title: Compiler error on Stopped enum value using GetStatus
body: <p>I'm trying to get the status of a sound effect but I don't know how to actually find out what the status is. I'm quite new to C++. I tried to read up about enums and apply what I saw, but it won't work.
  Here's my code</p>
  
  <pre><code>sf::Sound::Status BeepStatus = Beep.GetStatus();
  cout &lt;&lt; BeepStatus;
  if (BeepStatus == Stopped)
  {
      Beep.SetPitch(float((rand()%15)-1)/10);
      Beep.Play();
  }
  </code></pre>
  
  <p>That code won't work. During compile it will say that Stopped is not defined. What should I do?</p>