title: Starting flow free game development
body: <p>I'm starting the developpement of a flow free game on android.</p>
  
  <p>I'm a bit confused about the architecture design.</p>
  
  <p>Should I use grids/tablelayout available on android framework or just draw my own objects by specifying the position and which object to draw.</p>
  
  <p>I created classes for each object as : POINT, EMPTY, SQUARE.</p>
  
  <p>I want to create a prototype like on those links :</p>
  
  <p><a href="http://forums.gamesalad.com/discussion/48641/my-flow-free-inspired-game-development-thread" rel="nofollow noreferrer">http://forums.gamesalad.com/discussion/48641/my-flow-free-inspired-game-development-thread</a></p>
  
  <p><img src="https://img.youtube.com/vi/YsVE7sVUdy8/0.jpg" alt="a busy cat"></p>
  
  <p>For the moment, I don't have to design the IA, I just need to focus on the game architecture and physics.</p>