The game was originally targeted for the Xbox 360 Indie Games channel, but upon winning the 2009 Microsoft Dream.Build.Play Challenge, it was awarded a contract for an Xbox Live Arcade release.
Игра је првобитно била планирана за XBОX 360 Indie Games канал, али након освајања 2009Microsoft Dream.Build.Play Challenge, добио је уговор за Xbox Live Arcade издање.