def assemble(self):
        button = None
        for i in range(4): # 4 buttons
            x = self.width/2 - 2/150
            y = 180 + i*60 #(i*40) + (i*20)
            if i == 0:
                button = MenuButton(x, y, self.text_play, "game", "img")
            elif i == 1:
                button = MenuButton(x, y, self.text_settings, "settings", "img")
            elif i == 2:
                button = MenuButton(x, y, self.text_credits, "credits", "img")
            elif i == 3:
                button = MenuButton(x, y, self.text_exit, "exit", "img")
            self.buttons_group.add(button)
dataset/ETHPy150Open etmaifo/BoilerPlate2D/gamelib/menu.py/Menu.assemble/swapped operands of `/`