title: How to use multiple peers with GameKit on iPad with iPhones?
body: <p>If I am developing an iPad app (the "Server") which needs to communicate with up to 4 iPhone/iPod Touches (the Clients) how can I manage this?
  The two apps will be separate. Should I create 4 GKSessions for each of the iPhones? Should I have 1 GKSession which connects all 5 devices, and if I do, will each iPhone be able to "see" the others (Ideally, this shouldn't happen as it will keep things simple)? The apps will together be a bit like the Scrabble app for iPad (not in functionality, but in idea). How should I manage this?</p>
  
  <p>Thanks in advance, and please comment if you need more information.</p>