package creatorcontroller;

import controlnode.Node;

public class CreatorNode extends Node{

	public CreatorNode(Node parent) {
		super(parent);
	}

	@Override
	public void createChildren() {
		
	}

}

@@ -1,8 +1,117 @@
+//* Init class responsible for creating new games with given parameters. Will be implemented in future. */ %0A%0A
 package 
@@ -129,17 +129,16 @@
 roller;%0A
-%0A
 import c

update info