Thankfully, firing the bow feels so good that the moment-to-moment gameplay keeps you going after countless deaths.
You control an archer making your way through armies of adversaries armed only with a bow and a shield. The maps and enemies you’ll face are procedurally generated, ensuring each run feels like a bespoke experience. Stepping into a fresh level with each new life is particularly impressive in VR. In Death is crushingly difficult and can get frustrating sometimes, so don’t expect to waltz through this without serious practice. Thankfully, firing the bow feels so good that the moment-to-moment gameplay keeps you going after countless deaths.