Towards a Unified View of Large Language Model Post-Training Paper • 2509.04419 • Published 2 days ago • 52
Few-step Flow for 3D Generation via Marginal-Data Transport Distillation Paper • 2509.04406 • Published 2 days ago • 8
Matrix-Game 2.0: An Open-Source, Real-Time, and Streaming Interactive World Model Paper • 2508.13009 • Published 19 days ago • 23
VertexRegen: Mesh Generation with Continuous Level of Detail Paper • 2508.09062 • Published 25 days ago • 35
Matrix-3D: Omnidirectional Explorable 3D World Generation Paper • 2508.08086 • Published 26 days ago • 70
HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels Paper • 2507.21809 • Published Jul 29 • 124
OmniPart: Part-Aware 3D Generation with Semantic Decoupling and Structural Cohesion Paper • 2507.06165 • Published Jul 8 • 55
Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material Paper • 2506.15442 • Published Jun 18 • 12
Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details Paper • 2506.16504 • Published Jun 19 • 25
Hunyuan-GameCraft: High-dynamic Interactive Game Video Generation with Hybrid History Condition Paper • 2506.17201 • Published Jun 20 • 55
Hunyuan-Game: Industrial-grade Intelligent Game Creation Model Paper • 2505.14135 • Published May 20 • 15
InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models Paper • 2504.10479 • Published Apr 14 • 284