title: Cocos2D in UIKit app?
body: <p>Right now I am properly and completely implemented Cocos2D and FontLabel (Cocos2D needed file), into my project. I need to use Cocos2D in only one of my UIViews. Does anyone have any tutorials or tips they can give me so I can use Cocos2d like I usually would but just in my UIView in my UIKit app?</p>