A half-baked grab-and-drop system that’s clunky even when it’s working as intended.
Introducing a skill tree and inventory system could have been handled as it is in many other VR games. A half-baked grab-and-drop system that’s clunky even when it’s working as intended. Sanzaru Games decided that this wasn’t indicative of the game they wanted to make, so their systems, each one of them, are refined and polished to work exactly as you would expect in a non-VR experience.