title: Calculate distance between two objects not located together with identical transforms?
body: <p><a href="https://i.stack.imgur.com/HGjp6.gif" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/HGjp6.gif" alt="Inline distance image"></a></p>
  
  <p><a href="https://ibb.co/ntuBXm" rel="nofollow noreferrer">Image link (for those who don't see the inline image)</a></p>
  
  <p>I am trying to calculate the distance between objects, (trying both position and localPosition using the Vector3.Distance method) but, it would seem there is a problem.</p>
  
  <p>As you can see in the image, the two objects in the scene are not located at the same position however, their transforms tell a different story - they have the exact same transform info (position, rotation, and scale).</p>
  
  <p>Assured it is something simple being missed here but, how to calculate the distance between two objects which are not located at the same location yet have identical transforms?</p>