title: Google Maps v2 Projection.toScreenLocation(...) extremely slow
body: <p>I have upgraded Google Maps v1 to v2 in my Android application.</p>
  
  <p>And v2 was nice and so on BUT one method seems to be the slowest thing in my life.</p>
  
  <pre><code>Projection proj = map.getProjection();
  Point point = proj.toScreenLocation(example.m_geopoint);
  </code></pre>
  
  <p>toScreenLocation(...) is so slow so the application slow downs to unusable slowmotion.
  The method updated maybe 100 times per frame but that works very very great on Google Maps v1.</p>
  
  <p>And when I check in Android Console I see this:</p>
  
  <pre><code>10-06 13:53:04.460: D/dalvikvm(4889): GC_EXPLICIT freed 251K, 14% free 14622K/16839K, paused 3ms+5ms
  10-06 13:53:05.859: D/dalvikvm(4889): GC_EXPLICIT freed 252K, 14% free 14622K/16839K, paused 2ms+5ms
  10-06 13:53:07.222: D/dalvikvm(4889): GC_EXPLICIT freed 251K, 14% free 14622K/16839K, paused 3ms+6ms
  ...
  </code></pre>
  
  <p>This message is coming out all the time while the method is called.</p>
  
  <p>And the difference between v2 and v1 is this:</p>
  
  <pre><code>pointOut = proj.toScreenLocation(geopointIn); // v2
  projection.toPixels(geopointIn, pointOut); // v1
  </code></pre>
  
  <p>And the v1 seems to be more optimized solution. Is there some way to get it faster? Is it a performance bug?</p>