The increased interactivity of VR means that the future may well meld games and movies together.
The film was one of the earliest examples of virtual reality in entertainment. Even events as auspicious as the Cannes Film Festival were early adopters of VR. In fact, in 2016, it became the first to broadcast presentations and VR shorts within a dedicated VR section. The increased interactivity of VR means that the future may well meld games and movies together. Imagine not just watching a movie but genuinely being part of the experience. VR video production and the devices to play their results produce extraordinary experiences. And ones that dramatically change how people can interact with their entertainment.