title: How to Work With Different Screen Resolutions
body: <p>I'm using Unity 4.3.3 for my game. I'm making a game for Android and iOS devices. Since I'm pretty new to unity, I can't seem to find a way to work with different screen resolution.
  I'm using c# for my scripts. </p>
  
  <p>I want my game to run full screen. I've tested it on iPad 2 and it runs perfect but for iPhone 4 the sides are clipped and for iPhone 5 they are clipped even more. What is the solution? Which option should I choose under Player Settings > iOS > OtherSettings > Target Resolution?</p>