title: Cant get accessoryButtonTappedRowWithIndexPath to work in my StoryBoard
body: <p><strong><em>Shocking, this Issue still is NOT resolved(9/25/12).  Have researched within my multiple books and other experienced iOS developers on this issue.  I would have thought adding the pushViewController code would have fixed it but no resolve.  If anyone can assist me with this please let me know? THE BOUNTY STILL STANDS FOR THIS QUESTION, IF ANYONE KNOWS THE ANSWER TO THIS ISSUE.</em></strong></p>
  
  <p>I am trying to build out code for the accesoryButtonTappedRowWithIndexPath method within my app but I am having trouble finding how, when you click on each individual disclosure button it goes to a new UI View Window.  I have bought a couple of books like Beginning IOS 5 Development.  In the Table Views section I see an example of how it is done but I can't seem to get it going in mine.  This is the code I have for it right now listed below.  The message class where I am trying to display a "message" when the disclosure button is selected to prove that it is working is not pulling up.  I see that it is accessible in the code from the book but I can not get it to work in mine, so I can have it go to the next view.  Can anyone assist me on this possibly? The screen show below shows that my other method action when you click on the table's cell works as the message alert pops up fine.  </p>
  
  <p>Many thanks.</p>
  
  <p><img src="https://i.stack.imgur.com/mpWgB.png" alt="3rd">
  <img src="https://i.stack.imgur.com/d2BY5.png" alt="2nd">
  <img src="https://i.stack.imgur.com/qgyiL.png" alt="1st">
  <img src="https://i.stack.imgur.com/O806A.png" alt="nbhoodcontroller_push">
  <img src="https://i.stack.imgur.com/JoRmJ.png" alt="ns_log"></p>
  
  <pre><code>- (void)tableView:(UITableView *)tableView 
  accessoryButtonTappedForRowWithIndexPath:(NSIndexPath *)indexPath
  {
  
  
  if (NbhoodDetailController == nil) 
  {
      NbhoodDetailController = [[LWWDisclosureDetailController alloc]initWithNibName:@"LWWDisclosureDetail" bundle:nil];
  
  }
  NbhoodDetailController.title = @"Getting Neighborhood Details";
  NSUInteger row = [indexPath row];
  NSString *SelectedNeighborhood = [ListBlocks objectAtIndex:row];
  NSString *DetailMessage = [[NSString alloc]
                             initWithFormat:@"You pressed the button for the Neighborhood   %@ to invest in.", SelectedNeighborhood];
  NbhoodDetailController.title = SelectedNeighborhood;
  NbhoodDetailController.message = DetailMessage;// &lt;-- the "message" class isn't accessible for some reason as well so I can click on the disclosure button and give a message.
  </code></pre>
  
  <p>Cell for Row at Index code below:</p>
  
  <pre><code>- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:    (NSIndexPath *)indexPath//returns instances of the UITableViewCell class rows that have to     be populated into the table view.  
  {
  static NSString *NeighborhoodDBListCellIdentifier = @"NeighborhoodDBListCellIdentifier";
  
  UITableViewCell *cell = [tableView    dequeueReusableCellWithIdentifier:NeighborhoodDBListCellIdentifier];//as table view cells   scroll off the screen, they are placed into a queue of cells available to be reused. So im   using those cells for the new rolls that scroll on the screen to assign them to.
  
  if(cell == nil)//in case of no spare reuseable cells we create new ones here. If   dequeueReusableCellWithIdentifier doesn't have any to spare.
  {
      cell = [[UITableViewCell alloc]
              initWithStyle:UITableViewCellStyleDefault 
              reuseIdentifier:NeighborhoodDBListCellIdentifier];
  }
  //assigning the images for the rows and also the disclosure buttons for each row
  UIImage *image = [UIImage imageNamed:@"rowControlsIcon.png"];
  cell.imageView.image = image;
  cell.accessoryType = UITableViewCellAccessoryDetailDisclosureButton;
  
  
  NSUInteger row = [indexPath row];
  cell.textLabel.text = [ListBlocks objectAtIndex:row];//the output results of what the    cell is goes to the textLabel in the TableViewCell as text.  Like "Armour Neighhborhood"
  
  return cell;
  
  
  }
  </code></pre>
  
  <p><img src="https://i.stack.imgur.com/qMecJ.png" alt="example of how I have the segue working for another one of my screens that switch over fine"></p>