title: Camera follow player with procedural generation
body: <p>Hello i wonder how can i implement camera what follows player in my game. Situation is following - first level is generated - then player is instantiated somewhere in this level then i want camera to follow player to do so - camera needs to have a target that it will follow.. but when game starts camera can not locate player - because level is still generating... so u cant implement click to move mechanic with camera cos camera has no target... what is the best way to make it work? assuming its a 3d top down game where player movement is depend on camera cos its a click to move movement scheme..</p>