bin/lmd_builder.js
function () {
                if (this[1] && this[2][0]) {
                    var functionName = this[1][1];
                    switch (functionName) {
                        case "lmd_on":
                        case "lmd_trigger":
                            var eventName = this[2][0][1];
                            if (!usage[eventName]) {
                                usage[eventName] = {
                                    on: 0,
                                    trigger: 0,
                                    eventIndex: eventIndex
                                };
                                eventIndex++;
                            }
                            if (functionName === "lmd_on") {
                                usage[eventName].on++;
                            } else {
                                usage[eventName].trigger++;
                            }
                            break;
                    }
                }
            }
function () {
                if (this[1] && this[2][0]) {
                    var functionName = this[1][1];
                    switch (functionName) {
                        case "lmd_on":
                        case "lmd_trigger":
                            var eventName = this[2][0][1];
                            if (!usage[eventName]) {
                                usage[eventName] = {
                                    on: 0,
                                    trigger: 0,
                                    eventIndex: eventIndex
                                };
                                eventIndex++;
                            }
                            if (functionName === "lmd_on") {
                                usage[eventName].on++;
                            } else {
                                usage[eventName].trigger++;
                            }
                            break;
                    }
                }
            }
looking for first var with sandbox item;