title: AUDIOFOCUS_LOSS called after a phone call in android
body: <p>I'm trying to pause media player when the phone rings. I use the sample code from android site. It's like this;</p>
  
  <pre><code>public void onAudioFocusChange(int focusChange) {
          switch (focusChange) {
          case AudioManager.AUDIOFOCUS_GAIN:
              // resume playback
              if (mMediaPlayer != null &amp;&amp; !mMediaPlayer.isPlaying()) {
                  mMediaPlayer.start();
                  mMediaPlayer.setVolume(1.0f, 1.0f);
              }
  
              break;
  
          case AudioManager.AUDIOFOCUS_LOSS:
              // Lost focus for an unbounded amount of time: stop playback and
              // release media player
              stopMediaPlayer();
              break;
  
          case AudioManager.AUDIOFOCUS_LOSS_TRANSIENT:
              // Lost focus for a short time, but we have to stop
              // playback. We don't release the media player because playback
              // is likely to resume
              if (mMediaPlayer.isPlaying())
                  mMediaPlayer.pause();
              break;
  
          case AudioManager.AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK:
              // Lost focus for a short time, but it's ok to keep playing
              // at an attenuated level
              if (mMediaPlayer.isPlaying())
                  mMediaPlayer.setVolume(0.1f, 0.1f);
              break;
          }
      }
  </code></pre>
  
  <p>When the phone rings AUDIOFOCUS_LOSS_TRANSIENT is sent; which is OK. And when the call ends the AUDIOFOCUS_GAIN is sent and the player continue to play; which is also OK. But right after sending AUDIOFOCUS_GAIN, AUDIOFOCUS_LOSS is sent. Have any ideas why it is losing audio focus? Thx in advance.</p>