debugger/debugger.go
func (p *GetPossibleBreakpointsParams) Do(ctx context.Context) (locations []*BreakLocation, err error) {
	// execute
	var res GetPossibleBreakpointsReturns
	err = cdp.Execute(ctx, CommandGetPossibleBreakpoints, p, &res)
	if err != nil {
		return nil, err
	}

	return res.Locations, nil
}
func (p *GetPossibleBreakpointsParams) Do(ctx context.Context) (locations []*BreakLocation, err error) {
	// execute
	var res GetPossibleBreakpointsReturns
	err = cdp.Execute(ctx, CommandGetPossibleBreakpoints, p, &res)
	if err != nil {
		return nil, err
	}

	return res.Locations, nil
}
// Do executes Debugger.getPossibleBreakpoints against the provided context.
//
// returns:
//   locations - List of the possible breakpoint locations.