def draw_stalker_scene_menu_item(self, context):
    """draws one scene menu item
    """
    logger.debug(self.stalker_entity_id % 'entity_id   : %s')
    logger.debug('entity_name : %s' % self.stalker_entity_name)

    layout = self.layout

    scene = Task.query.get(self.stalker_entity_id)

    # Add Everything
    op = layout.operator(
        StalkerSceneAddEverythingOperator.bl_idname,
        text='Add Everything'
    )
    op.stalker_entity_id = scene.id
    op.stalker_entity_name = scene.name

    layout.separator()

    # Add Storyboard Only
    op = layout.operator(
        StalkerSceneAddStoryboardOperator.bl_idname,
        text='Storyboard'
    )
    op.stalker_entity_id = scene.id
    op.stalker_entity_name = scene.name

    # Add Previs Only
    op = layout.operator(
        StalkerSceneAddPrevisOperator.bl_idname,
        text='Previs'
    )
    op.stalker_entity_id = scene.id
    op.stalker_entity_name = scene.name

    layout.separator()

    # Add From Shots Menu
    idname = '%s%s' % (
        idname_template % (scene.entity_type, scene.id),
        '_add_from_shots_menu'
    )
    layout.menu(idname)
dataset/ETHPy150Open eoyilmaz/anima/anima/env/blender/reviewer.py/draw_stalker_scene_menu_item/swapped operands of `%`