title: Winsock UDP packets being dropped?
body: <p>We have a client/server communication system over UDP setup in windows.  The problem we are facing is that when the throughput grows, packets are getting dropped.  We suspect that this is due to the UDP receive buffer which is continuously being polled causing the buffer to be blocked and dropping any incoming packets.  Is it possible that reading this buffer will cause incoming packets to be dropped?  If so, what are the options to correct this?  The system is written in C.  Please let me know if this is too vague and I can try to provide more info.  Thanks!</p>