 @aradune some ideas, since you asked, some may be good, or bad, or just not fit Warrior could have a squire that carried his stuff, maybe allows him to switch out a weapon in combat if he is able to disengage for a moment...squire could 'run away' despawn, be lost) if/when the warrior dies. would not fight, might actually run away on its own if attacked (the warrior has to go find him, of course over time he could be made more loyal). can be killed. Rogue could have some critters - rats, bats (or a cats ;) ) that he could use to throw into a group to distract them. this would be in line with a rogue type that really wnts to avoid the attention of enemies. will be killed quickly probably, but the few seconds they distract might let the rogue and his comrades slip by. Cleric could have an acolyte or follower of the same deity, similar to squire but could also help expedite some of the longer casted prayer-type spells a Cleric would use (if such things exist). can be killed. Shaman or Druid could possess a bird or some other small animal, to scout a location out from a distance. he is essentially comatose while this is happening 