draw2dkit/draw2dkit.go
func Rectangle(path draw2d.PathBuilder, x1, y1, x2, y2 float64) {
	path.MoveTo(x1, y1)
	path.LineTo(x2, y1)
	path.LineTo(x2, y2)
	path.LineTo(x1, y2)
	path.Close()
}
func Rectangle(path draw2d.PathBuilder, x1, y1, x2, y2 float64) {
	path.MoveTo(x1, y1)
	path.LineTo(x2, y1)
	path.LineTo(x2, y2)
	path.LineTo(x1, y2)
	path.Close()
}
// Rectangle draws a rectangle using a path between (x1,y1) and (x2,y2)