xdr/xdr_generated.go
func (u AllowTrustOpAsset) MustAssetCode4() [4]byte {
	val, ok := u.GetAssetCode4()

	if !ok {
		panic("arm AssetCode4 is not set")
	}

	return val
}
func (u AllowTrustOpAsset) MustAssetCode4() [4]byte {
	val, ok := u.GetAssetCode4()

	if !ok {
		panic("arm AssetCode4 is not set")
	}

	return val
}
// MustAssetCode4 retrieves the AssetCode4 value from the union,
// panicing if the value is not set.