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SW: TOR - Creating the Smuggler

by Myrthos, 2009-08-07 21:00:41

At the Star Wars: The Old Republic site Senior Writer Hall Hood shares a little bit of insight in creating the spirited adventurers of the Republic known as the Smuggler.

Of all the stories in our game, the Smuggler ones are specifically written with an emphasis on humor and romance. If you’re playing this class, you get to say the funniest things (usually at the least appropriate times), and are always on the lookout for people who find charming rogues irresistible. You’ll be flirting with or laughing at the most exciting personalities in the galaxy: crime lords, gamblers, Bounty Hunters, senators, nobles, spies, Jedi and even Sith.

It’s not all witty one-liners and romantic conquests, either. Smugglers lead lives of high adventure, taking on jobs no one else is crazy enough to do and answering to no authority but their own. They also don’t have to risk their necks for free. Unlike pious Jedi or duty-bound Troopers, Smugglers are never out of line demanding a fee for their services. The Republic needs rogues to hit Imperial convoys? Sounds like fun, if there’s profit in it. The Hutts want illegal technology slipped past military blockades? No problem, as long as they pay in advance.

Information about


SP/MP: Massive
Setting: Sci-fi
Platform: PC
Release: Released