title: Use a static library in a DLL
body: <p>In a (console) application developped in C++, I need to add a new function to a Framework.dll we developped. This new function in the Framework will use classes of a static lib that is provided to us.</p>
  
  <p>I linked the static lib to our framework, and everything worked fine. Then I started editing the Framework's code to use a class of the static library. The framework still build without warning. When running the main app (that uses Framwork.dll), the app won't then start. It won't event go to the main(). It locks on an empty prompt and endlessly waits.</p>
  
  <p>If I link the static lib directly into the application, I get no issue. But that's not where I want to use it.</p>
  
  <p>Has anybody an idea of what I'm doing wrong?</p>