input/input.go
func (p *EmulateTouchFromMouseEventParams) Do(ctx context.Context) (err error) {
	return cdp.Execute(ctx, CommandEmulateTouchFromMouseEvent, p, nil)
}
func (p *EmulateTouchFromMouseEventParams) Do(ctx context.Context) (err error) {
	return cdp.Execute(ctx, CommandEmulateTouchFromMouseEvent, p, nil)
}
// Do executes Input.emulateTouchFromMouseEvent against the provided context.