Three.JS UTF8 Loader
===

I'm attempting to display a 3D model in Three.JS that has been converted to UTF8 format using Won's WebGL Loader ( http://code.google.com/p/webgl-loader/ ). I don't know how to convert the metadata outputted from WebGL Loader into what Three.JS expects, and a Google Search and read through the source hasn't shed any insight. The output of WebGLLoader and input requirements for Three.JS listed below.

WebGL Loader Output:

    
    MODELS['abc_normals.obj'] = {
      materials: {
      },
      decodeParams: {
        decodeOffsets: [-8192,-88,-2278,0,0,-511,-511,-511],
        decodeScales: [0.012115,0.012115,0.012115,0.000978,0.000978,0.001957,0.001957,0.001957],
      },
      urls: {
        'abc_normals.utf8': [
          { material: '',
            attribRange: [0, 8288],
            indexRange: [66304, 14914],
            bboxes: 111046,
            names: ['default', ],
            lengths: [44742, ],
          },
        ],
      }
    };

Three.JS requirements:

    { scale: 0.815141, offsetX: -0.371823, offsetY: -0.011920, offsetZ: -0.416061 }