 I wanted to force @ to use a melee weapon 0-handed. I set Left Hand = 0 and this seems to have worked in that shields were no longer showing up in the mix. But I'm not sure whether the advantages of wielding 0-handed are being applied when selecting "the best" of those combinations that meet the minimal requirements. Am I doing this right? Related question: Can I set it to only consider dual wielding combos (a melee weapon in each hand)? 