Now, the problem with collaborative online environments like World of Warcraft is that it's so satisfying to be on the verge of an epic win all the time, we decide to spend all our time in these game worlds.
Men altså, problemet med samarbejdende online miljøer som World of Warcraft er, at det er så tilfredsstillende at være på kanten af en episk sejr hele tiden, at vi beslutter at tilbringe al vores tid i disse spilverdner.