As you might remember from the previous round, Vova is currently playing a strategic game known as Rage of Empires.

Vova managed to build a large army, but forgot about the main person in the army - the commander. So he tries to hire a commander, and he wants to choose the person who will be respected by warriors.

Each warrior is represented by his personality — an integer number pi. Each commander has two characteristics — his personality pj and leadership lj (both are integer numbers). Warrior i respects commander j only if <image> (<image> is the bitwise excluding OR of x and y).

Initially Vova's army is empty. There are three different types of events that can happen with the army:

  * 1 pi — one warrior with personality pi joins Vova's army; 
  * 2 pi — one warrior with personality pi leaves Vova's army; 
  * 3 pi li — Vova tries to hire a commander with personality pi and leadership li. 



For each event of the third type Vova wants to know how many warriors (counting only those who joined the army and haven't left yet) respect the commander he tries to hire.

Input

The first line contains one integer q (1 ≤ q ≤ 100000) — the number of events.

Then q lines follow. Each line describes the event:

  * 1 pi (1 ≤ pi ≤ 108) — one warrior with personality pi joins Vova's army; 
  * 2 pi (1 ≤ pi ≤ 108) — one warrior with personality pi leaves Vova's army (it is guaranteed that there is at least one such warrior in Vova's army by this moment); 
  * 3 pi li (1 ≤ pi, li ≤ 108) — Vova tries to hire a commander with personality pi and leadership li. There is at least one event of this type. 

Output

For each event of the third type print one integer — the number of warriors who respect the commander Vova tries to hire in the event.

Example

Input

5
1 3
1 4
3 6 3
2 4
3 6 3


Output

1
0

Note

In the example the army consists of two warriors with personalities 3 and 4 after first two events. Then Vova tries to hire a commander with personality 6 and leadership 3, and only one warrior respects him (<image>, and 2 < 3, but <image>, and 5 ≥ 3). Then warrior with personality 4 leaves, and when Vova tries to hire that commander again, there are no warriors who respect him.
# ---------------------------iye ha aam zindegi---------------------------------------------
import math
import random
import heapq, bisect
import sys
from collections import deque, defaultdict
from fractions import Fraction
import sys
#import threading
from collections import defaultdict
#threading.stack_size(10**8)
mod = 10 ** 9 + 7
mod1 = 998244353

# ------------------------------warmup----------------------------
import os
import sys
from io import BytesIO, IOBase
#sys.setrecursionlimit(300000)

BUFSIZE = 8192


class FastIO(IOBase):
    newlines = 0

    def __init__(self, file):
        self._fd = file.fileno()
        self.buffer = BytesIO()
        self.writable = "x" in file.mode or "r" not in file.mode
        self.write = self.buffer.write if self.writable else None

    def read(self):
        while True:
            b = os.read(self._fd, max(os.fstat(self._fd).st_size, BUFSIZE))
            if not b:
                break
            ptr = self.buffer.tell()
            self.buffer.seek(0, 2), self.buffer.write(b), self.buffer.seek(ptr)
        self.newlines = 0
        return self.buffer.read()

    def readline(self):
        while self.newlines == 0:
            b = os.read(self._fd, max(os.fstat(self._fd).st_size, BUFSIZE))
            self.newlines = b.count(b"\n") + (not b)
            ptr = self.buffer.tell()
            self.buffer.seek(0, 2), self.buffer.write(b), self.buffer.seek(ptr)
        self.newlines -= 1
        return self.buffer.readline()

    def flush(self):
        if self.writable:
            os.write(self._fd, self.buffer.getvalue())
            self.buffer.truncate(0), self.buffer.seek(0)


class IOWrapper(IOBase):
    def __init__(self, file):
        self.buffer = FastIO(file)
        self.flush = self.buffer.flush
        self.writable = self.buffer.writable
        self.write = lambda s: self.buffer.write(s.encode("ascii"))
        self.read = lambda: self.buffer.read().decode("ascii")
        self.readline = lambda: self.buffer.readline().decode("ascii")


sys.stdin, sys.stdout = IOWrapper(sys.stdin), IOWrapper(sys.stdout)
input = lambda: sys.stdin.readline().rstrip("\r\n")


# -------------------game starts now----------------------------------------------------import math
class TreeNode:
    def __init__(self, k, v):
        self.key = k
        self.value = v
        self.left = None
        self.right = None
        self.parent = None
        self.height = 1
        self.num_left = 1
        self.num_total = 1


class AvlTree:

    def __init__(self):
        self._tree = None

    def add(self, k, v):
        if not self._tree:
            self._tree = TreeNode(k, v)
            return
        node = self._add(k, v)
        if node:
            self._rebalance(node)

    def _add(self, k, v):
        node = self._tree
        while node:
            if k < node.key:
                if node.left:
                    node = node.left
                else:
                    node.left = TreeNode(k, v)
                    node.left.parent = node
                    return node.left
            elif node.key < k:
                if node.right:
                    node = node.right
                else:
                    node.right = TreeNode(k, v)
                    node.right.parent = node
                    return node.right
            else:
                node.value = v
                return

    @staticmethod
    def get_height(x):
        return x.height if x else 0

    @staticmethod
    def get_num_total(x):
        return x.num_total if x else 0

    def _rebalance(self, node):

        n = node
        while n:
            lh = self.get_height(n.left)
            rh = self.get_height(n.right)
            n.height = max(lh, rh) + 1
            balance_factor = lh - rh
            n.num_total = 1 + self.get_num_total(n.left) + self.get_num_total(n.right)
            n.num_left = 1 + self.get_num_total(n.left)

            if balance_factor > 1:
                if self.get_height(n.left.left) < self.get_height(n.left.right):
                    self._rotate_left(n.left)
                self._rotate_right(n)
            elif balance_factor < -1:
                if self.get_height(n.right.right) < self.get_height(n.right.left):
                    self._rotate_right(n.right)
                self._rotate_left(n)
            else:
                n = n.parent

    def _remove_one(self, node):
        """
        Side effect!!! Changes node. Node should have exactly one child
        """
        replacement = node.left or node.right
        if node.parent:
            if AvlTree._is_left(node):
                node.parent.left = replacement
            else:
                node.parent.right = replacement
            replacement.parent = node.parent
            node.parent = None
        else:
            self._tree = replacement
            replacement.parent = None
        node.left = None
        node.right = None
        node.parent = None
        self._rebalance(replacement)

    def _remove_leaf(self, node):
        if node.parent:
            if AvlTree._is_left(node):
                node.parent.left = None
            else:
                node.parent.right = None
            self._rebalance(node.parent)
        else:
            self._tree = None
        node.parent = None
        node.left = None
        node.right = None

    def remove(self, k):
        node = self._get_node(k)
        if not node:
            return
        if AvlTree._is_leaf(node):
            self._remove_leaf(node)
            return
        if node.left and node.right:
            nxt = AvlTree._get_next(node)
            node.key = nxt.key
            node.value = nxt.value
            if self._is_leaf(nxt):
                self._remove_leaf(nxt)
            else:
                self._remove_one(nxt)
            self._rebalance(node)
        else:
            self._remove_one(node)

    def get(self, k):
        node = self._get_node(k)
        return node.value if node else -1

    def _get_node(self, k):
        if not self._tree:
            return None
        node = self._tree
        while node:
            if k < node.key:
                node = node.left
            elif node.key < k:
                node = node.right
            else:
                return node
        return None

    def get_at(self, pos):
        x = pos + 1
        node = self._tree
        while node:
            if x < node.num_left:
                node = node.left
            elif node.num_left < x:
                x -= node.num_left
                node = node.right
            else:
                return (node.key, node.value)
        raise IndexError("Out of ranges")

    @staticmethod
    def _is_left(node):
        return node.parent.left and node.parent.left == node

    @staticmethod
    def _is_leaf(node):
        return node.left is None and node.right is None

    def _rotate_right(self, node):
        if not node.parent:
            self._tree = node.left
            node.left.parent = None
        elif AvlTree._is_left(node):
            node.parent.left = node.left
            node.left.parent = node.parent
        else:
            node.parent.right = node.left
            node.left.parent = node.parent
        bk = node.left.right
        node.left.right = node
        node.parent = node.left
        node.left = bk
        if bk:
            bk.parent = node
        node.height = max(self.get_height(node.left), self.get_height(node.right)) + 1
        node.num_total = 1 + self.get_num_total(node.left) + self.get_num_total(node.right)
        node.num_left = 1 + self.get_num_total(node.left)

    def _rotate_left(self, node):
        if not node.parent:
            self._tree = node.right
            node.right.parent = None
        elif AvlTree._is_left(node):
            node.parent.left = node.right
            node.right.parent = node.parent
        else:
            node.parent.right = node.right
            node.right.parent = node.parent
        bk = node.right.left
        node.right.left = node
        node.parent = node.right
        node.right = bk
        if bk:
            bk.parent = node
        node.height = max(self.get_height(node.left), self.get_height(node.right)) + 1
        node.num_total = 1 + self.get_num_total(node.left) + self.get_num_total(node.right)
        node.num_left = 1 + self.get_num_total(node.left)

    @staticmethod
    def _get_next(node):
        if not node.right:
            return node.parent
        n = node.right
        while n.left:
            n = n.left
        return n

class SegmentTree2:
    def __init__(self, data, default=3000006, func=lambda a, b: min(a,b)):
        """initialize the segment tree with data"""
        self._default = default
        self._func = func
        self._len = len(data)
        self._size = _size = 1 << (self._len - 1).bit_length()

        self.data = [default] * (2 * _size)
        self.data[_size:_size + self._len] = data
        for i in reversed(range(_size)):
            self.data[i] = func(self.data[i + i], self.data[i + i + 1])

    def __delitem__(self, idx):
        self[idx] = self._default

    def __getitem__(self, idx):
        return self.data[idx + self._size]

    def __setitem__(self, idx, value):
        idx += self._size
        self.data[idx] = value
        idx >>= 1
        while idx:
            self.data[idx] = self._func(self.data[2 * idx], self.data[2 * idx + 1])
            idx >>= 1

    def __len__(self):
        return self._len

    def query(self, start, stop):
        if start == stop:
            return self.__getitem__(start)
        stop += 1
        start += self._size
        stop += self._size

        res = self._default
        while start < stop:
            if start & 1:
                res = self._func(res, self.data[start])
                start += 1
            if stop & 1:
                stop -= 1
                res = self._func(res, self.data[stop])
            start >>= 1
            stop >>= 1
        return res

    def __repr__(self):
        return "SegmentTree({0})".format(self.data)
# -----------------------------------------------binary seacrh tree---------------------------------------
class SegmentTree1:
    def __init__(self, data, default=-1, func=lambda a, b: max(a , b)):
        """initialize the segment tree with data"""
        self._default = default
        self._func = func
        self._len = len(data)
        self._size = _size = 1 << (self._len - 1).bit_length()

        self.data = [default] * (2 * _size)
        self.data[_size:_size + self._len] = data
        for i in reversed(range(_size)):
            self.data[i] = func(self.data[i + i], self.data[i + i + 1])

    def __delitem__(self, idx):
        self[idx] = self._default

    def __getitem__(self, idx):
        return self.data[idx + self._size]

    def __setitem__(self, idx, value):
        idx += self._size
        self.data[idx] = value
        idx >>= 1
        while idx:
            self.data[idx] = self._func(self.data[2 * idx], self.data[2 * idx + 1])
            idx >>= 1

    def __len__(self):
        return self._len

    def query(self, start, stop):
        if start == stop:
            return self.__getitem__(start)
        stop += 1
        start += self._size
        stop += self._size

        res = self._default
        while start < stop:
            if start & 1:
                res = self._func(res, self.data[start])
                start += 1
            if stop & 1:
                stop -= 1
                res = self._func(res, self.data[stop])
            start >>= 1
            stop >>= 1
        return res

    def __repr__(self):
        return "SegmentTree({0})".format(self.data)


# -------------------game starts now----------------------------------------------------import math
class SegmentTree:
    def __init__(self, data, default=0, func=lambda a, b:math.gcd(a , b)):
        """initialize the segment tree with data"""
        self._default = default
        self._func = func
        self._len = len(data)
        self._size = _size = 1 << (self._len - 1).bit_length()

        self.data = [default] * (2 * _size)
        self.data[_size:_size + self._len] = data
        for i in reversed(range(_size)):
            self.data[i] = func(self.data[i + i], self.data[i + i + 1])

    def __delitem__(self, idx):
        self[idx] = self._default

    def __getitem__(self, idx):
        return self.data[idx + self._size]

    def __setitem__(self, idx, value):
        idx += self._size
        self.data[idx] = value
        idx >>= 1
        while idx:
            self.data[idx] = self._func(self.data[2 * idx], self.data[2 * idx + 1])
            idx >>= 1

    def __len__(self):
        return self._len

    def query(self, start, stop):
        if start == stop:
            return self.__getitem__(start)
        stop += 1
        start += self._size
        stop += self._size

        res = self._default
        while start < stop:
            if start & 1:
                res = self._func(res, self.data[start])
                start += 1
            if stop & 1:
                stop -= 1
                res = self._func(res, self.data[stop])
            start >>= 1
            stop >>= 1
        return res

    def __repr__(self):
        return "SegmentTree({0})".format(self.data)


# -------------------------------iye ha chutiya zindegi-------------------------------------
class Factorial:
    def __init__(self, MOD):
        self.MOD = MOD
        self.factorials = [1, 1]
        self.invModulos = [0, 1]
        self.invFactorial_ = [1, 1]

    def calc(self, n):
        if n <= -1:
            print("Invalid argument to calculate n!")
            print("n must be non-negative value. But the argument was " + str(n))
            exit()
        if n < len(self.factorials):
            return self.factorials[n]
        nextArr = [0] * (n + 1 - len(self.factorials))
        initialI = len(self.factorials)
        prev = self.factorials[-1]
        m = self.MOD
        for i in range(initialI, n + 1):
            prev = nextArr[i - initialI] = prev * i % m
        self.factorials += nextArr
        return self.factorials[n]

    def inv(self, n):
        if n <= -1:
            print("Invalid argument to calculate n^(-1)")
            print("n must be non-negative value. But the argument was " + str(n))
            exit()
        p = self.MOD
        pi = n % p
        if pi < len(self.invModulos):
            return self.invModulos[pi]
        nextArr = [0] * (n + 1 - len(self.invModulos))
        initialI = len(self.invModulos)
        for i in range(initialI, min(p, n + 1)):
            next = -self.invModulos[p % i] * (p // i) % p
            self.invModulos.append(next)
        return self.invModulos[pi]

    def invFactorial(self, n):
        if n <= -1:
            print("Invalid argument to calculate (n^(-1))!")
            print("n must be non-negative value. But the argument was " + str(n))
            exit()
        if n < len(self.invFactorial_):
            return self.invFactorial_[n]
        self.inv(n)  # To make sure already calculated n^-1
        nextArr = [0] * (n + 1 - len(self.invFactorial_))
        initialI = len(self.invFactorial_)
        prev = self.invFactorial_[-1]
        p = self.MOD
        for i in range(initialI, n + 1):
            prev = nextArr[i - initialI] = (prev * self.invModulos[i % p]) % p
        self.invFactorial_ += nextArr
        return self.invFactorial_[n]


class Combination:
    def __init__(self, MOD):
        self.MOD = MOD
        self.factorial = Factorial(MOD)

    def ncr(self, n, k):
        if k < 0 or n < k:
            return 0
        k = min(k, n - k)
        f = self.factorial
        return f.calc(n) * f.invFactorial(max(n - k, k)) * f.invFactorial(min(k, n - k)) % self.MOD


# --------------------------------------iye ha combinations ka zindegi---------------------------------
def powm(a, n, m):
    if a == 1 or n == 0:
        return 1
    if n % 2 == 0:
        s = powm(a, n // 2, m)
        return s * s % m
    else:
        return a * powm(a, n - 1, m) % m


# --------------------------------------iye ha power ka zindegi---------------------------------
def sort_list(list1, list2):
    zipped_pairs = zip(list2, list1)

    z = [x for _, x in sorted(zipped_pairs)]

    return z


# --------------------------------------------------product----------------------------------------
def product(l):
    por = 1
    for i in range(len(l)):
        por *= l[i]
    return por


# --------------------------------------------------binary----------------------------------------
def binarySearchCount(arr, n, key):
    left = 0
    right = n - 1

    count = 0

    while (left <= right):
        mid = int((right + left) / 2)

        # Check if middle element is
        # less than or equal to key
        if (arr[mid] <key):
            count = mid + 1
            left = mid + 1

        # If key is smaller, ignore right half
        else:
            right = mid - 1

    return count


# --------------------------------------------------binary----------------------------------------
def countdig(n):
    c = 0
    while (n > 0):
        n //= 10
        c += 1
    return c
def binary(x, length):
    y = bin(x)[2:]
    return y if len(y) >= length else "0" * (length - len(y)) + y

def countGreater(arr, n, k):
    l = 0
    r = n - 1

    # Stores the index of the left most element
    # from the array which is greater than k
    leftGreater = n

    # Finds number of elements greater than k
    while (l <= r):
        m = int(l + (r - l) / 2)
        if (arr[m] > k):
            leftGreater = m
            r = m - 1

        # If mid element is less than
        # or equal to k update l
        else:
            l = m + 1

    # Return the count of elements
    # greater than k
    return (n - leftGreater)


# --------------------------------------------------binary------------------------------------
class TrieNode:
    def __init__(self):
        self.children = [None] * 26
        self.isEndOfWord = False
class Trie:
    def __init__(self):
        self.root = self.getNode()
    def getNode(self):
        return TrieNode()
    def _charToIndex(self, ch):
        return ord(ch) - ord('a')
    def insert(self, key):
        pCrawl = self.root
        length = len(key)
        for level in range(length):
            index = self._charToIndex(key[level])
            if not pCrawl.children[index]:
                pCrawl.children[index] = self.getNode()
            pCrawl = pCrawl.children[index]
        pCrawl.isEndOfWord = True
    def search(self, key):
        pCrawl = self.root
        length = len(key)
        for level in range(length):
            index = self._charToIndex(key[level])
            if not pCrawl.children[index]:
                return False
            pCrawl = pCrawl.children[index]
        return pCrawl != None and pCrawl.isEndOfWord
#-----------------------------------------trie---------------------------------
class Node:
    def __init__(self, data):
        self.data = data
        self.count=0
        self.left = None  # left node for 0
        self.right = None  # right node for 1
class BinaryTrie:
    def __init__(self):
        self.root = Node(0)
    def insert(self, pre_xor,t):
        self.temp = self.root
        for i in range(31, -1, -1):
            val = pre_xor & (1 << i)
            if val:
                if not self.temp.right:
                    self.temp.right = Node(0)
                self.temp = self.temp.right
                self.temp.count+=t
            if not val:
                if not self.temp.left:
                    self.temp.left = Node(0)
                self.temp = self.temp.left
                self.temp.count += t
        self.temp.data = pre_xor
    def query(self, p,l):
        ans=0
        self.temp = self.root
        for i in range(31, -1, -1):
            val = p & (1 << i)
            val1= l & (1<<i)
            if val1==0:
                if val==0:
                    if self.temp.left and self.temp.left.count>0:
                        self.temp = self.temp.left
                    else:
                        return ans
                else:
                    if self.temp.right and self.temp.right.count>0:
                        self.temp = self.temp.right
                    else:
                        return ans
            else:
                if val !=0 :
                    if self.temp.right:
                        ans+=self.temp.right.count
                    if self.temp.left and self.temp.left.count > 0:
                        self.temp = self.temp.left
                    else:
                        return ans
                else:
                    if self.temp.left:
                        ans += self.temp.left.count
                    if self.temp.right and self.temp.right.count > 0:
                        self.temp = self.temp.right
                    else:
                        return ans
        return ans
#-------------------------bin trie-------------------------------------------
n=int(input())
s=BinaryTrie()
for i in range(n):
    l=list(map(int,input().split()))
    if l[0]==1:
        s.insert(l[1],1)
    elif l[0]==2:
        s.insert(l[1],-1)
    else:
        print(s.query(l[1],l[2]))
