Four-class labels
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2 | 1 |
open source software
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gives consumer access to the source code to change it or eve redistribute it
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- free - source code given - can modify/reuse/distribute (copyleft) - terms/conditions to meet criteria
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3 | 1 |
open source software
|
software hat is distributed for free, with access permitted to the source code so that it can be studied, changed and improved by software professionals
|
open-source software - a method of developing, delivering, and licensing software that makes the application source code freely available to any interested developer or client
|
0 | 0 |
open source software
|
copyright holder provides the rights to study, change, and distribute software
|
open-source software - a method of developing, delivering, and licensing software that makes the application source code freely available to any interested developer or client
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3 | 1 |
open source software
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program is given for free and source code for the program is given as well - making anyone modify the program.
|
an application that allows free distribution and encourages developers to improve the application and add to it.
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3 | 1 |
open source software
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software that has the programming code freely available for modification. in most cases, open source software is also &"free software&".
|
software for which the source code is publicly available and free of charge. users can modify the software to suit their needs
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3 | 1 |
open source software
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the source code is made freely available so that users may legally modify the source code to create their own spin-off software
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software for which the source code is made freely available. users may legally modify the source code and can share it.
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3 | 1 |
open source software
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software provided for use, modification, and redistribution and has no restrictions from the copyright holder regarding modification of the software's internal instructions and its redistribution.
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type of software that has no restrictions from the copyright holder regarding modifications of the software's internal instructions and its redistribution
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0 | 0 |
open source software
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copyright holder provides the rights to study, change, and distribute software
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a computer software in which it's code is made available to anyone and for any purpose, this code can be developed in a group.
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3 | 1 |
open source software
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source code is available to programmers who want to modify and improve the software
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makes source code available to modify and improve
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3 | 1 |
open source software
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its software that is freely available and its source code is also available.
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typically free software where source code is made freely available
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1 | 0 |
open source software
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software available for download at no cost - example successful social networking some of the software is used to development of virtual learning communities
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software that is developed by a community of programmers who make the software available for download and use at no cost.
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2 | 1 |
open source software
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programs made up of source code that is made available to the public
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programs with source code made available to the general public linux was the first widely used open source software
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2 | 1 |
open source software
|
a computer software in which it's code is made available to anyone and for any purpose, this code can be developed in a group.
|
software hat is distributed for free, with access permitted to the source code so that it can be studied, changed and improved by software professionals
|
1 | 0 |
hardware components
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monitor, cpu, keyboard
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communication devices, cpu, input devices, output devices, primary storage, secondary storage
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2 | 1 |
hardware components
|
-cpu -dual processor -quad processor -main memory (ram) -storage hardware -ssd drive
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cpu, circuitboards, storage, memory, input/output devices.
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0 | 0 |
domain knowledge
|
knowledge of the particular application being considered
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- is typically obtained through domain experts, software documentation, or even the source code.
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3 | 1 |
private data
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data about people that must be kept private
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information about an individual that should remain private.
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0 | 0 |
private data
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data about people that must be kept private
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data could be a list of products and the minimum sales privacy we would not want customers to know
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3 | 1 |
mobile devices
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a portable, wireless computing device that is small enough to be used while held in the hand.
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a computing device small enough to hold in your hand
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0 | 0 |
mobile devices
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-restricted resources (physical, logical), slow, bad multitasking -specific interaction (touch, voice) -limited internet -website behavior
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a mobile phone is a wireless handheld device that allows users to make and receive calls and to send text messages, among other features.
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3 | 1 |
mobile devices
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include smartphones and tablets and run a mobile operating system.
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a portable computing device such as smartphones and tablets that run a mobile operating system.
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3 | 1 |
mobile devices
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laptop notebook smartphone mobile phone notebook wearable devices ereader tablet
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laptop, notebook, smartphone, e-reader, wearable devices...
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2 | 1 |
mobile devices
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portable electronic computer that allows users to easily access tools that could be used for everyday activities.
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a computing device small enough to hold in your hand
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1 | 0 |
mobile devices
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a portable computing device such as a smartphone or tablet computer.
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laptop, notebook, smartphone, e-reader, wearable devices...
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3 | 1 |
mobile devices
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devices that fit into the palm of your hand; cell phone, ipod, tablets
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electronic devices that fit into the palm of your hands such as a personal digital assistants (pdas) calculators smart phones and other cell phones electronic organizers and handheld games
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0 | 0 |
mobile devices
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allow you to speak data instructions using voice input and to capture live full motion images using video input
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a mobile phone is a wireless handheld device that allows users to make and receive calls and to send text messages, among other features.
|
2 | 1 |
mobile devices
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a portable, wireless computing device that is small enough to be used while held in the hand.
|
portable electronic computer that allows users to easily access tools that could be used for everyday activities.
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0 | 0 |
mobile devices
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allow you to speak data instructions using voice input and to capture live full motion images using video input
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-restricted resources (physical, logical), slow, bad multitasking -specific interaction (touch, voice) -limited internet -website behavior
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3 | 1 |
mobile devices
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a computing device small enough to hold in your hand
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the small computing devices that can easily be transported by a person.
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0 | 0 |
singular value decomposition
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reduces space dimensionality by decomposing matrix into product and 3 other matrices
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reduces the overall dimensionality of input matrix to a lower dimensional space, where each consecutive dimension represents the large degree of variability.
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0 | 0 |
singular value decomposition
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used to reduce the number of terms in a matrix
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used to reduce the number of terms in a term-by-document matrix into a manageable size similar to principal component analysis.
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1 | 0 |
singular value decomposition
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reduces space dimensionality by decomposing matrix into product and 3 other matrices
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reduce dimensionality of the problem resulting in a small, fast model with a richer, denser neighbour network
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1 | 0 |
singular value decomposition
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reduce dimensionality of the problem resulting in a small, fast model with a richer, denser neighbour network
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reduces the overall dimensionality of input matrix to a lower dimensional space, where each consecutive dimension represents the large degree of variability.
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0 | 0 |
parametric polymorphism
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h a function may be applied to any arguments whose types match a type expression involving type variables
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type variables can be instantiated to different types in different circumstances
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1 | 0 |
parametric polymorphism
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ability for a function or type to be written in such a way that it handles values identically without depending on knowledge of their types
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another term for &"generics&" - you state what types will be used by a particular class ginerics used in collections - java util package
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2 | 1 |
data consistency
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data must be consistent
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same data elements stored throughout the organization should be same (consistent). includes inconsistencies
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1 | 0 |
data consistency
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data must be consistent
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means that the data are reliable. reliable data do not change no matter how many times or in how many ways they are stored, processed, or displayed.
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3 | 1 |
data consistency
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like data are the same on each document or computer screen. always the same
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ensures data is the same om each computer screen or documents
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0 | 0 |
data consistency
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all tables must contain the correct information.
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when data is redundant - must update in all tables to maintain consistency
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2 | 1 |
data consistency
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means that the data is reliable. the data is the same from record to record i.e. a blood pressure reading
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data must be consistent
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2 | 1 |
data consistency
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means that the data is reliable. the data is the same from record to record i.e. a blood pressure reading
|
same data elements stored throughout the organization should be same (consistent). includes inconsistencies
|
0 | 0 |
data consistency
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means that the data are reliable. reliable data do not change no matter how many times or in how many ways they are stored, processed, or displayed.
|
same data elements stored throughout the organization should be same (consistent). includes inconsistencies
|
2 | 1 |
data consistency
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means that the data is reliable. the data is the same from record to record i.e. a blood pressure reading
|
means that the data are reliable. reliable data do not change no matter how many times or in how many ways they are stored, processed, or displayed.
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3 | 1 |
multiple inheritance
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we can inherit from more than one class
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a child class is derived from more than one parent type -is-a relationship ex: a clock radio inherits from both the radio class and the clock class
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2 | 1 |
multiple inheritance
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the concept in chich a shared subclass or a subclass with multiple parents inherits from all of its parent
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exists when a class can have more than one immediate (parent) superclass above it.
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2 | 1 |
multiple inheritance
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-in an object-oriented system, the ability of a class to have multiple superclasses and to inherit methods from all of them -c++, like a family tree
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the process of deriving a class from several base classes. it is not allowed in java. however, the alternative, multiple interfaces, is allowed.
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3 | 1 |
multiple inheritance
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a subclass participates in more than one subclass/superclass relationship, and inherits attributes and relationships from more than one super-class
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when a subclass belongs to more than one superclass
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3 | 1 |
multiple inheritance
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the concept in chich a shared subclass or a subclass with multiple parents inherits from all of its parent
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when a subclass belongs to more than one superclass
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3 | 1 |
multiple inheritance
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class can inherit from more than one parent class; in java, there is multiple inheritance of implementation (implements), but not multiple inheritances of state (extends)
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the process of deriving a class from several base classes. it is not allowed in java. however, the alternative, multiple interfaces, is allowed.
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2 | 1 |
multiple inheritance
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a subclass participates in more than one subclass/superclass relationship, and inherits attributes and relationships from more than one super-class
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exists when a class can have more than one immediate (parent) superclass above it.
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1 | 0 |
multiple inheritance
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-in an object-oriented system, the ability of a class to have multiple superclasses and to inherit methods from all of them -c++, like a family tree
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class can inherit from more than one parent class; in java, there is multiple inheritance of implementation (implements), but not multiple inheritances of state (extends)
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2 | 1 |
multiple inheritance
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class can inherit from more than one parent class; in java, there is multiple inheritance of implementation (implements), but not multiple inheritances of state (extends)
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a system in which a class can extend from more than one super class, java does not support this
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2 | 1 |
multiple inheritance
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a subclass participates in more than one subclass/superclass relationship, and inherits attributes and relationships from more than one super-class
|
the concept in chich a shared subclass or a subclass with multiple parents inherits from all of its parent
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2 | 1 |
multiple inheritance
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a system in which a class can extend from more than one super class, java does not support this
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the process of deriving a class from several base classes. it is not allowed in java. however, the alternative, multiple interfaces, is allowed.
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3 | 1 |
multiple inheritance
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when a subclass belongs to more than one superclass
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exists when a class can have more than one immediate (parent) superclass above it.
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3 | 1 |
clock speed
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the speed of the fetch decode and execute cycle measured in hertz
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dictates how many instructions the cpu can process each second expressed as 1 hertz
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2 | 1 |
clock speed
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the speed at which the cpu can carry out instructions. the number of fetch-execute cycles per second. measured in hertz (hz)
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the operating speed of a computer or its microprocessor, expressed in cycles per second (megahertz)
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3 | 1 |
clock speed
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the rate at which the internal oscillator (systme clock) in the control unity of the cpu sends out electronic pulses to synchronise its operations. measured in hertz (hz)
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the rate at which the terminal oscillator in the control unit of the cpu sends out electronic pulses to synchronise its operations
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1 | 0 |
clock speed
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to double the number of instructions executed per second we need to increase the.....
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a series of electronic pulses produced at a predetermined rate that affects machine cycle time.
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2 | 1 |
clock speed
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speed of a processor, in ticks per second.
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the number of instructions a single processor core can carry out per second measured in hertz hz
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3 | 1 |
clock speed
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determines number of instructions that can be carried out per second
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measured in gigahertz, it determines the number of times per second that the machine cycle is executed
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2 | 1 |
clock speed
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the number of cycles the cpu can execute in one second, measured in hertz (hz).
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dictates how many instructions the cpu can process each second expressed as 1 hertz
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1 | 0 |
clock speed
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dictates how many instructions the cpu can process each second.measured in hertz ( cycles per second). more cycles means faster processor, more instructions
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dictates how many instructions the cpu can process each second, usually measured in ghz. increasing the clock speed will increase the speed at which the processor executes instructions.
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3 | 1 |
clock speed
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the operating speed of a computer or its microprocessor. it is measured in a unit called hertz (hz), which is the number of clock cycles per second.
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the operating speed of a computer or its microprocessor, expressed in cycles per second (megahertz)
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2 | 1 |
clock speed
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the operating speed of a computer or its microprocessor. it is measured in a unit called hertz (hz), which is the number of clock cycles per second.
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the part of the processor which measures the speed. number of cycles per second
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0 | 0 |
clock speed
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the speed at which the cpu can carry out instructions. the number of fetch-execute cycles per second. measured in hertz (hz)
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the part of the processor which measures the speed. number of cycles per second
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3 | 1 |
clock speed
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the number of fetch-execute cycles that can be performed by a cpu in a second. a 3ghz processor will run 3 billion cycles per second.
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the speed at which a processor can potentially execute instructions, measured in millions of cycles per second—megahertz (mhz)—or billions of cycles per second—gigahertz (ghz).
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0 | 0 |
clock speed
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the speed at which the cpu can carry out instructions. the number of fetch-execute cycles per second. measured in hertz (hz)
|
the number of instruction per second (hz). faster clock speed, more instructions, better performance. too high = overheat
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2 | 1 |
clock speed
|
the number of instruction per second (hz). faster clock speed, more instructions, better performance. too high = overheat
|
the operating speed of a computer or its microprocessor. it is measured in a unit called hertz (hz), which is the number of clock cycles per second.
|
2 | 1 |
clock speed
|
to double the number of instructions executed per second we need to increase the.....
|
the amount of instructions that can be fetched and processed in a second. in hz
|
2 | 1 |
clock speed
|
the speed at which the cpu can carry out instructions. the number of fetch-execute cycles per second. measured in hertz (hz)
|
the operating speed of a computer or its microprocessor. it is measured in a unit called hertz (hz), which is the number of clock cycles per second.
|
0 | 0 |
clock speed
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the number of instructions a single processor can carry out per second
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number of instructions that can be carried out by a single processor core per second but it can be overclocked - make cpu overheat.
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1 | 0 |
clock speed
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the number of instruction per second (hz). faster clock speed, more instructions, better performance. too high = overheat
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the operating speed of a computer or its microprocessor, expressed in cycles per second (megahertz)
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2 | 1 |
binary classification
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way of classifying objects by dividing them into two subgroups until all of the objects are classified separately -most common type of business problems that need solving
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distinguishing between exactly two classes
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1 | 0 |
binary classification
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the task of classifying the members of a given set of objects into two groups on the basis of whether they have some property or not.
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distinguishing between exactly two classes
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2 | 1 |
binary classification
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way of classifying objects by dividing them into two subgroups until all of the objects are classified separately -most common type of business problems that need solving
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the task of classifying the members of a given set of objects into two groups on the basis of whether they have some property or not.
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1 | 0 |
feature space
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the space of f(xi) after transformation -: the original input space can always be mapped to some higher-dimensional feature space where the training set is separable:
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a space of features used to represent objects
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0 | 0 |
feature space
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the space of f(xi) after transformation -: the original input space can always be mapped to some higher-dimensional feature space where the training set is separable:
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refers to the n-dimensional space where your variables live, collection of features related to some properties of the class labels.
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0 | 0 |
feature space
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refers to the n-dimensional space where your variables live, collection of features related to some properties of the class labels.
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a space of features used to represent objects
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0 | 0 |
design model
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this is a set of diagrams that describes the logical design. that includes software class diagrams, object interation diagrams, package diagrams and so forth
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object model describing the realization of use cases, and serves as an abstraction of the implementation model and its source code.
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3 | 1 |
software configuration management
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- processes for identifying, tracking and storing all artifacts on a projects - each item is a confiscation item
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process of identifying, tracking and storing all artifacts (configuration items) on a project
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2 | 1 |
data communication
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the exchange of data between two devices via transmission medium such as wire cable
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process of exchanging data / information in case of computer networks between two devices over a transmission medium
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1 | 0 |
data communication
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focused on communication of data & information between computers and computer networks: - can be wired or wireless - rules + protocols defined by standards
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the process of exchanging data between two devices using wired and wireless transmission medium
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1 | 0 |
data communication
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the transmission of data to computer devices through the use of media (such as --
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the exchange of digital information between computers and other digital devices via telecommunications nodes and wired or wireless links; data networking
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1 | 0 |
data communication
|
the transmission of data to computer devices through the use of media (such as --
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the exchange of data between two devices via transmission medium such as wire cable
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2 | 1 |
data communication
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a process of exchanging data or information
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is the process of sending information/data over a communication medium
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2 | 1 |
data communication
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the transmission of data to computer devices through the use of media (such as --
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process of exchanging data / information in case of computer networks between two devices over a transmission medium
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3 | 1 |
data communication
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the process of exchanging data between two devices using wired and wireless transmission medium
|
process of exchanging data / information in case of computer networks between two devices over a transmission medium
|
3 | 1 |
data communication
|
the exchange of digital information between computers and other digital devices via telecommunications nodes and wired or wireless links; data networking
|
process of exchanging data / information in case of computer networks between two devices over a transmission medium
|
2 | 1 |
data communication
|
focused on communication of data & information between computers and computer networks: - can be wired or wireless - rules + protocols defined by standards
|
the exchange of data between two devices via transmission medium such as wire cable
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3 | 1 |
data communication
|
the transmission of data to computer devices through the use of media (such as --
|
the process of exchanging data between two devices using wired and wireless transmission medium
|
3 | 1 |
data communication
|
focused on communication of data & information between computers and computer networks: - can be wired or wireless - rules + protocols defined by standards
|
the exchange of digital information between computers and other digital devices via telecommunications nodes and wired or wireless links; data networking
|
3 | 1 |
data communication
|
the process of exchanging data between two devices using wired and wireless transmission medium
|
the exchange of digital information between computers and other digital devices via telecommunications nodes and wired or wireless links; data networking
|
1 | 0 |
data communication
|
focused on communication of data & information between computers and computer networks: - can be wired or wireless - rules + protocols defined by standards
|
the transmission of data to computer devices through the use of media (such as --
|
3 | 1 |
data communication
|
the exchange of data between two devices via transmission medium such as wire cable
|
the process of exchanging data between two devices using wired and wireless transmission medium
|
1 | 0 |
data communication
|
the exchange of data between two devices via transmission medium such as wire cable
|
the exchange of digital information between computers and other digital devices via telecommunications nodes and wired or wireless links; data networking
|
3 | 1 |
cache memory
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high speed memory that stores most frequently and recently used data
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stores regularly used instructions and allows programs to run more efficiently and much faster.
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2 | 1 |
cache memory
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very fast memory speeds up processing by storing recently used instructions so no need to fetch from memory
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high speed memory in the cpu that is used to store a copy of frequently used instructions and data. faster access speed than main memory. used to improve cpu performance.
|
1 | 0 |
cache memory
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creating hierarchical access techniques that takes advantage of smaller but faster memories
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high speed memory where data from frequently used memory locations may be temporarily stored
|
1 | 0 |
cache memory
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typically integrated on the motherboard and directly embedded on the processor or main random access memory
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high-speed that sits between the processor and main memory. contains a subset of what is stored in main memory for faster access.
|
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