input/input.go
func (p EmulateTouchFromMouseEventParams) WithDeltaY(deltaY float64) *EmulateTouchFromMouseEventParams {
	p.DeltaY = deltaY
	return &p
}
func (p EmulateTouchFromMouseEventParams) WithDeltaY(deltaY float64) *EmulateTouchFromMouseEventParams {
	p.DeltaY = deltaY
	return &p
}
// WithDeltaY Y delta in DIP for mouse wheel event (default: 0).