| mdl 1.4; | |
| using ::OmniPBR import OmniPBR; | |
| import ::tex::gamma_mode; | |
| import ::state::normal; | |
| export material Concrete_Block(*) | |
| = OmniPBR( | |
| diffuse_color_constant: color(1.0, 1.0, 1.0), | |
| diffuse_texture: texture_2d("./Concrete_Block/Concrete_Block_BaseColor.png", ::tex::gamma_srgb), | |
| albedo_desaturation: 0.f, | |
| albedo_add: 0.f, | |
| albedo_brightness: 1.f, | |
| diffuse_tint: color(1.f, 1.f, 1.f), | |
| reflection_roughness_constant: 0.000000, | |
| reflection_roughness_texture_influence: 1.f, | |
| reflectionroughness_texture: texture_2d(), | |
| metallic_constant: 0.000000, | |
| metallic_texture_influence: 1.f, | |
| metallic_texture: texture_2d(), | |
| specular_level: 0.5f, | |
| enable_ORM_texture: true, | |
| ORM_texture: texture_2d("./Concrete_Block/Concrete_Block_ORM.png", ::tex::gamma_linear), | |
| ao_to_diffuse: 0.f, | |
| ao_texture: texture_2d(), | |
| enable_emission: false, | |
| emissive_color: color(0.0, 0.0, 0.0), | |
| emissive_mask_texture: texture_2d(), | |
| emissive_intensity: 0.0, | |
| bump_factor: 1.f, | |
| normalmap_texture: texture_2d("./Concrete_Block/Concrete_Block_Normal.png", ::tex::gamma_linear), | |
| detail_bump_factor: 0.3f, | |
| detail_normalmap_texture: texture_2d(), | |
| project_uvw: false, | |
| world_or_object: false, | |
| uv_space_index: 0, | |
| texture_translate: float2(0.f), | |
| texture_rotate: 0.f, | |
| texture_scale: float2(1.f), | |
| detail_texture_translate: float2(0.f), | |
| detail_texture_rotate: 0.f, | |
| detail_texture_scale: float2(1.f)); |