server.go
func New() *Server {
	return &Server{
		BufferSize: DefaultBufferSize,
		AutoStream: false,
		AutoReplay: true,
		Streams:    make(map[string]*Stream),
	}
}
func New() *Server {
	return &Server{
		BufferSize: DefaultBufferSize,
		AutoStream: false,
		AutoReplay: true,
		Streams:    make(map[string]*Stream),
	}
}
// New will create a server and setup defaults