Looping through a set of image resources (.resx)
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I've got a 3 sets of 9 images in seperate .resx files, and I'm trying to figure out how to loop a single set into 9 static picture boxes.

http://stackoverflow.com/questions/2041000/loop-through-all-the-resources-in-a-resx-file

I've looked through some of the solutions in the above link, like using ResXResourceReader, but it comes up with a parsing error when I use the GetEnumerator method. 

When I use the 'ResourceSet resourceSet = MyResourceClass.ResourceManager.GetResourceSet(CultureInfo.CurrentUICulture, true, true);' line, there's no definition for the ResourceManager within the Form class, or a GetResourceSet method when I create my own ResourceManager. 

There is actually a method called CreateFileBasedResourceManager which I've dabbled in, but truth be told I don't understand the parameters it needs too well aside from the directory.


I've also looked at some of the solutions involving assemblies and retrieving the executing image assembly at runtime, but I think that's a little out of my depth at the moment.

Can anyone tell me what I'm doing wrong with the first two methods or maybe something entirely different?