title: Animation on mouse event on the scene
body: <pre><code>scene.addEventHandler(MouseEvent.MOUSE_CLICKED, new EventHandler&lt;MouseEvent&gt;() {
  
      @Override     
      public void handle(MouseEvent me){
          Circle circle = new Circle(10, 20,50);
          circle.setFill(Color.GREEN);
          root.getChildren().add(circle);
          animation = ParallelTransitionBuilder.create()
          .node(circle)
          .children(
              TranslateTransitionBuilder.create()
                  .duration(Duration.seconds(2))
                  .fromX(me.getSceneX())
                  .toX(me.getSceneX()+10)
                  .build()
  
          )
          .cycleCount(Timeline.INDEFINITE)
          //.autoReverse(true)
          .build();      
      }
  
      public void play() {
      animation.play();
  }
  
  //public void stop() {
  //animation.stop()
  </code></pre>
  
  <p>I am trying to let the <code>circle move</code> when I <code>mouse click</code> on the scene. Its not happening !</p>
  
  <p>I am not sure if the sequence is wrong i.e. adding objects to the root before animation starts ??</p>