package edu.stuy.starlorn.world;

import edu.stuy.starlorn.entities.EnemyShip;

public class Wave {
    protected Path _path;
    protected EnemyShip _enemyType;
    protected int _numEnemies;
    
    public Wave(Path path, EnemyShip enemyType, int numEnemies) {
        _path = path;
        _enemyType = enemyType;
        _numEnemies = numEnemies;
    }

    public Wave() {
        this(new Path(), new EnemyShip(), 10);
    }

    public Path getPath() {
        return _path;
    }
    
    public void setPath(Path p) {
        _path = p;
    }
    
    public EnemyShip getEnemyType() {
        return _enemyType;
    }

    public void setEnemyType(EnemyShip e) {
        _enemyType = e;
    }

    public int getNumEnemies() {
        return _numEnemies;
    }

    public void setNumEnemies(int n) {
        _numEnemies = n;
    }
}

@@ -182,24 +182,57 @@
 numEnemies;%0A
+    protected int _intermission;%0A
     %0A    pub
@@ -286,16 +286,34 @@
 mEnemies
+, int intermission
 ) %7B%0A    
@@ -388,32 +388,70 @@
 s = numEnemies;%0A
+        _intermission = intermission;%0A
     %7D%0A%0A    publi
@@ -502,16 +502,20 @@
 yShip(),
+ 10,
  10);%0A  
@@ -928,11 +928,180 @@
 n;%0A    %7D
+%0A%0A    public int getIntermission() %7B%0A        return _intermission;%0A    %7D%0A%0A    public void setIntermission(int intermission) %7B%0A        _intermission = intermission;%0A    %7D
 %0A%7D%0A

Add Intermission to Wave