emulation/emulation.go
func (p SetVirtualTimePolicyParams) WithWaitForNavigation(waitForNavigation bool) *SetVirtualTimePolicyParams {
	p.WaitForNavigation = waitForNavigation
	return &p
}
func (p SetVirtualTimePolicyParams) WithWaitForNavigation(waitForNavigation bool) *SetVirtualTimePolicyParams {
	p.WaitForNavigation = waitForNavigation
	return &p
}
// WithWaitForNavigation if set the virtual time policy change should be
// deferred until any frame starts navigating. Note any previous deferred policy
// change is superseded.