 make the whole thing even better. Thinking about it now, I should probably also have added Hustings. One for next time! Draw structure is Dead Man's Hand, heavy on Aces and Jacks but comparitively light on Eights (00-00-00). I'd look to tighten the draw structure for future games as there were a couple of times I got shootout hands full of off-values. Here are some game write-ups based on what I can remember: Game 0 vs Dan's Eagle Wardens My first game against Wardens, so I wasn't sure what to expect. Dan was playing a spirit summoning deck I quickly found was heavily stacked for shooting (00/00/00, I think) and he got 