title: LibGDX antialiasing
body: <p>Is there a way to implement antialiasing in LibGDX?</p>
  <p>My lines are very pixilated.</p>
  <p><a href="https://i.stack.imgur.com/9yTT8.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/9yTT8.png" alt="Screenshot" /></a></p>