draw2dbase/text.go
func (g *Glyph) Fill(gc draw2d.GraphicContext, x, y float64) float64 {
	gc.Save()
	gc.BeginPath()
	gc.Translate(x, y)
	gc.Fill(g.Path)
	gc.Restore()
	return g.Width
}
func (g *Glyph) Fill(gc draw2d.GraphicContext, x, y float64) float64 {
	gc.Save()
	gc.BeginPath()
	gc.Translate(x, y)
	gc.Fill(g.Path)
	gc.Restore()
	return g.Width
}
// Fill copies a glyph from the cache, and fills it