@@ -0,0 +1,1122 @@
+/*%0A * Copyright 2017 Ali Moghnieh%0A *%0A * Licensed under the Apache License, Version 2.0 (the %22License%22);%0A * you may not use this file except in compliance with the License.%0A * You may obtain a copy of the License at%0A *%0A *     http://www.apache.org/licenses/LICENSE-2.0%0A *%0A * Unless required by applicable law or agreed to in writing, software%0A * distributed under the License is distributed on an %22AS IS%22 BASIS,%0A * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.%0A * See the License for the specific language governing permissions and%0A * limitations under the License.%0A */%0A%0Apackage com.blurengine.blur.modules.teams;%0A%0Aimport org.bukkit.scoreboard.Team.OptionStatus;%0A%0A/**%0A * Represents a collision rules for handling team entity collisions.%0A */%0Apublic enum CollisionRule %7B%0A    EVERYONE(OptionStatus.ALWAYS), NOONE(OptionStatus.NEVER), ALLIES(OptionStatus.FOR_OTHER_TEAMS),%0A    ENEMIES(OptionStatus.FOR_OWN_TEAM);%0A    private final OptionStatus bukkit;%0A%0A    CollisionRule(OptionStatus bukkit) %7B%0A        this.bukkit = bukkit;%0A    %7D%0A%0A    public OptionStatus getBukkit() %7B%0A        return bukkit;%0A    %7D%0A%7D%0A

Add missing CollisionRule class.