itemWithNormalSprite with block on cocos2d for ios
===

I'm trying to create a MenuItem that would do the code of moving to gameplay using block and not a selector (working on cocos2d for IOS v2.0)

    CCMenuItemSprite *nextLevelMI = [CCMenuItemSprite itemWithNormalSprite:playSpr selectedSprite:playSpr2 block:^(id sender)block];

Can anyone give me an example for such use.

10x, Shefy
