demo/amd/rjs/output/unified/marionette-build.js
function() {
      var ret = Marionette._triggerMethod(this, arguments);
  
      this._triggerEventOnBehaviors(arguments);
      this._triggerEventOnParentLayout(arguments[0], _.rest(arguments));
  
      return ret;
    }
function() {
      var ret = Marionette._triggerMethod(this, arguments);
  
      this._triggerEventOnBehaviors(arguments);
      this._triggerEventOnParentLayout(arguments[0], _.rest(arguments));
  
      return ret;
    }
import the `triggerMethod` to trigger events with corresponding methods if the method exists