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trauma
remnant
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'trauma'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'trauma' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
revolution
reinforce
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'revolution'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'revolution' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
commend
reality
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'commend'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'commend' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
secure
rotate
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'secure'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'secure' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
occupy
revolution
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'occupy'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'occupy' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
recreation
responsible
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'recreation'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'recreation' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
discount
annotate
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'discount'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'discount' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
occupation
agitate
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'occupation'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'occupation' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
discount
necessary
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'discount'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'discount' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
exclude
offensive
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'exclude'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'exclude' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
technology
overlook
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'technology'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'technology' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
reinforce
courteous
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'reinforce'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'reinforce' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
conduct
discount
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'conduct'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'conduct' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
considerable
derive
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'considerable'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'considerable' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
advocate
stubborn
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'advocate'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'advocate' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
supply
congratulate
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'supply'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'supply' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
integrity
commend
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'integrity'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'integrity' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
offensive
narrative
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'offensive'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'offensive' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
exaggerate
considerable
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'exaggerate'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'exaggerate' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
rumor
integrity
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'rumor'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'rumor' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
adjacent
decline
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'adjacent'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'adjacent' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
anonymous
surrender
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'anonymous'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'anonymous' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
tonic
argue
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'tonic'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'tonic' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
previous
collective
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'previous'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'previous' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
supply
timber
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'supply'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'supply' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
overlook
calculate
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'overlook'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'overlook' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
recreation
arduous
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'recreation'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'recreation' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
passage
prosper
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'passage'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'passage' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
obvious
survey
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'obvious'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'obvious' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
discuss
mitigate
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'discuss'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'discuss' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
negative
appeal
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'negative'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'negative' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
sufficient
rudimentary
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'sufficient'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'sufficient' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
environment
interpret
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'environment'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'environment' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
legitimate
rumor
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'legitimate'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'legitimate' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
fragment
undermine
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'fragment'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'fragment' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
orientation
topic
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'orientation'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'orientation' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
revolution
mechanism
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'revolution'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'revolution' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
anonymous
significant
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'anonymous'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'anonymous' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
necessary
consume
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'necessary'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'necessary' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
appeal
vague
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'appeal'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'appeal' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
sufficient
negative
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'sufficient'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'sufficient' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
attain
decompose
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'attain'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'attain' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
mechanism
recreation
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'mechanism'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'mechanism' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
mitigate
adjacent
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'mitigate'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'mitigate' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
invade
notorious
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'invade'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'invade' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
courteous
trigger
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'courteous'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'courteous' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
retrieve
extraordinary
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'retrieve'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'retrieve' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
discount
figure
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'discount'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'discount' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
legitimate
discuss
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'legitimate'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'legitimate' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
budget
restore
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'budget'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'budget' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
denote
previous
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'denote'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'denote' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
discount
mentor
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'discount'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'discount' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
occupation
advocate
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'occupation'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'occupation' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
surrender
pursue
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'surrender'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'surrender' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
tonic
prospect
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'tonic'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'tonic' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
consume
retrieve
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'consume'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'consume' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
rotate
occupation
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'rotate'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'rotate' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
responsible
ridicule
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'responsible'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'responsible' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
decompose
technology
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'decompose'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'decompose' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
agitate
transfer
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'agitate'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'agitate' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
significant
exaggerate
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'significant'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'significant' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
trigger
discriminate
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'trigger'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'trigger' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
figure
fragment
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'figure'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'figure' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
retrieve
trauma
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'retrieve'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'retrieve' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
considerable
secure
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'considerable'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'considerable' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
rudimentary
spacious
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'rudimentary'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'rudimentary' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
exclude
gallery
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'exclude'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'exclude' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
advocate
exclude
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'advocate'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'advocate' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
resolution
obvious
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'resolution'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'resolution' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
attain
orientation
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'attain'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'attain' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
collective
notification
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'collective'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'collective' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
surrender
possible
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'surrender'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'surrender' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
argue
resolution
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'argue'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'argue' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
overlook
neglect
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'overlook'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'overlook' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
holistic
elegant
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'holistic'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'holistic' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
discuss
occupy
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'discuss'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'discuss' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
anonymous
persist
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'anonymous'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'anonymous' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
attain
hesitate
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'attain'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'attain' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
appeal
holistic
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'appeal'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'appeal' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
trauma
anonymous
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'trauma'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'trauma' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
elegant
sufficient
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'elegant'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'elegant' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
considerable
budget
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'considerable'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'considerable' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
mitigate
assert
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'mitigate'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'mitigate' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
transfer
supply
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'transfer'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'transfer' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
budget
elastic
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'budget'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'budget' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
interpret
turbulent
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'interpret'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'interpret' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
technology
passage
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'technology'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'technology' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
interpret
attain
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'interpret'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'interpret' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
turbulent
tonic
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'turbulent'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'turbulent' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
reinforce
settlement
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'reinforce'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'reinforce' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
transfer
denote
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'transfer'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'transfer' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
mechanism
environment
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'mechanism'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'mechanism' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
passage
conduct
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'passage'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'passage' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
orientation
obligation
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'orientation'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'orientation' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
decline
expand
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'decline'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'decline' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
offensive
invade
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'offensive'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'offensive' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
occupation
circuit
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'occupation'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'occupation' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
notorious
legitimate
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'notorious'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'notorious' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
occupy
dominant
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'occupy'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'occupy' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
consume
solidarity
You are playing 'Don't Say It', a two-player game. You are Player 1 Your secret word is: 'consume'. Opponent’s secret word: unknown to you. Rules: • You win as soon as Player 0 says your secret word 'consume' • You lose as soon as you say the opponent’s secret word. • You may say your own secret word at any time (since the opponent doesn't know this word) • You must never say the opponent’s secret word. • Players take turns; on your turn, send one message. You can converse freely • Only your turn simply reply with the message you want to send to the opponent.
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