Cant understand one step of exporting collada skeletal animation
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I have a problem. Finally found a comprehensible guide to the import of Collado. There are equations in the article, which shall be calculated position of verteses in the skeletal animation (full guide - http://thecansin.com/Files/COLLADA.pdf).

> Position = VertexPosition x (Bind Shape x Σ (MatrixPallette [n] x
> Weight [n])) where 0 <= n <4 

> MatrixPallette [n] = inverseBindPose [n]
> x worldTransforms [n]

>worldTransforms [n] = BindPose [n] x
> worldTransforms [parent]

And, behold, like the all clear, but what is worldTransforms [parent] I can not understand (((

