etcdserver/raft.go
func createConfigChangeEnts(lg *zap.Logger, ids []uint64, self uint64, term, index uint64) []raftpb.Entry {
	ents := make([]raftpb.Entry, 0)
	next := index + 1
	found := false
	for _, id := range ids {
		if id == self {
			found = true
			continue
		}
		cc := &raftpb.ConfChange{
			Type:   raftpb.ConfChangeRemoveNode,
			NodeID: id,
		}
		e := raftpb.Entry{
			Type:  raftpb.EntryConfChange,
			Data:  pbutil.MustMarshal(cc),
			Term:  term,
			Index: next,
		}
		ents = append(ents, e)
		next++
	}
	if !found {
		m := membership.Member{
			ID:             types.ID(self),
			RaftAttributes: membership.RaftAttributes{PeerURLs: []string{"http://localhost:2380"}},
		}
		ctx, err := json.Marshal(m)
		if err != nil {
			if lg != nil {
				lg.Panic("failed to marshal member", zap.Error(err))
			} else {
				plog.Panicf("marshal member should never fail: %v", err)
			}
		}
		cc := &raftpb.ConfChange{
			Type:    raftpb.ConfChangeAddNode,
			NodeID:  self,
			Context: ctx,
		}
		e := raftpb.Entry{
			Type:  raftpb.EntryConfChange,
			Data:  pbutil.MustMarshal(cc),
			Term:  term,
			Index: next,
		}
		ents = append(ents, e)
	}
	return ents
}
func createConfigChangeEnts(lg *zap.Logger, ids []uint64, self uint64, term, index uint64) []raftpb.Entry {
	ents := make([]raftpb.Entry, 0)
	next := index + 1
	found := false
	for _, id := range ids {
		if id == self {
			found = true
			continue
		}
		cc := &raftpb.ConfChange{
			Type:   raftpb.ConfChangeRemoveNode,
			NodeID: id,
		}
		e := raftpb.Entry{
			Type:  raftpb.EntryConfChange,
			Data:  pbutil.MustMarshal(cc),
			Term:  term,
			Index: next,
		}
		ents = append(ents, e)
		next++
	}
	if !found {
		m := membership.Member{
			ID:             types.ID(self),
			RaftAttributes: membership.RaftAttributes{PeerURLs: []string{"http://localhost:2380"}},
		}
		ctx, err := json.Marshal(m)
		if err != nil {
			if lg != nil {
				lg.Panic("failed to marshal member", zap.Error(err))
			} else {
				plog.Panicf("marshal member should never fail: %v", err)
			}
		}
		cc := &raftpb.ConfChange{
			Type:    raftpb.ConfChangeAddNode,
			NodeID:  self,
			Context: ctx,
		}
		e := raftpb.Entry{
			Type:  raftpb.EntryConfChange,
			Data:  pbutil.MustMarshal(cc),
			Term:  term,
			Index: next,
		}
		ents = append(ents, e)
	}
	return ents
}
// createConfigChangeEnts creates a series of Raft entries (i.e.
// EntryConfChange) to remove the set of given IDs from the cluster. The ID
// `self` is _not_ removed, even if present in the set.
// If `self` is not inside the given ids, it creates a Raft entry to add a
// default member with the given `self`.