Empire Earth 3

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Third party DRM: Other

Playfire Client required to download and play.

Customer notes

This is a single player only title




  • Freeform Global Gameplay - Empire Earth III lets players battle across the entire globe as they make their bid for world domination. Gameplay unfolds in a richly detailed Earth made up of 60 skirmish maps (provinces) representing real locations on the globe or create a randomly generated globe to conquer. Players can choose both the starting location and starting era.

  • Unique Customizable Civilizations - Civilizations are divided into three factions Western, Middle-Eastern, and Eastern. Each faction has its own unique tech tree, units, structures, and game play style. Each faction's tech tree allows players to create completely custom civilisations of their own choosing.

  • Fully Persistent World - Unlike any other RTS, Empire Earth III will let players keep their spoils of war. As the player builds their empire across the globe their cities and outposts will grow and improve. Their units and structures will evolve over time. You keep what you create, so long as someone else doesn't take it from you.

Customer reviews


The downfall of the series

lachking | Sept. 27, 2013 | See all lachking's reviews »

The first two Empire Earth games were quite good. There was a strong hybrid of Civilization and Age of Empires and it was fun to progress through the ages using units of different time periods. Empire Earth 3 falls short in many areas but the main problem is that this game has been simplified too much. Empire Earth 2 had 15 epochs in total and this game has 5. Rather than gradual changes through time that Empire Earth 2 had, Empire Earth 3 brings drastic changes as you progress and this leads to players trying to advance as quickly as possible rather than play strategically. The world domination idea is solid, but it is nowhere near as deep as Civilization. The game’s graphics are also solid, but like Empire Earth 2 the audio is disappointing: it is annoying and not particularly funny at all. The game’s AI is also pretty weak with poorly scripted unit path-finding. Some may say that Empire Earth 2 was a bit too deep and inaccessible to non RTS fans, but Empire Earth 3 simplifies the formula too much. A deeper and more complex experience is superior to a shallow and simplified one. Pick up Empire Earth 2 instead.


Pretty average game. Entertaining but not brilliant.

Solosmoke | Sept. 16, 2013 | See all Solosmoke's reviews »

As the title says, the game is a good game. Visually it looks good, gameplay is pretty standard; not too simple or over complicated. It's a step up from previous titles.

I enjoyed the mix of Risk like strategy along with the typical RTS gameplay and found myself losing hours at a time playing each scenario without noticing, only coming up for air when I needed a drink etc. The factions, each having their own units and abilities are interesting and the effects of researching and special buildings make a noticeable difference on the units. Resources has been simplified and I don't really like the way it has gone, only needing wealth and "natural resource" now, makes the play focused more on combat and land acquisition which I guess some would like but personally, I'm not a fan of it.I like more depth than that.

But as I said, overall it was a good game but nothing to set it apart from all other RTS games. Fans of the series wouldn't be disappointed and new comers will enjoy it as well but it's nothing to write home about, as they say.


Good, but not spectacular, as expected ...

kalil | July 4, 2013 | See all kalil's reviews »









Bolo | July 3, 2013 | See all Bolo's reviews »

A very pretty RTS with some interesting twists. It takes "real" units from around the world and lets you use them to battle your opponents for people who are not into sci-fi themes this really is the best RTS out there. It also has a very good single player campaign.Empire Earth III works much like Empire Earth II, but with a few differences, and greatly simplified. There are only two resources now: Natural resources (Which can be harvested from trees, mines, ect), and wealth (Which is earned through trade routes). Technologies are researched closely to the way they were in the first of the series, but they can effect your units in different ways, like giving them special abilities. Rather than customizable civs or a large amount of them, the game only has three factions, and it also only has 4 ages. The game is extremely simplified and not as deep in strategy, but it's good to play when you want to play an RTS, but don't have 5 hours to dedicate to one match.