title: How to load sprite from another class and change it on input XNA
body: <p>I am just learning XNA and i have some basic questions.</p>
  
  <ol>
  <li><p>Let's say I have class Car and want to load/draw sprites. How should I do it? Xna created methods for that but they are in Game class.</p></li>
  <li><p>After I deal with loading my sprite using custom class my class to have 3 states and depending on state. I want it to draw different sprite. I would like to have them all loaded in array of Texture2d.</p></li>
  </ol>