@@ -0,0 +1,1205 @@
+package info.u_team.u_team_test.screen;%0A%0Aimport info.u_team.u_team_core.gui.UContainerScreen;%0Aimport info.u_team.u_team_test.TestMod;%0Aimport info.u_team.u_team_test.container.BasicFluidInventoryContainer;%0Aimport net.minecraft.entity.player.PlayerInventory;%0Aimport net.minecraft.util.ResourceLocation;%0Aimport net.minecraft.util.text.ITextComponent;%0A%0Apublic class BasicFluidInventoryScreen extends UContainerScreen%3CBasicFluidInventoryContainer%3E %7B%0A%09%0A%09public BasicFluidInventoryScreen(BasicFluidInventoryContainer container, PlayerInventory playerInventory, ITextComponent title) %7B%0A%09%09super(container, playerInventory, title, new ResourceLocation(TestMod.MODID, %22textures/gui/fluid_inventory.png%22));%0A%09%7D%0A%09%0A%09@Override%0A%09public void render(int mouseX, int mouseY, float partialTicks) %7B%0A%09%09renderBackground();%0A%09%09super.render(mouseX, mouseY, partialTicks);%0A%09%09buttons.forEach(button -%3E button.renderToolTip(mouseX, mouseY));%0A%09%09renderHoveredToolTip(mouseX, mouseY);%0A%09%7D%0A%09%0A%09@Override%0A%09protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) %7B%0A%09%09font.drawString(title.getFormattedText(), 8, 6, 4210752);%0A%09%09font.drawString(playerInventory.getDisplayName().getFormattedText(), 8, ySize - 94, 4210752);%0A%09%7D%0A%09%0A%7D%0A

Add basic screen