building Qt for Maya on Win32 to use in plug-ins
===

using the docs as a guide:

http://docs.autodesk.com/MAYAUL/2013/ENU/Maya-API-Documentation/files/GUID-13434252-F0BF-4AC0-B47B-09BD626B0881.htm

I’ve built Qt for plug-in use and then I built an example (helixQtCmd) from the devkit (this is for Maya 2013, Win32). However, when I load up the plug-in and run the associated command, Maya winks out of existence. Attaching a debugger doesn't help.

I re-built the downloaded Qt with VS 2010, but it doesn't seem to help. Has anyone else here tried this?

Thank you for your time.
