Does closing a fill impact performance?
===

In AS3 - after drawing into the graphics canvas of a DisplayObject using [beginFill()][1], does closing the 
using [endFill()][2] impact (improve) performance or memory consumption? 

Or does it merely closes the fill so that you can start a new one elsewhere?


  [1]: http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display/Graphics.html#beginFill%28%29
  [2]: http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display/Graphics.html#endFill%28%29