Distributing my JavaGameEngine (uses Jython)
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Well after getting all the help I could ever hope for, from you guys (thank y'all btw), I have come across a small issue. When trying to run my engine on another machine(runs flawlessly on MY computer), it gives me "java.lang.NoClassDefFoundError: org/python/util/PythonInterpreter". My engine uses jython for scripting, however nobody has jython installed, nor setup the classpath, **so is there a way for me to distribute my Java/Jython powered engine on any machine without any hassle to the users?**

I don't need my app to be ONE jar only when I distribute, but is this achievable?

Thanks for any reply :D