title: Drawing GUI stuff in scene view Unity3d
body: <p>is there anyway to draw stuff on scene view without calling OnSceneGUI? </p>
  
  <p>or is there a way to get OnSceneGUI to get called even if the object with the script attached is not selected?</p>
  
  <p><strong>Edit:</strong> Looks like I wasn't explicit enough on what I was asking for so here's a little update:</p>
  
  <p>I have a whole bunch of controls shown as GUI objects on my Game Scene that are used by the game designers to more easily test the game. Since these tools are for development use rather than deployment, I wanted to move these to the scene window instead. </p>
  
  <p>Unfortunately I am only able to display these GUI tools if the object that contains the script with the "OnSceneGUI" method is selected. Instead I want them to be displayed whenever the game is running and regardless of the selected object.</p>