The average four-player game in the sample had about 64 rolls.
The average four-player game in the sample had about 64 rolls. The distribution is roughly normal with a standard deviation of 13 rolls. Dividing 64 by 4 means that each player got an average of 16 turns to buy resources and build. This isn’t a lot considering that the first few turns are likely limited in the range of possible actions. A player has to make roughly 10 big decisions in a typical game.