In a decade’s span, we can expect VR to have woven itself into the fabric of everyday entertainment.
In a decade’s span, we can expect VR to have woven itself into the fabric of everyday entertainment. One might step into a movie theater only to transcend physical space, entering a narrative world that responds to their choices and allows them to engage with the story in real-time. This could signify the birth of a new genre, where cinema converges with gaming, offering a choose-your-own-adventure style of film where the viewer is an active participant in the unfolding drama.