"Often she felt as though she had been picked up and turned about like a kaleidoscope, that all her complacent assumptions had been shaken up and reassembled in a different order." (Judith Lennox)

Kaleidoscopic Consequences, November 23–27, 2017, Naish Holiday Village, Christchurch, Dorset

Nakitomi Plaza

The grand opening of the Nakitomi Tower and Plaza complex promised to be a dull corporate affair, but that was before things started to go badly wrong. In the face of danger, unlikely heroes may emerge. But what happens if too many action-heroes emerge at once?

A game for 12, where (most) play the kinds of heroes that action-films love. It should be noted that action-heroes aren't necessarily any good at working out what is actually going on, and may get in each other's way.

Involves mayhem, big guns, implausible martial arts, improvised explosions, villains in three piece suits, zombies, a frankly unnecessary amount of property damage, plucky journalism, corporate skullduggery, romance, betrayal, solving mysteries, and working out the identity of the bad guy.

Players 12 Tone: Mostly light-hearted, but some darker or more personal themes

This game is a theatre-style freeform and does not involve any physical contact.

Please bear in mind the Convention's policy on weapons and props.

Author(s):Hanbury Hampden-Turner
Game EMail:hanbury DOT ht AT zen DOT co DOT uk
Hanbury Hampden-Turner   
Lead GM:Hanbury Hampden-Turner
Game System:custom
Information for Players:No specific requirements. A familiarity with action films is not required, but may help. While the title is taken from the first Die Hard film, no specific material is used from that film.
Male Players:Min: 1 / Max: 2
Female Players:Min: 1 / Max: 2
Neutral Players:Min: 6 / Max: 8
Total Players: Min: 8 / Max: 12
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Hampden-Turner, Hanbury

Hanbury was born, at an early age, in California. He was stolen from a medical research laboratory to live in an earthquake zone, where he promptly developed an interest in entymology, rocketry, and positive thinking. He then moved to Europe, where he was carefully trained in riding, fencing, glass blowing, firearms, aerial navigation, the double bass, survival, and unarmed combat and began infiltrating the british aristocracy. Cunningly disguised as a TV celebrity, he has brought down six companies into bankruptcy or takeover, and continues his mission by posing as a writer of freeforms. He is believed to be partly responsible for at least six freeforms, and a number of rubbersword LARPs and tabletop games.