title: Why does xcode 4.3.2 hang when archiving?
body: <p>When I attempt to archive a build, xcode hangs with the colorful spinny wheel of death. It used to work fine, but I can no longer browse the archive anymore unless I delete the archive files manually. I can build to a device fine without problems though. I deleted all content from the archives manually (by deleting the actual archive files) and the archive/organizer pane shows fine, because nothing is in it (because I deleted the archives). But when I attempt to archive again, it builds, then attempts to open the archive/organizer window again, and it hangs. The archive file it does produce though is about a 30 meg archive file... But I'm afraid to use it..</p>
  
  <p>While the spinny wheel of death is spinning, opening "Activity Monitor" shows the following:
  "xcodebuild" has about 80% CPU usage
  "opendirectoryd" has about 30% CPU usage.</p>
  
  <p>I have uninstalled and reinstalled XCode 4.3.2 on Lion with no results.</p>
  
  <p>I'm also building projects from Unity3D..</p>
  
  <p>Someone mentioned the following in a different thread: "I had similar problems I found that a symbolic link I did was the cause of the problem from /Developer/usr/bin to /usr/bin (because Xcode 4.3 moved some of the execs)"</p>
  
  <p>I have nothing like this going on. And moving all of the classes to a new "project" doesn't help because the project is created brand new each time when I build from within Unity.</p>
  
  <p>XCode 4.3.2
  Mac OS X (10.7.3)</p>
  
  <p>Any ideas or suggestions would be very helpful to me. Anything at all.
  Thanks.</p>