main/src/georegression/geometry/UtilTrig_F64.java
public static void normalize( GeoTuple3D_F64 p ) {
		double n = p.norm();
		p.x /= n;
		p.y /= n;
		p.z /= n;
	}
public static void normalize( GeoTuple3D_F64 p ) {
		double n = p.norm();
		p.x /= n;
		p.y /= n;
		p.z /= n;
	}
Normalizes the point such that the Frobenius norm is 1.

@param p