title: Change color of text during runtime (Unity)?
body: <p>I have a <strong>GameObject</strong> embedded inside my Canvas that has a "<strong>Text (Script)</strong>" Component. I wish to alter the <code>color.a</code> attribute during runtime of that element. Does anybody have an idea of how to do it? I can't seem to access it with any <code>GetComponent&lt;Type&gt; ()</code> command.</p>