XNA & Lidgren 3d networking game not drawing other models/players
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I'm using the xna game engine and Lidgren library for networking. I have tested and made a 2d game where the clients connect to the server and the clients can see other players. However I've moved to trying to create a 3D game and the clients connect to the server and pass the X,Y, and Z coordinates. So I have the Position's of each model but I can't seem to get the clients to draw the other players/models. What am I missing? I'm assuming it is with my draw logic but I am just stumped. Any idea what is going on?