package com.censoredsoftware.Demigods.Engine.Runnable;

import org.bukkit.Effect;
import org.bukkit.Location;
import org.bukkit.scheduler.BukkitRunnable;

import com.censoredsoftware.Demigods.Engine.Object.Battle.Battle;
import com.censoredsoftware.Demigods.Engine.Utility.SpigotUtility;

public class SpigotBattleRunnable extends BukkitRunnable
{
	@Override
	public void run()
	{
		for(Battle battle : Battle.getAllActive())
			for(Location point : battle.battleBorder())
				SpigotUtility.drawCircle(point, Effect.MOBSPAWNER_FLAMES, battle.getRange(), 60);
	}
}

@@ -488,15 +488,17 @@
 ity.
-drawCir
+playParti
 cle(
@@ -530,16 +530,40 @@
 FLAMES, 
+0, 6, 0, 1F, 10, (int) (
 battle.g
@@ -575,12 +575,15 @@
 ge()
-, 60
+ * 2.5)
 );%0A%09

Fix border.