def tell_msg(self, target_char, message):
        """Tell a target_character a message.
        target_char - the character object to be "telled"
        message - the message to be passed along.
        """
        if target_char.is_npc():
            # TODO: dispatch a 'tell' notification to this npc (the 'tell'
            # npc event hasn't been written as of this comment)
            pass
        self.pc.update_output('You tell %s, "%s"' % (target_char.fancy_name(), message))
        target_char.update_output('%s tells you, "%s"' % (self.pc.fancy_name(), message))
dataset/ETHPy150Open shinymud/ShinyMUD/src/shinymud/commands/commands.py/Tell.tell_msg/original