This time our child has a simple polygon. He has to find the number of ways to split the polygon into non-degenerate triangles, each way must satisfy the following requirements:

  * each vertex of each triangle is one of the polygon vertex; 
  * each side of the polygon must be the side of exactly one triangle; 
  * the area of intersection of every two triangles equals to zero, and the sum of all areas of triangles equals to the area of the polygon; 
  * each triangle must be completely inside the polygon; 
  * each side of each triangle must contain exactly two vertices of the polygon. 



The picture below depicts an example of a correct splitting.

<image>

Please, help the child. Calculate the described number of ways modulo 1000000007 (109 + 7) for him.

Input

The first line contains one integer n (3 ≤ n ≤ 200) — the number of vertices of the polygon. Then follow n lines, each line containing two integers. The i-th line contains xi, yi (|xi|, |yi| ≤ 107) — the i-th vertex of the polygon in clockwise or counterclockwise order.

It's guaranteed that the polygon is simple.

Output

Output the number of ways modulo 1000000007 (109 + 7).

Examples

Input

4
0 0
0 1
1 1
1 0


Output

2


Input

4
0 0
1 0
0 1
-1 0


Output

1


Input

5
0 0
1 0
1 1
0 1
-2 -1


Output

3

Note

In the first sample, there are two possible splittings:

<image>

In the second sample, there are only one possible splitting:

<image>
#include <bits/stdc++.h>
#pragma GCC optimize(2)
#pragma GCC optimize(3)
#pragma GCC optimize("Ofast")
#pragma GCC optimize("inline")
#pragma GCC optimize("-fgcse")
#pragma GCC optimize("-fgcse-lm")
#pragma GCC optimize("-fipa-sra")
#pragma GCC optimize("-ftree-pre")
#pragma GCC optimize("-ftree-vrp")
#pragma GCC optimize("-fpeephole2")
#pragma GCC optimize("-ffast-math")
#pragma GCC optimize("-fsched-spec")
#pragma GCC optimize("unroll-loops")
#pragma GCC optimize("-falign-jumps")
#pragma GCC optimize("-falign-loops")
#pragma GCC optimize("-falign-labels")
#pragma GCC optimize("-fdevirtualize")
#pragma GCC optimize("-fcaller-saves")
#pragma GCC optimize("-fcrossjumping")
#pragma GCC optimize("-fthread-jumps")
#pragma GCC optimize("-funroll-loops")
#pragma GCC optimize("-fwhole-program")
#pragma GCC optimize("-freorder-blocks")
#pragma GCC optimize("-fschedule-insns")
#pragma GCC optimize("inline-functions")
#pragma GCC optimize("-ftree-tail-merge")
#pragma GCC optimize("-fschedule-insns2")
#pragma GCC optimize("-fstrict-aliasing")
#pragma GCC optimize("-fstrict-overflow")
#pragma GCC optimize("-falign-functions")
#pragma GCC optimize("-fcse-skip-blocks")
#pragma GCC optimize("-fcse-follow-jumps")
#pragma GCC optimize("-fsched-interblock")
#pragma GCC optimize("-fpartial-inlining")
#pragma GCC optimize("no-stack-protector")
#pragma GCC optimize("-freorder-functions")
#pragma GCC optimize("-findirect-inlining")
#pragma GCC optimize("-fhoist-adjacent-loads")
#pragma GCC optimize("-frerun-cse-after-loop")
#pragma GCC optimize("inline-small-functions")
#pragma GCC optimize("-finline-small-functions")
#pragma GCC optimize("-ftree-switch-conversion")
#pragma GCC optimize("-foptimize-sibling-calls")
#pragma GCC optimize("-fexpensive-optimizations")
#pragma GCC optimize("-funsafe-loop-optimizations")
#pragma GCC optimize("inline-functions-called-once")
#pragma GCC optimize("-fdelete-null-pointer-checks")
using namespace std;
const long long mo = 1e9 + 7;
template <typename _T>
void read(_T &x) {
  _T f = 1;
  x = 0;
  char s = getchar();
  while (s > '9' || s < '0') {
    if (s == '-') f = -1;
    s = getchar();
  }
  while (s >= '0' && s <= '9') {
    x = (x << 3) + (x << 1) + (s ^ 48);
    s = getchar();
  }
  x *= f;
}
template <typename _T>
_T Fabs(_T x) {
  return x < 0 ? -x : x;
}
struct ming {
  long long x, y;
  ming() {}
  ming(long long X, long long Y) {
    x = X;
    y = Y;
  }
} a[205];
long long n, dp[205][205];
long long operator*(const ming &A, const ming &B) {
  return 1LL * A.x * B.y - 1LL * A.y * B.x;
}
ming operator-(const ming &A, const ming &B) {
  return ming(A.x - B.x, A.y - B.y);
}
signed main() {
  read(n);
  for (int i = 1; i <= n; i++) {
    long long x, y;
    read(x);
    read(y);
    a[i] = ming(x, y);
  }
  long long sum = a[n] * a[1];
  for (int i = 1; i < n; i++) sum += a[i] * a[i + 1];
  if (sum > 0) reverse(a + 1, a + n + 1);
  for (int i = 1; i < n; i++) dp[i][i + 1] = 1;
  for (int i = 2; i < n; i++)
    for (int l = 1; l <= n - i; l++) {
      int r = l + i;
      for (int k = l; k <= r; k++)
        if ((a[r] - a[l]) * (a[k] - a[l]) > 0)
          dp[l][r] = (dp[l][r] + dp[l][k] * dp[k][r] % mo) % mo;
    }
  printf("%lld\n", dp[1][n]);
  return 0;
}
