title: position and orient GameObject based on known coordinates
body: <p><strong>Rewording for clarity</strong></p>
  
  <p>I have a real world scan of an object and a 3d model of an object in the scene, basically two models that represent the same thing, but not the same by any means. Think of it like a model and a stick figure.</p>
  
  <p>I want to overlay or "best fit" the objects to one another. I have multiple points/child objects that are easy to use for alignment.</p>