platform/video.videojs/dist/video.es.js
function Tech() {
    var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
    var ready = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : function () {};
    classCallCheck(this, Tech);

    // we don't want the tech to report user activity automatically.
    // This is done manually in addControlsListeners
    options.reportTouchActivity = false;

    // keep track of whether the current source has played at all to
    // implement a very limited played()
    var _this = possibleConstructorReturn(this, _Component.call(this, null, options, ready));

    _this.hasStarted_ = false;
    _this.on('playing', function () {
      this.hasStarted_ = true;
    });
    _this.on('loadstart', function () {
      this.hasStarted_ = false;
    });

    ALL.names.forEach(function (name) {
      var props = ALL[name];

      if (options && options[props.getterName]) {
        _this[props.privateName] = options[props.getterName];
      }
    });

    // Manually track progress in cases where the browser/flash player doesn't report it.
    if (!_this.featuresProgressEvents) {
      _this.manualProgressOn();
    }

    // Manually track timeupdates in cases where the browser/flash player doesn't report it.
    if (!_this.featuresTimeupdateEvents) {
      _this.manualTimeUpdatesOn();
    }

    ['Text', 'Audio', 'Video'].forEach(function (track) {
      if (options['native' + track + 'Tracks'] === false) {
        _this['featuresNative' + track + 'Tracks'] = false;
      }
    });

    if (options.nativeCaptions === false || options.nativeTextTracks === false) {
      _this.featuresNativeTextTracks = false;
    } else if (options.nativeCaptions === true || options.nativeTextTracks === true) {
      _this.featuresNativeTextTracks = true;
    }

    if (!_this.featuresNativeTextTracks) {
      _this.emulateTextTracks();
    }

    _this.autoRemoteTextTracks_ = new ALL.text.ListClass();

    _this.initTrackListeners();

    // Turn on component tap events only if not using native controls
    if (!options.nativeControlsForTouch) {
      _this.emitTapEvents();
    }

    if (_this.constructor) {
      _this.name_ = _this.constructor.name || 'Unknown Tech';
    }
    return _this;
  }
function Tech() {
    var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
    var ready = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : function () {};
    classCallCheck(this, Tech);

    // we don't want the tech to report user activity automatically.
    // This is done manually in addControlsListeners
    options.reportTouchActivity = false;

    // keep track of whether the current source has played at all to
    // implement a very limited played()
    var _this = possibleConstructorReturn(this, _Component.call(this, null, options, ready));

    _this.hasStarted_ = false;
    _this.on('playing', function () {
      this.hasStarted_ = true;
    });
    _this.on('loadstart', function () {
      this.hasStarted_ = false;
    });

    ALL.names.forEach(function (name) {
      var props = ALL[name];

      if (options && options[props.getterName]) {
        _this[props.privateName] = options[props.getterName];
      }
    });

    // Manually track progress in cases where the browser/flash player doesn't report it.
    if (!_this.featuresProgressEvents) {
      _this.manualProgressOn();
    }

    // Manually track timeupdates in cases where the browser/flash player doesn't report it.
    if (!_this.featuresTimeupdateEvents) {
      _this.manualTimeUpdatesOn();
    }

    ['Text', 'Audio', 'Video'].forEach(function (track) {
      if (options['native' + track + 'Tracks'] === false) {
        _this['featuresNative' + track + 'Tracks'] = false;
      }
    });

    if (options.nativeCaptions === false || options.nativeTextTracks === false) {
      _this.featuresNativeTextTracks = false;
    } else if (options.nativeCaptions === true || options.nativeTextTracks === true) {
      _this.featuresNativeTextTracks = true;
    }

    if (!_this.featuresNativeTextTracks) {
      _this.emulateTextTracks();
    }

    _this.autoRemoteTextTracks_ = new ALL.text.ListClass();

    _this.initTrackListeners();

    // Turn on component tap events only if not using native controls
    if (!options.nativeControlsForTouch) {
      _this.emitTapEvents();
    }

    if (_this.constructor) {
      _this.name_ = _this.constructor.name || 'Unknown Tech';
    }
    return _this;
  }
Create an instance of this Tech.

@param {Object} [options]
The key/value store of player options.

@param {Component~ReadyCallback} ready
Callback function to call when the `HTML5` Tech is ready.