Inspired by the tv series Stranger Things, bear Limak is going for a walk between two mirror worlds.

There are two perfect binary trees of height H, each with the standard numeration of vertices from 1 to 2^H-1. The root is 1 and the children of x are 2 \cdot x and 2 \cdot x + 1.

Let L denote the number of leaves in a single tree, L = 2^{H-1}.

You are given a permutation P_1, P_2, \ldots, P_L of numbers 1 through L. It describes L special edges that connect leaves of the two trees. There is a special edge between vertex L+i-1 in the first tree and vertex L+P_i-1 in the second tree.

graph for sample1

drawing for the first sample test, permutation P = (2, 3, 1, 4), special edges in green

Let's define product of a cycle as the product of numbers in its vertices. Compute the sum of products of all simple cycles that have exactly two special edges, modulo (10^9+7).

A simple cycle is a cycle of length at least 3, without repeated vertices or edges.

Constraints

* 2 \leq H \leq 18
* 1 \leq P_i \leq L where L = 2^{H-1}
* P_i \neq P_j (so this is a permutation)

Input

Input is given from Standard Input in the following format (where L = 2^{H-1}).


H
P_1 P_2 \cdots P_L


Output

Compute the sum of products of simple cycles that have exactly two special edges. Print the answer modulo (10^9+7).

Examples

Input

3
2 3 1 4


Output

121788


Input

2
1 2


Output

36


Input

5
6 14 15 7 12 16 5 4 11 9 3 10 8 2 13 1


Output

10199246
#include <iostream>
#include <string>
#include <cmath>
#include<algorithm>
#include<stack>
#include<queue>
#include<map>
#include<set>
#include<iomanip>
#define _USE_MATH_DEFINES
#include <math.h>
#include <functional>
#include<complex>
#include <cassert>
using namespace std;

#define rep(i,x) for(ll i=0;i<x;i++)
#define repn(i,x) for(ll i=1;i<=x;i++)

typedef long long ll;
const ll INF = 1e17;
const ll MOD = 1000000007;
const ll MAX = 4000001;
const double eps = 1E-18;

ll max(ll a, ll b) {
	if (a > b) { return a; }
	return b;
}

ll min(ll a, ll b) {
	if (a > b) { return b; }
	return a;
}

ll gcd(ll a, ll b) {
	if (b == 0) { return a; }
	if (a < b) { return gcd(b, a); }
	return gcd(b, a % b);
}

ll lcm(ll a, ll b) {
	return a / gcd(a, b) * b;
}

struct edge {
	ll ind;
	ll fr;
	ll to;
	ll d;
};

class mint {
	long long x;
public:
	mint(long long x = 0) : x((x% MOD + MOD) % MOD) {}
	mint operator-() const {
		return mint(-x);
	}
	mint& operator+=(const mint& a) {
		if ((x += a.x) >= MOD) x -= MOD;
		return *this;
	}
	mint& operator-=(const mint& a) {
		if ((x += MOD - a.x) >= MOD) x -= MOD;
		return *this;
	}
	mint& operator*=(const  mint& a) {
		(x *= a.x) %= MOD;
		return *this;
	}
	mint operator+(const mint& a) const {
		mint res(*this);
		return res += a;
	}
	mint operator-(const mint& a) const {
		mint res(*this);
		return res -= a;
	}
	mint operator*(const mint& a) const {
		mint res(*this);
		return res *= a;
	}

	mint pow(ll t) const {
		if (!t) return 1;
		mint a = pow(t >> 1);
		a *= a;
		if (t & 1) a *= *this;
		return a;
	}

	// for prime MOD
	mint inv() const {
		return pow(MOD - 2);
	}
	mint& operator/=(const mint& a) {
		return (*this) *= a.inv();
	}
	mint operator/(const mint& a) const {
		mint res(*this);
		return res /= a;
	}

	friend ostream& operator<<(ostream& os, const mint& m) {
		os << m.x;
		return os;
	}
};

mint pw(mint a, ll b) {
	if (b == 0) { return 1; }
	mint ret = pw(a, b >> 1);
	ret *= ret;
	if (b & 1) { ret *= a; }
	return ret;
}

typedef vector<ll> vll;
typedef vector<vector<ll>> vvll;
typedef vector<vector<vector<ll>>> vvvll;

typedef vector<mint> vmint;
typedef vector<vector<mint>> vvmint;
typedef vector<vector<vector<mint>>> vvvmint;

//////////////////////////////////////


int main(){
	ll H;
	cin >> H;

	ll L = 1 << (H - 1);

	vvmint w(L, vmint(H, 0));
	rep(i, L) {
		ll c = i + L;
		w[i][0] = c;
		repn(j, H - 1) {
			c /= 2;
			w[i][j] = w[i][j - 1] * c;
			//cout << i << j << w[i][j] << endl;
		}
	}

	vll p(L);
	rep(i, L) {
		cin >> p[i];
		p[i]--;
	}
	mint ans = 0;

	repn(i, H - 1)repn(j, H - 1) {
		mint now = 0;

		vmint val(1 << (H - j), 0);
		vll prev(1 << (H - j), -1);

		rep(k, L) {
			ll t = p[k] >> (j-1);

			if ((k >> (i - 1)) & 1) {
				ll u = t ^ 1;
				if (prev[u] != -1 && (prev[u] >> i) == (k >> i)) {
					now += val[u] * w[k][i - 1] * w[p[k]][j - 1];
				}
			}
			else {
				if (prev[t] != -1 && (prev[t] >> i) == (k >> i)) {
					val[t] += w[k][i] * w[p[k]][j];
				}
				else { val[t] = w[k][i] * w[p[k]][j]; }

				prev[t] = k;
			}
		}
		//cout << now << endl;

		ans += now;
	}

	cout << ans << endl;
}

