def get_rotated_point(self, x_1, y_1, x_2, y_2, radians):
        # Rotate x_2, y_2 around x_1, y_1 by angle.
        x_change = (x_2 - x_1) * math.cos(radians) + \
            (y_2 - y_1) * math.sin(radians)
        y_change = (y_2 - y_1) * math.cos(radians) - \
            (x_1 - x_2) * math.sin(radians)
        new_x = x_change + x_1
        new_y = height - (y_change + y_1)
        return int(new_x), int(new_y)
dataset/ETHPy150Open harvitronix/reinforcement-learning-car/flat_game/carmunk.py/GameState.get_rotated_point/swapped operands of `-`