title: UIView touchesMoved not called if first finger released
body: <p>I want to achieve a simple task - detect up to 10 touches in a UIView.</p>
  
  <p>Using these:</p>
  
  <pre><code>- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
  
  - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
  </code></pre>
  
  <p>It all works great.</p>
  
  <p><strong>Problem is - <code>touchesMoved::</code> is no more called - if first finger, that touched screen no longer touches screen.</strong></p>
  
  <p>Is it possible to fix it? (so that - while atleast one finger from 10 fingers is still touching screen - <code>touchesMoved::</code> would be called?</p>
  
  <p>If it is not possible in UIKit, could it be possible in Cocos2d, and how? (some links, function peaces would be really helpful)</p>