src/misc/sphere-collider.js
function () {
    const data = this.data;
    let objectEls;

    // Push entities into list of els to intersect.
    if (data.objects) {
      objectEls = this.el.sceneEl.querySelectorAll(data.objects);
    } else {
      // If objects not defined, intersect with everything.
      objectEls = this.el.sceneEl.children;
    }
    // Convert from NodeList to Array
    this.els = Array.prototype.slice.call(objectEls);
  }
function () {
    const data = this.data;
    let objectEls;

    // Push entities into list of els to intersect.
    if (data.objects) {
      objectEls = this.el.sceneEl.querySelectorAll(data.objects);
    } else {
      // If objects not defined, intersect with everything.
      objectEls = this.el.sceneEl.children;
    }
    // Convert from NodeList to Array
    this.els = Array.prototype.slice.call(objectEls);
  }
Update list of entities to test for collision.