title: Is there something I need to do to get MonoDevelop's "Go to Definition" to work properly?
body: <p>I have this line of code in a .cs file:</p>
  
  <pre><code>_contextOwner.AsyncLoadings.Add(Application.LoadLevelAdditiveAsync(_sceneNames[i]));
  </code></pre>
  
  <p>If I select _contextOwner, I can right-click and do "Go to Definition" to jump to the code where it is defined.</p>
  
  <p>If I select AsyncLoadings, the "Go to Definition" option is not in the right-click menu. If I hover the pointer on it, it shows a tooltip with its type, so it does recognize the definition.</p>
  
  <p>I'm using MonoDevelop version 4.0.1, which is attached to the version of Unity we are using.</p>
  
  <p>According to this:</p>
  
  <p><a href="http://answers.unity3d.com/questions/189091/mono-go-to-declaration-missing.html" rel="nofollow">http://answers.unity3d.com/questions/189091/mono-go-to-declaration-missing.html</a></p>
  
  <p>The problem existed in MD 2.4.2 a few years ago. I would be surprised if it were not fixed in that time... maybe this is a Unity issue?</p>