title: JavaScript Failed to execute 'drawImage'
body: <p>Ok so I'm creating a game with JavaScript Canvas Elements and such. I've been able to load in TONS of Images, but on a select few, JavaScript replies with Errors such as </p>
  
  <blockquote>
    <p>Uncaught TypeError: Failed to execute 'drawImage' on 'CanvasRenderingContext2D': No function was found that matched the signature provided.</p>
  </blockquote>
  
  <p>Which makes NO SENSE at all, because the same code works in other places!?!</p>
  
  <p>Here is an example I have in my code:</p>
  
  <pre><code>board.drawImage(document.getElementById("player_explode"), this.x, this.y);
  </code></pre>
  
  <p>Inside of an objects method, <code>Player.die()</code>, respectively. </p>
  
  <p>Does anyone know why this behaviour is coming about? I'm getting very frustrated about it...</p>
  
  <p>Here is a <a href="http://jsfiddle.net/v3qsM/34/" rel="noreferrer"><strong>JSFiddle</strong></a> to demonstrate, alonside all the code.
  <code>Player.die()</code> is located on <code>line[242]</code>.</p>