debugger/debugger.go
func SetScriptSource(scriptID runtime.ScriptID, scriptSource string) *SetScriptSourceParams {
	return &SetScriptSourceParams{
		ScriptID:     scriptID,
		ScriptSource: scriptSource,
	}
}
func SetScriptSource(scriptID runtime.ScriptID, scriptSource string) *SetScriptSourceParams {
	return &SetScriptSourceParams{
		ScriptID:     scriptID,
		ScriptSource: scriptSource,
	}
}
// SetScriptSource edits JavaScript source live.
//
// See: https://chromedevtools.github.io/devtools-protocol/tot/Debugger#method-setScriptSource
//
// parameters:
//   scriptID - Id of the script to edit.
//   scriptSource - New content of the script.