title: Android Imageswitcher how to set initial selection
body: <p>Im using an imageswitcher and want to know how to programatically set the initial selected item in my gallery of images.</p>
  
  <p>Currently on activating the image selection activity the selection always defaults to the first in the array of available images. If a user has previously selected one I would like to recall that item as the first presented image in the switcher gallery. </p>
  
  <p>On selection I am sending the selection int to a 'global variable' which I could use to call when the activity is recalled. </p>
  
  <pre><code>mSwitcher = (ImageSwitcher) findViewById(R.id.switcher1);
      mSwitcher.setFactory(this);
      mSwitcher.setInAnimation(AnimationUtils.loadAnimation(this,
              android.R.anim.fade_in));
      mSwitcher.setOutAnimation(AnimationUtils.loadAnimation(this,
              android.R.anim.fade_out));
  
      Gallery g = (Gallery) findViewById(R.id.gallery1);
      g.setAdapter(new ImageAdapter(this));
  
      int texPositionVariable = 2;
      mSwitcher.setImageResource(mImageIds[texPositionVariable]);  // should load position 2 but doesn't
  
      g.setOnItemSelectedListener (new AdapterView.OnItemSelectedListener() {
          @Override
          public void onItemSelected(AdapterView&lt;?&gt; parent, View v, int position, long id) {
              mSwitcher.setImageResource(mImageIds[position]);
              Log.d("textureselected",String.valueOf(position));
              GlobalVariables.setTexture((float)position);
              mView.requestRender();
          }
          @Override
          public void onNothingSelected(
                  AdapterView&lt;?&gt; paramAnonymousAdapterView) {
          }
      });
  
  public class ImageAdapter extends BaseAdapter {
      public ImageAdapter(Context c) {
          mContext = c;
      }
  
      public int getCount() {
          return mThumbIds.length;
      }
  
      public Object getItem(int position) {
  
          return position;
      }
  
      public long getItemId(int position) {
  
          return position;
  
      }
  
      public View getView(int position, View convertView, ViewGroup parent) {
          ImageView i = new ImageView(mContext);
  
          i.setImageResource(mThumbIds[position]);
          i.setAdjustViewBounds(true);
          i.setLayoutParams(new Gallery.LayoutParams(200, 150));
          i.setBackgroundResource(R.drawable.long1);
          return i;
      }
  
      private Context mContext;
  
  }
  
   private Integer[] mThumbIds = {
          R.drawable.textures00, R.drawable.textures01,
          R.drawable.textures02, R.drawable.textures03,
          R.drawable.textures04, R.drawable.textures05,
          R.drawable.textures06, R.drawable.textures07};
  </code></pre>
  
  <p>Thanks.</p>