def getAction(self):
        p = self.game.getKilling(self.color)
        if len(p) > 0:
            return [self.color, choice(p)]
        else:
            return NonSuicidePlayer.getAction(self)
dataset/ETHPy150Open pybrain/pybrain/pybrain/rl/environments/twoplayergames/capturegameplayers/killing.py/KillingPlayer.getAction/original