. Life on Jasoom? 0000/00/00 00:00:00 Subject: D&D 0th Edition Combat is Boring harlokin [DCM] Ambitious Archon Port Carmine Not necessarily. It may come to a matter of gaming taste. One system may have rules for disarming, or making a powerful attack at the expense of defence, or distracting opponent. Another may have no such thing, but instead leaves it in the purview of the GM to adjudicate on a case-by-case basis what a character may attempt, what the parameters are, and whether it succeeds. I have a strong preference for the former, but the latter is also a popular option. Kabal of the Mon-keigh's Paw Coven of the Screaming Statues Cult of Veiled Malice "Death is only a concern if you're both weak enough to be killed and dumb enough not to arrange your own resurrection." PM000 0000/00/00 00:00:00 Subject: D&D 0th Edition Combat is Boring the_scotsman Shadowy Grot Kommittee Memba harlokin wrote: Not necessarily. It may come to a matter of gaming taste. One system may have rules for disarming, or making a powerful attack at the expense of defence, or distracting opponent. Another may have no such thing, but instead leaves it in the purview of the GM to adjudicate on a case-by-case basis what a character may attempt, what the parameters are, and whether it succeeds. I have a strong preference for the former, but the latter is also a popular option. It's a good thing DnD 0e has literally all those things if you want them, huh. "Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!" "So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 0 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 0s and 0s!" "you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 0!!" "...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 0 and triggering my All is Dust special rule!" 0000/00/00 00:00:00 Subject: D&D 0th Edition Combat is Boring harlokin [DCM] Ambitious Archon Port Carmine the_scotsman wrote: harlokin wrote: Not necessarily. It may come to a matter of gaming taste. One system may have rules for disarming, or making a powerful attack at the expense of defence, or distracting opponent. Another may have no such thing, but instead leaves it in the purview of the GM to adjudicate on a case-by-case basis what a character may attempt, what the parameters are, and whether it succeeds. I have a strong preference for the former, but the latter is also a popular option. It's a good thing DnD 0e has literally all those things if you want them, huh. I don't play any flavour of D&D any more, but thanks. Kabal of the Mon-keigh's Paw Coven of the Screaming Statues Cult of Veiled Malice "Death is only a concern if you're both weak enough to be killed and dumb enough not to arrange your own resurrection." PM000 0000/00/00 00:00:00 Subject: D&D 0th Edition Combat is Boring the_scotsman Shadowy Grot Kommittee Memba harlokin wrote: the_scotsman wrote: harlokin wrote: Not necessarily. It may come to a matter of gaming taste. One system may have rules for disarming, or making a powerful attack at the expense of defence, or distracting opponent. Another may have no such thing, but instead leaves it in the purview of the GM to adjudicate on a case-by-case basis what a character may attempt, what the parameters are, and whether it succeeds. I have a strong preference for the former, but the latter is also a popular option. It's a good thing DnD 0e has literally all those things if you want them, huh. I don't play any flavour of D&D any more, but thanks. Then what purpose could you possibly have in coming into a thread about the latest edition of a game you don't play and claiming it doesn't have mechanics that it does actually have? "Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!" "So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 0 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 0s and 0s!" "you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 0!!" "...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 0 and triggering my All is Dust special rule!" 0000/00/00 00:00:00 Subject: D&D 0th Edition Combat is Boring harlokin [DCM] Ambitious Archon Port Carmine the_scotsman wrote: harlokin wrote: the_scotsman wrote: harlokin wrote: Not necessarily. It may come to a matter of gaming taste. One system may have rules for disarming, or making a powerful attack at the expense of defence, or distracting opponent. Another may have no such thing, but instead leaves it in the purview of the GM to adjudicate on a case-by-case basis what a character may attempt, what the parameters are, and whether it succeeds. I have a strong preference for the former, but the latter is also a popular option. It's a good thing DnD 0e has literally all those things if you want them, huh. I don't play any flavour of D&D any more, but thanks. Then what purpose could you possibly have in coming into a thread about the latest edition of a game you don't play and claiming it doesn't have mechanics that it does actually have? 