GS: How good are the bots? Do they know how to use all the powers and abilities in the game properly? How tough are they? MG: Our bots kick a**. I don't mean they'll kick your a**, unless you raise their challenge level. I just mean that they really play Shadowrun and are fun to have in a game, either on your team or on the enemy's. In most first-person shooters, bots can run, jump, fire their weapon, throw a grenade, and run some more. In Shadowrun, our bots use all the tech and magic that you can use. They glide over the battlefield, teleport through walls, play offense and defense, pick up dropped weapons--the works. In fact, playing with our bots is very educational. In Tony Hawk skateboarding games, there are "trick lines" that people discover that allow them to go from trick to trick to trick in an unbroken line. Part of the fun of the game is discovering those lines. Something similar exists in Shadowrun. For example, on one of our maps, I couldn't understand how one of our designers was always able to catch me unaware and get a clean kill from behind with his katana. So I decided to practice at home using bots. I played on the RNA Global Corp. team with a bunch of bots and watched what they did. One of the bots ran to a corner of a building that I never gave much thought to. He jumped in the air and then hit his glider, continuing his movement up and forward, and at the apogee he teleported through the wall. I had no idea where the heck he was going, but I followed. It turned out that on the other side of that wall, high in the air, there was a catwalk that extended the length of the building. I had seen it a million times but it never registered with me that I could use it. I followed the bot along the catwalk and through a wall to the place where I always got cut from behind. Rest of Interview: http://uk.gamespot.com/xbox000/action/shadowrun/ne