title: How to export 3D pointcloud as a rendered Voxel grid?
body: <p>I have a scene consisting of several colorized voxels. When opening it in meshlab all points are plotted as 2 dimensional squares. Is it possible to render a scene where the squares are replaced by 3D cubes with additional lightning / reflectivity in meshlab?  </p>
  
  <p>This is what I'm getting so far:  </p>
  
  <p><a href="https://i.stack.imgur.com/ZDrce.png" rel="noreferrer"><img src="https://i.stack.imgur.com/ZDrce.png" alt="enter image description here"></a></p>
  
  <p>I rather want something like this:</p>
  
  <p><a href="https://i.stack.imgur.com/zpzhm.png" rel="noreferrer"><img src="https://i.stack.imgur.com/zpzhm.png" alt="enter image description here"></a></p>