lib/game_icons/icon.rb
def recolor(bg: '#000', fg: '#fff', bg_opacity: "1.0", fg_opacity: "1.0")
      OptionalDeps.require_nokogiri
      bg.prepend('#') unless bg.start_with? '#'
      fg.prepend('#') unless fg.start_with? '#'
      doc     = Nokogiri::XML(self.string)
      doc.css('path')[0]['fill'] = bg # dark backdrop
      doc.css('path')[1]['fill'] = fg # light drawing
      doc.css('path')[0]['fill-opacity'] = bg_opacity.to_s # dark backdrop
      doc.css('path')[1]['fill-opacity'] = fg_opacity.to_s # light drawing
      @svgstr = doc.to_xml
      self
    end
def recolor(bg: '#000', fg: '#fff', bg_opacity: "1.0", fg_opacity: "1.0")
      OptionalDeps.require_nokogiri
      bg.prepend('#') unless bg.start_with? '#'
      fg.prepend('#') unless fg.start_with? '#'
      doc     = Nokogiri::XML(self.string)
      doc.css('path')[0]['fill'] = bg # dark backdrop
      doc.css('path')[1]['fill'] = fg # light drawing
      doc.css('path')[0]['fill-opacity'] = bg_opacity.to_s # dark backdrop
      doc.css('path')[1]['fill-opacity'] = fg_opacity.to_s # light drawing
      @svgstr = doc.to_xml
      self
    end
Modify the background and foreground colors and their opacities