def tell_players(self, message, exclude_list=[], color=wecho_color):
        """Tell all available players in the world a message.
        A player is considered unavailable if the are on the exclude list,
        or not in BuildMode or NormalMode."""
        message = color + message + clear_fcolor
        for player in self.player_list.values():
            if player.name in exclude_list:
                pass
            elif player.mode and player.mode.name != 'BuildMode':
                pass
            else:
                player.update_output(message)
dataset/ETHPy150Open shinymud/ShinyMUD/src/shinymud/lib/world.py/World.tell_players/original