title: Unity3D Android accelerometer and gyroscope controls
body: <p>I'm trying to implement accelerometer/gyroscope controlled game in Unity for Android.</p>
  
  <p>The user will be holding the phone landscape titled at 45 degrees.
  Depending on his tilt, it will control the pitch of the camera.
  Depending on his roll, it will control the yaw of the camera.</p>
  
  <p>I've been reading up on both the accelerometer and gyroscope but can't seem to understand out how it can be applied to fit what I need.</p>