title: three.js OrbitControls follow mouse pointer
body: <p>I made some website that implemented with three.js for a 3d graphical project.</p>
  
  <p>I have to use <code>OrbitControls</code> for zoom in/out with mouse wheel. (And now I'm using it)</p>
  
  <p>But I wonder that <code>OrbitControls</code> has some properties that can make the camera follow mouse pointer?</p>
  
  <p>Reference site is here: <code>https://50-jahre-hitparade.ch/</code></p>
  
  <p>Access that site and move the mouse pointer, camera follows the mouse pointer.</p>
  
  <p>I want to implement 100% same with the above site's camera move.</p>
  
  <p>Is there any solution for this?</p>
  
  <p>Thanks.</p>