title: Make an object model of a rubik's cube
body: <p>I've made a small algo which allows me to resolve a rubik's cube on the paper.</p>
  
  <p>I now want to implement it, but I can't found an object representation which satisfied me.</p>
  
  <p>I easily can see a rubiksCube object, and a "cube" object, which can be implemented by a face, a corner or an edge.</p>
  
  <p>But I need some objects between, to specify on which place is which cube.</p>
  
  <p>The final goal is that I can easily make some rotation on it.</p>
  
  <p>Do you have an idea about how to represent this?  </p>
  
  <p>Thank you very much</p>