title: Re-using AudioTrack instances
body: <p>We've encountered the memory leak in the AudioTrack class (http://code.google.com/p/android/issues/detail?id=17995)</p>
  
  <p>Is there anyway to re-use AudioTrack instances with different waveform data?
  The AudioTracks need to be in static mode for low latency.</p>
  
  <p>We basically want allocate (for example) 16 AudioTrack instances and re-use them whenever we play some sound-fx. The problem seems to be writing to an AudioTrack that has been used causes a crash, even if the AudioTrack has been stopped.</p>
  
  <p>Anyone care to help up out please? Is what I'm trying to do even possible?</p>
  
  <p>Thank you,</p>
  
  <p>Steve.</p>