title: Monitor a programs data transfer
body: <p>Is there a way to monitor what data a program sends and receives from the internet? So for example if you have a game and it takes some information from a server, since the program would have to be told the information, is there a way of recording that and reading it? I've read a few questions similar but they were all focused on how much data was transferred. I what to know what data is being transferred</p>