def game_ended(self, **kwargs):
        self.log.debug("game_ended")
        self.reset_game_lights()

        # turn on game over
        if 'game_over' in self.config:
            self.machine.light_controller.run_script(
                lights=self.config['game_over']['light'].name,
                script=self.flash,
                tocks_per_sec=2,
                key='game_over')
dataset/ETHPy150Open missionpinball/mpf/mpf/plugins/info_lights.py/InfoLights.game_ended/original