It uses very upfront rock-paper-scissors combat mechanics that all takes place in one dungeon.
“At first glance, In Stars and Time seems like a simple turn-based RPG. It uses very upfront rock-paper-scissors combat mechanics that all takes place in one dungeon. But the game becomes so much more through its amazing story, worldbuilding, memories mechanic, visuals, and explicit placement of everything in this self-contained world. Its story of acceptance, identity, what a family means to anyone, and societal/self-imposed pressures is beautiful and masterfully told. While the gameplay can sometimes get repetitive, it finds ways to keep you involved. In other words, do not miss out on In Stars and Time.” – Mick Abrahamson