title: GLFW Unresolved Symbol
body: <p>For a current project I need to use OpenGL in C++, so I went with the usual choice of GLEW+GLFW. I'm currently also following the tutorial <a href="http://www.opengl-tutorial.org/" rel="nofollow">here</a> (first one, opening a window).</p>
  
  <p>As of right now, I've got their projects building when I download their .zip, and run them in VC10, however I am unable to create my own projects.</p>
  
  <p>As mentioned before, I'm running VC10, and so far I've got GLEW and GLM all set up, however GLFW is being a pain. I've set it up as usual (configuring the linker, setting C++ project settings, adding the OpenGL32.lib along with the other necessary libraries, etc.), however I'm still getting the following error when building:</p>
  
  <p><code>1&gt;glfw3.lib(gamma.obj) : error LNK2019: unresolved external symbol __libm_sse2_pow_precise referenced in function _glfwSetGamma</code></p>
  
  <p>I'm currently trying it with the pre-compiled binaries on 3.0.3, and I get the same results when building from source on 3.0.4 (they apparently discontinued VC10 support starting at 3.0.4).</p>
  
  <p>It is worth noting that I'm running Win7 (64-bit), VC10 (32-bit), and GLFW 3.0.3/3.0.4 (32-bit)</p>
  
  <p>How do I go about fixing this? </p>