input/input.go
func (p SynthesizeTapGestureParams) WithGestureSourceType(gestureSourceType GestureType) *SynthesizeTapGestureParams {
	p.GestureSourceType = gestureSourceType
	return &p
}
func (p SynthesizeTapGestureParams) WithGestureSourceType(gestureSourceType GestureType) *SynthesizeTapGestureParams {
	p.GestureSourceType = gestureSourceType
	return &p
}
// WithGestureSourceType which type of input events to be generated (default:
// 'default', which queries the platform for the preferred input type).