title: Cannot Change to a specific scene in Unity after building it to mobile device
body: <p>Currently I'm using Application.load() to change scenes and it works perfectly in Unity. When I built it to a mobile platform and tested it, only in that one scene I can't change to a specific scene.</p>
  <p>For example, gameplayScene, levelSelectionScene, mainMenu. I'm able to change scene from mainMenu to levelSelectionScene and then to gameplayScene. For unknown reason, I'm unable to go back to levelSelectionScene from gameplayScene while I can change scene to mainMenu from gameplayScene.
  Below is the sample code from button that goes to levelSelectionScene from gameplayScene</p>
  <pre><code>    private void OnClick ()
      {
          Debug.Log (&quot;clicked&quot;);
  
          if (PlayerPrefs.GetInt(&quot;SanguineDifficultyAchieved&quot;) == 1)
          {
              Debug.Log(&quot;Entering Difficulty&quot;);
              m_Owner.SetActive ();
          }
          else
          {
              Debug.Log(&quot;Exiting&quot;);
              State.Current = State.NotInGame;
              Application.LoadLevel(scene.name);
          }
          m_Owner.close ();
  </code></pre>
  <p>I don't understand why it works on Unity debugger but then it doesn't work on mobile platforms.</p>
  <h1>Update 1</h1>
  <p>I tried to use numbers instead of strings it worked well. But I still don't understand the reason why.</p>