title: Jumping to a specific SKNode in node hierarchy
body: <p>I have noticed that the SKNode methods <code>children</code> and <code>childNodeWithName:</code> as the name implies only return results from the children directly below the queried node. i.e. <code>[root children];</code> will return an <code>NSArray</code> containing the nodes <code>@[CUBE1, CUBE2, CUBE3]</code>.</p>
  
  <p>In the diagram below I want to get from the ROOT (SKScene) level down to SPHERE2 so that I can quickly access that nodes children. I was hoping that <code>[root childNodeWithName:@"SPHERE2"];</code> would traverse the whole hierarchy and return a pointer to SPHERE2</p>
  
  <p><img src="https://i.stack.imgur.com/2B3TG.png" alt="enter image description here"></p>
  
  <p><strong>MY QUESTION:</strong> Is there something that I have missed that will let me jump into a node tree at a specified point (i.e. using the node name)</p>
  
  <p>I could use properties to store pointers to important positions in the tree and then use these to access and process any child nodes, so that is an option ...</p>