title: About Getting Started with the Facebook SDK for Unity
body: <p>I am trying the new Facebook SDK for Unity and I would like to deploy the example included in this SDK but like I am not running any web server. I installed the Python software in the default path (C:\Python33) and the I created web.py file and saved it into the built my Unity game (where is web.unity3d file). More info <a href="https://developers.facebook.com/docs/unity/getting-started/#tinyweb" rel="nofollow">here</a>.</p>
  
  <p>See I don't have a web server available part.</p>
  
  <p>Since my English is not so good, I could not understand the following part:</p>
  
  <blockquote>
    <p>Then (install openssl)[http://www.openssl.org/related/binaries.html]
    if it isn't already on your computer. In the same directory as above,
    generate a key file:</p>
    
    <p>openssl req -new -x509 -keyout server.pem -out server.pem -days 365
    -nodes Provide a non-blank answer to each prompt (correctness won't matter, but empty values may).</p>
    
    <p>Start the server:</p>
    
    <p>python web.py</p>
  </blockquote>
  
  <p>For this, could anybody explain to me how I would have to do it?</p>