| /****************************************************************************** | |
| * Copyright 2024 NVIDIA Corporation. All rights reserved. | |
| ****************************************************************************** | |
| Permission is hereby granted by NVIDIA Corporation ("NVIDIA"), free of charge, | |
| to any person obtaining a copy of the sample definition code that uses our | |
| Material Definition Language (the "MDL Materials"), to reproduce and distribute | |
| the MDL Materials, including without limitation the rights to use, copy, merge, | |
| publish, distribute, and sell modified and unmodified copies of the MDL | |
| Materials, and to permit persons to whom the MDL Materials is furnished to do | |
| so, in all cases solely for use with NVIDIA's Material Definition Language, | |
| subject to the following further conditions: | |
| 1. The above copyright notices, this list of conditions, and the disclaimer | |
| that follows shall be retained in all copies of one or more of the MDL | |
| Materials, including in any software with which the MDL Materials are bundled, | |
| redistributed, and/or sold, and included either as stand-alone text files, | |
| human-readable headers or in the appropriate machine-readable metadata fields | |
| within text or binary files as long as those fields can be easily viewed by the | |
| user, as applicable. | |
| 2. The name of NVIDIA shall not be used to promote, endorse or advertise any | |
| Modified Version without specific prior written permission, except a) to comply | |
| with the notice requirements otherwise contained herein; or b) to acknowledge | |
| the contribution(s) of NVIDIA. | |
| THE MDL MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |
| OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, | |
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, | |
| TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR | |
| ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, | |
| INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF | |
| CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE | |
| THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS. | |
| */ | |
| mdl 1.5; | |
| import ::anno::*; | |
| import ::base::*; | |
| import ::math::*; | |
| import ::state::*; | |
| import ::std::*; | |
| import ::tex::*; | |
| import ::df::*; | |
| import ::nvidia::core_definitions::*; | |
| const string COPYRIGHT = | |
| " Copyright 2024 NVIDIA Corporation. All rights reserved.\n" | |
| " MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" | |
| " WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" | |
| " THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" | |
| " EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" | |
| " MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" | |
| " COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" | |
| " CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" | |
| " GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" | |
| " AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" | |
| " INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; | |
| const string DESCRIPTION = "An aggregate stone material with an additional moss layer growing on top."; | |
| float3 hsv2rgb(float3 c) | |
| { | |
| float4 K = float4(1.0, 2.0/3.0, 1.0/3.0, 3.0); | |
| float3 p = ::math::abs(::math::frac(float3(c.x) + float3(K.x, K.y, K.z)) * 6.0 - float3(K.w)); | |
| return c.z * ::math::lerp(float3(K.x), ::math::clamp(p - float3(K.x), 0.0, 1.0), c.y); | |
| } | |
| color hue_shift( | |
| color input = color(1.0, 0.0, 0.0), | |
| float hue_adjust = 0.0f | |
| ) | |
| { | |
| float3 in_color = float3(input); | |
| float3 kRGBToYPrime = float3 (0.299, 0.587, 0.114); | |
| float3 kRGBToI = float3 (0.596, -0.275, -0.321); | |
| float3 kRGBToQ = float3 (0.212, -0.523, 0.311); | |
| float3 kYIQToR = float3 (1.0, 0.956, 0.621); | |
| float3 kYIQToG = float3 (1.0, -0.272, -0.647); | |
| float3 kYIQToB = float3 (1.0, -1.107, 1.704); | |
| float YPrime = ::math::dot(in_color, kRGBToYPrime); | |
| float I = ::math::dot(in_color, kRGBToI); | |
| float Q = ::math::dot(in_color, kRGBToQ); | |
| float hue = ::math::atan2(Q, I); | |
| float chroma = ::math::sqrt(I * I + Q * Q); | |
| hue += hue_adjust; | |
| Q = chroma * ::math::sin(hue); | |
| I = chroma * ::math::cos(hue); | |
| float3 yIQ = float3 (YPrime, I, Q); | |
| return color(::math::dot (yIQ, kYIQToR),::math::dot (yIQ, kYIQToG), ::math::dot (yIQ, kYIQToB) ); | |
| } | |
| float remap(float input, float low_1, float high_1, float low_2, float high_2) | |
| { | |
| return low_2 + ((input - low_1) * (high_2 - low_2))/(high_1 - low_1); | |
| } | |
| float remap_xy_to_0_1(float input, float x, float y) | |
| { | |
| return (input - x)/(y - x); | |
| } | |
| float histogram_scan_small(float input, float width, float position) | |
| { | |
| return ::math::clamp( | |
| remap_xy_to_0_1(input, | |
| ::math::lerp(0.0, 1.0 - width, position), | |
| ::math::lerp(width, 1.0 , position)), | |
| 0.0, | |
| 1.0); | |
| } | |
| float histogram_scan_big(float input, float width, float position) | |
| { | |
| return ::math::clamp( | |
| remap_xy_to_0_1(input, | |
| ::math::lerp(-width, 1.0, position), | |
| ::math::lerp(0.0, 1.0 + width, position)), | |
| 0.0, | |
| 1.0); | |
| } | |
| float3 transform_internal_to_tangent(float3 n) | |
| [[ | |
| ::anno::hidden() | |
| ]] | |
| { | |
| return | |
| n.x* float3(::state::texture_tangent_u(0).x,::state::texture_tangent_v(0).x,::state::normal().x)+ | |
| n.y* float3(::state::texture_tangent_u(0).y,::state::texture_tangent_v(0).y,::state::normal().y)+ | |
| n.z* float3(::state::texture_tangent_u(0).z,::state::texture_tangent_v(0).z,::state::normal().z); | |
| } | |
| // Returns the normal n in internal space, given n is in tangent space. | |
| float3 transform_tangent_to_internal(float3 n) | |
| [[ | |
| ::anno::hidden() | |
| ]] | |
| { | |
| return ::state::texture_tangent_u(0) * n.x + | |
| ::state::texture_tangent_v(0) * n.y + | |
| ::state::normal() * n.z ; | |
| } | |
| float3 add_detail_normal(float3 nd = ::state::normal(), float3 n = ::state::normal()) | |
| { | |
| // http://blog.selfshadow.com/publications/blending-in-detail/ | |
| float3 n_t = transform_internal_to_tangent(n); | |
| float3 nd_t = transform_internal_to_tangent(nd); | |
| n_t=n_t + float3(0.,0.,1.); | |
| nd_t = nd_t * float3(-1.,-1.,1.); | |
| n = n_t*::math::dot(n_t, nd_t)/n_t.z - nd_t; | |
| return ::math::normalize(transform_tangent_to_internal(n)); | |
| } | |
| float3 normalmap_normal( | |
| uniform texture_2d texture, | |
| float factor = 1.0, | |
| ::base::texture_coordinate_info uvw = ::base::texture_coordinate_info() | |
| ) | |
| { | |
| float3 lookup = (::tex::lookup_float3(texture, float2(uvw.position.x, uvw.position.y)) - 0.5) * (factor * 2.0); | |
| return ::math::normalize(uvw.tangent_u * lookup.x + uvw.tangent_v * lookup.y + ::state::normal()); | |
| } | |
| float histogram_range(float input, float range, float position) | |
| { | |
| float low = ::math::clamp(1.0 - ::math::min(((1.0 - position) + range * 0.5), (1.0 - position) * 2), 0.0, 1.0); | |
| float high = ::math::clamp(::math::min((position + range * 0.5 ), position * 2.0), 0.0, 1.0); | |
| return ::math::lerp(low, high, input); | |
| } | |
| ::base::texture_coordinate_info vmat_transform( | |
| uniform float2 translation = float2(0.0, 0.0), | |
| uniform float rotation = 0.0, | |
| uniform float2 scaling = float2(1.0, 1.0), | |
| uniform ::base::texture_coordinate_system system = ::base::texture_coordinate_uvw, | |
| uniform int uv_space = 0 | |
| ) | |
| { | |
| float rotation_rad = (rotation * 3.1415926535897932384626433832f) / 180.f; | |
| float4x4 scale = | |
| float4x4(1.0 /scaling.x, 0. , 0. , 0., | |
| 0. , 1.0 /scaling.y , 0. , 0., | |
| 0. , 0. , 1.0, 0., | |
| translation.x , translation.y , 0.0, 1.); | |
| float s = ::math::sin(rotation_rad); | |
| float c = ::math::cos(rotation_rad); | |
| float4x4 rotate = | |
| float4x4( c , -s , 0.0 , 0.0, | |
| s , c , 0.0 , 0.0, | |
| 0.0, 0.0 , 1.0 , 0.0, | |
| 0. , 0.0 , 0.0 , 1.); | |
| return ::base::transform_coordinate(scale*rotate, ::base::coordinate_source(system, uv_space)); | |
| } | |
| export material Ground_Aggregate_Exposed( | |
| float stone_brightness = 1.f [[ | |
| ::anno::description("Adjusts the lightness of the stones and pebbles."), | |
| ::anno::display_name("Stone Brightness"), | |
| ::anno::hard_range(0.0f, 1.0f), | |
| ::anno::in_group("Appearance", "Stone") | |
| ]], | |
| float pebble_tip_roughness = 0.f [[ | |
| ::anno::description("Controls the roughness of the pebble tips."), | |
| ::anno::display_name("Pebble Tip Roughness"), | |
| ::anno::hard_range(0.0f, 1.0f), | |
| ::anno::in_group("Appearance", "Stone") | |
| ]], | |
| float stones_bump_factor = 1.0f [[ | |
| ::anno::description("Drives the bumpiness of the stones."), | |
| ::anno::display_name("Stone Bump Factor"), | |
| ::anno::hard_range(0.0f, 1.0f), | |
| ::anno::in_group("Appearance", "Stone") | |
| ]], | |
| float moss_height_growth = 0.599000037f [[ | |
| ::anno::description("Controls the growth of the moss material."), | |
| ::anno::display_name("Moss Growth"), | |
| ::anno::hard_range(0.0f, 1.0f), | |
| ::anno::in_group("Appearance", "Moss") | |
| ]], | |
| float evem_moss_distribution_amount = 0.423000008f [[ | |
| ::anno::description("A lower value makes the moss grow more unevenly across the surface."), | |
| ::anno::display_name("Moss Coverage"), | |
| ::anno::hard_range(0.0f, 1.0f), | |
| ::anno::in_group("Appearance", "Moss") | |
| ]], | |
| float moss_saturation = 0.0420000032f [[ | |
| ::anno::description("Controls the saturation of the moss."), | |
| ::anno::display_name("Moss Saturation"), | |
| ::anno::hard_range(0.0f, 1.0f), | |
| ::anno::in_group("Appearance", "Moss") | |
| ]], | |
| float moss_brightness = 0.78700006f [[ | |
| ::anno::description("Adjusts the brightness of the moss."), | |
| ::anno::display_name("Moss Brightness"), | |
| ::anno::hard_range(0.0f, 1.0f), | |
| ::anno::in_group("Appearance", "Moss") | |
| ]], | |
| float moss_moisture = 0.f [[ | |
| ::anno::description("It describes how damp the moss is."), | |
| ::anno::display_name("Moss Moisture"), | |
| ::anno::hard_range(0.0f, 1.0f), | |
| ::anno::in_group("Appearance", "Moss") | |
| ]], | |
| float moss_weight = 1.f [[ | |
| ::anno::description("Decreasing this parameter makes the moss layer more transparent."), | |
| ::anno::display_name("Moss Weight"), | |
| ::anno::hard_range(0.0f, 1.0f), | |
| ::anno::in_group("Appearance", "Moss") | |
| ]], | |
| // for some reason this parameter got exported twice form the substance graph, I | |
| // could not yet figure out why | |
| // float moss_weight_1 = 1.f [[ | |
| // ::anno::description("Decreasing this parameter makes the moss layer more transparent."), | |
| // ::anno::display_name("Moss Weight"), | |
| // ::anno::in_group("Appearance", "Moss") | |
| // ]], | |
| uniform float moss_bump_factor = 1.f [[ | |
| ::anno::description("Determines the degree of bumpiness of the moss."), | |
| ::anno::display_name("Moss Bump Factor"), | |
| ::anno::hard_range(0.0f, 1.0f), | |
| ::anno::in_group("Appearance", "Moss") | |
| ]], | |
| uniform float2 texture_translate = float2(0.f) [[ | |
| ::anno::description("Controls the position of the texture."), | |
| ::anno::display_name("Translate"), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float texture_rotate = 0.f [[ | |
| ::anno::description("Rotates angle of the texture in degrees."), | |
| ::anno::display_name("Rotate"), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float2 texture_scale = float2(0.5f) [[ | |
| ::anno::description("Larger numbers increase the size."), | |
| ::anno::display_name("Scale"), | |
| ::anno::in_group("Transform"), | |
| ::nvidia::core_definitions::dimension(float2(0.4, 0.4)) | |
| ]], | |
| uniform int uv_space_index = 0 [[ | |
| ::anno::description("Uses the selected UV Space."), | |
| ::anno::display_name("UV Space Index"), | |
| ::anno::in_group("Advanced") | |
| ]] | |
| ) | |
| [[ | |
| ::anno::display_name("Ground Aggregate Mossy"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA vMaterials"), | |
| ::anno::thumbnail("./.thumbs/Ground_Aggregate_Exposed.Ground_Aggregate_Exposed.png"), | |
| ::anno::key_words(string[]("stone", "pebbles", "aggregate", "weathered", "rough", "construction", "architecture", "moss", "mossy", "nature", "layered", "outdoor", "ground", "multimaterial", "worn", "gray")) | |
| ]] | |
| = | |
| let { | |
| bool tmp0 = false; | |
| float moss_weight_1 = 1.f; | |
| float moss_brightness_remap = moss_brightness * 2.0; | |
| material_surface tmp1(::df::custom_curve_layer(0.0299999993f, 1.f, 5.f, 1.f, ::df::microfacet_ggx_smith_bsdf(::math::lerp(::math::lerp(::math::lerp(0.459000021f, 1.f, ::base::file_texture(texture_2d("./textures/aggregate_exposed_rough.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono), 0.901000023f - ::math::clamp(remap(::base::file_texture(texture_2d("./textures/ground_aggregate_exposed_curv.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, 0.5f, 1.f, 0.f, 1.f), 0.f, 1.f) * ::math::lerp(1.f, 0.f, pebble_tip_roughness), histogram_scan_small(::base::file_texture(texture_2d("./textures/aggregate_exposed_height.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, 0.179000005f, 0.553000033f)), histogram_range(float3(::base::file_texture(texture_2d("./textures/moss_multi_R_rough_G_ao_B_height.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(0.638283014f, 0.638283014f, 0.638283014f), ::base::mono_alpha, ::base::texture_coordinate_info(::state::texture_coordinate(0), ::state::texture_tangent_u(0), ::state::texture_tangent_v(0)), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint)[0], 0.580000043f, ::math::lerp(0.800000012f, 0.180000007f, moss_moisture)), ::math::lerp(0.f, ::math::lerp(histogram_scan_big(::base::file_texture(texture_2d("./textures/HiLowNoise_D.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, 0.379000008f, ::math::lerp(0.817000031f, 0.100000001f, evem_moss_distribution_amount)), 0.f, ::math::clamp(histogram_scan_big(::base::file_texture(texture_2d("./textures/aggregate_exposed_height.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, 0.150000006f, ::math::lerp(0.200000003f, 0.680000007f, moss_height_growth)), 0.f, 1.f)), moss_weight_1)) * ::math::lerp(::math::lerp(::math::lerp(0.459000021f, 1.f, ::base::file_texture(texture_2d("./textures/aggregate_exposed_rough.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono), 0.901000023f - ::math::clamp(remap(::base::file_texture(texture_2d("./textures/ground_aggregate_exposed_curv.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, 0.5f, 1.f, 0.f, 1.f), 0.f, 1.f) * ::math::lerp(1.f, 0.f, pebble_tip_roughness), histogram_scan_small(::base::file_texture(texture_2d("./textures/aggregate_exposed_height.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, 0.179000005f, 0.553000033f)), histogram_range(float3(::base::file_texture(texture_2d("./textures/moss_multi_R_rough_G_ao_B_height.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(0.638283014f, 0.638283014f, 0.638283014f), ::base::mono_alpha, ::base::texture_coordinate_info(::state::texture_coordinate(0), ::state::texture_tangent_u(0), ::state::texture_tangent_v(0)), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint)[0], 0.580000043f, ::math::lerp(0.800000012f, 0.180000007f, moss_moisture)), ::math::lerp(0.f, ::math::lerp(histogram_scan_big(::base::file_texture(texture_2d("./textures/HiLowNoise_D.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, 0.379000008f, ::math::lerp(0.817000031f, 0.100000001f, evem_moss_distribution_amount)), 0.f, ::math::clamp(histogram_scan_big(::base::file_texture(texture_2d("./textures/aggregate_exposed_height.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, 0.150000006f, ::math::lerp(0.200000003f, 0.680000007f, moss_height_growth)), 0.f, 1.f)), moss_weight_1)), ::math::lerp(::math::lerp(::math::lerp(0.459000021f, 1.f, ::base::file_texture(texture_2d("./textures/aggregate_exposed_rough.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono), 0.901000023f - ::math::clamp(remap(::base::file_texture(texture_2d("./textures/ground_aggregate_exposed_curv.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, 0.5f, 1.f, 0.f, 1.f), 0.f, 1.f) * ::math::lerp(1.f, 0.f, pebble_tip_roughness), histogram_scan_small(::base::file_texture(texture_2d("./textures/aggregate_exposed_height.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, 0.179000005f, 0.553000033f)), histogram_range(float3(::base::file_texture(texture_2d("./textures/moss_multi_R_rough_G_ao_B_height.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(0.638283014f, 0.638283014f, 0.638283014f), ::base::mono_alpha, ::base::texture_coordinate_info(::state::texture_coordinate(0), ::state::texture_tangent_u(0), ::state::texture_tangent_v(0)), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint)[0], 0.580000043f, ::math::lerp(0.800000012f, 0.180000007f, moss_moisture)), ::math::lerp(0.f, ::math::lerp(histogram_scan_big(::base::file_texture(texture_2d("./textures/HiLowNoise_D.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, 0.379000008f, ::math::lerp(0.817000031f, 0.100000001f, evem_moss_distribution_amount)), 0.f, ::math::clamp(histogram_scan_big(::base::file_texture(texture_2d("./textures/aggregate_exposed_height.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, 0.150000006f, ::math::lerp(0.200000003f, 0.680000007f, moss_height_growth)), 0.f, 1.f)), moss_weight_1)) * ::math::lerp(::math::lerp(::math::lerp(0.459000021f, 1.f, ::base::file_texture(texture_2d("./textures/aggregate_exposed_rough.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono), 0.901000023f - ::math::clamp(remap(::base::file_texture(texture_2d("./textures/ground_aggregate_exposed_curv.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, 0.5f, 1.f, 0.f, 1.f), 0.f, 1.f) * ::math::lerp(1.f, 0.f, pebble_tip_roughness), histogram_scan_small(::base::file_texture(texture_2d("./textures/aggregate_exposed_height.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, 0.179000005f, 0.553000033f)), histogram_range(float3(::base::file_texture(texture_2d("./textures/moss_multi_R_rough_G_ao_B_height.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(0.638283014f, 0.638283014f, 0.638283014f), ::base::mono_alpha, ::base::texture_coordinate_info(::state::texture_coordinate(0), ::state::texture_tangent_u(0), ::state::texture_tangent_v(0)), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint)[0], 0.580000043f, ::math::lerp(0.800000012f, 0.180000007f, moss_moisture)), ::math::lerp(0.f, ::math::lerp(histogram_scan_big(::base::file_texture(texture_2d("./textures/HiLowNoise_D.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, 0.379000008f, ::math::lerp(0.817000031f, 0.100000001f, evem_moss_distribution_amount)), 0.f, ::math::clamp(histogram_scan_big(::base::file_texture(texture_2d("./textures/aggregate_exposed_height.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, 0.150000006f, ::math::lerp(0.200000003f, 0.680000007f, moss_height_growth)), 0.f, 1.f)), moss_weight_1)), color(1.f, 1.f, 1.f), ::state::texture_tangent_u(0), ::df::scatter_reflect, ""), ::df::diffuse_reflection_bsdf(::math::lerp(::base::file_texture(texture_2d("./textures/aggregate_exposed_diff.jpg", ::tex::gamma_srgb), color(0.f, 0.f, 0.f), color(::math::lerp(stone_brightness, 0.400000006f, 0.75f)), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint, hue_shift(nvidia::core_definitions::blend_colors(::base::file_texture(texture_2d("./textures/moss_diff.jpg", ::tex::gamma_srgb), color(0.f, 0.f, 0.f), color(0.638283014f, 0.638283014f, 0.638283014f), ::base::mono_alpha, ::base::texture_coordinate_info(::state::texture_coordinate(0), ::state::texture_tangent_u(0), ::state::texture_tangent_v(0)), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint, color(::math::pow(hsv2rgb(float3(0.2214614f, ::math::lerp(0.f, 0.699999988f, moss_saturation), ::math::lerp(0.175000012f, 0.699999988f, moss_brightness_remap))), 2.20000005f)), ::base::color_layer_overlay, 1.f).tint, 5.95100021f), moss_weight * ::math::lerp(histogram_scan_big(::base::file_texture(texture_2d("./textures/HiLowNoise_D.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, 0.379000008f, ::math::lerp(0.817000031f, 0.100000001f, evem_moss_distribution_amount)), 0.f, ::math::clamp(histogram_scan_big(::base::file_texture(texture_2d("./textures/aggregate_exposed_height.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, 0.150000006f, ::math::lerp(0.200000003f, 0.680000007f, moss_height_growth)), 0.f, 1.f))), 0.f, ""), ::state::normal()), material_emission(emission: edf(), intensity: color(0.f, 0.f, 0.f), mode: intensity_radiant_exitance)); | |
| material_surface tmp2 = material_surface(scattering: bsdf(), emission: material_emission(emission: edf(), intensity: color(0.f, 0.f, 0.f), mode: intensity_radiant_exitance)); | |
| color tmp3 = color(1.f, 1.f, 1.f); | |
| material_volume tmp4 = material_volume(scattering: vdf(), absorption_coefficient: color(0.f, 0.f, 0.f), scattering_coefficient: color(0.f, 0.f, 0.f)); | |
| material_geometry tmp5(float3(0.f), 1.f, add_detail_normal(::math::lerp(::state::normal(), ::base::tangent_space_normal_texture(texture_2d("./textures/moss_norm.jpg", ::tex::gamma_linear), moss_bump_factor, false, false, ::base::texture_coordinate_info(::state::texture_coordinate(0), ::state::texture_tangent_u(0), ::state::texture_tangent_v(0)), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false, 1.f, 0.f), moss_weight * ::math::lerp(histogram_scan_big(::base::file_texture(texture_2d("./textures/HiLowNoise_D.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, 0.379000008f, ::math::lerp(0.817000031f, 0.100000001f, evem_moss_distribution_amount)), 0.f, ::math::clamp(histogram_scan_big(::base::file_texture(texture_2d("./textures/aggregate_exposed_height.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, 0.150000006f, ::math::lerp(0.200000003f, 0.680000007f, moss_height_growth)), 0.f, 1.f))), normalmap_normal(texture_2d("./textures/aggregate_exposed_norm.jpg", ::tex::gamma_linear), stones_bump_factor, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index)))); | |
| } in | |
| material( | |
| thin_walled: tmp0, | |
| surface: tmp1, | |
| backface: tmp2, | |
| ior: tmp3, | |
| volume: tmp4, | |
| geometry: tmp5); | |
| export material Ground_Aggregate_Exposed_Matte(*) | |
| [[ | |
| ::anno::display_name("Ground Aggregate Exposed - Matte"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA vMaterials"), | |
| ::anno::thumbnail("./.thumbs/Ground_Aggregate_Exposed.Ground_Aggregate_Exposed_Matte.png"), | |
| ::anno::key_words(string[]("stone", "pebbles", "aggregate", "weathered", "rough", "construction", "architecture", "moss", "mossy", "nature", "layered", "outdoor", "ground", "multimaterial", "worn", "gray")) | |
| ]] | |
| = Ground_Aggregate_Exposed( | |
| stone_brightness: .6f, | |
| pebble_tip_roughness: 1.0f, | |
| stones_bump_factor: 1.00f, | |
| moss_height_growth: 0.0f, | |
| evem_moss_distribution_amount: 0.0f, | |
| moss_saturation: 0.8f, | |
| moss_brightness: 0.8f, | |
| moss_moisture: 0.0f, | |
| moss_weight: 0.0f, | |
| moss_bump_factor: 1.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0 | |
| ); | |
| export material Ground_Aggregate_Slightly_Mossy(*) | |
| [[ | |
| ::anno::display_name("Ground Aggregate Exposed - Slighty Mossy"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA vMaterials"), | |
| ::anno::thumbnail("./.thumbs/Ground_Aggregate_Exposed.Ground_Aggregate_Slightly_Mossy.png"), | |
| ::anno::key_words(string[]("stone", "pebbles", "aggregate", "weathered", "rough", "construction", "architecture", "moss", "mossy", "nature", "layered", "outdoor", "ground", "multimaterial", "worn", "gray", "green", "multicolor")) | |
| ]] | |
| = Ground_Aggregate_Exposed( | |
| stone_brightness: 1.0f, | |
| pebble_tip_roughness: 0.5f, | |
| stones_bump_factor: 1.00f, | |
| moss_height_growth: 0.55f, | |
| evem_moss_distribution_amount: 1.0f, | |
| moss_saturation: 0.88f, | |
| moss_brightness: 0.8f, | |
| moss_moisture: 0.0f, | |
| moss_weight: 1.0f, | |
| moss_bump_factor: 1.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0 | |
| ); | |
| export material Ground_Aggregate_Heavy_Moss(*) | |
| [[ | |
| ::anno::display_name("Ground Aggregate Exposed - Heavy Moss"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA vMaterials"), | |
| ::anno::thumbnail("./.thumbs/Ground_Aggregate_Exposed.Ground_Aggregate_Heavy_Moss.png"), | |
| ::anno::key_words(string[]("stone", "pebbles", "aggregate", "weathered", "rough", "construction", "architecture", "moss", "mossy", "nature", "layered", "outdoor", "ground", "multimaterial", "worn", "gray", "green", "multicolor")) | |
| ]] | |
| = Ground_Aggregate_Exposed( | |
| stone_brightness: 1.0f, | |
| pebble_tip_roughness: 0.5f, | |
| stones_bump_factor: 1.00f, | |
| moss_height_growth: 0.875f, | |
| evem_moss_distribution_amount: 1.0f, | |
| moss_saturation: 0.0f, | |
| moss_brightness: 0.8f, | |
| moss_moisture: 0.0f, | |
| moss_weight: 1.0f, | |
| moss_bump_factor: 1.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0 | |
| ); | |
| export material Ground_Aggregate_Saturated_Moss_Patches(*) | |
| [[ | |
| ::anno::display_name("Ground Aggregate Exposed - Moss Patches"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA vMaterials"), | |
| ::anno::thumbnail("./.thumbs/Ground_Aggregate_Exposed.Ground_Aggregate_Saturated_Moss_Patches.png"), | |
| ::anno::key_words(string[]("stone", "pebbles", "aggregate", "weathered", "rough", "construction", "architecture", "moss", "mossy", "nature", "layered", "outdoor", "ground", "multimaterial", "worn", "gray", "green", "multicolor")) | |
| ]] | |
| = Ground_Aggregate_Exposed( | |
| stone_brightness: 1.0f, | |
| pebble_tip_roughness: 0.0f, | |
| stones_bump_factor: 1.00f, | |
| moss_height_growth: 0.9f, | |
| evem_moss_distribution_amount: 0.524f, | |
| moss_saturation: 0.85f, | |
| moss_brightness: 0.8f, | |
| moss_moisture: 0.0f, | |
| moss_weight: 1.0f, | |
| moss_bump_factor: 1.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0 | |
| ); | |
| export material Ground_Aggregate_Charred_Moss(*) | |
| [[ | |
| ::anno::display_name("Ground Aggregate Exposed - Charred Moss"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA vMaterials"), | |
| ::anno::thumbnail("./.thumbs/Ground_Aggregate_Exposed.Ground_Aggregate_Charred_Moss.png"), | |
| ::anno::key_words(string[]("stone", "pebbles", "aggregate", "weathered", "rough", "construction", "architecture", "moss", "mossy", "dried", "nature", "layered", "outdoor", "ground", "multimaterial", "worn", "gray", "dark", "multicolor")) | |
| ]] | |
| = Ground_Aggregate_Exposed( | |
| stone_brightness: 1.0f, | |
| pebble_tip_roughness: 0.8f, | |
| stones_bump_factor: 1.00f, | |
| moss_height_growth: 0.68f, | |
| evem_moss_distribution_amount: 0.96f, | |
| moss_saturation: 0.2f, | |
| moss_brightness: 0.2f, | |
| moss_moisture: 0.0f, | |
| moss_weight: 1.0f, | |
| moss_bump_factor: 1.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0 | |
| ); |