title: How to get the starting x position and ending x position in Unity?
body: <p>I cannot find any similar question, please do let me know if I'm using wrong wording or missing any similar resolved question.</p>
  
  <p>How can I get the starting point (x,y) and ending point (x,y) of a GameObject relative to the screen? 
  So, if my object's x starts from 10 and end at 20 how can I determine the values in unity C# or even if you only know it in Javascript.</p>
  
  <p>Please let me know if you need more details.
  Thank in advance.</p>