title: When I create a “Public rigidbody” in vs code, and apply it to a player in unity, i cant access the rigidbody i created in code. Any ideas as to why?
body: <p>This is what the c# code looks like. I took this from the YouTube channel “Brackeys” tutorial. The rigid body “player” should show up when i apply it to the player in unity, but it doesn’t so i cant connect the players rigidbody to the code</p>
  <pre><code>public rigidbody player;
  
  void start 
  {
      player.addForce(0,0,1000);
  }
  // should add a force when game starts
  </code></pre>