title: Opengl Equivalent to Texture Blending?
body: <p>Is there equivalent functionality to Directx's texturing blending? <a href="http://msdn.microsoft.com/en-us/library/windows/desktop/bb206241%28v=vs.85%29.aspx" rel="nofollow">http://msdn.microsoft.com/en-us/library/windows/desktop/bb206241(v=vs.85).aspx</a></p>
  
  <p>It basically blends several textures together before applying it onto the mesh.</p>