Within these virtual worlds, people could attend global events, participate in communal activities, and engage in social causes, all within the confines of VR.
Within these virtual worlds, people could attend global events, participate in communal activities, and engage in social causes, all within the confines of VR. These spaces could host virtual markets, educational institutions, entertainment venues, and more, offering a comprehensive digital society. The potential for cross-cultural interaction and understanding in such a setting is immense, providing a platform for global connection and collaboration.