title: Flipping a 2D Sprite Animation in Unity 2D
body: <p>I've got a quick question regarding 2D Sprite animations that I haven't been able to find specifically answered anywhere:</p>
  
  <p>I have a sprite with walk animations to the right. However, I obviously want to flip the animation to the left when he walks left (2D side-scroller).</p>
  
  <p>I can easily flip the sprite itself, using <code>transform.localscale.x</code>, however, that only flips the sprite. Not the animation clip. (This no longer happens in Unity)</p>
  
  <p>So, while the sprite flips, the minute the animation clip begins playing, it flips back right (as the only animation clip I have is for the right facing sprite).</p>
  
  <p>Is the only way to do this to flip the sprites in Photoshop, or is there a way to do it in Unity?</p>
  
  <p>Thanks!</p>
  
  <p><strong>UPDATE:</strong> With the actual versions of unity if you scale the transform by multiplying it by <code>-1</code>, the animation frames are also scaled.</p>