title: libgdx - scene2d.ui label height
body: <p>Why is this happening?</p>
  
  <pre><code>TextBounds tBounds1 = game.font.getWrappedBounds("blah\nblah\nblah", 300);
  System.out.println(""+tBounds1.height); // outputs 79.0001
  TextBounds tBounds2 = game.font.getWrappedBounds("blah", 300);
  System.out.println(""+tBounds1.height); // outputs 20.00002
  </code></pre>
  
  <p>So the variable <code>tBounds1</code> has changed simply by calling <code>getWrappedBounds()</code> on another variable. How is this even...?</p>