monotouch bindings project to framework
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What are the correct steps to creating a bindings project for a Framework versus a library? (Yes, they are close to the same thing, but NOT the same, the framework is a directory structure with header files, library and resources). These are what I've come up with, note that none of the Framework specific steps are documented as far as I can tell at the Xamarin web site (please prove me wrong).

0. Create the bindings project via MonoDevelop wizard.

1. Generate the ApiDefinition.cs and StructsAndEnums.cs files with btouch or by hand.

2. Copy the <library> file from the root of the framework directory to lib<library>.a (e.g., ArcGIS to libArcGIS.a) and add it to the project. It is important to note that the file without any file extension in the framework directory is in fact a library file.

3. ?? Include framework resources ??

You'll notice that I get foggy at the third step. How to you add these resources to the bindings project? The large part of the bindings project links and runs fine, but I think it crashes at times because it is missing an expected resource.
