x=originalX;
              newOrnament.y=originalY;
              this.parent.addChild(newOrnament);
              newOrnament.startDrag();
              newOrnament.addEventListener(MouseEvent.MOUSE_UP, drop);
          }else{
              this.startDrag();
              this.parent.addChild(this);
              this.addEventListener(MouseEvent.MOUSE_UP, drop);
          }
  
      }
  </code></pre>