title: How to set the coordinates of a rect with get_rect() or Rect()?
body: <p>This is an example that works:
  It loads a red figure at the bottom of my screen. So far so good, but
  I want to load the figure at specific coordinates like 700 (x-axis) and 100 (y-axis).</p>
  
  <pre><code>import pygame
  
  
  class Figure:
  
      def __init__(self, screen2):
          """Initialize the figure and set its starting position."""
          self.screen2 = screen2
  
          # Load the Red figure image and get its rect.
          self.redplayer = pygame.image.load('Images/redplayer.bmp')
          self.rectredplayer = self.redplayer.get_rect()
          self.screen2_rect = screen2.get_rect()
  
          # Start each new redplayer at the bottom center of the screen.
          self.rectredplayer.centerx = self.screen2_rect.centerx
          self.rectredplayer.bottom = self.screen2_rect.bottom
  
      def blitme(self):
          """Draw the red player figure at its current location."""
          self.screen2.blit(self.redplayer, self.rectredplayer)
  </code></pre>