title: rapid clickings slows down the timer downdown on android chrome
body: <p>I have a mini game where user is required to click rapidly on a button in a given time (8 seconds). There is a countdown (to the mili seconds). While i was trying on an android touchscreen (using android table OS6 i think), i am experiencing the timer to slow down while rapidly clicking. Is there a way to avoid or improve the performance for this? This is the countdown timer which i assume could do an improvement? Not sure does GSAP helps to replace the setinterval in this matter?</p>
  
  <pre><code>function countDownNow(){
          // var initial = 800;
          var initial = 8000;
          var count = initial;
          var counter; //10 will  run it every 100th of a second
  
          function timer() {
  
              if (count &lt;= 0) {
                  console.log(done)
  
                  clearInterval(counter);
                  return;
              }
              count--;
              displayCount(count);
          }
  
          function displayCount(count) {
              var res = count / 100;
              //document.getElementById("countdown").innerHTML = res.toPrecision(count.toString().length) ;
              ctx.clearRect(0, 0, canvas.width, canvas.height);
  
              ctx.fillStyle = '#fff';
              ctx.font = '90px "Conv_DIN-Bold"';
              var text_title = "first";
              ctx.fillText(res.toPrecision(count.toString().length), 15, canvas.height / 2 + 35);
  
          }
          counter = setInterval(timer, 10);
  
  
          displayCount(initial);   
  }
  </code></pre>
  
  <p>HTML</p>
  
  <pre><code>&lt;!-- Skeleton html --&gt;
  &lt;div id="countdown"&gt;&lt;/div&gt;
  
  
  
  &lt;!-- this clickme button is the button where its being used for user to rapidly click it--&gt;
  &lt;div class="clickme"&gt;&lt;/div&gt;
  </code></pre>