The protagonist’s bouncing hammer is a novel mechanic that also happens to be critical to the gameplay — used for collecting items, taking out groups of tough enemies and moving objects that the player can barely see.
There are many platformers aiming to recapture the feel of the 16-bit era, but few of them actually manage to surpass their forebears. Tiny Thor is one such game. The protagonist’s bouncing hammer is a novel mechanic that also happens to be critical to the gameplay — used for collecting items, taking out groups of tough enemies and moving objects that the player can barely see.