demo/amd/rjs/output/unified/marionette-build.js
function(behavior, i) {
        var triggersHash = _.clone(_.result(behavior, 'triggers')) || {};
  
        triggersHash = Marionette.normalizeUIKeys(triggersHash, getBehaviorsUI(behavior));
  
        _.each(triggersHash, _.bind(this._setHandlerForBehavior, this, behavior, i));
      }
function(behavior, i) {
        var triggersHash = _.clone(_.result(behavior, 'triggers')) || {};
  
        triggersHash = Marionette.normalizeUIKeys(triggersHash, getBehaviorsUI(behavior));
  
        _.each(triggersHash, _.bind(this._setHandlerForBehavior, this, behavior, i));
      }
Internal method to build all trigger handlers for a given behavior