Though it was conceived long before the age of modern VR, the developers of Assassin’s Creed Nexus VR cleverly adapted the concept for VR such that players can hold down a button and automatically leap between obstacles as easily as looking in the direction they want to go—any movement done with your legs is accomplished this way.
Though it was conceived long before the age of modern VR, the developers of Assassin’s Creed Nexus VR cleverly adapted the concept for VR such that players can hold down a button and automatically leap between obstacles as easily as looking in the direction they want to go—any movement done with your legs is accomplished this way. But to fuse this with VR gameplay, anything involving the arms—for instance, grabbing onto a hold that’s higher than your feet can reach, pulling yourself up over a ledge, or swinging from a pole—must be done by manually reaching out and making it happen with your own two hands.