title: Send #define line with packets from server to client
body: <p>I have a game server. He communicates with the client via packet. I want to send line
  <code>#define</code> From the server to the client with a packet.
  In this way not I be forced to recompile the source to the client always.</p>
  
  <p>Basically I can activate functions that are source directly from server to client.</p>
  
  <p>I just need an example about this. :D Please help.</p>
  
  <pre><code>typedef struct define_packet_send {
  BYTE header;
  int define_max_len[20];
  long data;
  }
  </code></pre>
  
  <p>But how to send the define in a specific file. I hope you guys you understand what i mean.</p>