. This message was edited 0 time. Last update was at 0000/00/00 00:00:00 Life on Jasoom? 0000/00/00 00:00:00 Subject: D&D 0th Edition Combat is Boring the_scotsman Shadowy Grot Kommittee Memba some bloke wrote: I agree with the scotsman - I would not expect a rogue to be able to perform reckless attacks any more than I would expect a barbarian to be able to perform sneak attacks, or a fighter to perform stunning monk attacks. It's an important part of the class system that these are class locked - if you want to learn them, you need to learn some of that class. nothing to stop a level 0 character being a level 0 rogue and a level 0 barbarian. Or a level 0 monk and a level 0 fighter. You can get access to a lot of mixed abilities, but I agree that you shouldn't have them all as options - otherwise the fighter, whose specialty is his trick moves and combat prowess, might as well be a wizard - all the same moves, but now also fireball. I think the idea is that a sorcerer, who relies on magic for fighting, would know which end of a sword is the sharp one, but would not know fencing moves like feints, and would lack the confidence for reckless attacks, the guile for sneak attacks, the skill for stunning strikes. he can stab someone, but that's the extent of his skill. And 