title: Source Not Available while trying to debug simple code
body: <p>While debugging, if (and only if) i have a break point in my node destructor i get this screen saying:</p>
  
  <blockquote>
    <blockquote>
      <p><strong>Source Not Available</strong></p>
      
      <p>Source information is missing from the debug information for this module.
      You can view disassembly in the Disassembly window. To always view disassembly for missing source files, change the setting in the Options dialog.</p>
    </blockquote>
  </blockquote>
  
  <p>(<a href="http://screencast.com/t/Mayu38HGs" rel="nofollow">Here is a picture of the whole screen</a>)</p>
  
  <p>I've looked everywhere on the net and the only "solution" i've found is moving the breakpoint which is not a real solution,
  What can i do to fix the issue? Thanks.</p>
  
  <p>(Windows 8.1, Visual Studio 2013)</p>
  
  <p>Here is the code of the destructor which is one step before the screen appears:</p>
  
  <pre><code>MatchmakingAgency::Node::~Node(){
      cout &lt;&lt; "Deleting: ";
      getClient()-&gt;printName();
      cout &lt;&lt; endl;
      if (next){
          delete next;
      }
  }
  </code></pre>