title: How to place object in specicifc place with tiled and AndEngine?
body: <p>I am using AndEngine to create a Test run project. </p>
  
  <p>I am doing well so far. The only problem i run into is when using Tiled map editor and i load the tmx. file into the project. The map is loaded correctly, but i am having trouble understanding how the whole tile piece works. How would you go about positioning a Charactor or a object on a specific area of the map like if you have a grown how do you set place the object on the top of the ground for a side scroller type game?</p>
  
  <p>And also is there collision detection so if the character is on the ground then it does something?</p>
  
  <p>Thanks for all the help!</p>