title: WebGL semi-transparent appears white
body: <p>I am having a problem with WebGL. Semi-transparent textures appear semi-transparent, but they're also getting white, color from the texture isn't considered while rendering...</p>
  
  <p>That's what I've set:</p>
  
  <pre><code>gl.blendFunc(BlendingFactorSrc.SRC_ALPHA, BlendingFactorDest.ONE_MINUS_SRC_ALPHA);
  </code></pre>
  
  <p>What are the possible solutions?</p>