title: Creating a box with SceneKit and ARKit
body: <p>I am trying to create a primitive with SceneKit and ARKit. For whatever reason, it is not working.</p>
  
  <pre><code>let box = SCNBox(width: 0.1, height: 0.1, length: 0.1, chamferRadius: 0)
  
      let node = SCNNode(geometry: box)
  
      node.position = SCNVector3(0,0,0)
  
      sceneView.scene.rootNode.addChildNode(node)
  </code></pre>
  
  <p>Do I need to take in the camera coordinates as well? </p>