title: LibGDX Sprite Rendering issues
body: <p>I'm using LibGDX and having an issue rendering Sprites, I've been working on it for 6hours now, and now I'm almost at the point where I want to rip my own hair out.</p>
  
  <p>If I just draw the sprite, the sprite draws like so (the small green thingy: <a href="https://gyazo.com/6a70bb710fdd6bb9d372cef050cb6c4e" rel="nofollow">https://gyazo.com/6a70bb710fdd6bb9d372cef050cb6c4e</a></p>
  
  <p>If I draw anything after that, lets say my rayHandler, the sprite doesn't draw: <a href="https://gyazo.com/432d7cbd19f55b6be7252537b14cd35b" rel="nofollow">https://gyazo.com/432d7cbd19f55b6be7252537b14cd35b</a></p>
  
  <p>Here is my render method:</p>
  
  <pre><code>    @Override
  public void render(float delta) {
  
      /**
       * Clear screen.
       */
      Gdx.gl.glClearColor(0, 0, 0, 0);
      Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
  
      continuousInput(delta);
      update(delta);
  
      /**
       * Start 'spriteBatch'.
       */
      spriteBatch.begin();
      spriteBatch.setProjectionMatrix(cameraHandler.orthographicCamera.combined);
      spriteBatch.disableBlending();
  
      /**
       * Render our handlers
       */
      spriteBatch.draw(texture, 100, 1);
      //mapHandler.render(delta);
    //  lightHandler.render(delta);
   //   playerHandler.render(delta, spriteBatch);
      spriteBatch.draw(texture, 100, 1);
      spriteBatch.draw(texture, 1, 1);
  
      /**
       * End 'spriteBatch'.
       */
      spriteBatch.end();
  }
  </code></pre>
  
  <p>My project is rather big so I won't include any specific classes, but if you guys know this as a common problem then a solution would be extremely helpful.
  Here is the code for my entire project, it got messy at the end because I was extremely aggitated.</p>
  
  <p>NOTE: The map and everything renders fine, I think it's an issue with the spriteBatch but I can't figure it out.</p>
  
  <p>SOURCE: <a href="http://www.filedropper.com/resident" rel="nofollow">http://www.filedropper.com/resident</a></p>
  
  <p>Once again, thank you! Any response is appreciated.
  - Jake</p>