title: Treat multiple objects like one - WPF
body: <p>I am making a WPF soccer game using C#, and was wondering if it was possible to, say, put players in a class and when the ball hits them the same collision properties apply to all. And when you get the bounds for a bunch of objects, it gets the bounds for all in one sweep.</p>
  
  <p>Anyway, is it possible to treat multiple, identical but separate objects as one? And how?
  Thx</p>