title: How to get more faster touch frequency for ACTION_MOVE
body: <p>I'm programming a game in which as I touch the screen a ball follows my movement.
  My touch code resembles this:</p>
  
  <pre><code>...
  case MotionEvent.ACTION_MOVE:
  ballX = currentX;
  ballY = currentY;
  invalidate(); 
  </code></pre>
  
  <p>And naturally I handle the OnDraw event and drawing the Oval with drawOval.</p>
  
  <p>As the application starts in the simulator all works as instructed but it seem that by increasing the velocity of the touch (mouse) the ball moves with a very high latency so that as I stop to move, I should wait up to 1 sec while the ball reaches the last position. Is there a way to increase the frequency of the ACTION_MOVE events to fire faster or to improve the overall behavior of this program ?</p>