WoWInterface - AddOns by kellewic World of Warcraft Addons, Interfaces, Skins, Mods & Community. en WoWInterface 30 Copyright 2006, WoWInterface WoWInterface no-reply@WoWInterface <![CDATA[GatherSage2 (2010-06-12)]]> Change Log:<br />--------------------<br />CHANGELOG<br /><br />* (2010-06-12): No code changes. Added all Perl code-generation code to the package in case someone<br />needs to update the English locale or module Lua files.<br /><br />* (2010-06-06):Fixed a bug where a creature has the same name as something else (i.e. Jade)<br />Also fixed a bug in the pattern matching of targets.<br /><br />* (2010-06-04):Fixed bug with GameTooltip text going "wonky"... that's what happens when <br />you move stuff around :)<br /><br />* (2010-05-30):Code cleanup and a few bug fixes.<br />Removed AceEvent-3.0, AceHook-3.0, AceAddon-3.0 dependencies<br />Added basic module code.<br />Changed how the locale strings work.<br />Cleaned up the GUI options panel.<br />Removed FR locale since it hasn't been updated<br />Updated DE locale<br />Added skill strings to items when the skill is different per item<br /><br />* (2010-04-26):Removed support for ItemLevel module. It doesn't look to be maintained and the game now<br />provides the item level in the tooltip.<br /><br />Removed all functionality related to quests. I have never used it and no one has ever<br />asked about it. It was a PITA to keep maintaining. Items gathered for quests should <br />still be listed on the tooltip.<br /><br />Updated all module's data with what seems the most recent skill levels.<br /><br />Updated code to fix reported issues. I cannot replicate the issues now so hopefully<br />they are good to go.<br /><br />* (2009-09-08):Removed most tabs from the GUI options and condensed them to the "General" tab.<br /><br />When disabling the addon in the options, all modules will be disabled.<br /><br />When enabling the addon in the options, only modules for which you have a skill in<br />will be re-enabled by default. Manually enabling additional modules still works after<br />the addon is re-enabled.<br /><br />When enabling parent modules (such as Mining), their child modules will also enable <br />(such as Smelting). If, for some reason, you don't want the child enabled, just uncheck it<br />aft...<br /><br />Description:<br />--------------------<br />NOTE: I will not be supporting this addon after 6/13/2010. I am not playing WoW any more. If anyone wants to take over development, please let me know.<br /><br />GatherSage2 is a re-write of the original GatherSage. Almost all of the original GatherSage functionality made its way into GatherSage2 and a lot more was added.<br /><br />GatherSage2 shows what level is required to mine, pick, smelt, prospect, mill, or skin a resource (vein, deposit, ore, animal, plant, etc). The tooltip will show all skills for which the resource can be gathered or used up (i.e. an herb that can be both picked and milled).<br /><br />It also shows you your current skill, how many skill ups you have gained since you logged in, and the difference between the skill you need to work with the resource and the skill you currently have.<br /><br />It displays this information in the tooltip when you mouse over a resource in the world, minimap, inventory, auction house, mailbox, guild bank, and pretty much anywhere the item can be displayed. It will also show you if that resource has a chance of yielding special items (such as stone, gems, or other herbs).<br /><br />A lot of testing has gone into making sure GatherSage2 does not interfere with other addons you may have loaded. Please report any problems found.<br /><br />There is a readme.txt file that contains detailed information on GatherSage2 kellewic TradeSkill Mods Sat, 12 Jun 2010 20:46:31 +0000