Any ways to filling android bitmap data in NDK as quickly as possible
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All

Now, I'm doing something that care about the speed. 
As we know, in android 2.2 or above, we can use libjnigraphics to filling android java bitmap datas in NDK, it very fast and low memory consumption.

But for android version lower then 2.2, we can only use int arrays to do as bridge. slower and higher memory consumption(for temp int arrays)


So my question is is there any way to do this as quickly as possible in android lower then 2.2?

Thanks.