If the room lacks soft furniture, the sound will turn into reflectivity and continue to bounce around the hard surfaces—not great when you’re trying to provide a polished audio experience to your listeners.
Imagine clapping your hands in a large, empty room. The original clap will create resonance, or vibration, while reverb is expressed as echoes. If the room lacks soft furniture, the sound will turn into reflectivity and continue to bounce around the hard surfaces—not great when you’re trying to provide a polished audio experience to your listeners.