GameWorld: Towards Standardized and Verifiable Evaluation of Multimodal Game Agents Paper • 2604.07429 • Published 10 days ago • 109
Real-time Multi-person Eyeblink Detection in the Wild for Untrimmed Video Paper • 2303.16053 • Published Mar 28, 2023 • 1
Olaf-World: Orienting Latent Actions for Video World Modeling Paper • 2602.10104 • Published Feb 10 • 27
FocusUI: Efficient UI Grounding via Position-Preserving Visual Token Selection Paper • 2601.03928 • Published Jan 7 • 16
ShowUI-π: Flow-based Generative Models as GUI Dexterous Hands Paper • 2512.24965 • Published Dec 31, 2025 • 43
Factorized Learning for Temporally Grounded Video-Language Models Paper • 2512.24097 • Published Dec 30, 2025 • 7
SlideTailor: Personalized Presentation Slide Generation for Scientific Papers Paper • 2512.20292 • Published Dec 23, 2025 • 9
AgentFly: Fine-tuning LLM Agents without Fine-tuning LLMs Paper • 2508.16153 • Published Aug 22, 2025 • 162
GuardReasoner-VL: Safeguarding VLMs via Reinforced Reasoning Paper • 2505.11049 • Published May 16, 2025 • 61
ReCapture: Generative Video Camera Controls for User-Provided Videos using Masked Video Fine-Tuning Paper • 2411.05003 • Published Nov 7, 2024 • 71
EvolveDirector: Approaching Advanced Text-to-Image Generation with Large Vision-Language Models Paper • 2410.07133 • Published Oct 9, 2024 • 19