def apply(self):
        self.viewport.apply()
        glMatrixMode(GL_PROJECTION)
        gluPerspective(self.fov,
                      float(self.viewport.height)/self.viewport.width,
                      self.near,
                      self.far)
        glMatrixMode(GL_MODELVIEW)
dataset/ETHPy150Open ardekantur/pyglet/contrib/projection/projection.py/PerspectiveProjection.apply/swapped operands of `/`