title: GetComponentInChildren with child index when there are multiple child objects
body: <p>How can I select from which child I want to get a component from using <code>.GetComponentInChildren</code> when I have multiple child objects?</p>
  
  <p>With this code I get the <code>MeshRenderer</code> of the first child only.</p>
  
  <pre><code> selectedObj.GetComponentInChildren&lt;MeshRenderer&gt;().material.SetColor("_EmissionColor", Color.red);
  </code></pre>