title: From Glut and Glew to Qt opengl?
body: <p>I'd like to use Qt for GUI, so I don't need GLUT for windowing anymore, but here is the problem:</p>
  
  <p>I'm in serious trouble since everything is different and Qt doesn't support OpenGL 4.x, Also I used Extended Glew library and I'm not sure if QT support all Glew features for modern OpenGL context.</p>
  
  <p>I find this tutorial for expanding OpenGL Core profile in Qt:
  <a href="http://developer.qt.nokia.com/wiki/How_to_use_OpenGL_Core_Profile_with_Qt" rel="nofollow">http://developer.qt.nokia.com/wiki/How_to_use_OpenGL_Core_Profile_with_Qt</a></p>
  
  <p>But still doubt about compatibility issues with Glew, and I'm not sure if I can move the whole project into Qt with success.</p>
  
  <p>So how do you transfer an OpenGL framework (which is based on the GLUT and GLEW) into Qt's OpenGL library?</p>