Heidi has finally found the mythical Tree of Life – a legendary combinatorial structure which is said to contain a prophecy crucially needed to defeat the undead armies.

On the surface, the Tree of Life is just a regular undirected tree well-known from computer science. This means that it is a collection of n points (called vertices), some of which are connected using n - 1 line segments (edges) so that each pair of vertices is connected by a path (a sequence of one or more edges).

To decipher the prophecy, Heidi needs to perform a number of steps. The first is counting the number of lifelines in the tree – these are paths of length 2, i.e., consisting of two edges. Help her!

Input

The first line of the input contains a single integer n – the number of vertices in the tree (1 ≤ n ≤ 10000). The vertices are labeled with the numbers from 1 to n. Then n - 1 lines follow, each describing one edge using two space-separated numbers a b – the labels of the vertices connected by the edge (1 ≤ a < b ≤ n). It is guaranteed that the input represents a tree.

Output

Print one integer – the number of lifelines in the tree.

Examples

Input

4
1 2
1 3
1 4


Output

3

Input

5
1 2
2 3
3 4
3 5


Output

4

Note

In the second sample, there are four lifelines: paths between vertices 1 and 3, 2 and 4, 2 and 5, and 4 and 5.
#include <bits/stdc++.h>
using namespace std;
const int inf = 1e9 + 7;
string to_string(string s) { return '"' + s + '"'; }
string to_string(char s) { return string(1, s); }
string to_string(const char* s) { return to_string((string)s); }
string to_string(bool b) { return (b ? "true" : "false"); }
template <typename A>
string to_string(A);
template <typename A, typename B>
string to_string(pair<A, B> p) {
  return "(" + to_string(p.first) + ", " + to_string(p.second) + ")";
}
template <typename A>
string to_string(A v) {
  bool f = 1;
  string r = "{";
  for (const auto& x : v) {
    if (!f) r += ", ";
    f = 0;
    r += to_string(x);
  }
  return r + "}";
}
void debug_out() { cout << endl; }
template <typename Head, typename... Tail>
void debug_out(Head H, Tail... T) {
  cout << " " << to_string(H);
  debug_out(T...);
}
int main() {
  ios::sync_with_stdio(0);
  cin.tie(0);
  int n;
  cin >> n;
  vector<int> d(n);
  for (auto i = (1); i <= (n - 1); ++i) {
    int a, b;
    cin >> a >> b;
    --a, --b;
    d[a]++, d[b]++;
  }
  long long ans = 0;
  for (auto i = (0); i <= (n - 1); ++i) ans += d[i] * (d[i] - 1LL) / 2;
  cout << ans;
  return 0;
}
