title: Adding an OpenGL framework in Xcode 4
body: <p>I'm using Xcode 4 for my C++ programming. I want to add a framework, specifically an OpenGL framework, and I'm not quite used to where things are yet. It says in the help documentation that I should select the target, and from there I get the summery pane where I can add a linked framework/library. When I do that, the summery pane doesn't show up. It does show up when my target is a cocoa application, but since I'm programming in C++, I choose the command line tool, and select the language from there. So, how exactly do I add the OpenGL framework to my target?</p>