jiawei-ren
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model release
Browse files- CONTRIBUTING.md +34 -0
- LICENSE +228 -0
- README.md +96 -0
- assets/method.png +0 -0
- assets/teaser.jpg +0 -0
CONTRIBUTING.md
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Developer Certificate of Origin
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Version 1.1
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Copyright (C) 2004, 2006 The Linux Foundation and its contributors.
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Everyone is permitted to copy and distribute verbatim copies of this
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license document, but changing it is not allowed.
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Developer's Certificate of Origin 1.1
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By making a contribution to this project, I certify that:
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(a) The contribution was created in whole or in part by me and I
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have the right to submit it under the open source license
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indicated in the file; or
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(b) The contribution is based upon previous work that, to the best
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of my knowledge, is covered under an appropriate open source
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license and I have the right under that license to submit that
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work with modifications, whether created in whole or in part
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by me, under the same open source license (unless I am
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permitted to submit under a different license), as indicated
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in the file; or
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(c) The contribution was provided directly to me by some other
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person who certified (a), (b) or (c) and I have not modified
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it.
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(d) I understand and agree that this project and the contribution
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are public and that a record of the contribution (including all
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personal information I submit with it, including my sign-off) is
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maintained indefinitely and may be redistributed consistent with
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this project or the open source license(s) involved.
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LICENSE
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Apache License
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Copyright 2024 NVIDIA Corporation
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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PORTIONS LICENSED AS FOLLOWS
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> core/utils.py
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> mvdream/mv_unet.py
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> mvdream/pipeline_mvdream.py
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MIT License
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Copyright (c) 2024 3D Topia
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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> core/attention.py
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Copyright (c) Meta Platforms, Inc. and affiliates.
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This source code is licensed under the Apache License, Version 2.0
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found in the LICENSE file in the root directory of this source tree.
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README.md
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license: apache-2.0
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---
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license: apache-2.0
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---
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## L4GM: Large 4D Gaussian Reconstruction Model
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<p align="center">
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<img src="assets/teaser.jpg">
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</p>
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[**Paper**](https://arxiv.org/abs/2406.10324) | [**Project Page**](https://research.nvidia.com/labs/toronto-ai/l4gm/)
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We present L4GM, the first 4D Large Reconstruction Model that produces animated objects from a single-view video input -- in a single feed-forward pass that takes only a second.
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---
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### Model Overview
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#### Description:
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L4GM is a 4D reconstruction model that reconstructs a sequence of 3D Gaussians from a monocular input video within seconds. An additional interpolation model helps to interpolate the 3D Gaussian sequence and thus enhance the framerate.
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This model is for research and development only. <br>
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#### Third-Party Community Consideration
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This model is not owned or developed by NVIDIA. This model has been developed and built to a third-party’s requirements for this application and use case; see link to Non-NVIDIA [ashawkey/LGM](https://huggingface.co/ashawkey/LGM).
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##### License/Terms of Use:
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Apache License.
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#### References:
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- [Original paper](https://arxiv.org/abs/2406.10324)
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- [NVIDIA model implementation in GitHub](https://github.com/nv-tlabs/L4GM-official)
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- [LGM model card](https://huggingface.co/ashawkey/LGM)
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<br>
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#### Model Architecture:
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<p align="center">
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<img src="assets/method.png">
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</p>
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The L4GM model is a modified version of the origin [LGM model](https://huggingface.co/ashawkey/LGM).
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The difference is that L4GM has additional temporal attention modules following every cross-view attention module in the asymmetric U-Net.
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The difference makes L4GM able to aggregate the temporal information across frames.
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The model is initialized from the pretrained LGM weight, and trained on a multi-view dynamic object dataset.
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The interpolation model shares the same model architecture with L4GM but is trained with an interpolation objective. <br>
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#### Input:
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**Input Type(s):** Video <br>
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**Input Format(s):** RGB sequence <br>
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**Input Parameters:** 4D <br>
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**Other Properties Related to Input:** Input resolution is 256x256. Video length in one forward pass is usually 16 frames. <br>
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#### Output:
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**Output Type(s):** 3D GS sequence <br>
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**Output Format:** frame legnth x Gaussians-per-frame <br>
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**Output Parameters:** 3D <br>
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**Other Properties Related to Output:** 65,536 3D Gaussians per frame. <br>
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**Supported Hardware Microarchitecture Compatibility:** <br>
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* NVIDIA Ampere <br>
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**Preferred Operating System(s):** <br>
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* Linux <br>
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#### Model Version(s):
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v1.0 <br>
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### Training, Testing, and Evaluation Datasets:
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#### Training Dataset:
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**Link:** [Objaverse](https://huggingface.co/datasets/allenai/objaverse) <br>
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**Data Collection Method by dataset:** Unkown <br>
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**Labeling Method by dataset:** Unknown <br>
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**Properties:** We use 110K object animation data, which is a subset from the Objaverse. We filter the Objaverse dataset by the motion magnitude. CC-BY-NC-SA-4.0 licensed objects are filtered out. We render the animations from 48 cameras that produces 12M videos in total. <br>
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**Dataset License(s):** [Objaverse License](https://huggingface.co/datasets/allenai/objaverse#license) <br>
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#### Inference:
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**Engine:** PyTorch
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**Test Hardware:** A100 <br>
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#### Ethical Considerations:
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NVIDIA believes Trustworthy AI is a shared responsibility and we have established policies and practices to enable development for a wide array of AI applications. When downloaded or used in accordance with our terms of service, developers should work with their internal model team to ensure this model meets requirements for the relevant industry and use case and addresses unforeseen product misuse.
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##### Citation
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```bib
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@inproceedings{ren2024l4gm,
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title={L4GM: Large 4D Gaussian Reconstruction Model},
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author={Jiawei Ren and Kevin Xie and Ashkan Mirzaei and Hanxue Liang and Xiaohui Zeng and Karsten Kreis and Ziwei Liu and Antonio Torralba and Sanja Fidler and Seung Wook Kim and Huan Ling},
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booktitle={Proceedings of Neural Information Processing Systems(NeurIPS)},
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month = {Dec},
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year={2024}
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}
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```
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