cocos2d glview vs scene, what's is the relation between glview and scene?
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I am new to Cocos2d, and I am trying to find out how glview interact with scene?

for example, I have seen a lots of code using  "add subview" to add a glview to shareDiector(cocos2d 2.0), then push scene. 
then I am very Curious, which will be on the front? scene or glview ? Or glview is used to hold scene?

what if I add a gusture to glview's subview, will layers (in the scene）swalow the touch event?

Can anyone help me on this? thanks a lot

