crash in cocos2dx when CCmenuitem::activate()
===

I have a problem with cocos2dx. I have a crash when touch on CCMenuItem, but others CCMenuItem works fine. Please help me.

Is code, where crash(I don't attach screenshot because my reputation don't more 10)

          void CCMenuItem::activate()
          {
               if (m_bIsEnabled)
              {
                      if (m_pListener && m_pfnSelector)
                      {
                            (m_pListener->*m_pfnSelector)(this);
                      }
                      if (m_nScriptHandler)
                      {
                            CCScriptEngineManager::sharedManager()->getScriptEngine()->executeFunctionWithIntegerData(m_nScriptHandler, getTag());
                      }
               }
           }

crash on CCScriptEngineManager and I don't know how it fix.