title: Duplicated Animations between prefabs
body: <p>I got two and more instances of the same prefab in a scene.
  Every one of them has an animator, and every one of them has the same
  animator controller connected to it.
  When I animate one of them, all of them get the very same animation.
  Any clues on what on earth is there happening? Should I have a separate
  animator controller for every player on scene? How do I separate animators from each other in C#?</p>