Preserving Source Video Realism: High-Fidelity Face Swapping for Cinematic Quality Paper • 2512.07951 • Published 25 days ago • 48
Inferix: A Block-Diffusion based Next-Generation Inference Engine for World Simulation Paper • 2511.20714 • Published Nov 25, 2025 • 47
BRIDGE - Building Reinforcement-Learning Depth-to-Image Data Generation Engine for Monocular Depth Estimation Paper • 2509.25077 • Published Sep 29, 2025 • 14
OmniWorld: A Multi-Domain and Multi-Modal Dataset for 4D World Modeling Paper • 2509.12201 • Published Sep 15, 2025 • 105
ODYSSEY: Open-World Quadrupeds Exploration and Manipulation for Long-Horizon Tasks Paper • 2508.08240 • Published Aug 11, 2025 • 45
Tinker: Diffusion's Gift to 3D--Multi-View Consistent Editing From Sparse Inputs without Per-Scene Optimization Paper • 2508.14811 • Published Aug 20, 2025 • 42
Time Is a Feature: Exploiting Temporal Dynamics in Diffusion Language Models Paper • 2508.09138 • Published Aug 12, 2025 • 37
π^3: Scalable Permutation-Equivariant Visual Geometry Learning Paper • 2507.13347 • Published Jul 17, 2025 • 65
Revisiting Depth Representations for Feed-Forward 3D Gaussian Splatting Paper • 2506.05327 • Published Jun 5, 2025 • 11
Active-O3: Empowering Multimodal Large Language Models with Active Perception via GRPO Paper • 2505.21457 • Published May 27, 2025 • 15
DICEPTION: A Generalist Diffusion Model for Visual Perceptual Tasks Paper • 2502.17157 • Published Feb 24, 2025 • 52