title: Slowly scaling Rect (pygame)
body: <p>I am building a Star Fox like game. The player needs to control a ship in order to move trough gaps in the walls. Here are my problems:</p>
  
  <ol>
  <li>I need to somehow detect collision with wall (if any)</li>
  <li>How do I make the wall (Rect) slowly get bigger until it reaches a point?</li>
  </ol>
  
  <p><a href="https://github.com/xslendix/StarNox" rel="nofollow noreferrer">Full code</a></p>
  
  <p>If the solution can be done with classes, that would be great!</p>