animation/animation.go
func (p *ReleaseAnimationsParams) Do(ctx context.Context) (err error) {
	return cdp.Execute(ctx, CommandReleaseAnimations, p, nil)
}
func (p *ReleaseAnimationsParams) Do(ctx context.Context) (err error) {
	return cdp.Execute(ctx, CommandReleaseAnimations, p, nil)
}
// Do executes Animation.releaseAnimations against the provided context.