image as component issue
===

I am trying to do my final project for my java class.  I am attempting to take a .png picture and use it as a component that I can add to my JFrame.  However, when I try to do this it throws an exception and does what is in the catch statement.  I do not understand why it would do this.  I have the .png file in the same folder as my .java files.


    package InventoryApp;

    import java.awt.image.BufferedImage;
    import java.io.File;
    import java.io.IOException;
    import javax.imageio.ImageIO;
    import javax.swing.ImageIcon;
    import javax.swing.JButton;
    import javax.swing.JLabel;

    /**
     *
     * @author Curtis
     */
    public class FinalProject extends DFrame
    {
    //main method
    public static void main(String[] args) 
    {
        start();
    }
    
    //building splash screen
    
    public static void start()
    {   DFrame splashFrame = new DFrame();
        try
        {
        BufferedImage myPicture = ImageIO.read(new File("logo.png"));
        JLabel picLabel = new JLabel(new ImageIcon( myPicture ));
        splashFrame.add(picLabel);
        }
        catch(IOException g)
        {
            JLabel error = new JLabel("Picture Could Not Be Found");
            splashFrame.add(error);
        }

        
        JButton create = new JButton("Click to Create Item List");
        JButton view = new JButton("Click to View Item List");
        splashFrame.add(create);
        splashFrame.add(view);
        
        
    }

    }