title: Does it help perf/memory pressure to use an image loader on local resources/icons in Android?
body: <p>I use an image loading library (Picasso) to do image loading/display for remote images, and it works very well. However, for local resources (mostly smaller image icons) I've been simply putting the image directly in the xml (via src="@drawable/image_name").</p>
  
  <p>Should I also be using Picasso (or Glide, etc) to load these smaller local images? If so, should I do so for both lists (shown via RecyclerView) and one off icons? Currently loading these local resources w/o a loader is working, but I would like to improve perf if possible.</p>
  
  <p>Thanks!</p>