title: How to get the "Return" key from the Android TouchScreenKeyboard (Unity, C#)
body: <p>I have an <code>InputField</code> component that once I press my physical keyboard key <strong>Return</strong> the text in the <code>InputField</code> is saved. I want the same thing to happen when pressing my Android TouchScreenKeyboard "OK" or "Done" (I also tested with <code>keyCode.Enter</code> and that does not work). Do you know a specific KeyCode for it? Or maybe another way to achieve this?</p>
  
  <p>This is the code that works with my physical keyboard:</p>
  
  <pre><code>if(Input.GetKeyDown(KeyCode.Return) || Input.GetKeyDown(KeyCode.KeypadEnter))
  {
     doThis(); //Saving the input's text to a variable
  }
  </code></pre>
  
  <p>I want the same result when pressing "OK" or "Done" in my Android's TouchKeyboard. When pressing the mentioned choices, the TouchKeyboard gets hidden but the data in the <code>InputField</code> doesn't submit. I have created an on-screen button that calls the function <code>doThis()</code> as a workaround, but I want to avoid this.</p>