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Pooja Document

Pooja Document

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Published by Arun Pathania
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Categories:Types, Reviews, Art
Published by: Arun Pathania on Nov 18, 2010
Copyright:Attribution Non-commercial


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Action Race:
Adjectival Action:
T writes on the board an activity like "bush your teeth." She/He picks onestudent, they come to the front of the class. The T then shows the S a card with an adjectivewritten on it like "slowly" or whatever. The chosen student then does the activity in the way of theadjective. The other S have to guess the adjective. The one who guesses right gets a point andmimes the next action which the teacher writes on the board. To help them you can give them alist of options, if you think they need some help. (Submitted by Libby McArthur)
Airplane competition:
First, have your Ss make some paper airplanes. Stand the Ss in a lineand let them test fly their planes. For the competition, assign different classroom objects points(e.g. table 5 points, door 10 points, trashcan 20 points). Ask a S a question and if s/he answerscorrectly then s/he can throw and try to hit one of the target objects to win points. This works wellas a team game.
Apple Pass:
Have all Ss sit in a circle. Use a fake apple and toss it to one S. But you must sayone English word as you pass. The S then throws to another S and says a different Englishword. If the student you threw it to drops it, he/she is out. And the game keeps going until youhave one winner. It can be played with different categories, such as Food, Animals, Etc. Mystudents love it! (Submitted by Kim.S.).
Art Gallery:
This is a great activity for reviewing vocab. Draw enough squares on the board for each S to be able to draw in. Have the Ss write their names above their squares. T calls out aword and the Ss draw it (could be simple nouns e.g. "dog, bookcase, train", verb structures e.g."draw a man running, eating cake, sleeping") or adjectives ("draw a big elephant, an angry lion,an expensive diamond ring"). For each S give a score for his/her picture, and then move on tothe next picture. The S with the highest score at the end is the winner.
Call out commands such as: Attention, salute, march in place...stop, sit down, standup, walk in a circle, clap your hands...stop, run in place...stop, jumping jacks...stop, swim inplace....stop, etc. At first students will copy you but later they should be able to do the commandswithout you. (Submitted by Tania Bibbo). 
Backs to the Board Game:
This one is good for higher level kids. Make two teams and standone S from each team in front of the board, facing away from it. Write a word or draw a pictureon the board (e.g. "hamburger") and the Ss have to explain that word to their team member (e.g.you can buy it in McDonalds, it's got cheese and ketchup in it). The first S out of the two standingin front of the board to guess the word wins a point for his/her team.
Good for reviewing target vocabulary (words or communicative expressions). Set a"court" into the classroom by placing a skip-rope tied up to two chairs. Make two small teams (theother Ss can be the crowd and or challengers). Give each S a flyswatter ("Racket"). Inflate aballoon (this will be the ball). Remember: the younger the Ss, the bigger the balloon must be(slower). Decides who serves and for every point one team scores, have the opposite team call
out the flashcard or picture card by the T shown. Lots of fun! (NOTE: For very active Ss becareful since they might hit the others' faces when playing). (submitted by Salvador Domingo)
Banana Race:
Children just love this! It is basically a QUIZ game in which you ask childrenquestions (Target Vocabulary) like: "What's this? What fruit is red and round? How many chairsare there in the classroom?" or the T simply draws items on the board, makes animal noises sothat they guess. You can work with Ss or split the class into small groups/teams if you have alarge class. The T draws on the board a race track and each team or S will be a BANANAwaiting at the Starting Line. They will approach the Goal line as they answer each question.Each right answer equals a step towards the Goal Line. The BANANA who arrives there first,WINS! (Submitted by Salvador Domingo).
Materials: Small peiced of paper, shoe box or coffee can. Write words on pieces of paper and fold them in half (sight words, vocab, blends etc.). Also add a few cards that say "BANG!".Ss take turns picking cards and if they read the word correctly they get to keep the word. If theydraw a BANG! card they yell BANG! and then return all their cards (except the BANG! card) to thecan/box. Very simple but the kids love it and there are many variations for the game! (Submittedby Heather Gilbert).
Ss take a shot at the trashcan/box/etc. First ask a question to S1. If s/he answerscorrectly then s/he can have a shot at the basket. If the S gets the ball in the basket then s/hewins 2 points. If the S hits the basket without going inside then s/he wins 1 point. The personwho gets the most points is the winner. This can also be played in teams.
Bet you can't:
This game can be played in millions and millions of different ways, and essentiallyit's just this: go to the toy store and buy toy money. Give each student the same amount of money at the start. Have the students bet each other that they can't do something - like this:make each S stand up and walk around. Have them say, "I bet you can't (e.g. count to 20, runaround the room 5 times, sing the ABC song. etc.)". Get the Ss to bet using the toy money.You'd be surprised how much even adult students enjoy this game.
Can be played with numbers, letters, pictures or even words. The winner is the first toeither get a line or or full house.
Blind Toss:
Have Ss sit down in a circle. Place a mat on the floor with numbers and a flashcard(target vocabulary) on each number. Taking turns, each S gets blindfolded and tosses abeanbag so as to hit a number. S/he must call out that word the same number of times as thenumber indicates. For example: 4-dog, then "Dog, Dog, Dog, Dog! and the S gets the equalpoints (4). At the end, the S with the most points wins! Good for memorizing vocabulary sincethey are repeating words. (Submitted by Salvador Domingo).
Blindfold Course:
Make an obstacle course in your classroom (use desks, chairs, etc.), put ablindfold on a S and help guide him/her through the course by giving instructions (e.g. walkforward 2 steps, turn left, take on small step, etc.). This is a good pair game.
Blindfold Guess:
Blindfold a S and give him/her an object to feel. The S must guess what theobject is. This works well with plastic animals as the are a little challenging to guess (I alwaysthrow in a dinosaur to spice things up!).
Blindfold Questions:
Put Ss in a circle, with one student, blindfolded standing in the middle.Turn the S around a few times. Tell the S to point at the person in front of him/her and ask aquestion (e.g. "How old are you?", "What's your favorite food?, etc.). After the reply theblindfolded S must guess the name of the S s/he is talking to.
Board Scramble:
T puts the whole alphabet on the blackboard in a scramble of letters here andthere, but low enough that the Ss can reach it. Have two teams and call out a letter. The personthat is able to find and circle it first wins a point for their team. To make things harder havecapitol and small letters. Even more challenging- have four teams all looking for the same letter.The kids just love it. You can do it with numbers and also words. (Submitted by Susie).
The Crucial Need for Building Language Arts Skills
Building language arts skills is fundamental for students, particularly during elementaryschool. A foundation for communication and lifelong learning, language arts are a vitaleducational component of a student's successful future. While some students may enjoythese studies, other children may struggle with the subject area.With this in mind, discovering ways to make language arts fun is important on manylevels – from keeping students who already like the subject challenged and engaged tomaking the subject more interesting and easier to comprehend for those who struggle.
Language Arts Games for the Classroom
Teachers can easily supplement theircurriculumwith fun language arts games in theclassroom. Obtain language arts game ideas from teacher forums or educational sites, oralter the format of a standard lesson to transform it into a fun game. Here are a fewexamples:
Dictionary Race: Great for elementary students to build vocabulary and familiarizethemselves with using the dictionary, this game requires that the classroom hasenough dictionaries for each student. The teacher gives a difficult word, and thestudents must race to find the definition. This game can be modified in manyways, such as giving points to students and having a final standoff among the topcontenders or testing the students to see how well they remember the definitions.
Alphabetical Order Race: Divide the class into two teams. Give each team a groupof identical index cards with words that need to be placed in alphabetical order,allowing one card for each person. As a team, have the students place the cardsin alphabetical order. The team that finishes first wins.
Think Pink: This is a fun language arts game for students to practice usingsynonyms and adjectives. Students take turns, saying "think pink" for singlevowel words or "thinky pinky" for words with two vowel sounds prior to their wordchoices. Other students must guess the correct set of words. For example: Hint:(Think Pink): Angry Father. Answer: Mad Dad. This game is also known as "StinkPink," and an online version can be found atHighHopes.com. 
Name that Part of Speech: Either as a class game or in small groups, studentsmust identify as quickly as possible a given part of speech, whether verb, noun,pronoun, adjective, adverb, preposition, or interjection.
Missing Punctuation: Divide the class into two teams. Read a sentence aloud andhave one child from each team write the sentence on the board including thecorrect punctuation. The team who writes it correctly first earns a point. The teamwith the most points wins.

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