title: Swift - Issue with using webviews when launch screen images are used instead of launch screen file
body: <p>I'm working on a iOS project and this one issue is bugging me for days. I have a simple webview wrapper in my application and the issue that I'm having is that if I use launch screen images and not the launch screen file the webview content gets badly scaled. I cannot relate why the launch screen images should have any impact on the webview that is being presented later. My goal IS to use the launch screen images.</p>
  
  <p>This is mostly noticeable on iPhone 6 and iPhone 6 plus.</p>
  
  <p>Example with launch screen images:</p>
  
  <p><a href="https://i.stack.imgur.com/i4XyFl.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/i4XyFl.png" alt="enter image description here"></a></p>
  
  <p>Example with launch screen storyboard:</p>
  
  <p><a href="https://i.stack.imgur.com/1fcQSl.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/1fcQSl.png" alt="enter image description here"></a></p>
  
  <p>Any advice is appreciated. Thank you.</p>