title: Can't get rotating skybox to work in v2019.3.15f1
body: <p>So most google hits for rotating skybox suggest putting something this in an Update:</p>
  <pre><code>RenderSettings.skybox.SetFloat(&quot;_Rotation&quot;, Time.time * 1.23f);
  </code></pre>
  <p>Or something like this if you have a skybox component on your camera:</p>
  <pre><code>GetComponent&lt;Skybox&gt;().material.SetFloat(&quot;_Rotation&quot;, Time.time * 1.23f);
  </code></pre>
  <p>I've tried both with the first method (without a skybox component on the camera) and the second method (with a skybox component on the camera) and neither work. There is no error thrown fwiw. Also I am able to change the skybox material at runtime no problem, so it's not that I'm unable to access the material, it seems more that setting the _Rotation is having no effect.</p>
  <p>Any advice appreciated. Thanks</p>