gluCylinder() how works OpenGL
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I wanted to build a cricket ground with OpenGL. and I am on a hurry. I have no concept with OpenGL. I made several polygons to indicate field, pitch and bowling lines. But the problem is when I am trying to use `gluCylinder` to make stumps I made depth `glEnable(GL_DEPTH_TEST)`, but my polygons are then not working. I have no knowledge with these. I just want to know how Can I use gluCylinder to make stumps with those polygons I have made. please help me. I have to submit this tomorrow as a mini works with computer graphics course...