title: Xcode 6 - Could not build module 'Accelerate'
body: <p>I'm using Xcode 6 beta 2 (6A216f) and everything was okay, but when I build to any device other than the 5s I get 111 errors.
  The problem occurs because I'm using the <a href="https://github.com/nicklockwood/FXBlurView" rel="nofollow">FXBlurView</a> and it imports the Accelerate framework.</p>
  
  <p>I've searched a lot and could not find any solution. This is the error:</p>
  
  <p><a href="http://pastebin.com/vTqDvhCK" rel="nofollow">It's too long so I uploaded to pastebin.</a></p>
  
  <p>PS: I don't know which part you need so I uploaded everything.</p>
  
  <p>Also if I remove #import "FXBlurView.h" from the Bridging-Header I get no errors</p>
  
  <p>EDIT: <strike>So I "solved" my problem. The error says that the compiler doesn't know what vFloat was, so I checked vecLibTypes.h and saw that vFloat was defined in this piece of code:</strike></p>
  
  <pre><code>#elif defined(__i386__) || defined(__x86_64__)
  #ifdef __SSE__
  #if defined(__GNUC__)
  #include &lt;xmmintrin.h&gt;
  typedef float                   vFloat          __attribute__ ((__vector_size__ (16)));
  #else /* not __GNUC__ */
  #include &lt;xmmintrin.h&gt;
  typedef __m128                          vFloat;
  #endif /* __GNUC__ */
  #endif  /* defined(__SSE__) */
  </code></pre>
  
  <p>and If I remove the first #elif I get no errors... </p>
  
  <p>EDIT2: The correct solution was found by @Nick</p>